changeset 18266:4fb3f7ce4ea9 draft

(svn r23102) -Codechange: remove the remaining pointless multiplications by TILE_HEIGHT
author rubidium <rubidium@openttd.org>
date Fri, 04 Nov 2011 10:31:46 +0000
parents c45ee8c2b36b
children bd462bea68f1
files src/clear_cmd.cpp src/dock_gui.cpp src/elrail.cpp src/industry_cmd.cpp src/misc_gui.cpp src/newgrf_canal.cpp src/rail_cmd.cpp
diffstat 7 files changed, 8 insertions(+), 8 deletions(-) [+]
line wrap: on
line diff
--- a/src/clear_cmd.cpp
+++ b/src/clear_cmd.cpp
@@ -231,7 +231,7 @@
 	/* If the tile is at any edge flood it to prevent maps without water. */
 	if (_settings_game.construction.freeform_edges && DistanceFromEdge(tile) == 1) {
 		uint z;
-		Slope slope = GetTilePixelSlope(tile, &z);
+		Slope slope = GetTileSlope(tile, &z);
 		if (z == 0 && slope == SLOPE_FLAT) {
 			DoFloodTile(tile);
 			MarkTileDirtyByTile(tile);
--- a/src/dock_gui.cpp
+++ b/src/dock_gui.cpp
@@ -60,7 +60,7 @@
 static TileIndex GetOtherAqueductEnd(TileIndex tile_from, TileIndex *tile_to = NULL)
 {
 	uint z;
-	DiagDirection dir = GetInclinedSlopeDirection(GetTilePixelSlope(tile_from, &z));
+	DiagDirection dir = GetInclinedSlopeDirection(GetTileSlope(tile_from, &z));
 
 	/* If the direction isn't right, just return the next tile so the command
 	 * complains about the wrong slope instead of the ends not matching up.
@@ -79,7 +79,7 @@
 
 		if (length > max_length) break;
 
-		if (GetTileMaxPixelZ(endtile) > z) {
+		if (GetTileMaxZ(endtile) > z) {
 			if (tile_to != NULL) *tile_to = endtile;
 			break;
 		}
--- a/src/elrail.cpp
+++ b/src/elrail.cpp
@@ -376,7 +376,7 @@
 			foundation = GetBridgeFoundation(tileh[TS_NEIGHBOUR], DiagDirToAxis(GetTunnelBridgeDirection(neighbour)));
 		}
 
-		ApplyPixelFoundationToSlope(foundation, &tileh[TS_NEIGHBOUR]);
+		ApplyFoundationToSlope(foundation, &tileh[TS_NEIGHBOUR]);
 
 		/* Half tile slopes coincide only with horizontal/vertical track.
 		 * Faking a flat slope results in the correct sprites on positions. */
--- a/src/industry_cmd.cpp
+++ b/src/industry_cmd.cpp
@@ -1262,7 +1262,7 @@
  */
 static CommandCost CheckNewIndustry_BubbleGen(TileIndex tile)
 {
-	if (GetTilePixelZ(tile) > TILE_HEIGHT * 4) {
+	if (GetTileZ(tile) > 4) {
 		return_cmd_error(STR_ERROR_CAN_ONLY_BE_BUILT_IN_LOW_AREAS);
 	}
 	return CommandCost();
--- a/src/misc_gui.cpp
+++ b/src/misc_gui.cpp
@@ -221,7 +221,7 @@
 		snprintf(tmp, lengthof(tmp), "0x%.4X", tile);
 		SetDParam(0, TileX(tile));
 		SetDParam(1, TileY(tile));
-		SetDParam(2, GetTilePixelZ(tile) / TILE_HEIGHT);
+		SetDParam(2, GetTileZ(tile));
 		SetDParamStr(3, tmp);
 		GetString(this->landinfo_data[line_nr], STR_LAND_AREA_INFORMATION_LANDINFO_COORDS, lastof(this->landinfo_data[line_nr]));
 		line_nr++;
--- a/src/newgrf_canal.cpp
+++ b/src/newgrf_canal.cpp
@@ -48,7 +48,7 @@
 	switch (variable) {
 		/* Height of tile */
 		case 0x80: {
-			uint z = GetTilePixelZ(tile) / TILE_HEIGHT;
+			uint z = GetTileZ(tile);
 			/* Return consistent height within locks */
 			if (IsTileType(tile, MP_WATER) && IsLock(tile) && GetLockPart(tile) == LOCK_PART_UPPER) z--;
 			return z;
--- a/src/rail_cmd.cpp
+++ b/src/rail_cmd.cpp
@@ -676,7 +676,7 @@
 		}
 	} else {
 		/* Make shore on steep slopes and 'three-corners-raised'-slopes. */
-		if (ApplyPixelFoundationToSlope(GetRailFoundation(tileh, rail_bits), &tileh) == 0) {
+		if (ApplyFoundationToSlope(GetRailFoundation(tileh, rail_bits), &tileh) == 0) {
 			if (IsSteepSlope(tileh) || IsSlopeWithThreeCornersRaised(tileh)) {
 				flooded = true;
 				SetRailGroundType(t, RAIL_GROUND_WATER);