# HG changeset patch # User smatz # Date 1261921088 0 # Node ID 6d35a3f22ae1a29068b3506d043b231a7dad3744 # Parent e3c772e8163dc78fd9f8094210e8c65ada7792fb (svn r18645) -Fix [FS#3433](r942): out-of-bounds access in the 'Start new multiplayer game' GUI diff --git a/src/network/network_gui.cpp b/src/network/network_gui.cpp --- a/src/network/network_gui.cpp +++ b/src/network/network_gui.cpp @@ -1139,8 +1139,8 @@ GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.bottom - 1, 0xD7); // black background of maps list for (uint pos = this->vscroll.GetPosition(); pos < _fios_items.Length() + 1; pos++) { - const FiosItem *item = _fios_items.Get(pos - 1); - if (item == this->map || (pos == 0 && this->map == NULL)) { + const FiosItem *item = (pos == 0) ? NULL : _fios_items.Get(pos - 1); + if (item == this->map) { // this->map == NULL for first item GfxFillRect(r.left + 1, y, r.right - 1, y + FONT_HEIGHT_NORMAL - 1, 155); // show highlighted item with a different colour }