Mercurial > hg > openttd
changeset 15060:280556a26e42 draft
(svn r19683) -Fix (r19654): towns with 3x3 and 2x2 road layouts couldn't expand
author | smatz <smatz@openttd.org> |
---|---|
date | Tue, 20 Apr 2010 17:49:11 +0000 |
parents | f94f088e4ff0 |
children | ce5efb7cc2ce |
files | src/road_type.h |
diffstat | 1 files changed, 4 insertions(+), 2 deletions(-) [+] |
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--- a/src/road_type.h +++ b/src/road_type.h @@ -66,9 +66,11 @@ ROAD_S = ROAD_SE | ROAD_SW, ///< Road at the two southern edges ROAD_W = ROAD_NW | ROAD_SW, ///< Road at the two western edges - ROAD_ALL = ROAD_X | ROAD_Y ///< Full 4-way crossing + ROAD_ALL = ROAD_X | ROAD_Y, ///< Full 4-way crossing + + ROAD_END = ROAD_ALL + 1 ///< Out-of-range roadbits, used for iterations }; DECLARE_ENUM_AS_BIT_SET(RoadBits) -template <> struct EnumPropsT<RoadBits> : MakeEnumPropsT<RoadBits, byte, ROAD_NONE, ROAD_ALL, ROAD_NONE, 4> {}; +template <> struct EnumPropsT<RoadBits> : MakeEnumPropsT<RoadBits, byte, ROAD_NONE, ROAD_END, ROAD_NONE, 4> {}; #endif /* ROAD_TYPE_H */