Mercurial > hg > openttd
changeset 8602:2c53d86fd9ab draft
(svn r12184) -Fix: take into account possible loan when AI is deciding which bridge to build, so it won't build wooden bridges everytime
author | smatz <smatz@openttd.org> |
---|---|
date | Mon, 18 Feb 2008 22:50:58 +0000 |
parents | 94ed88937d4d |
children | 850d58930662 |
files | src/ai/default/default.cpp |
diffstat | 1 files changed, 4 insertions(+), 6 deletions(-) [+] |
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--- a/src/ai/default/default.cpp +++ b/src/ai/default/default.cpp @@ -2204,13 +2204,12 @@ /* Figure out which (rail)bridge type to build * start with best bridge, then go down to worse and worse bridges * unnecessary to check for worst bridge (i=0), since AI will always build - * that. AI is so fucked up that fixing this small thing will probably not - * solve a thing + * that. */ for (i = MAX_BRIDGES - 1; i != 0; i--) { if (CheckBridge_Stuff(i, bridge_len)) { CommandCost cost = DoCommand(arf.bridge_end_tile, _players_ai[p->index].cur_tile_a, i | (_players_ai[p->index].railtype_to_use << 8), DC_AUTO, CMD_BUILD_BRIDGE); - if (CmdSucceeded(cost) && cost.GetCost() < (p->player_money >> 5)) break; + if (CmdSucceeded(cost) && cost.GetCost() < (p->player_money >> 1) && cost.GetCost() < ((p->player_money + _economy.max_loan - p->current_loan) >> 5)) break; } } @@ -3095,12 +3094,11 @@ /* Figure out what (road)bridge type to build * start with best bridge, then go down to worse and worse bridges * unnecessary to check for worse bridge (i=0), since AI will always build that. - *AI is so fucked up that fixing this small thing will probably not solve a thing */ - for (i = 10; i != 0; i--) { + for (i = MAX_BRIDGES - 1; i != 0; i--) { if (CheckBridge_Stuff(i, bridge_len)) { CommandCost cost = DoCommand(tile, _players_ai[p->index].cur_tile_a, i + ((0x80 | ROADTYPES_ROAD) << 8), DC_AUTO, CMD_BUILD_BRIDGE); - if (CmdSucceeded(cost) && cost.GetCost() < (p->player_money >> 5)) break; + if (CmdSucceeded(cost) && cost.GetCost() < (p->player_money >> 1) && cost.GetCost() < ((p->player_money + _economy.max_loan - p->current_loan) >> 5)) break; } }