Mercurial > hg > openttd
changeset 6891:35f667adbc74 draft
(svn r10138) -Fix: when you got a sufficiently small resolution, there is a possibility for a division by zero when a sound is played.
author | rubidium <rubidium@openttd.org> |
---|---|
date | Wed, 13 Jun 2007 14:56:27 +0000 |
parents | 774ae92da647 |
children | 556994541424 |
files | src/sound.cpp |
diffstat | 1 files changed, 1 insertions(+), 1 deletions(-) [+] |
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line diff
--- a/src/sound.cpp +++ b/src/sound.cpp @@ -211,7 +211,7 @@ StartSound( sound, - left / (vp->virtual_width / ((PANNING_LEVELS << 1) + 1)) - PANNING_LEVELS, + left / max(1, vp->virtual_width / ((PANNING_LEVELS << 1) + 1)) - PANNING_LEVELS, (GetSound(sound)->volume * msf.effect_vol * _vol_factor_by_zoom[vp->zoom]) >> 15 ); return;