# HG changeset patch # User peter1138 # Date 1199808452 0 # Node ID 60456c4ebfd04e3c9fac3d8747c9aa3602b0317a # Parent e94985a62bc6fcef440b39b10f874c23b1028c33 (svn r11782) -Codechange: e->type was used before being properly initialized (it relied on previous runs) but there is no need to invalidate window data during game load as the windows in question cannot be open. diff --git a/src/oldloader.cpp b/src/oldloader.cpp --- a/src/oldloader.cpp +++ b/src/oldloader.cpp @@ -25,7 +25,6 @@ #include "date_func.h" #include "vehicle_func.h" #include "variables.h" -#include "autoreplace_gui.h" enum { HEADER_SIZE = 49, @@ -1623,7 +1622,6 @@ for (Engine *e = _engines; e != endof(_engines); e++) { if (_date >= (e->intro_date + 365)) { e->flags = (e->flags & ~ENGINE_EXCLUSIVE_PREVIEW) | ENGINE_AVAILABLE; - AddRemoveEngineFromAutoreplaceAndBuildWindows(e->type); e->player_avail = (byte)-1; } }