# HG changeset patch # User Darkvater # Date 1154271448 0 # Node ID d49a9fbe3ac3dd0b204ecf367ece8a4cbb4b2a37 # Parent 037721e8ecd95f3de47601136857d7cf822f3649 (svn r5655) -Fix [SF 1424115]: Reversed arrow-sign in the multiplayer list column headers on sort by name diff --git a/network_gui.c b/network_gui.c --- a/network_gui.c +++ b/network_gui.c @@ -129,7 +129,7 @@ const NetworkGameList *cmp1 = *(const NetworkGameList**)a; const NetworkGameList *cmp2 = *(const NetworkGameList**)b; /* Reverse as per default we are interested in most-clients first */ - int r = cmp2->info.clients_on - cmp1->info.clients_on; + int r = cmp1->info.clients_on - cmp2->info.clients_on; if (r == 0) r = cmp1->info.clients_max - cmp2->info.clients_max; if (r == 0) r = strcasecmp(cmp1->info.server_name, cmp2->info.server_name);