Mercurial > hg > openttd
changeset 4540:22451813a94d draft
(svn r6369) -Fix (r5886): On loading of game in scenario editor the player was given
the maximum amount of money so everything can be removed for sure. However
if first rails are removed (or property in general that *gives* money
when demolished, the player's money would overflow. Thanks for noticing Rubidium.
author | Darkvater <Darkvater@openttd.org> |
---|---|
date | Sun, 03 Sep 2006 23:02:42 +0000 |
parents | 8935c834d69f |
children | 482c0f768ed5 |
files | economy.c |
diffstat | 1 files changed, 3 insertions(+), 2 deletions(-) [+] |
line wrap: on
line diff
--- a/economy.c +++ b/economy.c @@ -246,9 +246,10 @@ _current_player = old_player; /* Temporarily increase the player's money, to be sure that - * removing his/her property doesn't fail because of lack of money */ + * removing his/her property doesn't fail because of lack of money. + * Not too drastically though, because it could overflow */ if (new_player == OWNER_SPECTATOR) { - GetPlayer(old_player)->money64 = ((uint64)-1)>>1; // jackpot ;p + GetPlayer(old_player)->money64 = MAX_UVALUE(uint64) >>2; // jackpot ;p UpdatePlayerMoney32(GetPlayer(old_player)); }