Mercurial > hg > openttd
changeset 13206:21fe5cfa89b0 draft
(svn r17713) -Cleanup: [OSX] Move variable definitions to first use and apply more coding style.
author | michi_cc <michi_cc@openttd.org> |
---|---|
date | Sun, 04 Oct 2009 21:36:17 +0000 |
parents | af865b6b074e |
children | 4d4301a086c8 |
files | src/os/macosx/macos.mm src/video/cocoa/cocoa_v.mm |
diffstat | 2 files changed, 50 insertions(+), 77 deletions(-) [+] |
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--- a/src/os/macosx/macos.mm +++ b/src/os/macosx/macos.mm @@ -97,9 +97,9 @@ const char *GetCurrentLocale(const char *) { static char retbuf[32] = { '\0' }; - NSUserDefaults *defs = [NSUserDefaults standardUserDefaults]; - NSArray *languages = [defs objectForKey:@"AppleLanguages"]; - NSString *preferredLang = [languages objectAtIndex:0]; + NSUserDefaults *defs = [ NSUserDefaults standardUserDefaults ]; + NSArray *languages = [ defs objectForKey:@"AppleLanguages" ]; + NSString *preferredLang = [ languages objectAtIndex:0 ]; /* preferredLang is either 2 or 5 characters long ("xx" or "xx_YY"). */ /* Since Apple introduced encoding to CString in OSX 10.4 we have to make a few conditions
--- a/src/video/cocoa/cocoa_v.mm +++ b/src/video/cocoa/cocoa_v.mm @@ -89,73 +89,60 @@ static void setApplicationMenu() { - /* warning: this code is very odd */ - NSMenu *appleMenu; - NSMenuItem *menuItem; - NSString *title; - NSString *appName; - - appName = @"OTTD"; - appleMenu = [[NSMenu alloc] initWithTitle:appName]; + NSString *appName = @"OTTD"; + NSMenu *appleMenu = [ [ NSMenu alloc ] initWithTitle:appName ]; /* Add menu items */ - title = [@"About " stringByAppendingString:appName]; - [appleMenu addItemWithTitle:title action:@selector(orderFrontStandardAboutPanel:) keyEquivalent:@""]; + NSString *title = [ @"About " stringByAppendingString:appName ]; + [ appleMenu addItemWithTitle:title action:@selector(orderFrontStandardAboutPanel:) keyEquivalent:@"" ]; - [appleMenu addItem:[NSMenuItem separatorItem]]; + [ appleMenu addItem:[ NSMenuItem separatorItem ] ]; - title = [@"Hide " stringByAppendingString:appName]; - [appleMenu addItemWithTitle:title action:@selector(hide:) keyEquivalent:@"h"]; + title = [ @"Hide " stringByAppendingString:appName ]; + [ appleMenu addItemWithTitle:title action:@selector(hide:) keyEquivalent:@"h" ]; - menuItem = (NSMenuItem*)[appleMenu addItemWithTitle:@"Hide Others" action:@selector(hideOtherApplications:) keyEquivalent:@"h"]; - [menuItem setKeyEquivalentModifierMask:(NSAlternateKeyMask|NSCommandKeyMask)]; + NSMenuItem *menuItem = [ appleMenu addItemWithTitle:@"Hide Others" action:@selector(hideOtherApplications:) keyEquivalent:@"h" ]; + [ menuItem setKeyEquivalentModifierMask:(NSAlternateKeyMask | NSCommandKeyMask) ]; - [appleMenu addItemWithTitle:@"Show All" action:@selector(unhideAllApplications:) keyEquivalent:@""]; + [ appleMenu addItemWithTitle:@"Show All" action:@selector(unhideAllApplications:) keyEquivalent:@"" ]; - [appleMenu addItem:[NSMenuItem separatorItem]]; + [ appleMenu addItem:[ NSMenuItem separatorItem ] ]; - title = [@"Quit " stringByAppendingString:appName]; - [appleMenu addItemWithTitle:title action:@selector(terminate:) keyEquivalent:@"q"]; - + title = [ @"Quit " stringByAppendingString:appName ]; + [ appleMenu addItemWithTitle:title action:@selector(terminate:) keyEquivalent:@"q" ]; /* Put menu into the menubar */ - menuItem = [[NSMenuItem alloc] initWithTitle:@"" action:nil keyEquivalent:@""]; - [menuItem setSubmenu:appleMenu]; - [[NSApp mainMenu] addItem:menuItem]; + menuItem = [ [ NSMenuItem alloc ] initWithTitle:@"" action:nil keyEquivalent:@"" ]; + [ menuItem setSubmenu:appleMenu ]; + [ [ NSApp mainMenu ] addItem:menuItem ]; /* Tell the application object that this is now the application menu */ - [NSApp setAppleMenu:appleMenu]; + [ NSApp setAppleMenu:appleMenu ]; /* Finally give up our references to the objects */ - [appleMenu release]; - [menuItem release]; + [ appleMenu release ]; + [ menuItem release ]; } /* Create a window menu */ static void setupWindowMenu() { - NSMenu *windowMenu; - NSMenuItem *windowMenuItem; - NSMenuItem *menuItem; - - windowMenu = [[NSMenu alloc] initWithTitle:@"Window"]; + NSMenu *windowMenu = [ [ NSMenu alloc ] initWithTitle:@"Window" ]; /* "Minimize" item */ - menuItem = [[NSMenuItem alloc] initWithTitle:@"Minimize" action:@selector(performMiniaturize:) keyEquivalent:@"m"]; - [windowMenu addItem:menuItem]; - [menuItem release]; + [ windowMenu addItemWithTitle:@"Minimize" action:@selector(performMiniaturize:) keyEquivalent:@"m" ]; /* Put menu into the menubar */ - windowMenuItem = [[NSMenuItem alloc] initWithTitle:@"Window" action:nil keyEquivalent:@""]; - [windowMenuItem setSubmenu:windowMenu]; - [[NSApp mainMenu] addItem:windowMenuItem]; + NSMenuItem *menuItem = [ [ NSMenuItem alloc ] initWithTitle:@"Window" action:nil keyEquivalent:@"" ]; + [ menuItem setSubmenu:windowMenu ]; + [ [ NSApp mainMenu ] addItem:menuItem ]; /* Tell the application object that this is now the window menu */ - [NSApp setWindowsMenu:windowMenu]; + [ NSApp setWindowsMenu:windowMenu ]; /* Finally give up our references to the objects */ - [windowMenu release]; - [windowMenuItem release]; + [ windowMenu release ]; + [ menuItem release ]; } static void setupApplication() @@ -163,7 +150,7 @@ ProcessSerialNumber psn = { 0, kCurrentProcess }; /* Ensure the application object is initialised */ - [NSApplication sharedApplication]; + [ NSApplication sharedApplication ]; #if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_3 /* Tell the dock about us */ @@ -178,26 +165,24 @@ if (err != 0) DEBUG(driver, 0, "Could not bring the application to front. Error %d", (int)err); /* Set up the menubar */ - [NSApp setMainMenu:[[NSMenu alloc] init]]; + [ NSApp setMainMenu:[ [ NSMenu alloc ] init ] ]; setApplicationMenu(); setupWindowMenu(); /* Create OTTDMain and make it the app delegate */ - _ottd_main = [[OTTDMain alloc] init]; - [NSApp setDelegate:_ottd_main]; + _ottd_main = [ [ OTTDMain alloc ] init ]; + [ NSApp setDelegate:_ottd_main ]; } static void QZ_UpdateVideoModes() { - uint i, count; - OTTD_Point modes[32]; - assert(_cocoa_subdriver != NULL); - count = _cocoa_subdriver->ListModes(modes, lengthof(modes)); + OTTD_Point modes[32]; + uint count = _cocoa_subdriver->ListModes(modes, lengthof(modes)); - for (i = 0; i < count; i++) { + for (uint i = 0; i < count; i++) { _resolutions[i].width = modes[i].x; _resolutions[i].height = modes[i].y; } @@ -242,7 +227,7 @@ #ifdef ENABLE_COCOA_QUARTZ #if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_4 /* - * If we get here we are running 10.4 or earlier and either openttd was compiled without the quickdraw driver + * If we get here we are running 10.4 or earlier and either openttd was compiled without the QuickDraw driver * or it failed to load for some reason. Fall back to Quartz if possible even though that driver is slower. */ if (MacOSVersionIsAtLeast(10, 4, 0)) { @@ -258,9 +243,7 @@ static CocoaSubdriver *QZ_CreateSubdriver(int width, int height, int bpp, bool fullscreen, bool fallback) { - CocoaSubdriver *ret; - - ret = fullscreen ? QZ_CreateFullscreenSubdriver(width, height, bpp) : QZ_CreateWindowSubdriver(width, height, bpp); + CocoaSubdriver *ret = fullscreen ? QZ_CreateFullscreenSubdriver(width, height, bpp) : QZ_CreateWindowSubdriver(width, height, bpp); if (ret != NULL) return ret; if (!fallback) return NULL; @@ -290,15 +273,13 @@ delete _cocoa_subdriver; _cocoa_subdriver = NULL; - [_ottd_main release]; + [ _ottd_main release ]; _cocoa_video_started = false; } const char *VideoDriver_Cocoa::Start(const char * const *parm) { - int width, height, bpp; - if (!MacOSVersionIsAtLeast(10, 3, 0)) return "The Cocoa video driver requires Mac OS X 10.3 or later."; if (_cocoa_video_started) return "Already started"; @@ -309,9 +290,9 @@ /* Don't create a window or enter fullscreen if we're just going to show a dialog. */ if (_cocoa_video_dialog) return NULL; - width = _cur_resolution.width; - height = _cur_resolution.height; - bpp = BlitterFactoryBase::GetCurrentBlitter()->GetScreenDepth(); + int width = _cur_resolution.width; + int height = _cur_resolution.height; + int bpp = BlitterFactoryBase::GetCurrentBlitter()->GetScreenDepth(); _cocoa_subdriver = QZ_CreateSubdriver(width, height, bpp, _fullscreen, true); if (_cocoa_subdriver == NULL) { @@ -320,7 +301,6 @@ } QZ_GameSizeChanged(); - QZ_UpdateVideoModes(); return NULL; @@ -336,19 +316,16 @@ void VideoDriver_Cocoa::MainLoop() { /* Start the main event loop */ - [NSApp run]; + [ NSApp run ]; } bool VideoDriver_Cocoa::ChangeResolution(int w, int h) { - bool ret; - assert(_cocoa_subdriver != NULL); - ret = _cocoa_subdriver->ChangeResolution(w, h); + bool ret = _cocoa_subdriver->ChangeResolution(w, h); QZ_GameSizeChanged(); - QZ_UpdateVideoModes(); return ret; @@ -356,11 +333,9 @@ bool VideoDriver_Cocoa::ToggleFullscreen(bool full_screen) { - bool oldfs; - assert(_cocoa_subdriver != NULL); - oldfs = _cocoa_subdriver->IsFullscreen(); + bool oldfs = _cocoa_subdriver->IsFullscreen(); if (full_screen != oldfs) { int width = _cocoa_subdriver->GetWidth(); int height = _cocoa_subdriver->GetHeight(); @@ -377,8 +352,8 @@ } QZ_GameSizeChanged(); + QZ_UpdateVideoModes(); - QZ_UpdateVideoModes(); return _cocoa_subdriver->IsFullscreen() == full_screen; } @@ -386,11 +361,9 @@ /* This is needed since sometimes assert is called before the videodriver is initialized */ void CocoaDialog(const char *title, const char *message, const char *buttonLabel) { - bool wasstarted; - _cocoa_video_dialog = true; - wasstarted = _cocoa_video_started; + bool wasstarted = _cocoa_video_started; if (_video_driver == NULL) { setupApplication(); // Setup application before showing dialog } else if (!_cocoa_video_started && _video_driver->Start(NULL) != NULL) { @@ -427,12 +400,12 @@ */ void cocoaSetupAutoreleasePool() { - _ottd_autorelease_pool = [[NSAutoreleasePool alloc] init]; + _ottd_autorelease_pool = [ [ NSAutoreleasePool alloc ] init ]; } void cocoaReleaseAutoreleasePool() { - [_ottd_autorelease_pool release]; + [ _ottd_autorelease_pool release ]; } #endif /* WITH_COCOA */