changeset 3891:583e003bcf2a draft

(svn r4947) - Fix [FS#145]: Starting scenarios did not adhere to local difficulty settings
author Darkvater <Darkvater@openttd.org>
date Mon, 22 May 2006 16:44:16 +0000
parents 2d1985422017
children 3d390604a45e
files openttd.c
diffstat 1 files changed, 2 insertions(+), 0 deletions(-) [+]
line wrap: on
line diff
--- a/openttd.c
+++ b/openttd.c
@@ -625,6 +625,7 @@
 
 void StartupPlayers(void);
 void StartupDisasters(void);
+extern void StartupEconomy(void);
 
 /**
  * Start Scenario starts a new game based on a scenario.
@@ -662,6 +663,7 @@
 	_opt.diff_level = _opt_newgame.diff_level;
 
 	// Inititalize data
+	StartupEconomy();
 	StartupPlayers();
 	StartupEngines();
 	StartupDisasters();