Mercurial > hg > openttd
changeset 12189:6684af314584 draft
(svn r16602) -Fix (r13831): Antialiased fonts broken; check pixel_mode instead of palette_mode. (Why did it work at some point?)
author | peter1138 <peter1138@openttd.org> |
---|---|
date | Sat, 20 Jun 2009 09:35:22 +0000 |
parents | 225ef26f4d7c |
children | 0e10ecaebf0c |
files | src/fontcache.cpp |
diffstat | 1 files changed, 1 insertions(+), 1 deletions(-) [+] |
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--- a/src/fontcache.cpp +++ b/src/fontcache.cpp @@ -730,7 +730,7 @@ FT_Render_Glyph(face->glyph, aa ? FT_RENDER_MODE_NORMAL : FT_RENDER_MODE_MONO); /* Despite requesting a normal glyph, FreeType may have returned a bitmap */ - aa = (slot->bitmap.palette_mode == FT_PIXEL_MODE_GRAY); + aa = (slot->bitmap.pixel_mode == FT_PIXEL_MODE_GRAY); /* Add 1 pixel for the shadow on the medium font. Our sprite must be at least 1x1 pixel */ width = max(1, slot->bitmap.width + (size == FS_NORMAL));