# HG changeset patch # User tron # Date 1171727973 0 # Node ID a9049be742ac10f13798ad45c27f6595947cd711 # Parent 9ca36a319df6d814b989584556a10b71c1a52562 (svn r8782) -Fix Adapt GetClosestStationFromTile() more to the way it is used: - All but deleted stations get filtered later, so do not include non-deleted station in the first place - Remove the two parameters, which are the same for all callers diff --git a/src/station_cmd.cpp b/src/station_cmd.cpp --- a/src/station_cmd.cpp +++ b/src/station_cmd.cpp @@ -332,13 +332,14 @@ } #undef M -static Station* GetClosestStationFromTile(TileIndex tile, uint threshold, PlayerID owner) +static Station* GetClosestStationFromTile(TileIndex tile) { + uint threshold = 8; Station* best_station = NULL; Station* st; FOR_ALL_STATIONS(st) { - if (st->owner == owner) { + if (st->facilities == 0 && st->owner == _current_player) { uint cur_dist = DistanceManhattan(tile, st->xy); if (cur_dist < threshold) { @@ -901,10 +902,7 @@ if (st == CHECK_STATIONS_ERR) return CMD_ERROR; // See if there is a deleted station close to us. - if (st == NULL) { - st = GetClosestStationFromTile(tile_org, 8, _current_player); - if (st != NULL && st->facilities) st = NULL; - } + if (st == NULL) st = GetClosestStationFromTile(tile_org); /* In case of new station if DC_EXEC is NOT set we still need to create the station * to test if everything is OK. In this case we need to delete it before return. */ @@ -1274,10 +1272,7 @@ if (st == CHECK_STATIONS_ERR) return CMD_ERROR; /* Find a station close to us */ - if (st == NULL) { - st = GetClosestStationFromTile(tile, 8, _current_player); - if (st != NULL && st->facilities != 0) st = NULL; - } + if (st == NULL) st = GetClosestStationFromTile(tile); //give us a road stop in the list, and check if something went wrong road_stop = new RoadStop(tile); @@ -1578,10 +1573,7 @@ if (st == CHECK_STATIONS_ERR) return CMD_ERROR; /* Find a station close to us */ - if (st == NULL) { - st = GetClosestStationFromTile(tile, 8, _current_player); - if (st != NULL && st->facilities) st = NULL; - } + if (st == NULL) st = GetClosestStationFromTile(tile); if (w > _patches.station_spread || h > _patches.station_spread) { _error_message = STR_306C_STATION_TOO_SPREAD_OUT; @@ -1873,10 +1865,7 @@ if (st == CHECK_STATIONS_ERR) return CMD_ERROR; /* Find a station close to us */ - if (st == NULL) { - st = GetClosestStationFromTile(tile, 8, _current_player); - if (st!=NULL && st->facilities) st = NULL; - } + if (st == NULL) st = GetClosestStationFromTile(tile); /* In case of new station if DC_EXEC is NOT set we still need to create the station * to test if everything is OK. In this case we need to delete it before return. */