Mercurial > hg > openttd
changeset 18493:404967fca61c draft
(svn r23337) -Fix [FS#4826]: don't send chat messages to clients that haven't joined yet
author | rubidium <rubidium@openttd.org> |
---|---|
date | Sat, 26 Nov 2011 17:28:18 +0000 |
parents | 827e51e4c9b8 |
children | 6a657c18f572 |
files | src/network/network_server.cpp |
diffstat | 1 files changed, 2 insertions(+), 0 deletions(-) [+] |
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--- a/src/network/network_server.cpp +++ b/src/network/network_server.cpp @@ -702,6 +702,8 @@ */ NetworkRecvStatus ServerNetworkGameSocketHandler::SendChat(NetworkAction action, ClientID client_id, bool self_send, const char *msg, int64 data) { + if (this->status != STATUS_ACTIVE) return NETWORK_RECV_STATUS_OKAY; + Packet *p = new Packet(PACKET_SERVER_CHAT); p->Send_uint8 (action);