Mercurial > hg > openttd
changeset 4717:580d341d415c draft
(svn r6629) - Fix (r6628): One check for the number of players got misplaced by patch...
author | peter1138 <peter1138@openttd.org> |
---|---|
date | Tue, 03 Oct 2006 16:25:03 +0000 |
parents | cbcee06834f4 |
children | b5cc546b1ebb |
files | network_server.c |
diffstat | 1 files changed, 2 insertions(+), 2 deletions(-) [+] |
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line diff
--- a/network_server.c +++ b/network_server.c @@ -932,8 +932,6 @@ if (new_cs->status > STATUS_AUTH) { SEND_COMMAND(PACKET_SERVER_QUIT)(new_cs, cs->index, str); } - - CheckMinPlayers(); } cs->quited = true; @@ -957,6 +955,8 @@ NetworkServer_HandleChat(NETWORK_ACTION_CHAT, DESTTYPE_BROADCAST, 0, "Game unpaused (client connected)", NETWORK_SERVER_INDEX); } + CheckMinPlayers(); + /* Execute script for, e.g. MOTD */ IConsoleCmdExec("exec scripts/on_server_connect.scr 0"); }