Mercurial > hg > openttd
changeset 3493:4662ea9f4f4a draft
(svn r4344) Use tile coordinates or even TileIndices instead of virtual tile coordinates where it suffices.
author | tron <tron@openttd.org> |
---|---|
date | Mon, 10 Apr 2006 12:36:04 +0000 |
parents | fe9d07b92e4d |
children | caad4242e482 |
files | landscape.c rail_cmd.c tunnelbridge_cmd.c |
diffstat | 3 files changed, 57 insertions(+), 71 deletions(-) [+] |
line wrap: on
line diff
--- a/landscape.c +++ b/landscape.c @@ -302,19 +302,19 @@ SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION); // make sure sx,sy are smaller than ex,ey - ex = TileX(tile) * TILE_SIZE; - ey = TileY(tile) * TILE_SIZE; - sx = TileX(p1) * TILE_SIZE; - sy = TileY(p1) * TILE_SIZE; + ex = TileX(tile); + ey = TileY(tile); + sx = TileX(p1); + sy = TileY(p1); if (ex < sx) intswap(ex, sx); if (ey < sy) intswap(ey, sy); money = GetAvailableMoneyForCommand(); cost = 0; - for (x = sx; x <= ex; x += TILE_SIZE) { - for (y = sy; y <= ey; y += TILE_SIZE) { - ret = DoCommand(TileVirtXY(x, y), 0, 0, flags & ~DC_EXEC, CMD_LANDSCAPE_CLEAR); + for (x = sx; x <= ex; ++x) { + for (y = sy; y <= ey; ++y) { + ret = DoCommand(TileXY(x, y), 0, 0, flags & ~DC_EXEC, CMD_LANDSCAPE_CLEAR); if (CmdFailed(ret)) continue; cost += ret; success = true; @@ -324,12 +324,12 @@ _additional_cash_required = ret; return cost - ret; } - DoCommand(TileVirtXY(x, y), 0, 0, flags, CMD_LANDSCAPE_CLEAR); + DoCommand(TileXY(x, y), 0, 0, flags, CMD_LANDSCAPE_CLEAR); // draw explosion animation... if ((x == sx || x == ex) && (y == sy || y == ey)) { // big explosion in each corner, or small explosion for single tiles - CreateEffectVehicleAbove(x + 8, y + 8, 2, + CreateEffectVehicleAbove(x * TILE_SIZE + 8, y * TILE_SIZE + 8, 2, sy == ey && sx == ex ? EV_EXPLOSION_SMALL : EV_EXPLOSION_LARGE ); }
--- a/rail_cmd.c +++ b/rail_cmd.c @@ -435,20 +435,23 @@ return cost; } -static const struct { - int8 xinc[16]; - int8 yinc[16]; -} _railbit = {{ -// 0 1 2 3 4 5 - -16, 0,-16, 0, 16, 0, 0, 0, - 16, 0, 0, 16, 0,-16, 0, 0, -},{ - 0, 16, 0, 16, 0, 16, 0, 0, - 0,-16,-16, 0,-16, 0, 0, 0, -}}; -static int32 ValidateAutoDrag(Trackdir *trackdir, int x, int y, int ex, int ey) +static const TileIndexDiffC _trackdelta[] = { + { -1, 0 }, { 0, 1 }, { -1, 0 }, { 0, 1 }, { 1, 0 }, { 0, 1 }, + { 0, 0 }, + { 0, 0 }, + { 1, 0 }, { 0, -1 }, { 0, -1 }, { 1, 0 }, { 0, -1 }, { -1, 0 }, + { 0, 0 }, + { 0, 0 } +}; + + +static int32 ValidateAutoDrag(Trackdir *trackdir, TileIndex start, TileIndex end) { + int x = TileX(start); + int y = TileY(start); + int ex = TileX(end); + int ey = TileY(end); int dx, dy, trdx, trdy; if (!ValParamTrackOrientation(*trackdir)) return CMD_ERROR; @@ -458,12 +461,12 @@ dy = ey - y; // calculate delta x,y for the first direction - trdx = _railbit.xinc[*trackdir]; - trdy = _railbit.yinc[*trackdir]; + trdx = _trackdelta[*trackdir].x; + trdy = _trackdelta[*trackdir].y; if (!IsDiagonalTrackdir(*trackdir)) { - trdx += _railbit.xinc[*trackdir ^ 1]; - trdy += _railbit.yinc[*trackdir ^ 1]; + trdx += _trackdelta[*trackdir ^ 1].x; + trdy += _trackdelta[*trackdir ^ 1].y; } // validate the direction @@ -484,8 +487,8 @@ // (for diagonal tracks, this is already made sure of by above test), but: // for non-diagonal tracks, check if the start and end tile are on 1 line if (!IsDiagonalTrackdir(*trackdir)) { - trdx = _railbit.xinc[*trackdir]; - trdy = _railbit.yinc[*trackdir]; + trdx = _trackdelta[*trackdir].x; + trdy = _trackdelta[*trackdir].y; if (abs(dx) != abs(dy) && abs(dx) + abs(trdy) != abs(dy) + abs(trdx)) return CMD_ERROR; } @@ -503,33 +506,26 @@ */ static int32 CmdRailTrackHelper(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) { - int x; - int y; - int ex, ey; int32 ret, total_cost = 0; Track track = (Track)GB(p2, 4, 3); Trackdir trackdir; byte mode = HASBIT(p2, 7); RailType railtype = (RailType)GB(p2, 0, 4); + TileIndex end_tile; if (!ValParamRailtype(railtype) || !ValParamTrackOrientation(track)) return CMD_ERROR; if (p1 >= MapSize()) return CMD_ERROR; + end_tile = p1; trackdir = TrackToTrackdir(track); - /* unpack end point */ - x = TileX(tile) * TILE_SIZE; - y = TileY(tile) * TILE_SIZE; - ex = TileX(p1) * TILE_SIZE; - ey = TileY(p1) * TILE_SIZE; - SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION); - if (CmdFailed(ValidateAutoDrag(&trackdir, x, y, ex, ey))) return CMD_ERROR; + if (CmdFailed(ValidateAutoDrag(&trackdir, tile, end_tile))) return CMD_ERROR; - if (flags & DC_EXEC) SndPlayTileFx(SND_20_SPLAT_2, TileVirtXY(x, y)); + if (flags & DC_EXEC) SndPlayTileFx(SND_20_SPLAT_2, tile); for (;;) { - ret = DoCommand(TileVirtXY(x, y), railtype, TrackdirToTrack(trackdir), flags, (mode == 0) ? CMD_BUILD_SINGLE_RAIL : CMD_REMOVE_SINGLE_RAIL); + ret = DoCommand(tile, railtype, TrackdirToTrack(trackdir), flags, (mode == 0) ? CMD_BUILD_SINGLE_RAIL : CMD_REMOVE_SINGLE_RAIL); if (CmdFailed(ret)) { if ((_error_message != STR_1007_ALREADY_BUILT) && (mode == 0)) @@ -537,11 +533,9 @@ } else total_cost += ret; - if (x == ex && y == ey) - break; + if (tile == end_tile) break; - x += _railbit.xinc[trackdir]; - y += _railbit.yinc[trackdir]; + tile += ToTileIndexDiff(_trackdelta[trackdir]); // toggle railbit for the non-diagonal tracks if (!IsDiagonalTrackdir(trackdir)) trackdir ^= 1; @@ -757,12 +751,10 @@ */ static int32 CmdSignalTrackHelper(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) { - int x; - int y; - int ex, ey; int32 ret, total_cost, signal_ctr; byte signals; bool error = true; + TileIndex end_tile; int mode = p2 & 0x1; Track track = GB(p2, 4, 3); @@ -771,6 +763,7 @@ byte signal_density = (p2 >> 24); if (p1 >= MapSize()) return CMD_ERROR; + end_tile = p1; if (signal_density == 0 || signal_density > 20) return CMD_ERROR; if (!IsTileType(tile, MP_RAILWAY)) return CMD_ERROR; @@ -782,13 +775,7 @@ if (!IsDiagonalTrack(track)) signal_density *= 2; - // unpack end tile - x = TileX(tile) * TILE_SIZE; - y = TileY(tile) * TILE_SIZE; - ex = TileX(p1) * TILE_SIZE; - ey = TileY(p1) * TILE_SIZE; - - if (CmdFailed(ValidateAutoDrag(&trackdir, x, y, ex, ey))) return CMD_ERROR; + if (CmdFailed(ValidateAutoDrag(&trackdir, tile, end_tile))) return CMD_ERROR; track = TrackdirToTrack(trackdir); /* trackdir might have changed, keep track in sync */ @@ -814,7 +801,7 @@ for (;;) { // only build/remove signals with the specified density if ((signal_ctr % signal_density) == 0 ) { - ret = DoCommand(TileVirtXY(x, y), TrackdirToTrack(trackdir) | semaphores, signals, flags, (mode == 1) ? CMD_REMOVE_SIGNALS : CMD_BUILD_SIGNALS); + ret = DoCommand(tile, TrackdirToTrack(trackdir) | semaphores, signals, flags, (mode == 1) ? CMD_REMOVE_SIGNALS : CMD_BUILD_SIGNALS); /* Abort placement for any other error than NOT_SUITABLE_TRACK * This includes vehicles on track, competitor's tracks, etc. */ @@ -826,10 +813,9 @@ } } - if (ex == x && ey == y) break; // reached end of drag + if (tile == end_tile) break; - x += _railbit.xinc[trackdir]; - y += _railbit.yinc[trackdir]; + tile += ToTileIndexDiff(_trackdelta[trackdir]); signal_ctr++; // toggle railbit for the non-diagonal tracks (|, -- tracks) @@ -938,19 +924,19 @@ if (p1 >= MapSize()) return CMD_ERROR; // make sure sx,sy are smaller than ex,ey - ex = TileX(tile) * TILE_SIZE; - ey = TileY(tile) * TILE_SIZE; - sx = TileX(p1) * TILE_SIZE; - sy = TileY(p1) * TILE_SIZE; + ex = TileX(tile); + ey = TileY(tile); + sx = TileX(p1); + sy = TileY(p1); if (ex < sx) intswap(ex, sx); if (ey < sy) intswap(ey, sy); money = GetAvailableMoneyForCommand(); cost = 0; - for (x = sx; x <= ex; x += TILE_SIZE) { - for (y = sy; y <= ey; y += TILE_SIZE) { - TileIndex tile = TileVirtXY(x, y); + for (x = sx; x <= ex; ++x) { + for (y = sy; y <= ey; ++y) { + TileIndex tile = TileXY(x, y); DoConvertRailProc* proc; switch (GetTileType(tile)) {
--- a/tunnelbridge_cmd.c +++ b/tunnelbridge_cmd.c @@ -216,10 +216,10 @@ transport = TRANSPORT_RAIL; } - x = TileX(end_tile) * TILE_SIZE; - y = TileY(end_tile) * TILE_SIZE; - sx = TileX(p1) * TILE_SIZE; - sy = TileY(p1) * TILE_SIZE; + x = TileX(end_tile); + y = TileY(end_tile); + sx = TileX(p1); + sy = TileY(p1); /* check if valid, and make sure that (x,y) are smaller than (sx,sy) */ if (x == sx) { @@ -240,12 +240,12 @@ } /* set and test bridge length, availability */ - bridge_len = ((sx + sy - x - y) / TILE_SIZE) - 1; + bridge_len = (sx + sy - x - y) - 1; if (!CheckBridge_Stuff(bridge_type, bridge_len)) return_cmd_error(STR_5015_CAN_T_BUILD_BRIDGE_HERE); /* retrieve landscape height and ensure it's on land */ - tile_start = TileVirtXY(x, y); - tile_end = TileVirtXY(sx, sy); + tile_start = TileXY(x, y); + tile_end = TileXY(sx, sy); if ((IsTileType(tile_start, MP_WATER) && _m[tile_start].m5 == 0) || (IsTileType(tile_end, MP_WATER) && _m[tile_end].m5 == 0)) { return_cmd_error(STR_02A0_ENDS_OF_BRIDGE_MUST_BOTH);