Mercurial > hg > openttd
changeset 14495:6ff99a40cf20 draft
(svn r19066) -Fix: settings that are part of the "ttdpatch flags" can cause desyncs if they're changed in network games
author | yexo <yexo@openttd.org> |
---|---|
date | Tue, 09 Feb 2010 16:22:13 +0000 |
parents | eb3d3072b85b |
children | 7b8cad07f239 |
files | src/table/settings.h |
diffstat | 1 files changed, 3 insertions(+), 3 deletions(-) [+] |
line wrap: on
line diff
--- a/src/table/settings.h +++ b/src/table/settings.h @@ -367,7 +367,7 @@ SDT_BOOL(GameSettings, construction.signal_side, N,NN, true, STR_CONFIG_SETTING_SIGNALSIDE, RedrawScreen), SDT_BOOL(GameSettings, station.never_expire_airports, 0,NN, false, STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS, NULL), SDT_CONDVAR(GameSettings, economy.town_layout, SLE_UINT8, 59, SL_MAX_VERSION, 0,MS,TL_ORIGINAL,TL_BEGIN,NUM_TLS - 1, 1, STR_CONFIG_SETTING_TOWN_LAYOUT, TownFoundingChanged), - SDT_CONDBOOL(GameSettings, economy.allow_town_roads, 113, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_SETTING_ALLOW_TOWN_ROADS, NULL), + SDT_CONDBOOL(GameSettings, economy.allow_town_roads, 113, SL_MAX_VERSION, 0,NN, true, STR_CONFIG_SETTING_ALLOW_TOWN_ROADS, NULL), SDT_CONDVAR(GameSettings, economy.found_town, SLE_UINT8,128, SL_MAX_VERSION, 0,MS,TF_FORBIDDEN,TF_BEGIN,TF_END - 1, 1, STR_CONFIG_SETTING_TOWN_FOUNDING, TownFoundingChanged), SDT_VAR(GameSettings, vehicle.train_acceleration_model, SLE_UINT8, 0,MS, 0, 0, 1, 1, STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL, TrainAccelerationModelChanged), @@ -414,11 +414,11 @@ SDT_VAR(GameSettings, station.station_spread, SLE_UINT8, 0, 0, 12, 4, 64, 0, STR_CONFIG_SETTING_STATION_SPREAD, InvalidateStationBuildWindow), SDT_BOOL(GameSettings, order.serviceathelipad, 0, 0, true, STR_CONFIG_SETTING_SERVICEATHELIPAD, NULL), SDT_BOOL(GameSettings, station.modified_catchment, 0, 0, true, STR_CONFIG_SETTING_CATCHMENT, StationCatchmentChanged), - SDT_CONDBOOL(GameSettings, order.gradual_loading, 40, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_SETTING_GRADUAL_LOADING, NULL), + SDT_CONDBOOL(GameSettings, order.gradual_loading, 40, SL_MAX_VERSION, 0,NN, true, STR_CONFIG_SETTING_GRADUAL_LOADING, NULL), SDT_CONDBOOL(GameSettings, construction.road_stop_on_town_road, 47, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD, NULL), SDT_CONDBOOL(GameSettings, construction.road_stop_on_competitor_road, 114, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD,NULL), SDT_CONDBOOL(GameSettings, station.adjacent_stations, 62, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_SETTING_ADJACENT_STATIONS, NULL), - SDT_CONDBOOL(GameSettings, economy.station_noise_level, 96, SL_MAX_VERSION, 0, 0, false, STR_CONFIG_SETTING_NOISE_LEVEL, InvalidateTownViewWindow), + SDT_CONDBOOL(GameSettings, economy.station_noise_level, 96, SL_MAX_VERSION, 0,NN, false, STR_CONFIG_SETTING_NOISE_LEVEL, InvalidateTownViewWindow), SDT_CONDBOOL(GameSettings, station.distant_join_stations, 106, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS, DeleteSelectStationWindow), SDT_BOOL(GameSettings, economy.inflation, 0, 0, true, STR_CONFIG_SETTING_INFLATION, NULL),