Mercurial > hg > openttd
graph
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(svn r19638) -Change: log the _date and _date_fract in the desync log for saved games draftWed, 14 Apr 2010 20:29:39 +0000, by rubidium
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(svn r19637) -Codechange: Pass complete TransportType to CmdBuildTunnel. draftWed, 14 Apr 2010 20:28:37 +0000, by frosch
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(svn r19636) -Fix: desync when taking over companies draftWed, 14 Apr 2010 20:26:34 +0000, by rubidium
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(svn r19634) -Codechange: Use TREE_INVALID more consistently. draftWed, 14 Apr 2010 19:57:19 +0000, by frosch
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(svn r19633) -Fix (r11759): Signed computations with unsigned integers. draftWed, 14 Apr 2010 19:56:29 +0000, by frosch
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(svn r19632) -Cleanup: has_negative_values is no longer used. draftWed, 14 Apr 2010 19:37:55 +0000, by terkhen
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(svn r19631) -Feature: Graphs with negative values are no longer forced to have the zero axis in the middle (grid size calculation by Alberth). draftWed, 14 Apr 2010 19:20:38 +0000, by terkhen
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(svn r19629) -Fix [FS#3757]: chat message caused glitch when rejoining a network game draftWed, 14 Apr 2010 16:12:54 +0000, by rubidium
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(svn r19628) -Change: support the tRNS chunk to read transparency information for RGB PNGs (Szvengar) draftWed, 14 Apr 2010 16:07:17 +0000, by rubidium
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(svn r19627) -Fix [OSX]: mark the macports default include directory as a system include directory so our -W flags don't cause warnings on headers in there (planetmaker) draftWed, 14 Apr 2010 10:00:57 +0000, by rubidium
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(svn r19626) -Fix: mention libtimidity in ./configure --help (planetmaker) draftWed, 14 Apr 2010 09:55:36 +0000, by rubidium
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(svn r19625) -Fix [FS#3722]: strange message when unpausing because there are enough players, unclear message when an unexpected/invalid packet is received draftWed, 14 Apr 2010 09:52:59 +0000, by rubidium
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(svn r19621) -Codechange: Remove direct usage of magic 'p1's in build vehicle commands. draftTue, 13 Apr 2010 19:10:08 +0000, by frosch
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(svn r19620) -Fix: desync when a command is received and in the queue while a client starts joining, i.e. save the game state. This can happen in two ways: with frame_freq > 1 a command received in a previous frame might not be executed yet or when a command is received in the same frame as the join but before the savegame is made. In both cases the joining client would not get all commands to get in-sync with the server (and the other clients). draftTue, 13 Apr 2010 18:55:31 +0000, by rubidium
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(svn r19619) -Fix (r19618): [desync debug] inserting the "join" pause could cause a crash as some command data was not properly initialised draftTue, 13 Apr 2010 18:40:47 +0000, by rubidium
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(svn r19617) -Fix [desync debug]: log the sync state only once per day, not multiple times when paused with _date_fract = 0 draftTue, 13 Apr 2010 17:36:19 +0000, by rubidium
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(svn r19616) -Codechange: Increase transparency of 'Extract' by passing also the number of used bits. draftTue, 13 Apr 2010 17:29:19 +0000, by frosch
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(svn r19615) -Fix [FS#3763]: Company related graphs weren't updated correctly after changing the company colour. draftMon, 12 Apr 2010 17:58:09 +0000, by terkhen
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(svn r19614) -Codechange: "it's" => "its" where appropriate draftMon, 12 Apr 2010 14:12:47 +0000, by smatz
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(svn r19613) -Fix [FS#3755]: possible invalid read when server moves client to spectators before he finishes joining draftSun, 11 Apr 2010 22:06:17 +0000, by smatz
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(svn r19612) -Fix [FS#3756] (r3212): crash when opening a savegame with a waypoint from around 0.4.0 draftSun, 11 Apr 2010 21:46:20 +0000, by rubidium
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(svn r19610) -Codechange: rename STATUS_AUTH to STATUS_AUTHORIZED draftSun, 11 Apr 2010 17:32:14 +0000, by smatz
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(svn r19609) -Fix: do not print 'Connection lost' message for clients who failed to enter correct password draftSun, 11 Apr 2010 17:25:44 +0000, by smatz
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(svn r19608) -Fix: do not kick client if he entered password and the password was cleared meanwhile draftSun, 11 Apr 2010 17:23:11 +0000, by smatz