Mercurial > hg > openttd
graph
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(svn r22414) -Fix [FS#4606]: kicking thyself via remote console crashes the server draftTue, 03 May 2011 15:05:15 +0000, by rubidium
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(svn r22409) -Fix: [NewGRF] make sure the action2 ID of a generic feature callback is valid draftSun, 01 May 2011 21:02:18 +0000, by yexo
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(svn r22408) -Cleanup: remove unused variable GRFFile::sprite_offset draftSun, 01 May 2011 20:46:36 +0000, by yexo
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(svn r22407) -Document: the "root" driver related stuff draftSun, 01 May 2011 20:04:09 +0000, by rubidium
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(svn r22406) -Document: some more "random-ish" tidbits draftSun, 01 May 2011 19:51:52 +0000, by rubidium
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(svn r22405) -Document: some more "random-ish" tidbits draftSun, 01 May 2011 19:14:12 +0000, by rubidium
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(svn r22403) -Document: some more network/core code draftSun, 01 May 2011 13:29:40 +0000, by rubidium
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(svn r22401) -Codechange: replace some defines in the udp code so doxygen can create better documentation draftSun, 01 May 2011 12:18:34 +0000, by rubidium
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(svn r22400) -Codechange: replace some defines in the tcp/game code so doxygen can create better documentation draftSun, 01 May 2011 11:30:03 +0000, by rubidium
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(svn r22399) -Codechange: replace some defines in the tcp/content code so doxygen can create better documentation draftSun, 01 May 2011 11:13:11 +0000, by rubidium
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(svn r22398) -Codechange: remove some defines from the tcp/admin code, so doxygen can create better documentation draftSun, 01 May 2011 11:01:57 +0000, by rubidium
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(svn r22397) -Document: some tidbits of the blitter code draftSun, 01 May 2011 10:15:33 +0000, by rubidium
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(svn r22389) -Fix [FS#4600]: try to make sure there is an early house available in the current climate for every townzone, not just a single available house for all climates/townzones draftSat, 30 Apr 2011 19:44:20 +0000, by yexo
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(svn r22388) -Fix: when a game uses a lot of NewGRFs the buffer for storing that information in the PNG is too small draftSat, 30 Apr 2011 17:44:12 +0000, by rubidium
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(svn r22387) -Fix-ish [FS#4601]: Windows' recv seems to return "graceful closed" before having passed the remaining buffer which causes OpenTTD to think all connections are "incorrectly" terminated, i.e. without the "I'm leaving" packet from the client. So let the client wait a tiny bit after sending the "I'm leaving" packet and before gracefully closing the connection draftSat, 30 Apr 2011 17:41:14 +0000, by rubidium
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(svn r22386) -Fix [FS#4602]: When the last AI company gets removed, the 'dead' state was not reset in the AI debug window. draftSat, 30 Apr 2011 17:08:18 +0000, by frosch
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(svn r22385) -Fix [FS#4603]: strnatcmp is in string.cpp, so it ought to be declared in string_func.h. draftSat, 30 Apr 2011 14:24:23 +0000, by rubidium
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(svn r22384) -Fix [FS#4585]: No client error packet was sent to the admin bots draftSat, 30 Apr 2011 12:09:26 +0000, by rubidium
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(svn r22383) -Codechange: Rename PALETTE_TO_STRUCT_GREY to PALETTE_NEWSPAPER as it does not belong to the other PALETTE_TO_STRUCT_xxx recolourings. draftFri, 29 Apr 2011 20:47:36 +0000, by frosch
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(svn r22382) -Fix (r22381): Apply the change of string names also to the unfinished translations draftFri, 29 Apr 2011 19:27:37 +0000, by planetmaker
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(svn r22381) -Codechange: It's called 'steel', not 'steele' draftFri, 29 Apr 2011 15:26:12 +0000, by planetmaker
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(svn r22380) -Fix: Update openttd.grf and the base set description files accordingly draftFri, 29 Apr 2011 15:09:29 +0000, by planetmaker
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(svn r22379) -Fix: Not all pixels which need recolouring were actually in the proper colour draftFri, 29 Apr 2011 15:08:44 +0000, by planetmaker
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(svn r22378) -Fix: The recolouring scheme applied to the silicon bridge recoloured too much draftFri, 29 Apr 2011 15:03:14 +0000, by planetmaker
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(svn r22373) -Fix (r19955) (r20041) [FS#4592]: crash when clicking a removed company in the vehiclelist dropdowns draftFri, 22 Apr 2011 21:51:34 +0000, by yexo
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(svn r22372) -Fix (r22364) [FS#4598]: segmentation fault when trying to get the server's IP draftFri, 22 Apr 2011 19:53:28 +0000, by rubidium
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(svn r22371) -Fix [FS#4596]: make sure saving has completely and utterly finished before starting a new one. Otherwise you could start a save, which would be marked as done by the previous save stopping and then yet another save could be started... and that could create a deadlock draftFri, 22 Apr 2011 16:09:46 +0000, by rubidium
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(svn r22370) -Codechange/fix: keep better accounting of the order in which clients joined: draftFri, 22 Apr 2011 16:07:47 +0000, by rubidium
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(svn r22369) -Codechange: allocate ClientInfo when needed, i.e. don't allocate it for clients that are there to just get a list of companies. This means that these short lived clients won't be seen by the admin network in their client queries anymore draftFri, 22 Apr 2011 16:05:05 +0000, by rubidium
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(svn r22368) -Codechange: move the IP address field from the ClientInfo to ClientSocket draftFri, 22 Apr 2011 16:03:48 +0000, by rubidium
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(svn r22367) -Codechange: send ClientSockets instead of ClientInfos to the admin "core" as they send IP addresses to the admin "bots" draftFri, 22 Apr 2011 16:03:13 +0000, by rubidium
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(svn r22366) -Codechange: make GetClientIP a function of the server's ClientSocket, after all the Socket is the bit that's associated with the network draftFri, 22 Apr 2011 16:02:21 +0000, by rubidium
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(svn r22365) -Codechange: add overload of NetworkServerKickOrBanIP using the ClientID, which later resolves the IP address to ban. This to consolidate the knowledge about resolving IP addresses draftFri, 22 Apr 2011 15:59:32 +0000, by rubidium
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(svn r22364) -Codechange: don't show the (unknown) client address in the client list at clients draftFri, 22 Apr 2011 15:57:05 +0000, by rubidium
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(svn r22363) -Codechange: NetworkFindClientStateFromClientID -> NetworkClientSocket::GetByClientID draftFri, 22 Apr 2011 15:54:42 +0000, by rubidium
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(svn r22362) -Codechange: NetworkFindClientInfoFromClientID -> NetworkClientInfo::GetByClientID draftFri, 22 Apr 2011 15:54:16 +0000, by rubidium
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(svn r22361) -Codechange: delete the client list popup when the client got removed (instead of previously selecting some other client) draftFri, 22 Apr 2011 15:53:40 +0000, by rubidium
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(svn r22360) -Codechange: use globally unique client id to mark the selected client instead of the position in the client list draftFri, 22 Apr 2011 15:52:50 +0000, by rubidium
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(svn r22359) -Codechange: pass client info pointers instead of the position to the client popup list's callbacks draftFri, 22 Apr 2011 15:51:52 +0000, by rubidium
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(svn r22358) -Codechange: WC_TOOLBAR_MENU isn't the right name when its only used for client list popups draftFri, 22 Apr 2011 15:50:13 +0000, by rubidium
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(svn r22357) -Fix (r22345): crash when opening the chat box or company password input box draftFri, 22 Apr 2011 15:03:08 +0000, by smatz
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(svn r22356) -Fix (r22342): somehow empty and useless new files were added draftThu, 21 Apr 2011 19:21:02 +0000, by glx
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(svn r22353) -Cleanup (r22352): remove unused strings from all language files draftTue, 19 Apr 2011 18:50:03 +0000, by smatz
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(svn r22352) -Change: make YAPF the default pathfinder for ships, don't discourage players from using it draftTue, 19 Apr 2011 18:47:36 +0000, by smatz
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(svn r22351) -Revert (r17101): and reinstall r16546. Hash tables are much smaller now, so it shouldn't cause crash anymore draftTue, 19 Apr 2011 18:20:34 +0000, by smatz
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(svn r22350) -Change: make YAPF hash tables much smaller, it should improve performance significantly (about 15%) draftTue, 19 Apr 2011 18:12:47 +0000, by smatz
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(svn r22348) -Codechange: split ship-specific part of yapf_node.hpp to yapf_node_ship.hpp draftTue, 19 Apr 2011 15:00:11 +0000, by smatz