Mercurial > hg > openttd
changeset 4426:245a49d54300 draft
(svn r6181) -Fix r6161: The list of vehicles using a certain station got a bit of display code mixed up with the list of vehicles with shared orders (nycom)
author | bjarni <bjarni@openttd.org> |
---|---|
date | Mon, 28 Aug 2006 06:13:16 +0000 |
parents | 689f099b78ea |
children | 2fc1b6507eb1 |
files | aircraft_gui.c roadveh_gui.c ship_gui.c train_gui.c |
diffstat | 4 files changed, 32 insertions(+), 16 deletions(-) [+] |
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line diff
--- a/aircraft_gui.c +++ b/aircraft_gui.c @@ -1009,13 +1009,17 @@ static void PlayerAircraftWndProc(Window *w, WindowEvent *e) { - OrderID order = GB(w->window_number, 16, 16); - /* Sorting a shared order list relies on station being set to INVALID_STATION */ - /* If station is not INVALID_STATION, then order is never used and we don't care what it contains */ - StationID station = (w->window_number & SHARE_FLAG) ? INVALID_STATION : order; + OrderID order = INVALID_ORDER; + StationID station = INVALID_STATION; PlayerID owner = GB(w->window_number, 0, 8); vehiclelist_d *vl = &WP(w, vehiclelist_d); + if (w->window_number & SHARE_FLAG) { + order = GB(w->window_number, 16, 16); + } else { + station = GB(w->window_number, 16, 16); + } + switch (e->event) { case WE_PAINT: { int x = 2;
--- a/roadveh_gui.c +++ b/roadveh_gui.c @@ -947,13 +947,17 @@ static void PlayerRoadVehWndProc(Window *w, WindowEvent *e) { - OrderID order = GB(w->window_number, 16, 16); - /* Sorting a shared order list relies on station being set to INVALID_STATION */ - /* If station is not INVALID_STATION, then order is never used and we don't care what it contains */ - StationID station = (w->window_number & SHARE_FLAG) ? INVALID_STATION : order; + OrderID order = INVALID_ORDER; + StationID station = INVALID_STATION; PlayerID owner = GB(w->window_number, 0, 8); vehiclelist_d *vl = &WP(w, vehiclelist_d); + if (w->window_number & SHARE_FLAG) { + order = GB(w->window_number, 16, 16); + } else { + station = GB(w->window_number, 16, 16); + } + switch (e->event) { case WE_PAINT: { int x = 2;
--- a/ship_gui.c +++ b/ship_gui.c @@ -956,13 +956,17 @@ static void PlayerShipsWndProc(Window *w, WindowEvent *e) { - OrderID order = GB(w->window_number, 16, 16); - /* Sorting a shared order list relies on station being set to INVALID_STATION */ - /* If station is not INVALID_STATION, then order is never used and we don't care what it contains */ - StationID station = (w->window_number & SHARE_FLAG) ? INVALID_STATION : order; + OrderID order = INVALID_ORDER; + StationID station = INVALID_STATION; PlayerID owner = GB(w->window_number, 0, 8); vehiclelist_d *vl = &WP(w, vehiclelist_d); + if (w->window_number & SHARE_FLAG) { + order = GB(w->window_number, 16, 16); + } else { + station = GB(w->window_number, 16, 16); + } + switch (e->event) { case WE_PAINT: { int x = 2;
--- a/train_gui.c +++ b/train_gui.c @@ -1406,13 +1406,17 @@ static void PlayerTrainsWndProc(Window *w, WindowEvent *e) { - OrderID order = GB(w->window_number, 16, 16); - /* Sorting a shared order list relies on station being set to INVALID_STATION */ - /* If station is not INVALID_STATION, then order is never used and we don't care what it contains */ - StationID station = (w->window_number & SHARE_FLAG) ? INVALID_STATION : order; + OrderID order = INVALID_ORDER; + StationID station = INVALID_STATION; PlayerID owner = GB(w->window_number, 0, 8); vehiclelist_d *vl = &WP(w, vehiclelist_d); + if (w->window_number & SHARE_FLAG) { + order = GB(w->window_number, 16, 16); + } else { + station = GB(w->window_number, 16, 16); + } + switch (e->event) { case WE_PAINT: { int x = 2;