# HG changeset patch # User peter1138 # Date 1138224837 0 # Node ID 1cde26b6329910e677a837aee406bd9c2d0c5ed6 # Parent 47c9527eb205b5503b46409d41f77e2a1cd754ab (svn r3431) - Fix crash when moving vehicles around in a train depot under certain conditions. diff --git a/train_cmd.c b/train_cmd.c --- a/train_cmd.c +++ b/train_cmd.c @@ -994,47 +994,53 @@ if (IsMultiheaded(src) && !IsTrainEngine(src)) return_cmd_error(STR_REAR_ENGINE_FOLLOW_FRONT_ERROR); - { - int r, num = 0; - - r = CheckTrainStoppedInDepot(src_head); - /* check if all vehicles in the source train are stopped inside a depot */ - if (r < 0) return CMD_ERROR; - - if (HASBIT(p2, 0)) { - /* If moving the rest of the train, exclude wagons before the - * selected one. */ - - Vehicle *u; - for (u = src_head; u != src && u != NULL; u = GetNextVehicle(u)) - r--; - - num += r; - } else { - // If moving only one vehicle, just count that. - num++; - } - - /* check if all the vehicles in the dest train are stopped */ - if (dst_head != NULL) { - r = CheckTrainStoppedInDepot(dst_head); - if (r < 0) return CMD_ERROR; - - /* If we move in the same vehicle, it is okay */ - if (dst_head != src_head) - num += r; - - assert(dst_head->tile == src_head->tile); - } - - /* Check that the length of the dest train is no longer than XXX vehicles */ - if (num > (_patches.mammoth_trains ? 100 : 9) && IsFrontEngine(dst_head)) - return_cmd_error(STR_8819_TRAIN_TOO_LONG); - } - // when moving all wagons, we can't have the same src_head and dst_head if (HASBIT(p2, 0) && src_head == dst_head) return 0; + { + int src_len = 0; + int max_len = _patches.mammoth_trains ? 100 : 9; + + // check if all vehicles in the source train are stopped inside a depot. + src_len = CheckTrainStoppedInDepot(src_head); + if (src_len < 0) return CMD_ERROR; + + // check the destination row if the source and destination aren't the same. + if (src_head != dst_head) { + int dst_len = 0; + + if (dst_head != NULL) { + // check if all vehicles in the dest train are stopped. + dst_len = CheckTrainStoppedInDepot(dst_head); + if (dst_len < 0) return CMD_ERROR; + + assert(dst_head->tile == src_head->tile); + } + + // We are moving between rows, so only count the wagons from the source + // row that are being moved. + if (HASBIT(p2, 0)) { + const Vehicle *u; + for (u = src_head; u != src && u != NULL; u = GetNextVehicle(u)) + src_len--; + } else { + // If moving only one vehicle, just count that. + src_len = 1; + } + + if (src_len + dst_len > max_len) { + // Abort if we're adding too many wagons to a train. + if (dst_head != NULL && IsFrontEngine(dst_head)) return_cmd_error(STR_8819_TRAIN_TOO_LONG); + // Abort if we're making a train on a new row. + if (dst_head == NULL && IsTrainEngine(src)) return_cmd_error(STR_8819_TRAIN_TOO_LONG); + } + } else { + // Abort if we're creating a new train on an existing row. + if (src_len > max_len && src == src_head && IsTrainEngine(GetNextVehicle(src_head))) + return_cmd_error(STR_8819_TRAIN_TOO_LONG); + } + } + // moving a loco to a new line?, then we need to assign a unitnumber. if (dst == NULL && !IsFrontEngine(src) && IsTrainEngine(src)) { UnitID unit_num = GetFreeUnitNumber(VEH_Train);