# HG changeset patch # User Darkvater # Date 1138451034 0 # Node ID a85519e2c7f20e7e22d0ad3a43dd4b2909fdc86e # Parent 6dcda0e7edb10720115e05b3279c32a10e0c804c (svn r3462) - Fix: a one-off pixel alignment in the minimap window that "overflowed" its panel in the tropical climate (qball should be satisfied now) diff --git a/smallmap_gui.c b/smallmap_gui.c --- a/smallmap_gui.c +++ b/smallmap_gui.c @@ -22,7 +22,7 @@ { WWT_CLOSEBOX, RESIZE_NONE, 13, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, { WWT_CAPTION, RESIZE_RIGHT, 13, 11, 433, 0, 13, STR_00B0_MAP, STR_018C_WINDOW_TITLE_DRAG_THIS}, { WWT_STICKYBOX, RESIZE_LR, 13, 434, 445, 0, 13, 0x0, STR_STICKY_BUTTON}, -{ WWT_IMGBTN, RESIZE_RB, 13, 0, 445, 14, 257, 0x0, STR_NULL}, +{ WWT_PANEL, RESIZE_RB, 13, 0, 445, 14, 257, 0x0, STR_NULL}, { WWT_6, RESIZE_RB, 13, 2, 443, 16, 255, 0x0, STR_NULL}, { WWT_IMGBTN, RESIZE_LRTB, 13, 380, 401, 258, 279, SPR_IMG_SHOW_COUNTOURS, STR_0191_SHOW_LAND_CONTOURS_ON_MAP}, { WWT_IMGBTN, RESIZE_LRTB, 13, 402, 423, 258, 279, SPR_IMG_SHOW_VEHICLES, STR_0192_SHOW_VEHICLES_ON_MAP}, @@ -809,7 +809,7 @@ /* draw the legend */ tbl = _legend_table[(_smallmap_type != 2) ? _smallmap_type : (_opt.landscape + IND_OFFS)]; x = 4; - y_org = w->height - 43 - 11; + y_org = w->height - 44 - 11; y = y_org; while (true) { GfxFillRect(x, y+1, x+8, y + 5, 0);