Mercurial > hg > openttd
graph
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(svn r22032) -Codechange: add some asserts to verify we don't allocate too many NetworkClientSockets/Infos draftTue, 08 Feb 2011 21:47:10 +0000, by rubidium
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(svn r22031) -Fix: bad servers could crash a client draftTue, 08 Feb 2011 21:45:38 +0000, by rubidium
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(svn r22030) -Cleanup: dead code in NetworkGameWindow::OnInvalidateData (adf88) draftTue, 08 Feb 2011 20:52:38 +0000, by rubidium
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(svn r22029) -Fix [FS#4482]: the server list got not resorted/redrawn after NewGRFs were downloaded draftTue, 08 Feb 2011 20:51:30 +0000, by rubidium
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(svn r22028) -Cleanup: remove traces of a debugging "feature" that got disabled a long time ago draftTue, 08 Feb 2011 20:47:48 +0000, by rubidium
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(svn r22026) -Fix: don't crash when we generate too many objects while generating map draftTue, 08 Feb 2011 18:39:29 +0000, by smatz
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(svn r22025) -Fix: verify there is enough space in the pool when creating new pool items while loading old savegames draftTue, 08 Feb 2011 18:34:13 +0000, by smatz
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(svn r22024) -Fix [FS#4468]: verify we can allocate an OrderList before we actually try to do so (Rubidium) draftTue, 08 Feb 2011 18:29:30 +0000, by smatz
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(svn r22023) -Fix: verify we can allocate a CargoPacket and CargoPayment before we actually try to do so draftTue, 08 Feb 2011 18:27:21 +0000, by smatz
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(svn r22022) -Fix [FS#4468]: verify we can allocate an order before we actually try to do so draftTue, 08 Feb 2011 18:21:55 +0000, by smatz
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(svn r22021) -Fix (r22019): ofcourse make doesn't notice files are gone, so it doesn't recompile everything that needs to be recompiled... draftMon, 07 Feb 2011 22:49:38 +0000, by rubidium
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(svn r22020) -Fix: load of failures of WT3 to properly validate some strings... draftMon, 07 Feb 2011 22:40:01 +0000, by rubidium
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(svn r22019) -Codechange: s/functions.h/clear_func.h/ draftMon, 07 Feb 2011 22:38:02 +0000, by rubidium
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(svn r22018) -Cleanup: remove some (now) unneeded includes of functions.h draftMon, 07 Feb 2011 22:37:22 +0000, by rubidium
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(svn r22017) -Codechange: move MarkTileDirtyByTile to viewport_func.h draftMon, 07 Feb 2011 22:29:47 +0000, by rubidium
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(svn r22016) -Fix [FS#4479]: when paused and having the allowed actions while paused setting on "no actions" cheating money would fail draftMon, 07 Feb 2011 22:23:37 +0000, by rubidium
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(svn r22015) -Codechange: move yet another pair of methods from functions.h draftMon, 07 Feb 2011 22:22:20 +0000, by rubidium
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(svn r22014) -Codechange: move some more functions out of functions.h draftMon, 07 Feb 2011 22:15:46 +0000, by rubidium
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(svn r22013) -Codechange: move some functions out of functions.h draftMon, 07 Feb 2011 22:08:11 +0000, by rubidium
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(svn r22012) -Add: [NewGRF] Test all industry layouts also when prospecting draftMon, 07 Feb 2011 20:47:58 +0000, by planetmaker
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(svn r22011) -Codechange: Rename a few variables and enhance code clearity draftMon, 07 Feb 2011 20:47:06 +0000, by planetmaker
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(svn r22010) -Feature-ette [FS#4131]: [NewGRF] Test all possible industry layouts during construction and add another pony to andy's stables draftMon, 07 Feb 2011 20:45:31 +0000, by planetmaker
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(svn r22008) -Add [FS#4470]: log the command that invocated configure in config.log draftMon, 07 Feb 2011 09:55:09 +0000, by rubidium
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(svn r22007) -Change: only show one AI per unique ID instead of all versions in the output of "openttd -h" draftMon, 07 Feb 2011 09:51:16 +0000, by rubidium
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(svn r22006) -Fix [FS#4480]: smoke/sparks of trains would be shown under bridges, or rather through bridges draftMon, 07 Feb 2011 09:50:20 +0000, by rubidium
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(svn r22005) -Fix (r21993): Update regression tests as well draftSun, 06 Feb 2011 23:25:11 +0000, by planetmaker
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(svn r22004) -Change [FS#4471]: always report mammoth trains are disabled to NewGRFs, and allow the maximum train length to be modified in multiplayer as well draftSun, 06 Feb 2011 21:31:33 +0000, by rubidium
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(svn r22003) -Document [FS#3447]: that SDL for Mac OS X might very well be unusable draftSun, 06 Feb 2011 21:14:57 +0000, by rubidium