# HG changeset patch # User Darkvater # Date 1138574451 0 # Node ID 86300d12e34da6eeb7c3e2f816ff997ddd792f38 # Parent f2a0bcb51d4fde535b50f7bbfba549c9933ee6ee (svn r3482) - Fix: since multiheaded links are not saved anymore do NOT save them anymore at all, return the extra space. Since Bjarni's fix for this was abominable, the weird situation arises of 2 NULL structs of free space, of which the first isn't usable. diff --git a/vehicle.c b/vehicle.c --- a/vehicle.c +++ b/vehicle.c @@ -2122,12 +2122,9 @@ SLE_CONDVARX(offsetof(Vehicle,u)+offsetof(VehicleRail,flags), SLE_UINT8, 2, 255), SLE_CONDVARX(offsetof(Vehicle,u)+offsetof(VehicleRail,days_since_order_progr), SLE_UINT16, 2, 255), - // reserve extra space in savegame here. (currently 8 bytes) - SLE_CONDARR(NullStruct, null, SLE_FILE_U8 | SLE_VAR_NULL, 8, 2, 255), - - SLE_CONDREFX(offsetof(Vehicle,u)+offsetof(VehicleRail,other_multiheaded_part), REF_VEHICLE, 2, 19), // added with 17.1, but was blank since 2. Removed in 20 - // reserve extra space in savegame here. (currently 3 bytes) - SLE_CONDARR(NullStruct,null,SLE_FILE_U8 | SLE_VAR_NULL, 3, 2, 255), + SLE_CONDARR(NullStruct, null, SLE_FILE_U8 | SLE_VAR_NULL, 2, 2, 19), + // reserve extra space in savegame here. (currently 11 bytes) + SLE_CONDARR(NullStruct, null, SLE_FILE_U8 | SLE_VAR_NULL, 11, 2, 255), SLE_END() };