# HG changeset patch # User alberth # Date 1281096740 0 # Node ID 86def847782e6c91b49020adb05651de66c6296d # Parent 9801d1b69c4ebe90e259b953e0d87f0db354177f (svn r20385) -Codechange: Move updating of buttons in the fund-industry window to a method. diff --git a/src/industry_gui.cpp b/src/industry_gui.cpp --- a/src/industry_gui.cpp +++ b/src/industry_gui.cpp @@ -256,6 +256,12 @@ this->vscroll.SetCount(this->count); } + /** Update status of the fund and display-chain widgets. */ + void SetButtons() + { + this->SetWidgetsDisabledState(!this->enabled[this->selected_index], DPIW_DISPLAY_WIDGET, DPIW_FUND_WIDGET, WIDGET_LIST_END); + } + public: BuildIndustryWindow() : Window() { @@ -479,7 +485,7 @@ ResetObjectToPlace(); } - this->SetWidgetsDisabledState(!this->enabled[this->selected_index], DPIW_DISPLAY_WIDGET, DPIW_FUND_WIDGET, WIDGET_LIST_END); + this->SetButtons(); if (this->enabled[this->selected_index] && click_count > 1) this->OnClick(pt, DPIW_FUND_WIDGET, 1); } break; @@ -569,7 +575,7 @@ /* Only if result does match the previous state would it require a redraw. */ if (call_back_result != this->enabled[this->selected_index]) { this->enabled[this->selected_index] = call_back_result; - this->SetWidgetsDisabledState(!this->enabled[this->selected_index], DPIW_DISPLAY_WIDGET, DPIW_FUND_WIDGET, WIDGET_LIST_END); + this->SetButtons(); this->SetDirty(); } } @@ -592,7 +598,7 @@ const IndustrySpec *indsp = (this->selected_type == INVALID_INDUSTRYTYPE) ? NULL : GetIndustrySpec(this->selected_type); if (indsp == NULL) this->enabled[this->selected_index] = _settings_game.difficulty.number_industries != 0; - this->SetWidgetsDisabledState(!this->enabled[this->selected_index], DPIW_DISPLAY_WIDGET, DPIW_FUND_WIDGET, WIDGET_LIST_END); + this->SetButtons(); } };