# HG changeset patch # User frosch # Date 1249242531 0 # Node ID eac3ce26eb4e272c4d89b74ded29cd59a8f6b8bd # Parent fdc434cbd7049b281a0dafe2c65fb72a39fd3cc2 (svn r17046) -Fix (r11411) [FS#3085]: Trigger house trigger 02 only for the north tile. diff --git a/src/newgrf_house.cpp b/src/newgrf_house.cpp --- a/src/newgrf_house.cpp +++ b/src/newgrf_house.cpp @@ -554,7 +554,7 @@ } TriggerHouse(tile, HOUSE_TRIGGER_TILE_LOOP); - TriggerHouse(tile, HOUSE_TRIGGER_TILE_LOOP_TOP); + if (hs->building_flags & BUILDING_HAS_1_TILE) TriggerHouse(tile, HOUSE_TRIGGER_TILE_LOOP_TOP); if (HasBit(hs->callback_mask, CBM_HOUSE_ANIMATION_START_STOP)) { /* If this house is marked as having a synchronised callback, all the