# HG changeset patch # User celestar # Date 1148308880 0 # Node ID 2d1985422017976c62532d7f67997ad092a96e54 # Parent 85f87246a91f2fbe8ad061ad097d1aba4fb5db2e (svn r4946) "Feature": Add a cheat that allows running electric engines on normal rail diff --git a/lang/english.txt b/lang/english.txt --- a/lang/english.txt +++ b/lang/english.txt @@ -1111,6 +1111,7 @@ STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}Switch climate: {ORANGE} {STRING} STR_CHEAT_CHANGE_DATE :{LTBLUE}Change date: {ORANGE} {DATE_SHORT} STR_CHEAT_SETUP_PROD :{LTBLUE}Enable modifying production values: {ORANGE}{STRING1} +STR_CHEAT_ALLOW_CONVRAIL :{LTBLUE}Allow electric engines to run on normal rail STR_HEADING_FOR_WAYPOINT :{LTBLUE}Heading for {WAYPOINT} STR_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Heading for {WAYPOINT}, {VELOCITY} diff --git a/misc_gui.c b/misc_gui.c --- a/misc_gui.c +++ b/misc_gui.c @@ -23,6 +23,8 @@ #include "network.h" #include "string.h" #include "variables.h" +#include "vehicle.h" +#include "train.h" #include "hal.h" // for file list @@ -1682,6 +1684,18 @@ return _cur_year; } +static int32 ClickAllowConvrail(int32 p1, int32 p2) +{ + Vehicle *v; + SB(_railtypes[RAILTYPE_ELECTRIC].powered_railtypes, RAILTYPE_RAIL, 1, p1); + + FOR_ALL_VEHICLES(v) { + if (v->type == VEH_Train && IsFrontEngine(v)) TrainConsistChanged(v); + } + return p1; +} + + typedef int32 CheckButtonClick(int32, int32); enum ce_flags {CE_CLICK = 1 << 0}; @@ -1708,14 +1722,15 @@ {SLE_BOOL, 0, STR_CHEAT_SETUP_PROD, &_cheats.setup_prod.value, &_cheats.setup_prod.been_used, NULL, 0, 0}, {SLE_UINT8, 0, STR_CHEAT_SWITCH_CLIMATE, &_opt.landscape, &_cheats.switch_climate.been_used, &ClickChangeClimateCheat,-1, 4}, {SLE_UINT8, 0, STR_CHEAT_CHANGE_DATE, &_cur_year, &_cheats.change_date.been_used, &ClickChangeDateCheat, -1, 1}, + {SLE_BOOL, 0, STR_CHEAT_ALLOW_CONVRAIL, &_cheats.elrail.value, &_cheats.elrail.been_used, &ClickAllowConvrail, 0, 0}, }; static const Widget _cheat_widgets[] = { { WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, { WWT_CAPTION, RESIZE_NONE, 14, 11, 399, 0, 13, STR_CHEATS, STR_018C_WINDOW_TITLE_DRAG_THIS}, -{ WWT_PANEL, RESIZE_NONE, 14, 0, 399, 14, 159, 0x0, STR_NULL}, -{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 399, 14, 159, 0x0, STR_CHEATS_TIP}, +{ WWT_PANEL, RESIZE_NONE, 14, 0, 399, 14, 169, 0x0, STR_NULL}, +{ WWT_IMGBTN, RESIZE_NONE, 14, 0, 399, 14, 169, 0x0, STR_CHEATS_TIP}, { WIDGETS_END}, }; @@ -1845,7 +1860,7 @@ } static const WindowDesc _cheats_desc = { - 240, 22, 400, 160, + 240, 22, 400, 170, WC_CHEATS,0, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS, _cheat_widgets, diff --git a/rail.h b/rail.h --- a/rail.h +++ b/rail.h @@ -127,7 +127,7 @@ byte custom_ground_offset; } RailtypeInfo; -extern const RailtypeInfo _railtypes[RAILTYPE_END]; +extern RailtypeInfo _railtypes[RAILTYPE_END]; // these are the maximums used for updating signal blocks, and checking if a depot is in a pbs block enum { diff --git a/railtypes.h b/railtypes.h --- a/railtypes.h +++ b/railtypes.h @@ -6,7 +6,7 @@ /** Global Railtype definition */ -const RailtypeInfo _railtypes[] = { +RailtypeInfo _railtypes[] = { /** Railway */ { /* Main Sprites */ { SPR_RAIL_TRACK_Y, SPR_RAIL_TRACK_N_S, SPR_RAIL_TRACK_BASE, SPR_RAIL_SINGLE_Y, SPR_RAIL_SINGLE_X, diff --git a/variables.h b/variables.h --- a/variables.h +++ b/variables.h @@ -228,6 +228,7 @@ Cheat switch_climate; Cheat change_date; //changes date ingame Cheat setup_prod; //setup raw-material production in game + Cheat elrail; //allow electric engines to be powered on conventional rail } Cheats; VARDEF Cheats _cheats;