Mercurial > hg > openttd
graph
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(svn r12203) -Fix (r12199): Make trains pay attention to signals again. draftWed, 20 Feb 2008 19:37:46 +0000, by frosch
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(svn r12202) -Fix: When loading a savegame fails, don't start creating a new game, just go straight back to the intro screen. draftWed, 20 Feb 2008 19:37:02 +0000, by peter1138
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(svn r12201) -Fix (r12060): compilation warnings - uninitialized variable when compiling with assert disabled draftWed, 20 Feb 2008 19:34:53 +0000, by smatz
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(svn r12200) -Fix: force AI to build rail or road instead of bridges if possible, so it doesn't build bridges everywhere draftWed, 20 Feb 2008 17:56:36 +0000, by smatz
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(svn r12199) -Codechange: Remove magic around the results of GetTileTrackStatus(). draftWed, 20 Feb 2008 17:49:50 +0000, by frosch
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(svn r12198) -Fix [FS#1789]: "Transparent buildings" now only toggles buildings, so show tick when buildings are transparent. draftWed, 20 Feb 2008 17:12:08 +0000, by peter1138
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(svn r12197) -Fix [FS#1788](r12134): show correct last year profit when the train had negative income draftWed, 20 Feb 2008 17:06:58 +0000, by smatz
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(svn r12195) -Fix [FS#1787](r12100): there can be oil rigs at map borders, do not set water class for them draftWed, 20 Feb 2008 16:24:56 +0000, by smatz
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(svn r12194) -Codechange: apply coding style on enum TrainSubtype draftWed, 20 Feb 2008 15:18:35 +0000, by smatz
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(svn r12193) -Codechange: Rename a magic variable, give it a decent type, and remove a 'goto'. draftWed, 20 Feb 2008 15:13:42 +0000, by frosch
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(svn r12192) -Fix: clamp various town variables to 16bit prior to returning the value draftWed, 20 Feb 2008 14:30:53 +0000, by smatz
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(svn r12191) -Fix: Do not start overtaking if the RV reaches wrong-way one-way-road in the next tiles. draftWed, 20 Feb 2008 14:07:45 +0000, by frosch
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(svn r12190) -Fix [FS#1786](r8080): YAPF always shows 0ms PF time in debug for debug level 2 (patch by IguannaB) draftWed, 20 Feb 2008 12:31:28 +0000, by smatz
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(svn r12189) -Codechange: mark some functions in train_cmd.cpp inline (called once or very short) draftWed, 20 Feb 2008 12:07:22 +0000, by smatz
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(svn r12188) -Codechange [FS#1782]: do not check twice for correct rail owner (patch by Vikthor) draftWed, 20 Feb 2008 11:00:17 +0000, by smatz
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(svn r12187) -Add: frosch as dev. Last, but not least draftTue, 19 Feb 2008 17:52:30 +0000, by belugas
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(svn r12186) -Fix [FS#1784](r12169): assert when trying to play tile sound at NW border of map (placing buyos, leveling land) draftTue, 19 Feb 2008 17:45:30 +0000, by smatz
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(svn r12185) -Fix (r12177): wrong operator priority, hopefully harmless (spotted by michi_cc) draftMon, 18 Feb 2008 23:37:16 +0000, by smatz
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(svn r12184) -Fix: take into account possible loan when AI is deciding which bridge to build, so it won't build wooden bridges everytime draftMon, 18 Feb 2008 22:50:58 +0000, by smatz
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(svn r12183) -Codechange: give a better error message when building road over existing road with vehicle on it, or do not fail at all draftMon, 18 Feb 2008 22:12:27 +0000, by smatz
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(svn r12180) -Fix: Test purchase list loading/loaded sprites instead of unconditionally returning a possibly non-existant sprite. draftMon, 18 Feb 2008 19:20:37 +0000, by peter1138
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(svn r12179) -Codechange: use GetCrossingRailTrack() and GetCrossingRailAxis() to improve code readability draftMon, 18 Feb 2008 18:35:36 +0000, by smatz
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(svn r12178) -Codechange: use the 'side' parameter in TrainController and TrainCheckIfLineEnds to simplify the code draftMon, 18 Feb 2008 16:35:38 +0000, by smatz
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(svn r12177) -Codechange: use 'side' parameter in GetTileTrackStatus so there can be less checks in pathfinders for depots/stations/tunnels/bridges draftMon, 18 Feb 2008 16:11:31 +0000, by smatz
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(svn r12176) -Codechange: one division less when playing sounds (patch by Dominik) draftMon, 18 Feb 2008 14:59:30 +0000, by smatz
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(svn r12175) -Fix (r12174): Ensure the patches window is centred properly. draftMon, 18 Feb 2008 13:19:57 +0000, by peter1138
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(svn r12174) -Codechange: Make the patches window dynamically resize to the largest patch tab, so adding patch options is simply a case of adding to the lists. draftMon, 18 Feb 2008 12:36:10 +0000, by peter1138
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(svn r12172) -Codechange: Allow buttons to resize in NewGRF settings window draftMon, 18 Feb 2008 09:16:02 +0000, by peter1138
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(svn r12171) -Fix [FS#609]: return correct bridge price for AI when DC_QUERY_COST is set (patch by Raimar Falke) draftMon, 18 Feb 2008 01:42:21 +0000, by smatz
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(svn r12170) -Fix: do not draw trees along road and street lights under low bridges (spotted by _minime_) draftSun, 17 Feb 2008 21:27:44 +0000, by smatz
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(svn r12169) -Change [FS#1696]: play sounds when there is only small part of tile/vehicle visible too (original idea by Dominik) draftSun, 17 Feb 2008 20:15:20 +0000, by smatz
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(svn r12168) -Fix: behave a bit better when 'R' is pressed during rail station dragging draftSun, 17 Feb 2008 18:19:33 +0000, by smatz
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(svn r12167) -Feature(tte): change colour of autorail and autoroad selection when Ctrl is pressed draftSun, 17 Feb 2008 17:00:43 +0000, by smatz
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(svn r12166) -Fix [FS#337]: when drag&drop mode was cancelled by keyboard input, depot/group window wasn't updated (original patch by GrimRC) draftSun, 17 Feb 2008 12:21:05 +0000, by smatz
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(svn r12165) -Fix [FS#1652, FS#1773]: buffer overflow when drawing scrolling news draftSun, 17 Feb 2008 00:47:39 +0000, by glx
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(svn r12164) -Fix (r12137, FS#1775]: Variable scope bug crept in draftSat, 16 Feb 2008 23:09:33 +0000, by peter1138
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(svn r12163) -Fix [FS#1705]: if a train is 'stopping' when entering a depot, do not let it leave again draftSat, 16 Feb 2008 22:29:30 +0000, by smatz
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(svn r12162) -Fix [FS#1757]: towns shouldn't build over houses owned by another town draftSat, 16 Feb 2008 17:54:29 +0000, by smatz
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(svn r12161) -Fix: towns will no longer build houses > 1x1 there where should be road (with 2x2, 3x3 grid town layouts) draftSat, 16 Feb 2008 17:10:14 +0000, by smatz
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(svn r12160) -Fix [FS#1744]: remove the arbitrary limit of 64 waypoints per town, so weird things won't happen anymore draftSat, 16 Feb 2008 16:40:47 +0000, by smatz
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(svn r12159) -Codechange: Enumify some widget magical numbers draftSat, 16 Feb 2008 03:12:57 +0000, by belugas
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(svn r12158) -Codechange: merge all the sprite recolouring mapping under a single function draftSat, 16 Feb 2008 03:01:05 +0000, by belugas
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(svn r12157) -Codechange: Remove a structure definition and replace it with another one closely matching draftSat, 16 Feb 2008 02:37:31 +0000, by belugas
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(svn r12156) -Fix (r11454): Chance16I was now biased towards zero - round to nearest now draftSat, 16 Feb 2008 00:46:38 +0000, by smatz
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(svn r12155) -Fix (r12154): some warnings (always compile before commit) draftSat, 16 Feb 2008 00:10:03 +0000, by glx
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(svn r12150) -Fix (r12143): compiler warnings - possible use of uninitialised variable draftFri, 15 Feb 2008 21:05:46 +0000, by smatz
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(svn r12149) -Codechange: Merge 'ground_sprite' and 'ground_pal' of DrawTileSprites into one PalSpriteID draftFri, 15 Feb 2008 18:40:42 +0000, by frosch
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(svn r12148) -Codechange: Merge 'image' and 'pal' of DrawTileSeqStruct into one PalSpriteID draftFri, 15 Feb 2008 18:34:26 +0000, by frosch
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(svn r12147) -Codechange: Use macros to build DrawTileSprites-tables in station_land and unmovable_land. draftFri, 15 Feb 2008 18:21:04 +0000, by frosch
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(svn r12146) -Codechange: Use macros to build DrawTileSeqStruct-tables in station_land and unmovable_land. draftFri, 15 Feb 2008 18:00:30 +0000, by frosch
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(svn r12145) -Codechange: includes should be at the top of the source file draftFri, 15 Feb 2008 17:38:18 +0000, by belugas
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(svn r12144) -Codechange: Adjust aircraft slowing algorithm so that very fast draftFri, 15 Feb 2008 13:28:13 +0000, by peter1138
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(svn r12143) -Fix (r8038): Engine::preview_player does not contain a Player ID. Rename this to preview_player_rank and change back to a uint8 to avoid confusion. draftFri, 15 Feb 2008 11:02:50 +0000, by peter1138
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(svn r12142) -Fix [FS#1766]: Callback 0x3D always gets a cargobit in var 0x18, independent of grf version. draftFri, 15 Feb 2008 10:52:10 +0000, by frosch
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(svn r12141) -Codechange: Introduce IsNormalRoad[Tile](), IsRoadDepot[Tile]() and HasTileRoadType(); and use them. draftThu, 14 Feb 2008 15:59:16 +0000, by frosch
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(svn r12140) -Codechange: A bit of code style fixes(Geektoo). draftThu, 14 Feb 2008 15:13:36 +0000, by belugas
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(svn r12139) -Fix (r12124): The global variable value should be returned, not the variable. draftThu, 14 Feb 2008 11:58:36 +0000, by peter1138
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(svn r12138) -Fix: do not allow adding tram to rail-road crossing when there is a vehicle on it draftThu, 14 Feb 2008 10:19:16 +0000, by smatz
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(svn r12137) -Fix [FS#1769]: Show cargo capacity for articulated vehicles correctly in the purchase list. Multiple cargo types can also now been shown. draftThu, 14 Feb 2008 07:25:24 +0000, by peter1138
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(svn r12136) -Fix(r12135): Code style compliance and... code style as such draftThu, 14 Feb 2008 03:10:22 +0000, by belugas
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(svn r12135) -Codechange: Road and rail bridge selection windows were identical apart the caption. So remove one window definition and set manually the caption accordingly. draftThu, 14 Feb 2008 02:57:38 +0000, by belugas
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(svn r12134) -Change: count the number of ticks a vehicle was running this day to calculate running cost draftWed, 13 Feb 2008 19:24:40 +0000, by smatz
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(svn r12133) -Fix: Vehicle sorting by max speed did not work properly for trains. Instead of trying to work it out again, just use the cached values... draftWed, 13 Feb 2008 18:11:19 +0000, by peter1138
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(svn r12132) -Cleanup: convert pathfinder selection from if/else to switch/case at many places draftWed, 13 Feb 2008 17:54:11 +0000, by smatz
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(svn r12131) -Fix (r3374): with mammoth trains disabled, maximum train length was limited to 9 draftWed, 13 Feb 2008 16:49:25 +0000, by smatz
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(svn r12130) -Cleanup (r12129): remove now unused strings from all language files draftWed, 13 Feb 2008 14:31:13 +0000, by smatz
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(svn r12129) -Change [FS#1759]: simplified patch settings for pathfinders (Yorick) draftWed, 13 Feb 2008 14:21:36 +0000, by smatz
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(svn r12128) -Codechange: Replace last use of TrainPlayLeaveStationSound(v) with v->PlayLeaveStationSound(), and remove wrapper function. draftWed, 13 Feb 2008 09:34:56 +0000, by peter1138
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(svn r12127) -Codechange: Use a variable instead of calling the same function a few times. Again. Just a different value. draftWed, 13 Feb 2008 03:21:19 +0000, by belugas
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(svn r12126) -Codechange: Use a variable instead of calling the same function a few times draftWed, 13 Feb 2008 03:02:02 +0000, by belugas
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(svn r12125) -Codechange: Remove redundant signal lookup table, and document why normal electric signals are handled specially. draftTue, 12 Feb 2008 20:14:14 +0000, by peter1138
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(svn r12124) -Codechange: Move newgrf-variables that are common to VarAction2 and Action7/9/D to their own function. draftTue, 12 Feb 2008 15:43:10 +0000, by frosch
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(svn r12123) -Add: generate.vbs script to allow project files generation for users unable to run generate bash script draftTue, 12 Feb 2008 14:20:55 +0000, by glx
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(svn r12122) -Codechange: Add framework for generic feature callbacks, along with some parts for AI use. draftTue, 12 Feb 2008 13:23:57 +0000, by peter1138
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(svn r12121) -Fix [FS#1764]: Drop down item indexes are now an int instead of a byte (Yexo) draftTue, 12 Feb 2008 12:54:51 +0000, by peter1138
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(svn r12120) -Cleanup: const-ify parameters when checking for same cargopacket source. draftTue, 12 Feb 2008 11:46:29 +0000, by peter1138
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(svn r12119) -Codechange: Rename grfspec_feature to match code style, and expose in header for use elsewhere. draftTue, 12 Feb 2008 11:08:47 +0000, by peter1138
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(svn r12118) -Codechange: Put the two descriptions of bridges in an array instead of two single variables, following the transport type it represents draftTue, 12 Feb 2008 03:05:27 +0000, by belugas
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(svn r12117) -Fix (r12115): strgen compilation was broken draftTue, 12 Feb 2008 02:39:22 +0000, by glx
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(svn r12116) -Fix (r12083): little typos in source.list draftMon, 11 Feb 2008 21:01:43 +0000, by glx
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(svn r12115) -Codechange: move malloc/realloc error messages to separate file to spare 4-8kB of binary size draftMon, 11 Feb 2008 20:23:38 +0000, by smatz
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(svn r12114) -Fix (r12111): missed one Bridge -> BridgeSpec draftMon, 11 Feb 2008 19:10:33 +0000, by peter1138
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(svn r12111) -Codechange: Rename Bridge to BridgeSpec, out of consistensy with other Specs in used. draftMon, 11 Feb 2008 17:35:15 +0000, by belugas
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(svn r12109) -Fix [FS#1745](r8973): use tile index 0 for planes in the air, so it cannot have an invalid tile index draftMon, 11 Feb 2008 12:42:49 +0000, by smatz
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(svn r12108) -Fix [FS#1753]: X/Y axis swap for station tiles in GetNearbyTile() was wrong way around. draftMon, 11 Feb 2008 11:21:29 +0000, by peter1138
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(svn r12107) -Codechange: Add and use the typedef BridgeType draftMon, 11 Feb 2008 04:12:30 +0000, by belugas
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(svn r12106) -Fix(r12105): Kill warnings and raise an error when the transport type is not supported draftMon, 11 Feb 2008 03:22:44 +0000, by belugas
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(svn r12105) -Codechange: Use TransportType instead of guessing what kind of bridge we are preparing to build draftMon, 11 Feb 2008 01:06:44 +0000, by belugas
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(svn r12104) -Fix (r12103): remember loading indicators transparency settings and make in switchable by Ctrl+9 draftSun, 10 Feb 2008 18:31:33 +0000, by smatz
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(svn r12103) -Feature(tte): separate catenary transparency settings from building transparency settings draftSun, 10 Feb 2008 15:53:26 +0000, by smatz
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(svn r12102) -Feature: Allow locking individual transparency settings so they will not be changed by pressing 'x'. (Roujin) draftSun, 10 Feb 2008 14:49:44 +0000, by maedhros
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(svn r12101) -Fix (r12100): there are void tiles at MapMaxX,Y - have to substract one to be on water border tiles draftSun, 10 Feb 2008 14:16:25 +0000, by smatz
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(svn r12100) -Fix (r12042): check for water class of surrounding tiles fails for buoys at map borders draftSun, 10 Feb 2008 14:00:52 +0000, by smatz
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(svn r12099) -Documentation: add new RailGroundType to landscape.html draftSun, 10 Feb 2008 12:01:14 +0000, by smatz
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(svn r12098) -Fix: make snow appear on rail tiles dependant on track height, not on height of the lowest part of the tile draftSun, 10 Feb 2008 11:35:05 +0000, by smatz
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(svn r12097) -Fix (r654, r1525): loading old, pre savegame version 2, savegames. draftSun, 10 Feb 2008 05:21:08 +0000, by glx
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(svn r12096) -Fix: remove leftover property when loading older savegames draftSat, 09 Feb 2008 17:36:21 +0000, by smatz
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(svn r12095) -Fix [FS#1703]: when a company bankrupts, remove drive-through road stops, ship depots and buoys too. Update owners of water and road. draftSat, 09 Feb 2008 17:30:13 +0000, by smatz
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(svn r12094) -Codechange: use DC_BANKRUPT command flag when removing player property to allow further fixes draftSat, 09 Feb 2008 15:07:31 +0000, by smatz
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(svn r12093) -Fix: do not set station owner for buoys when merging company draftSat, 09 Feb 2008 12:20:50 +0000, by smatz
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(svn r12092) -Fix(r11532)[FS#1755]: Make sure the production level will not get out of delimited boundaries, while using var result 0D/0E and than multiplying/dividing it. draftSat, 09 Feb 2008 03:12:05 +0000, by belugas
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(svn r12091) -Codechange : remove all production level magic numbers and replace them by enums draftSat, 09 Feb 2008 03:03:09 +0000, by belugas
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(svn r12090) -Codechange : removed a magic number and code style application on enum ExpensesType draftSat, 09 Feb 2008 02:49:33 +0000, by belugas
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(svn r12089) -Cleanup: re-order, yet another time, the files in msvc projects draftSat, 09 Feb 2008 02:46:49 +0000, by belugas
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(svn r12088) -Fix: assert when loading savegame with wrong tiletype at south map borders draftFri, 08 Feb 2008 19:57:56 +0000, by smatz
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(svn r12086) -Fix [FS#1747] (r11425): check overrides only for industries when mapping newgrf entities to 'real' entities draftFri, 08 Feb 2008 16:56:52 +0000, by glx
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(svn r12085) -Fix(r12058): Road vehicles could get stuck, when NPF told them to reverse on junction tiles. (spotted by SmatZ) draftFri, 08 Feb 2008 16:25:55 +0000, by frosch
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(svn r12084) -Fix: 'Early retirement'-properties are signed. draftFri, 08 Feb 2008 15:34:54 +0000, by frosch
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(svn r12083) -Cleanup: Adding some more files in MSVC projects draftThu, 07 Feb 2008 18:02:22 +0000, by belugas
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(svn r12082) -Cleanup: MSVC projects do not care about the directory of the file while sorting. Only the "Absolute" name matters draftThu, 07 Feb 2008 17:24:38 +0000, by belugas
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(svn r12081) -Codechange: Rename table/roadveh.h to table/roadveh_movment.h draftThu, 07 Feb 2008 17:01:06 +0000, by belugas
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(svn r12080) -Fix: update waypoint signs when changing language draftThu, 07 Feb 2008 16:17:00 +0000, by glx
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(svn r12079) -Fix: Use search paths when opening console scripts. draftThu, 07 Feb 2008 10:01:18 +0000, by peter1138
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(svn r12078) -Cleanup: Add missing headers on project files draftThu, 07 Feb 2008 04:47:38 +0000, by belugas
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(svn r12077) -Cleanup: Remove files not used anymore from project files draftThu, 07 Feb 2008 03:45:02 +0000, by belugas
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(svn r12076) -Fix: when reusing a renamed deleted waypoint, keep the new name draftThu, 07 Feb 2008 01:56:39 +0000, by glx