Mercurial > hg > openttd
changeset 18595:3e5876e2b557 draft
(svn r23442) -Fix [FS#4511]: document that some video card drivers have trouble going to 8bpp mode
author | rubidium <rubidium@openttd.org> |
---|---|
date | Wed, 07 Dec 2011 16:01:43 +0000 |
parents | 581bc44e0cc0 |
children | bb479fba0353 |
files | known-bugs.txt |
diffstat | 1 files changed, 13 insertions(+), 0 deletions(-) [+] |
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--- a/known-bugs.txt +++ b/known-bugs.txt @@ -326,6 +326,19 @@ 8 bits blitter there are not enough colours to properly perform the anti-aliasing. +(Temporary) wrong colours when switching to full screen [FS#4511]: + On Windows it can happen that you temporarily see wrong colours + when switching to full screen OpenTTD, either by starting + OpenTTD in full screen mode, changing to full screen mode or by + ALT-TAB-ing into a full screen OpenTTD. This is caused by the + fact that OpenTTD, by default, uses 8bpp paletted output. The + wrong colours you are seeing is a temporary effect of the video + driver switching to 8bpp palette mode. + + This issue can be worked around in two ways: + a) Setting fullscreen_bpp to 32 + b) Setting up the 32bpp-anim or 32bpp-optimized blitter + Train does not crash with itself [FS#4635]: When a train drives in a circle the front engine passes through wagons of the same train without crashing. This is intentional.