# HG changeset patch # User smatz # Date 1202165045 0 # Node ID 99f058177c491d2723d476c2c58758967e3f07f0 # Parent a4493021a8f3f84abfff51caf06b8d99461aa8a1 (svn r12061) -Cleanup: since r12060, DC_FORCETEST is not used anymore diff --git a/src/command.cpp b/src/command.cpp --- a/src/command.cpp +++ b/src/command.cpp @@ -426,7 +426,7 @@ _docommand_recursive++; /* only execute the test call if it's toplevel, or we're not execing. */ - if (_docommand_recursive == 1 || !(flags & DC_EXEC) || (flags & DC_FORCETEST) ) { + if (_docommand_recursive == 1 || !(flags & DC_EXEC) ) { SetTownRatingTestMode(true); res = proc(tile, flags & ~DC_EXEC, p1, p2); SetTownRatingTestMode(false); diff --git a/src/command_type.h b/src/command_type.h --- a/src/command_type.h +++ b/src/command_type.h @@ -271,7 +271,6 @@ DC_NO_RAIL_OVERLAP = 0x10, ///< don't allow overlap of rails (used in buildrail) DC_AI_BUILDING = 0x20, ///< special building rules for AI DC_NO_TOWN_RATING = 0x40, ///< town rating does not disallow you from building - DC_FORCETEST = 0x80, ///< force test too. }; /**