# HG changeset patch # User smatz # Date 1202652052 0 # Node ID 433c2575e9194d0c32ca796d9950b8103ae1cc47 # Parent e3ded19601835f7d1f23de952d93ae8e3efa181f (svn r12100) -Fix (r12042): check for water class of surrounding tiles fails for buoys at map borders diff --git a/src/openttd.cpp b/src/openttd.cpp --- a/src/openttd.cpp +++ b/src/openttd.cpp @@ -2364,6 +2364,12 @@ if (CheckSavegameVersion(87)) { for (TileIndex t = 0; t < map_size; t++) { + if (!IsTileType(t, MP_VOID) && (TileX(t) == 0 || TileY(t) == 0 || TileX(t) == MapMaxX() || TileY(t) == MapMaxY())) { + /* Some version 86 savegames have wrong water class at map borders (under buoy, or after removing buoy). + * This conversion has to be done before buoys with invalid owner are removed. */ + SetWaterClass(t, WATER_CLASS_SEA); + } + if (IsBuoyTile(t) || IsDriveThroughStopTile(t) || IsTileType(t, MP_WATER)) { Owner o = GetTileOwner(t); if (IsValidPlayer(o) && !GetPlayer(o)->is_active) { diff --git a/src/water_cmd.cpp b/src/water_cmd.cpp --- a/src/water_cmd.cpp +++ b/src/water_cmd.cpp @@ -111,6 +111,12 @@ /* Mark tile dirty in all cases */ MarkTileDirtyByTile(t); + if (TileX(t) == 0 || TileY(t) == 0 || TileX(t) == MapMaxX() || TileY(t) == MapMaxY()) { + /* tiles at map borders are always WATER_CLASS_SEA */ + SetWaterClass(t, WATER_CLASS_SEA); + return; + } + bool has_water = false; bool has_canal = false; bool has_river = false;