Mercurial > hg > openttd
changeset 5677:2eb2392c2550 draft
(svn r8137) -Fix (FS#551, r4259, r4320): roadstop->num_vehicles was wrong for savegames with version 24 or lower and do not calculate roadstop->num_vehicles when reading the roadstops as the vehicles might not be loaded at that moment.
author | rubidium <rubidium@openttd.org> |
---|---|
date | Sun, 14 Jan 2007 23:09:25 +0000 |
parents | c9994ba3a762 |
children | 3d8596aefdc3 |
files | src/openttd.cpp src/station_cmd.cpp |
diffstat | 2 files changed, 5 insertions(+), 5 deletions(-) [+] |
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line diff
--- a/src/openttd.cpp +++ b/src/openttd.cpp @@ -1553,6 +1553,11 @@ v->u.road.slot_age = 0; } } + } else { + Vehicle *v; + FOR_ALL_VEHICLES(v) { + if (v->type == VEH_Road && v->u.road.slot != NULL) v->u.road.slot->num_vehicles++; + } } if (CheckSavegameVersion(26)) {
--- a/src/station_cmd.cpp +++ b/src/station_cmd.cpp @@ -3060,7 +3060,6 @@ static void Load_ROADSTOP(void) { int index; - Vehicle *v; while ((index = SlIterateArray()) != -1) { RoadStop *rs; @@ -3071,10 +3070,6 @@ rs = GetRoadStop(index); SlObject(rs, _roadstop_desc); } - - FOR_ALL_VEHICLES(v) { - if (v->type == VEH_Road && v->u.road.slot != NULL) v->u.road.slot->num_vehicles++; - } } extern const ChunkHandler _station_chunk_handlers[] = {