Mercurial > hg > openttd
graph
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(svn r20099) -Fix [FS#3882]: Give priority to ownership errors while removing roads. draftFri, 09 Jul 2010 16:41:51 +0000, by terkhen
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(svn r20098) -Fix [FS#3898]: A train reversing in a station would sometimes fail to release its reserved path. draftFri, 09 Jul 2010 14:14:17 +0000, by michi_cc
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(svn r20097) -Codechange: Share constant bitset of safe level crossing slopes. draftFri, 09 Jul 2010 12:14:02 +0000, by alberth
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(svn r20090) -Fix: savegames would (very likely) end with 128 KiB worth of useless zeros draftThu, 08 Jul 2010 18:45:52 +0000, by rubidium
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(svn r20089) -Fix [FS#3932]: Access of already freed memory, esp. due to hidden destructor call from Swap(). draftThu, 08 Jul 2010 18:38:38 +0000, by frosch
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(svn r20087) -Fix [FS#3876, FS#3887, FS#3920, FS#3923]: if after loading a savegame (including intro game) one tried to save a game (including autosave) and that failed (very) early on because it couldn't open the file for writing all pointers would be converted to NULLs which then causes corrupted game states draftThu, 08 Jul 2010 11:50:42 +0000, by rubidium
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(svn r20084) -Fix [FS#3919] (r7157): don't try to handle mouse events when the cursor ha left the window draftTue, 06 Jul 2010 21:10:47 +0000, by glx
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(svn r20082) -Fix [FS#3899]: reading deleted memory when selecting a NewGRF in the content download window of which the data has not been acquired from the content server. The crash would occur after the content server's reply was processed and the ContentInfo object was replaced with another. draftMon, 05 Jul 2010 21:07:31 +0000, by rubidium
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(svn r20079) -Codechange [FS#3922]: Add helper functions to deal with the 192-256-magic of vehicle movement. draftSun, 04 Jul 2010 13:07:47 +0000, by frosch