# HG changeset patch # User rubidium # Date 1172095330 0 # Node ID 02d711c318c98da97845ccd44fbb8cbd327582a7 # Parent e9a243908c2086619879554530572add18da6356 (svn r8837) -Fix [FS#626]: drive through stations did not connect to neighbouring roads (mart3p). diff --git a/src/road_gui.cpp b/src/road_gui.cpp --- a/src/road_gui.cpp +++ b/src/road_gui.cpp @@ -84,7 +84,9 @@ if (success) { SndPlayTileFx(SND_1F_SPLAT, tile); ResetObjectToPlace(); - if (!HASBIT(p2, 1)) BuildRoadOutsideStation(tile, (DiagDirection)p1); + BuildRoadOutsideStation(tile, (DiagDirection)p1); + /* For a drive-through road stop build connecting road for other entrance */ + if (HASBIT(p2, 1)) BuildRoadOutsideStation(tile, ReverseDiagDir((DiagDirection)p1)); } }