changeset 16144:27bb22e4894c draft

(svn r20840) -Fix: make write to NULL pointer volatile so it's not optimised away
author smatz <smatz@openttd.org>
date Fri, 24 Sep 2010 13:45:02 +0000
parents 2e7602f11ec7
children 07386f5f2d1e
files src/main_gui.cpp
diffstat 1 files changed, 1 insertions(+), 1 deletions(-) [+]
line wrap: on
line diff
--- a/src/main_gui.cpp
+++ b/src/main_gui.cpp
@@ -308,7 +308,7 @@
 			case GHK_REFRESH_SCREEN: MarkWholeScreenDirty(); break;
 
 			case GHK_CRASH: // Crash the game
-				*(byte*)0 = 0;
+				*(volatile byte *)0 = 0;
 				break;
 
 			case GHK_MONEY: // Gimme money