changeset 3503:601ca078364a draft

(svn r4354) [Elrail][NewGRF] Codechange: Drawing of custom waypoints with custom ground sprites used the index of the rail type as an offset. With the introduction of elrails this offset is incorrect, so instead there is now a lookup table within the RailTypeInfo struct to explicitly list the offset.
author peter1138 <peter1138@openttd.org>
date Tue, 11 Apr 2006 10:45:06 +0000
parents 612e6827848b
children a1f4afd9767b
files rail.h rail_cmd.c railtypes.h station_cmd.c waypoint.c
diffstat 5 files changed, 21 insertions(+), 4 deletions(-) [+]
line wrap: on
line diff
--- a/rail.h
+++ b/rail.h
@@ -129,6 +129,11 @@
 	  * Bridge offset
 	  */
 	SpriteID bridge_offset;
+
+	/**
+	 * Offset to add to ground sprite when drawing custom waypoints / stations
+	 */
+	byte custom_ground_offset;
 } RailtypeInfo;
 
 extern const RailtypeInfo _railtypes[RAILTYPE_END];
--- a/rail_cmd.c
+++ b/rail_cmd.c
@@ -1382,7 +1382,7 @@
 				 * up to the GRF file to decide that. */
 
 				image = cust->ground_sprite;
-				image += (image < _custom_sprites_base) ? rti->total_offset : GetRailType(ti->tile);
+				image += (image < _custom_sprites_base) ? rti->total_offset : GetRailTypeInfo(GetRailType(ti->tile))->custom_ground_offset;
 
 				DrawGroundSprite(image);
 
--- a/railtypes.h
+++ b/railtypes.h
@@ -51,6 +51,9 @@
 
 		/* bridge offset */
 		0,
+
+		/* custom ground offset */
+		0,
 	},
 
 	/** Electrified railway */
@@ -100,7 +103,10 @@
 		0,
 
 		/* bridge offset */
-		0
+		0,
+
+		/* custom ground offset */
+		0,
 	},
 
 	/** Monorail */
@@ -147,6 +153,9 @@
 
 		/* bridge offset */
 		16,
+
+		/* custom ground offset */
+		1,
 	},
 
 	/** Maglev */
@@ -193,5 +202,8 @@
 
 		/* bridge offset */
 		24,
+
+		/* custom ground offset */
+		2,
 	},
 };
--- a/station_cmd.c
+++ b/station_cmd.c
@@ -1935,7 +1935,7 @@
 	if (image & PALETTE_MODIFIER_COLOR) image |= image_or_modificator;
 
 	// For custom sprites, there's no railtype-based pitching.
-	offset = (image & SPRITE_MASK) < _custom_sprites_base ? rti->total_offset : railtype;
+	offset = (image & SPRITE_MASK) < _custom_sprites_base ? rti->total_offset : GetRailTypeInfo(railtype)->custom_ground_offset;
 	image += offset;
 
 	// station_land array has been increased from 82 elements to 114
--- a/waypoint.c
+++ b/waypoint.c
@@ -412,7 +412,7 @@
 	cust = &stat->renderdata[2];
 
 	img = cust->ground_sprite;
-	img += (img < _custom_sprites_base) ? rti->total_offset : railtype;
+	img += (img < _custom_sprites_base) ? rti->total_offset : GetRailTypeInfo(railtype)->custom_ground_offset;
 
 	if (img & PALETTE_MODIFIER_COLOR) img = (img & SPRITE_MASK);
 	DrawSprite(img, x, y);