Mercurial > hg > openttd
graph
-
(svn r20829) -Fix [FS#4094]: Place less trees at once when planting random trees at the scenario editor. draftSat, 18 Sep 2010 20:48:40 +0000, by terkhen
-
(svn r20828) -Add: Take into account tree group placement at the world generation progress bar. draftSat, 18 Sep 2010 20:44:13 +0000, by terkhen
-
(svn r20827) -Codechange: Simplify code for placement of tree groups. draftSat, 18 Sep 2010 20:41:06 +0000, by terkhen
-
(svn r20826) -Codechange: Simplify code for generating more trees above the snowline. draftSat, 18 Sep 2010 20:36:13 +0000, by terkhen
-
(svn r20825) -Codechange: Replace a few magic numbers by constants. draftSat, 18 Sep 2010 20:33:04 +0000, by terkhen
-
(svn r20823) -Codechange: enable/add some error/sanity checking in the pthread code draftFri, 17 Sep 2010 16:24:26 +0000, by rubidium
-
(svn r20822) -Fix [FS#3707]: deadlock when aborting map generation on windows draftFri, 17 Sep 2010 16:07:31 +0000, by yexo
-
(svn r20821) -Fix [FS#4129]: terraforming the land under objects could leave sloped or elevated sea tiles draftFri, 17 Sep 2010 15:16:19 +0000, by yexo
-
(svn r20820) -Codechange: remove two more contants related to the height of the main toolbar draftFri, 17 Sep 2010 06:12:53 +0000, by yexo
-
(svn r20819) -Fix [FS#3714]: be a bit more "lenient" w.r.t. invalid savegames; don't crash on saveload related NOT_REACHEDs, just show the user an error that the savegame is corrupted draftThu, 16 Sep 2010 22:06:36 +0000, by rubidium
-
(svn r20818) -Fix [FS#3791]: make the crash-on-saveload message clearer and more correct draftThu, 16 Sep 2010 21:13:16 +0000, by rubidium
-
(svn r20816) -Codechange [FS#3835]: make waypoint default names work like depots, stations and vehicles (Krille) draftThu, 16 Sep 2010 16:31:57 +0000, by rubidium
-
(svn r20815) -Revert (r20814): wrong patch at wrong time... draftThu, 16 Sep 2010 16:31:38 +0000, by rubidium
-
(svn r20814) -Codechange [FS#3835]: make waypoint default names work like depots, stations and vehicles (Krille) draftThu, 16 Sep 2010 16:28:40 +0000, by rubidium
-
(svn r20813) -Fix: make the waypoint viewport keep centered around the waypoint when resizing the window (Krille) draftThu, 16 Sep 2010 16:14:30 +0000, by rubidium
-
(svn r20812) -Fix [FS#4125]: crash when confirming newgrf changes with the newgrf parameter window open draftWed, 15 Sep 2010 22:46:18 +0000, by yexo
-
(svn r20811) -Fix [FS#4079]: the colour palette file in the docs/ directory was broken draftWed, 15 Sep 2010 22:22:07 +0000, by yexo
-
(svn r20810) -Merge: documentation updates from 1.0 draftWed, 15 Sep 2010 22:05:08 +0000, by rubidium
-
(svn r20809) -Fix (r20809): as usual with these user provided Mac OS X patches lately... they either fail to compile or spew warnings draftWed, 15 Sep 2010 21:55:55 +0000, by rubidium
-
(svn r20808) -Add [FS#4110]: [OSX] support for input using dead keys (Zydeco) draftWed, 15 Sep 2010 21:19:41 +0000, by rubidium
-
(svn r20807) -Codechange: don't clamp the width of the main toolbar to 640 pixels draftWed, 15 Sep 2010 21:10:14 +0000, by yexo
-
(svn r20802) -Fix: Building bridges on water/watery objects behaved inconsistently for towns and the bridge selection GUI. draftMon, 13 Sep 2010 19:45:39 +0000, by frosch
-
(svn r20800) -Fix: [NewGRF] clamp some more vehicle variables draftMon, 13 Sep 2010 14:20:30 +0000, by yexo
-
(svn r20799) -Fix: [NewGRF] clamp vehicle var 0xC2 (max age) to uint16 (Hirundo) draftMon, 13 Sep 2010 13:55:25 +0000, by yexo
-
(svn r20798) -Doc [FS#4117]: [NoAI] AITile::HasTransportType doesn't work for TRANSPORT_AIR draftMon, 13 Sep 2010 13:36:36 +0000, by yexo
-
(svn r20797) -Fix: disable houses without a size that are available according to their building flags draftMon, 13 Sep 2010 13:27:29 +0000, by yexo