Mercurial > hg > openttd
changeset 18878:503697757a2c draft
(svn r23727) -Codechange: speedup the 32bpp palette animation by reducing the amount of compares. This is possible because the function is called with only 2 possible conditions: from 0 to 255 (full palette update, 8bpp only) or from PALETTE_ANIM_START to 255
author | truebrain <truebrain@openttd.org> |
---|---|
date | Tue, 03 Jan 2012 09:46:37 +0000 |
parents | d3e4d378de13 |
children | f571e95c444f |
files | src/blitter/32bpp_anim.cpp |
diffstat | 1 files changed, 7 insertions(+), 7 deletions(-) [+] |
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line diff
--- a/src/blitter/32bpp_anim.cpp +++ b/src/blitter/32bpp_anim.cpp @@ -323,7 +323,7 @@ * palette animation, much cheaper though slightly nastier. */ for (int i = 0; i < width; i++) { uint colour = GB(*anim_pal, 0, 8); - if (IsInsideBS(colour, PALETTE_ANIM_START, PALETTE_ANIM_SIZE)) { + if (colour >= PALETTE_ANIM_START) { /* Update this pixel */ *dst_pal = this->AdjustBrightness(LookupColourInPalette(colour), GB(*anim_pal, 8, 8)); } @@ -417,11 +417,11 @@ assert(!_screen_disable_anim); this->palette = palette; - /* Never repaint the transparency pixel */ - if (this->palette.first_dirty == 0) { - this->palette.first_dirty++; - this->palette.count_dirty--; - } + /* If first_dirty is 0, it is for 8bpp indication to send the new + * palette. As we dont do that for 32bpp, ignore that request + * completely */ + if (this->palette.first_dirty == 0) return; + assert(this->palette.first_dirty == PALETTE_ANIM_START); const uint16 *anim = this->anim_buf; uint32 *dst = (uint32 *)_screen.dst_ptr; @@ -430,7 +430,7 @@ for (int y = this->anim_buf_height; y != 0 ; y--) { for (int x = this->anim_buf_width; x != 0 ; x--) { uint colour = GB(*anim, 0, 8); - if (IsInsideBS(colour, this->palette.first_dirty, this->palette.count_dirty)) { + if (colour >= PALETTE_ANIM_START) { /* Update this pixel */ *dst = this->AdjustBrightness(LookupColourInPalette(colour), GB(*anim, 8, 8)); }