Mercurial > hg > openttd
graph
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(svn r8628) [PSP] -Add: added configure support for the PlayStation Portable target draftThu, 08 Feb 2007 11:04:39 +0000, by truelight
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(svn r8622) -Update: WebTranslator2 update to 2007-02-07 22:44:21 draftWed, 07 Feb 2007 21:46:25 +0000, by miham
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(svn r8621) -Codechange: assigned new numbers to the VEH_(type) enum so that VEH_Train is 0, VEH_Road is 1 and so on draftWed, 07 Feb 2007 19:10:19 +0000, by bjarni
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(svn r8620) -Fix: buoys on canal tiles do not flood anymore (Maedhros). draftWed, 07 Feb 2007 18:01:26 +0000, by rubidium
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(svn r8619) -Fix: store the ownership of a water tile in the buoy tile and set the ownership of the water tile when the buoy is removed. This solves the issue of removing ownership from canal tiles thus making is possible for other players to remove the canal tile. draftWed, 07 Feb 2007 17:52:21 +0000, by rubidium
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(svn r8616) -Update: WebTranslator2 update to 2007-02-06 22:31:04 draftTue, 06 Feb 2007 21:31:55 +0000, by miham
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(svn r8615) [Translations] -Prepare: added traditional chinese to project files as well draftTue, 06 Feb 2007 21:30:40 +0000, by miham
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(svn r8614) [Translations] -Prepare: prepare committing traditional chinese draftTue, 06 Feb 2007 21:26:54 +0000, by miham
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(svn r8613) -Fix [MorphOS]: offsetof() macro undefined for MorphOS build draftTue, 06 Feb 2007 19:16:38 +0000, by KUDr
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(svn r8612) -Fix (r117) [FS#582]: When the currently selected player in the performance draftTue, 06 Feb 2007 15:50:15 +0000, by maedhros
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(svn r8611) -Fix: Moved the aircraft speed limiting into UpdateAircraftSpeed and enummed some speed limits. This should give a more steady display in the status bar during taxiing draftTue, 06 Feb 2007 15:38:23 +0000, by celestar
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(svn r8610) -Codechange/Feature: rewrote the list handling in the autoreplace window draftTue, 06 Feb 2007 11:11:12 +0000, by bjarni
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(svn r8609) -Fix: a road vehicle that is very close after another (slower) road vehicle gets its speed reset to 0 when entering a tunnel, which causes a traffic jam outside of the tunnel. draftTue, 06 Feb 2007 09:29:56 +0000, by rubidium
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(svn r8608) -Fix: you were unable to build roads in the scenario editor when there is no town 0, even though there are other towns. draftTue, 06 Feb 2007 09:25:52 +0000, by rubidium
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(svn r8605) -Codechange: [OSX] changed all objective C to objective C++ draftMon, 05 Feb 2007 21:16:56 +0000, by bjarni
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(svn r8593) -Fix (FS#564): bridges do not get destroyed when the bridge head gets flooded and there is a vehicle on the bridge. Original patch by KeeperofTheSoul. draftMon, 05 Feb 2007 14:00:32 +0000, by rubidium
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(svn r8588) -Update: WebTranslator2 update to 2007-02-04 19:36:03 draftSun, 04 Feb 2007 18:36:43 +0000, by miham
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(svn r8576) -Fix: wrong type given to MallocT (VC2003, UNICODE build) draftSun, 04 Feb 2007 11:33:02 +0000, by KUDr
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(svn r8574) -Fix: Silence VC2003 warning: "compiler limit : terminating debug information emission for enum 'StringIdEnum'" draftSun, 04 Feb 2007 11:30:22 +0000, by KUDr
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(svn r8573) -Cleanup: obey the comment style in stdafx.h. draftSun, 04 Feb 2007 11:20:24 +0000, by rubidium
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(svn r8572) -Fix: use the C++ version of the Standard C Library headers. This due to the fact that some stl headers will include them anyway and #undef several defines made in stdafx.h. draftSun, 04 Feb 2007 11:14:42 +0000, by rubidium
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(svn r8567) -Feature: Allow upgrading bridges by building a new bridge over the top. (Based on a patch by gigajum) draftSat, 03 Feb 2007 21:55:14 +0000, by maedhros