# HG changeset patch # User rubidium # Date 1172394373 0 # Node ID fd41bc68fae5a1dd362ae27d11dc50520c098a9b # Parent 4b171c8e99ce68db73fe1616e83ceb43f6fe7c5e (svn r8892) -Fix (r8879): swapped the eye colour and eyebrow bits. diff --git a/src/players.cpp b/src/players.cpp --- a/src/players.cpp +++ b/src/players.cpp @@ -81,11 +81,11 @@ * * Meaning of the bits in face (some bits are used in several times): * - 4 and 5: chin - * - 6 to 9: eye colour + * - 6 to 9: eyebrows * - 10 to 13: nose * - 13 to 15: lips (also moustache for males) * - 16 to 19: hair - * - 20 to 22: eyebrows + * - 20 to 22: eye color * - 20 to 27: tie, ear rings etc. * - 28 to 30: glasses * - 19, 26 and 27: race (bit 27 set and bit 19 equal to bit 26 = black, otherwise white) @@ -122,8 +122,8 @@ } /* Draw the eyes */ - uint eye_colour = GB(face, 6, 4); - uint eyebrows = GB(face, 20, 3); + uint eye_colour = GB(face, 20, 3); + uint eyebrows = GB(face, 6, 4); SpriteID pal; if (eye_colour < 6) {