Mercurial > hg > openttd
changeset 5085:419df0d3fbf8 draft
(svn r7152) -Feature (FS#396): allow towns to be built on top of trees in the scenario editor.
author | rubidium <rubidium@openttd.org> |
---|---|
date | Wed, 15 Nov 2006 18:57:00 +0000 |
parents | 8d31f5db06c7 |
children | 32cae40dc734 |
files | town_cmd.c |
diffstat | 1 files changed, 2 insertions(+), 2 deletions(-) [+] |
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--- a/town_cmd.c +++ b/town_cmd.c @@ -1020,8 +1020,8 @@ if (DistanceFromEdge(tile) < 12) return_cmd_error(STR_0237_TOO_CLOSE_TO_EDGE_OF_MAP); - // Can only build on clear flat areas. - if (!IsTileType(tile, MP_CLEAR) || GetTileSlope(tile, NULL) != SLOPE_FLAT) { + // Can only build on clear flat areas, possibly with trees. + if ((!IsTileType(tile, MP_CLEAR) && !IsTileType(tile, MP_TREES)) || GetTileSlope(tile, NULL) != SLOPE_FLAT) { return_cmd_error(STR_0239_SITE_UNSUITABLE); }