changeset 20042:26fd3e92ba75 draft

(svn r24974) -Fix [FS#5279]: Honour pause_on_newgame setting when running as a dedicated server.
author peter1138 <peter1138@openttd.org>
date Tue, 05 Feb 2013 21:41:32 +0000
parents ce1c3223e878
children 89d10ade3434
files src/openttd.cpp
diffstat 1 files changed, 1 insertions(+), 0 deletions(-) [+]
line wrap: on
line diff
--- a/src/openttd.cpp
+++ b/src/openttd.cpp
@@ -889,6 +889,7 @@
 	/* In a dedicated server, the server does not play */
 	if (!_video_driver->HasGUI()) {
 		SetLocalCompany(COMPANY_SPECTATOR);
+		if (_settings_client.gui.pause_on_newgame) DoCommandP(0, PM_PAUSED_NORMAL, 1, CMD_PAUSE);
 		IConsoleCmdExec("exec scripts/game_start.scr 0");
 		return;
 	}