changeset 9890:5515226f858d draft

(svn r14038) -Fix [FS#2211] (r13731): company limit was not properly enforced for CMD_PLAYER_CTRL.
author rubidium <rubidium@openttd.org>
date Sun, 10 Aug 2008 19:00:33 +0000
parents 2bedf7c40bee
children 95fb811fb1d3
files src/player_base.h src/players.cpp
diffstat 2 files changed, 7 insertions(+), 3 deletions(-) [+]
line wrap: on
line diff
--- a/src/player_base.h
+++ b/src/player_base.h
@@ -24,7 +24,11 @@
 	Money company_value;
 };
 
-DECLARE_OLD_POOL(Player, Player, 1, MAX_PLAYERS)
+/* The third parameter and the number after >> MUST be the same,
+ * otherwise more (or less) players will be allowed to be
+ * created than what MAX_PLAYER specifies!
+ */
+DECLARE_OLD_POOL(Player, Player, 1, MAX_PLAYERS >> 1)
 
 struct Player : PoolItem<Player, PlayerByte, &_Player_pool> {
 	Player(uint16 name_1 = 0, bool is_ai = false);
--- a/src/players.cpp
+++ b/src/players.cpp
@@ -516,9 +516,9 @@
  */
 Player *DoStartupNewPlayer(bool is_ai)
 {
-	Player *p = new Player(STR_SV_UNNAMED, is_ai);
+	if (!Player::CanAllocateItem()) return NULL;
 
-	if (p == NULL) return NULL;
+	Player *p = new Player(STR_SV_UNNAMED, is_ai);
 
 	memset(&_players_ai[p->index], 0, sizeof(PlayerAI));
 	memset(&_players_ainew[p->index], 0, sizeof(PlayerAiNew));