Mercurial > hg > openttd
changeset 7889:1ed44baec4d2 draft
(svn r11440) -Codechange: replace magic numbers with enumified WindowHighlightMode constants. Patch by SmatZ.
author | rubidium <rubidium@openttd.org> |
---|---|
date | Thu, 15 Nov 2007 18:28:00 +0000 |
parents | 194fee5b8120 |
children | b6664cba0c67 |
files | src/airport_gui.cpp src/depot_gui.cpp src/dock_gui.cpp src/functions.h src/genworld.cpp src/group_gui.cpp src/industry_gui.cpp src/main_gui.cpp src/misc.cpp src/misc_gui.cpp src/order_gui.cpp src/player_gui.cpp src/rail_gui.cpp src/terraform_gui.cpp src/viewport.cpp src/viewport.h |
diffstat | 16 files changed, 60 insertions(+), 57 deletions(-) [+] |
line wrap: on
line diff
--- a/src/airport_gui.cpp +++ b/src/airport_gui.cpp @@ -51,12 +51,12 @@ static void BuildAirClick_Airport(Window *w) { - if (HandlePlacePushButton(w, ATW_AIRPORT, SPR_CURSOR_AIRPORT, 1, PlaceAirport)) ShowBuildAirportPicker(); + if (HandlePlacePushButton(w, ATW_AIRPORT, SPR_CURSOR_AIRPORT, VHM_RECT, PlaceAirport)) ShowBuildAirportPicker(); } static void BuildAirClick_Demolish(Window *w) { - HandlePlacePushButton(w, ATW_DEMOLISH, ANIMCURSOR_DEMOLISH, 1, PlaceAir_DemolishArea); + HandlePlacePushButton(w, ATW_DEMOLISH, ANIMCURSOR_DEMOLISH, VHM_RECT, PlaceAir_DemolishArea); }
--- a/src/depot_gui.cpp +++ b/src/depot_gui.cpp @@ -436,7 +436,7 @@ WP(w, depot_d).sel = v->index; SetWindowDirty(w); - SetObjectToPlaceWnd(image, GetVehiclePalette(v), 4, w); + SetObjectToPlaceWnd(image, GetVehiclePalette(v), VHM_DRAG, w); } } break;
--- a/src/dock_gui.cpp +++ b/src/dock_gui.cpp @@ -79,35 +79,35 @@ static void BuildDocksClick_Canal(Window *w) { - HandlePlacePushButton(w, DTW_CANAL, SPR_CURSOR_CANAL, 1, PlaceDocks_BuildCanal); + HandlePlacePushButton(w, DTW_CANAL, SPR_CURSOR_CANAL, VHM_RECT, PlaceDocks_BuildCanal); } static void BuildDocksClick_Lock(Window *w) { - HandlePlacePushButton(w, DTW_LOCK, SPR_CURSOR_LOCK, 1, PlaceDocks_BuildLock); + HandlePlacePushButton(w, DTW_LOCK, SPR_CURSOR_LOCK, VHM_RECT, PlaceDocks_BuildLock); } static void BuildDocksClick_Demolish(Window *w) { - HandlePlacePushButton(w, DTW_DEMOLISH, ANIMCURSOR_DEMOLISH, 1, PlaceDocks_DemolishArea); + HandlePlacePushButton(w, DTW_DEMOLISH, ANIMCURSOR_DEMOLISH, VHM_RECT, PlaceDocks_DemolishArea); } static void BuildDocksClick_Depot(Window *w) { if (!CanBuildVehicleInfrastructure(VEH_SHIP)) return; - if (HandlePlacePushButton(w, DTW_DEPOT, SPR_CURSOR_SHIP_DEPOT, 1, PlaceDocks_Depot)) ShowBuildDocksDepotPicker(); + if (HandlePlacePushButton(w, DTW_DEPOT, SPR_CURSOR_SHIP_DEPOT, VHM_RECT, PlaceDocks_Depot)) ShowBuildDocksDepotPicker(); } static void BuildDocksClick_Dock(Window *w) { if (!CanBuildVehicleInfrastructure(VEH_SHIP)) return; - if (HandlePlacePushButton(w, DTW_STATION, SPR_CURSOR_DOCK, 3, PlaceDocks_Dock)) ShowBuildDockStationPicker(); + if (HandlePlacePushButton(w, DTW_STATION, SPR_CURSOR_DOCK, VHM_SPECIAL, PlaceDocks_Dock)) ShowBuildDockStationPicker(); } static void BuildDocksClick_Buoy(Window *w) { if (!CanBuildVehicleInfrastructure(VEH_SHIP)) return; - HandlePlacePushButton(w, DTW_BUOY, SPR_CURSOR_BOUY, 1, PlaceDocks_Buoy); + HandlePlacePushButton(w, DTW_BUOY, SPR_CURSOR_BOUY, VHM_RECT, PlaceDocks_Buoy); }
--- a/src/functions.h +++ b/src/functions.h @@ -6,6 +6,7 @@ #define FUNCTIONS_H #include "gfx.h" +#include "viewport.h" void UpdateTownMaxPass(Town *t); @@ -123,8 +124,8 @@ void DeleteWindowById(WindowClass cls, WindowNumber number); void DeleteWindowByClass(WindowClass cls); -void SetObjectToPlaceWnd(CursorID icon, SpriteID pal, byte mode, Window *w); -void SetObjectToPlace(CursorID icon, SpriteID pal, byte mode, WindowClass window_class, WindowNumber window_num); +void SetObjectToPlaceWnd(CursorID icon, SpriteID pal, ViewportHighlightMode mode, Window *w); +void SetObjectToPlace(CursorID icon, SpriteID pal, ViewportHighlightMode mode, WindowClass window_class, WindowNumber window_num); void ResetObjectToPlace();
--- a/src/genworld.cpp +++ b/src/genworld.cpp @@ -20,6 +20,7 @@ #include "settings.h" #include "heightmap.h" #include "date.h" +#include "viewport.h" void GenerateClearTile(); void GenerateIndustries(); @@ -85,7 +86,7 @@ if (_patches.generation_seed == GENERATE_NEW_SEED) _patches.generation_seed = _patches_newgame.generation_seed = InteractiveRandom(); _random_seeds[0][0] = _random_seeds[0][1] = _patches.generation_seed; SetGeneratingWorldProgress(GWP_MAP_INIT, 2); - SetObjectToPlace(SPR_CURSOR_ZZZ, PAL_NONE, 0, WC_MAIN_WINDOW, 0); + SetObjectToPlace(SPR_CURSOR_ZZZ, PAL_NONE, VHM_NONE, WC_MAIN_WINDOW, 0); IncreaseGeneratingWorldProgress(GWP_MAP_INIT); /* Must start economy early because of the costs. */
--- a/src/group_gui.cpp +++ b/src/group_gui.cpp @@ -554,7 +554,7 @@ gv->vehicle_sel = v->index; if (v->IsValid()) { - SetObjectToPlaceWnd(v->GetImage(DIR_W), GetVehiclePalette(v), 4, w); + SetObjectToPlaceWnd(v->GetImage(DIR_W), GetVehiclePalette(v), VHM_DRAG, w); } SetWindowDirty(w);
--- a/src/industry_gui.cpp +++ b/src/industry_gui.cpp @@ -270,7 +270,7 @@ DoCommandP(0, WP(w, fnd_d).select, 0, NULL, CMD_BUILD_INDUSTRY | CMD_MSG(STR_4830_CAN_T_CONSTRUCT_THIS_INDUSTRY)); HandleButtonClick(w, DYNA_INDU_FUND_WIDGET); } else { - HandlePlacePushButton(w, DYNA_INDU_FUND_WIDGET, SPR_CURSOR_INDUSTRY, 1, NULL); + HandlePlacePushButton(w, DYNA_INDU_FUND_WIDGET, SPR_CURSOR_INDUSTRY, VHM_RECT, NULL); } } break; }
--- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -119,7 +119,7 @@ * @param placeproc Procedure which will be called when someone clicks on the map * @return true if the button is clicked, false if it's unclicked */ -bool HandlePlacePushButton(Window *w, int widget, CursorID cursor, int mode, PlaceProc *placeproc) +bool HandlePlacePushButton(Window *w, int widget, CursorID cursor, ViewportHighlightMode mode, PlaceProc *placeproc) { if (IsWindowWidgetDisabled(w, widget)) return false; @@ -352,7 +352,7 @@ if (_cursor.sprite == SPR_CURSOR_SIGN) { ResetObjectToPlace(); } else { - SetObjectToPlace(SPR_CURSOR_SIGN, PAL_NONE, 1, WC_MAIN_TOOLBAR, 0); + SetObjectToPlace(SPR_CURSOR_SIGN, PAL_NONE, VHM_RECT, WC_MAIN_TOOLBAR, 0); _place_proc = PlaceProc_Sign; } } @@ -1197,42 +1197,42 @@ */ static void EditorTerraformClick_Dynamite(Window *w) { - HandlePlacePushButton(w, 4, ANIMCURSOR_DEMOLISH, 1, PlaceProc_DemolishArea); + HandlePlacePushButton(w, 4, ANIMCURSOR_DEMOLISH, VHM_RECT, PlaceProc_DemolishArea); } static void EditorTerraformClick_LowerBigLand(Window *w) { - HandlePlacePushButton(w, 5, ANIMCURSOR_LOWERLAND, 2, PlaceProc_LowerBigLand); + HandlePlacePushButton(w, 5, ANIMCURSOR_LOWERLAND, VHM_POINT, PlaceProc_LowerBigLand); } static void EditorTerraformClick_RaiseBigLand(Window *w) { - HandlePlacePushButton(w, 6, ANIMCURSOR_RAISELAND, 2, PlaceProc_RaiseBigLand); + HandlePlacePushButton(w, 6, ANIMCURSOR_RAISELAND, VHM_POINT, PlaceProc_RaiseBigLand); } static void EditorTerraformClick_LevelLand(Window *w) { - HandlePlacePushButton(w, 7, SPR_CURSOR_LEVEL_LAND, 2, PlaceProc_LevelLand); + HandlePlacePushButton(w, 7, SPR_CURSOR_LEVEL_LAND, VHM_POINT, PlaceProc_LevelLand); } static void EditorTerraformClick_WaterArea(Window *w) { - HandlePlacePushButton(w, 8, SPR_CURSOR_CANAL, 1, PlaceProc_WaterArea); + HandlePlacePushButton(w, 8, SPR_CURSOR_CANAL, VHM_RECT, PlaceProc_WaterArea); } static void EditorTerraformClick_RockyArea(Window *w) { - HandlePlacePushButton(w, 9, SPR_CURSOR_ROCKY_AREA, 1, PlaceProc_RockyArea); + HandlePlacePushButton(w, 9, SPR_CURSOR_ROCKY_AREA, VHM_RECT, PlaceProc_RockyArea); } static void EditorTerraformClick_DesertLightHouse(Window *w) { - HandlePlacePushButton(w, 10, SPR_CURSOR_LIGHTHOUSE, 1, (_opt.landscape == LT_TROPIC) ? PlaceProc_DesertArea : PlaceProc_LightHouse); + HandlePlacePushButton(w, 10, SPR_CURSOR_LIGHTHOUSE, VHM_RECT, (_opt.landscape == LT_TROPIC) ? PlaceProc_DesertArea : PlaceProc_LightHouse); } static void EditorTerraformClick_Transmitter(Window *w) { - HandlePlacePushButton(w, 11, SPR_CURSOR_TRANSMITTER, 1, PlaceProc_Transmitter); + HandlePlacePushButton(w, 11, SPR_CURSOR_TRANSMITTER, VHM_RECT, PlaceProc_Transmitter); } static const uint16 _editor_terraform_keycodes[] = { @@ -1462,7 +1462,7 @@ case WE_CLICK: switch (e->we.click.widget) { case 4: // new town - HandlePlacePushButton(w, 4, SPR_CURSOR_TOWN, 1, PlaceProc_Town); + HandlePlacePushButton(w, 4, SPR_CURSOR_TOWN, VHM_RECT, PlaceProc_Town); break; case 5: {// random town Town *t;
--- a/src/misc.cpp +++ b/src/misc.cpp @@ -23,6 +23,7 @@ #include "date.h" #include "cargotype.h" #include "group.h" +#include "viewport.h" char _name_array[512][32]; @@ -105,7 +106,7 @@ AddTypeToEngines(); // make sure all engines have a type - SetObjectToPlace(SPR_CURSOR_ZZZ, PAL_NONE, 0, WC_MAIN_WINDOW, 0); + SetObjectToPlace(SPR_CURSOR_ZZZ, PAL_NONE, VHM_NONE, WC_MAIN_WINDOW, 0); _pause_game = 0; _fast_forward = 0;
--- a/src/misc_gui.cpp +++ b/src/misc_gui.cpp @@ -199,7 +199,7 @@ ResetObjectToPlace(); } else { _place_proc = Place_LandInfo; - SetObjectToPlace(SPR_CURSOR_QUERY, PAL_NONE, 1, WC_MAIN_TOOLBAR, 0); + SetObjectToPlace(SPR_CURSOR_QUERY, PAL_NONE, VHM_RECT, WC_MAIN_TOOLBAR, 0); } } @@ -366,12 +366,12 @@ case 11:case 12: case 13: case 14: if (wid - 3 >= WP(w,tree_d).count) break; - if (HandlePlacePushButton(w, wid, SPR_CURSOR_TREE, 1, NULL)) + if (HandlePlacePushButton(w, wid, SPR_CURSOR_TREE, VHM_RECT, NULL)) _tree_to_plant = WP(w,tree_d).base + wid - 3; break; case 15: // tree of random type. - if (HandlePlacePushButton(w, 15, SPR_CURSOR_TREE, 1, NULL)) + if (HandlePlacePushButton(w, 15, SPR_CURSOR_TREE, VHM_RECT, NULL)) _tree_to_plant = -1; break; @@ -1675,7 +1675,7 @@ const WindowDesc *sld = &_save_dialog_desc; - SetObjectToPlace(SPR_CURSOR_ZZZ, PAL_NONE, 0, WC_MAIN_WINDOW, 0); + SetObjectToPlace(SPR_CURSOR_ZZZ, PAL_NONE, VHM_NONE, WC_MAIN_WINDOW, 0); DeleteWindowById(WC_QUERY_STRING, 0); DeleteWindowById(WC_SAVELOAD, 0);
--- a/src/order_gui.cpp +++ b/src/order_gui.cpp @@ -401,7 +401,7 @@ ToggleWidgetLoweredState(w, ORDER_WIDGET_GOTO); if (IsWindowWidgetLowered(w, ORDER_WIDGET_GOTO)) { _place_clicked_vehicle = NULL; - SetObjectToPlaceWnd(ANIMCURSOR_PICKSTATION, PAL_NONE, 1, w); + SetObjectToPlaceWnd(ANIMCURSOR_PICKSTATION, PAL_NONE, VHM_RECT, w); } else { ResetObjectToPlace(); } @@ -591,7 +591,7 @@ if (v->owner == _local_player) { /* Activate drag and drop */ - SetObjectToPlaceWnd(SPR_CURSOR_MOUSE, PAL_NONE, 4, w); + SetObjectToPlaceWnd(SPR_CURSOR_MOUSE, PAL_NONE, VHM_DRAG, w); } } }
--- a/src/player_gui.cpp +++ b/src/player_gui.cpp @@ -1159,7 +1159,7 @@ if (tile == 0) { if ((byte)w->window_number != _local_player) return; - SetObjectToPlaceWnd(SPR_CURSOR_HQ, PAL_NONE, 1, w); + SetObjectToPlaceWnd(SPR_CURSOR_HQ, PAL_NONE, VHM_RECT, w); SetTileSelectSize(2, 2); LowerWindowWidget(w, PCW_WIDGET_BUILD_VIEW_HQ); InvalidateWidget(w, PCW_WIDGET_BUILD_VIEW_HQ); @@ -1170,7 +1170,7 @@ } case PCW_WIDGET_RELOCATE_HQ: - SetObjectToPlaceWnd(SPR_CURSOR_HQ, PAL_NONE, 1, w); + SetObjectToPlaceWnd(SPR_CURSOR_HQ, PAL_NONE, VHM_RECT, w); SetTileSelectSize(2, 2); LowerWindowWidget(w, PCW_WIDGET_RELOCATE_HQ); InvalidateWidget(w, PCW_WIDGET_RELOCATE_HQ);
--- a/src/rail_gui.cpp +++ b/src/rail_gui.cpp @@ -258,22 +258,22 @@ static void BuildRailClick_N(Window *w) { - HandlePlacePushButton(w, RTW_BUILD_NS, GetRailTypeInfo(_cur_railtype)->cursor.rail_ns, 1, PlaceRail_N); + HandlePlacePushButton(w, RTW_BUILD_NS, GetRailTypeInfo(_cur_railtype)->cursor.rail_ns, VHM_RECT, PlaceRail_N); } static void BuildRailClick_NE(Window *w) { - HandlePlacePushButton(w, RTW_BUILD_X, GetRailTypeInfo(_cur_railtype)->cursor.rail_swne, 1, PlaceRail_NE); + HandlePlacePushButton(w, RTW_BUILD_X, GetRailTypeInfo(_cur_railtype)->cursor.rail_swne, VHM_RECT, PlaceRail_NE); } static void BuildRailClick_E(Window *w) { - HandlePlacePushButton(w, RTW_BUILD_EW, GetRailTypeInfo(_cur_railtype)->cursor.rail_ew, 1, PlaceRail_E); + HandlePlacePushButton(w, RTW_BUILD_EW, GetRailTypeInfo(_cur_railtype)->cursor.rail_ew, VHM_RECT, PlaceRail_E); } static void BuildRailClick_NW(Window *w) { - HandlePlacePushButton(w, RTW_BUILD_Y, GetRailTypeInfo(_cur_railtype)->cursor.rail_nwse, 1, PlaceRail_NW); + HandlePlacePushButton(w, RTW_BUILD_Y, GetRailTypeInfo(_cur_railtype)->cursor.rail_nwse, VHM_RECT, PlaceRail_NW); } static void BuildRailClick_AutoRail(Window *w) @@ -283,12 +283,12 @@ static void BuildRailClick_Demolish(Window *w) { - HandlePlacePushButton(w, RTW_DEMOLISH, ANIMCURSOR_DEMOLISH, 1, PlaceProc_DemolishArea); + HandlePlacePushButton(w, RTW_DEMOLISH, ANIMCURSOR_DEMOLISH, VHM_RECT, PlaceProc_DemolishArea); } static void BuildRailClick_Depot(Window *w) { - if (HandlePlacePushButton(w, RTW_BUILD_DEPOT, GetRailTypeInfo(_cur_railtype)->cursor.depot, 1, PlaceRail_Depot)) { + if (HandlePlacePushButton(w, RTW_BUILD_DEPOT, GetRailTypeInfo(_cur_railtype)->cursor.depot, VHM_RECT, PlaceRail_Depot)) { ShowBuildTrainDepotPicker(); } } @@ -296,7 +296,7 @@ static void BuildRailClick_Waypoint(Window *w) { _waypoint_count = GetNumCustomStations(STAT_CLASS_WAYP); - if (HandlePlacePushButton(w, RTW_BUILD_WAYPOINT, SPR_CURSOR_WAYPOINT, 1, PlaceRail_Waypoint) && + if (HandlePlacePushButton(w, RTW_BUILD_WAYPOINT, SPR_CURSOR_WAYPOINT, VHM_RECT, PlaceRail_Waypoint) && _waypoint_count > 1) { ShowBuildWaypointPicker(); } @@ -304,7 +304,7 @@ static void BuildRailClick_Station(Window *w) { - if (HandlePlacePushButton(w, RTW_BUILD_STATION, SPR_CURSOR_RAIL_STATION, 1, PlaceRail_Station)) ShowStationBuilder(); + if (HandlePlacePushButton(w, RTW_BUILD_STATION, SPR_CURSOR_RAIL_STATION, VHM_RECT, PlaceRail_Station)) ShowStationBuilder(); } static void BuildRailClick_AutoSignals(Window *w) @@ -314,12 +314,12 @@ static void BuildRailClick_Bridge(Window *w) { - HandlePlacePushButton(w, RTW_BUILD_BRIDGE, SPR_CURSOR_BRIDGE, 1, PlaceRail_Bridge); + HandlePlacePushButton(w, RTW_BUILD_BRIDGE, SPR_CURSOR_BRIDGE, VHM_RECT, PlaceRail_Bridge); } static void BuildRailClick_Tunnel(Window *w) { - HandlePlacePushButton(w, RTW_BUILD_TUNNEL, GetRailTypeInfo(_cur_railtype)->cursor.tunnel, 3, PlaceRail_Tunnel); + HandlePlacePushButton(w, RTW_BUILD_TUNNEL, GetRailTypeInfo(_cur_railtype)->cursor.tunnel, VHM_SPECIAL, PlaceRail_Tunnel); } static void BuildRailClick_Remove(Window *w) @@ -340,7 +340,7 @@ static void BuildRailClick_Convert(Window *w) { - HandlePlacePushButton(w, RTW_CONVERT_RAIL, GetRailTypeInfo(_cur_railtype)->cursor.convert, 1, PlaceRail_ConvertRail); + HandlePlacePushButton(w, RTW_CONVERT_RAIL, GetRailTypeInfo(_cur_railtype)->cursor.convert, VHM_RECT, PlaceRail_ConvertRail); }
--- a/src/terraform_gui.cpp +++ b/src/terraform_gui.cpp @@ -167,27 +167,27 @@ static void TerraformClick_Lower(Window *w) { - HandlePlacePushButton(w, 4, ANIMCURSOR_LOWERLAND, 2, PlaceProc_LowerLand); + HandlePlacePushButton(w, 4, ANIMCURSOR_LOWERLAND, VHM_POINT, PlaceProc_LowerLand); } static void TerraformClick_Raise(Window *w) { - HandlePlacePushButton(w, 5, ANIMCURSOR_RAISELAND, 2, PlaceProc_RaiseLand); + HandlePlacePushButton(w, 5, ANIMCURSOR_RAISELAND, VHM_POINT, PlaceProc_RaiseLand); } static void TerraformClick_Level(Window *w) { - HandlePlacePushButton(w, 6, SPR_CURSOR_LEVEL_LAND, 2, PlaceProc_LevelLand); + HandlePlacePushButton(w, 6, SPR_CURSOR_LEVEL_LAND, VHM_POINT, PlaceProc_LevelLand); } static void TerraformClick_Dynamite(Window *w) { - HandlePlacePushButton(w, 7, ANIMCURSOR_DEMOLISH , 1, PlaceProc_DemolishArea); + HandlePlacePushButton(w, 7, ANIMCURSOR_DEMOLISH , VHM_RECT, PlaceProc_DemolishArea); } static void TerraformClick_BuyLand(Window *w) { - HandlePlacePushButton(w, 8, SPR_CURSOR_BUY_LAND, 1, PlaceProc_BuyLand); + HandlePlacePushButton(w, 8, SPR_CURSOR_BUY_LAND, VHM_RECT, PlaceProc_BuyLand); } static void TerraformClick_Trees(Window *w) @@ -198,7 +198,7 @@ static void TerraformClick_PlaceSign(Window *w) { - HandlePlacePushButton(w, 10, SPR_CURSOR_SIGN, 1, PlaceProc_Sign); + HandlePlacePushButton(w, 10, SPR_CURSOR_SIGN, VHM_RECT, PlaceProc_Sign); } static OnButtonClick * const _terraform_button_proc[] = {
--- a/src/viewport.cpp +++ b/src/viewport.cpp @@ -2799,14 +2799,14 @@ return false; } -void SetObjectToPlaceWnd(CursorID icon, SpriteID pal, byte mode, Window *w) +void SetObjectToPlaceWnd(CursorID icon, SpriteID pal, ViewportHighlightMode mode, Window *w) { SetObjectToPlace(icon, pal, mode, w->window_class, w->window_number); } #include "table/animcursors.h" -void SetObjectToPlace(CursorID icon, SpriteID pal, byte mode, WindowClass window_class, WindowNumber window_num) +void SetObjectToPlace(CursorID icon, SpriteID pal, ViewportHighlightMode mode, WindowClass window_class, WindowNumber window_num) { Window *w; @@ -2821,8 +2821,8 @@ _thd.make_square_red = false; - if (mode == VHM_DRAG) { // mode 4 is for dragdropping trains in the depot window - mode = 0; + if (mode == VHM_DRAG) { // VHM_DRAG is for dragdropping trains in the depot window + mode = VHM_NONE; _special_mouse_mode = WSM_DRAGDROP; } else { _special_mouse_mode = WSM_NONE;
--- a/src/viewport.h +++ b/src/viewport.h @@ -87,7 +87,7 @@ }; /* viewport highlight mode (for highlighting tiles below cursor) */ -enum { +enum ViewportHighlightMode { VHM_NONE = 0, ///< default VHM_RECT = 1, ///< rectangle (stations, depots, ...) VHM_POINT = 2, ///< point (lower land, raise land, level land, ...) @@ -156,7 +156,7 @@ /* common button handler */ -bool HandlePlacePushButton(Window *w, int widget, CursorID cursor, int mode, PlaceProc *placeproc); +bool HandlePlacePushButton(Window *w, int widget, CursorID cursor, ViewportHighlightMode mode, PlaceProc *placeproc); VARDEF Point _tile_fract_coords;