Mercurial > hg > openttd
changeset 15023:4f90865323a4 draft
(svn r19638) -Change: log the _date and _date_fract in the desync log for saved games
author | rubidium <rubidium@openttd.org> |
---|---|
date | Wed, 14 Apr 2010 20:29:39 +0000 |
parents | d6237ac69342 |
children | c7bc3d7c8c6e |
files | src/saveload/saveload.cpp |
diffstat | 1 files changed, 1 insertions(+), 1 deletions(-) [+] |
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--- a/src/saveload/saveload.cpp +++ b/src/saveload/saveload.cpp @@ -1884,7 +1884,7 @@ /* General tactic is to first save the game to memory, then use an available writer * to write it to file, either in threaded mode if possible, or single-threaded */ if (mode == SL_SAVE) { // SAVE game - DEBUG(desync, 1, "save: %s", filename); + DEBUG(desync, 1, "save: %08x; %02x; %s", _date, _date_fract, filename); _sl.write_bytes = WriteMem; _sl.excpt_uninit = UnInitMem;