Mercurial > hg > openttd
changeset 5711:0d5d5f475827 draft
(svn r8198) -Codechange: two global variables are not needed when network is disabled.
author | rubidium <rubidium@openttd.org> |
---|---|
date | Wed, 17 Jan 2007 19:55:18 +0000 |
parents | d4f01a5bc2ff |
children | 1cf357a68120 |
files | src/network/network.h |
diffstat | 1 files changed, 5 insertions(+), 3 deletions(-) [+] |
line wrap: on
line diff
--- a/src/network/network.h +++ b/src/network/network.h @@ -190,6 +190,8 @@ VARDEF bool _network_server; ///< network-server is active VARDEF bool _network_available; ///< is network mode available? +VARDEF bool _network_dedicated; ///< are we a dedicated server? +VARDEF bool _network_advertise; ///< is the server advertising to the master server? #else /* ENABLE_NETWORK */ /* Network function stubs when networking is disabled */ @@ -200,12 +202,12 @@ #define _networking 0 #define _network_server 0 #define _network_available 0 +#define _network_dedicated 0 +#define _network_advertise 0 #endif /* ENABLE_NETWORK */ -/* These variables must always be registered! */ -VARDEF bool _network_dedicated; ///< are we a dedicated server? -VARDEF bool _network_advertise; ///< is the server advertising to the master server? +/* Thss variable must always be registered! */ VARDEF PlayerID _network_playas; ///< an id to play as.. (see players.h:Players) #endif /* NETWORK_H */