Mercurial > hg > openttd
changeset 18677:7077d1f6763b draft
(svn r23525) -Codechange: make Window::flags4 WindowFlags instead of uint16, with only values known in WindowFlags (and move out 2 timers to their own variable)
-Codechange: rename Window::flags4 to Window::flags
-Codechange: move some non-inline functions from .hpp to .cpp
author | truebrain <truebrain@openttd.org> |
---|---|
date | Thu, 15 Dec 2011 19:54:23 +0000 |
parents | 9e9c2bc58ba0 |
children | 5604c42fa1ce |
files | src/bootstrap_gui.cpp src/cheat_gui.cpp src/genworld_gui.cpp src/highscore_gui.cpp src/industry_gui.cpp src/main_gui.cpp src/misc_gui.cpp src/network/network_gui.cpp src/news_gui.cpp src/settings_gui.cpp src/station_gui.cpp src/statusbar_gui.cpp src/toolbar_gui.cpp src/town_gui.cpp src/tree_gui.cpp src/waypoint_gui.cpp src/widget.cpp src/widgets/dropdown.cpp src/window.cpp src/window_gui.h |
diffstat | 20 files changed, 132 insertions(+), 107 deletions(-) [+] |
line wrap: on
line diff
--- a/src/bootstrap_gui.cpp +++ b/src/bootstrap_gui.cpp @@ -50,7 +50,7 @@ BootstrapBackground() : Window() { this->InitNested(&_background_desc, 0); - CLRBITS(this->flags4, WF_WHITE_BORDER_MASK); + CLRBITS(this->flags, WF_WHITE_BORDER); ResizeWindow(this, _screen.width, _screen.height); }
--- a/src/cheat_gui.cpp +++ b/src/cheat_gui.cpp @@ -360,7 +360,7 @@ if (value != oldvalue) WriteValue(ce->variable, ce->type, (int64)value); - this->flags4 |= WF_TIMEOUT_BEGIN; + this->SetTimeout(); this->SetDirty(); }
--- a/src/genworld_gui.cpp +++ b/src/genworld_gui.cpp @@ -639,7 +639,7 @@ case GLAND_START_DATE_DOWN: case GLAND_START_DATE_UP: // Year buttons /* Don't allow too fast scrolling */ - if ((this->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) { + if ((this->flags & WF_TIMEOUT) && this->timeout_timer <= 1) { this->HandleButtonClick(widget); _settings_newgame.game_creation.starting_year = Clamp(_settings_newgame.game_creation.starting_year + widget - GLAND_START_DATE_TEXT, MIN_YEAR, MAX_YEAR); @@ -657,7 +657,7 @@ case GLAND_SNOW_LEVEL_DOWN: case GLAND_SNOW_LEVEL_UP: // Snow line buttons /* Don't allow too fast scrolling */ - if ((this->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) { + if ((this->flags & WF_TIMEOUT) && this->timeout_timer <= 1) { this->HandleButtonClick(widget); _settings_newgame.game_creation.snow_line_height = Clamp(_settings_newgame.game_creation.snow_line_height + widget - GLAND_SNOW_LEVEL_TEXT, MIN_SNOWLINE_HEIGHT, MAX_SNOWLINE_HEIGHT); @@ -1049,7 +1049,7 @@ case CSCEN_START_DATE_DOWN: case CSCEN_START_DATE_UP: // Year buttons /* Don't allow too fast scrolling */ - if ((this->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) { + if ((this->flags & WF_TIMEOUT) && this->timeout_timer <= 1) { this->HandleButtonClick(widget); this->SetDirty(); @@ -1067,7 +1067,7 @@ case CSCEN_FLAT_LAND_HEIGHT_DOWN: case CSCEN_FLAT_LAND_HEIGHT_UP: // Height level buttons /* Don't allow too fast scrolling */ - if ((this->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) { + if ((this->flags & WF_TIMEOUT) && this->timeout_timer <= 1) { this->HandleButtonClick(widget); this->SetDirty();
--- a/src/highscore_gui.cpp +++ b/src/highscore_gui.cpp @@ -34,7 +34,7 @@ EndGameHighScoreBaseWindow(const WindowDesc *desc) : Window() { this->InitNested(desc); - CLRBITS(this->flags4, WF_WHITE_BORDER_MASK); + CLRBITS(this->flags, WF_WHITE_BORDER); ResizeWindow(this, _screen.width - this->width, _screen.height - this->height); }
--- a/src/industry_gui.cpp +++ b/src/industry_gui.cpp @@ -673,7 +673,7 @@ public: IndustryViewWindow(const WindowDesc *desc, WindowNumber window_number) : Window() { - this->flags4 |= WF_DISABLE_VP_SCROLL; + this->flags |= WF_DISABLE_VP_SCROLL; this->editbox_line = IL_NONE; this->clicked_line = IL_NONE; this->clicked_button = 0; @@ -886,7 +886,7 @@ UpdateIndustryProduction(i); this->SetDirty(); - this->flags4 |= WF_TIMEOUT_BEGIN; + this->SetTimeout(); this->clicked_line = line; this->clicked_button = button; } else if (IsInsideMM(pt.x, left + 30, right)) {
--- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -244,7 +244,7 @@ MainWindow() : Window() { this->InitNested(&_main_window_desc, 0); - CLRBITS(this->flags4, WF_WHITE_BORDER_MASK); + CLRBITS(this->flags, WF_WHITE_BORDER); ResizeWindow(this, _screen.width, _screen.height); NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(MW_VIEWPORT);
--- a/src/misc_gui.cpp +++ b/src/misc_gui.cpp @@ -643,7 +643,7 @@ this->InitNested(&_tool_tips_desc); - CLRBITS(this->flags4, WF_WHITE_BORDER_MASK); // remove white-border from tooltip + CLRBITS(this->flags, WF_WHITE_BORDER); } virtual Point OnInitialPosition(const WindowDesc *desc, int16 sm_width, int16 sm_height, int window_number)
--- a/src/network/network_gui.cpp +++ b/src/network/network_gui.cpp @@ -1156,7 +1156,7 @@ case NSSW_COMPANIES_BTND: case NSSW_COMPANIES_BTNU: // Click on up/down button for number of companies case NSSW_SPECTATORS_BTND: case NSSW_SPECTATORS_BTNU: // Click on up/down button for number of spectators /* Don't allow too fast scrolling */ - if ((this->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) { + if ((this->flags & WF_TIMEOUT) && this->timeout_timer <= 1) { this->HandleButtonClick(widget); this->SetDirty(); switch (widget) { @@ -1822,7 +1822,7 @@ } this->InitNested(desc, client_id); - CLRBITS(this->flags4, WF_WHITE_BORDER_MASK); + CLRBITS(this->flags, WF_WHITE_BORDER); } virtual Point OnInitialPosition(const WindowDesc *desc, int16 sm_width, int16 sm_height, int window_number)
--- a/src/news_gui.cpp +++ b/src/news_gui.cpp @@ -293,7 +293,7 @@ this->chat_height = (w != NULL) ? w->height : 0; this->status_height = FindWindowById(WC_STATUS_BAR, 0)->height; - this->flags4 |= WF_DISABLE_VP_SCROLL; + this->flags |= WF_DISABLE_VP_SCROLL; this->CreateNestedTree(desc); switch (this->ni->subtype) {
--- a/src/settings_gui.cpp +++ b/src/settings_gui.cpp @@ -1708,7 +1708,7 @@ if (step == 0) step = 1; /* don't allow too fast scrolling */ - if ((this->flags4 & WF_TIMEOUT_MASK) > WF_TIMEOUT_TRIGGER) { + if ((this->flags & WF_TIMEOUT) && this->timeout_timer > 1) { _left_button_clicked = false; return; } @@ -1735,7 +1735,7 @@ } this->clicked_entry = pe; this->clicked_entry->SetButtons((x >= 10) != (_current_text_dir == TD_RTL) ? SEF_RIGHT_DEPRESSED : SEF_LEFT_DEPRESSED); - this->flags4 |= WF_TIMEOUT_BEGIN; + this->SetTimeout(); _left_button_clicked = false; } break; @@ -2016,7 +2016,7 @@ ShowQueryString(str, STR_CURRENCY_CHANGE_PARAMETER, len + 1, this, afilter, QSF_NONE); } - this->flags4 |= WF_TIMEOUT_BEGIN; + this->SetTimeout(); this->SetDirty(); }
--- a/src/station_gui.cpp +++ b/src/station_gui.cpp @@ -596,7 +596,7 @@ case SLW_SORTBY: // flip sorting method asc/desc this->stations.ToggleSortOrder(); - this->flags4 |= WF_TIMEOUT_BEGIN; + this->SetTimeout(); this->LowerWidget(SLW_SORTBY); this->SetDirty(); break;
--- a/src/statusbar_gui.cpp +++ b/src/statusbar_gui.cpp @@ -93,7 +93,7 @@ this->reminder_timeout = REMINDER_STOP; this->InitNested(desc); - CLRBITS(this->flags4, WF_WHITE_BORDER_MASK); + CLRBITS(this->flags, WF_WHITE_BORDER); PositionStatusbar(this); }
--- a/src/toolbar_gui.cpp +++ b/src/toolbar_gui.cpp @@ -1094,7 +1094,7 @@ static CallBackFunction ToolbarScenDateBackward(Window *w) { /* don't allow too fast scrolling */ - if ((w->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) { + if ((w->flags & WF_TIMEOUT) && w->timeout_timer <= 1) { w->HandleButtonClick(TBSE_DATEBACKWARD); w->SetDirty(); @@ -1108,7 +1108,7 @@ static CallBackFunction ToolbarScenDateForward(Window *w) { /* don't allow too fast scrolling */ - if ((w->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) { + if ((w->flags & WF_TIMEOUT) && w->timeout_timer <= 1) { w->HandleButtonClick(TBSE_DATEFORWARD); w->SetDirty(); @@ -1566,7 +1566,7 @@ this->InitNested(desc, 0); this->last_started_action = CBF_NONE; - CLRBITS(this->flags4, WF_WHITE_BORDER_MASK); + CLRBITS(this->flags, WF_WHITE_BORDER); this->SetWidgetDisabledState(TBN_PAUSE, _networking && !_network_server); // if not server, disable pause button this->SetWidgetDisabledState(TBN_FASTFORWARD, _networking); // if networking, disable fast-forward button PositionMainToolbar(this); @@ -1868,7 +1868,7 @@ this->InitNested(desc, 0); this->last_started_action = CBF_NONE; - CLRBITS(this->flags4, WF_WHITE_BORDER_MASK); + CLRBITS(this->flags, WF_WHITE_BORDER); PositionMainToolbar(this); DoZoomInOutWindow(ZOOM_NONE, this); }
--- a/src/town_gui.cpp +++ b/src/town_gui.cpp @@ -332,7 +332,7 @@ this->FinishInitNested(desc, window_number); - this->flags4 |= WF_DISABLE_VP_SCROLL; + this->flags|= WF_DISABLE_VP_SCROLL; NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(TVW_VIEWPORT); nvp->InitializeViewport(this, this->town->xy, ZOOM_LVL_NEWS);
--- a/src/tree_gui.cpp +++ b/src/tree_gui.cpp @@ -151,7 +151,7 @@ case BTW_MANY_RANDOM: // place trees randomly over the landscape this->LowerWidget(BTW_MANY_RANDOM); - this->flags4 |= WF_TIMEOUT_BEGIN; + this->SetTimeout(); SndPlayFx(SND_15_BEEP); PlaceTreesRandomly(); MarkWholeScreenDirty();
--- a/src/waypoint_gui.cpp +++ b/src/waypoint_gui.cpp @@ -73,7 +73,7 @@ this->FinishInitNested(desc, window_number); if (this->wp->owner != OWNER_NONE) this->owner = this->wp->owner; - this->flags4 |= WF_DISABLE_VP_SCROLL; + this->flags |= WF_DISABLE_VP_SCROLL; NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(WAYPVW_VIEWPORT); nvp->InitializeViewport(this, this->GetCenterTile(), ZOOM_LVL_VIEWPORT);
--- a/src/widget.cpp +++ b/src/widget.cpp @@ -567,7 +567,7 @@ { this->nested_root->Draw(this); - if (this->flags4 & WF_WHITE_BORDER_MASK) { + if (this->flags & WF_WHITE_BORDER) { DrawFrameRect(0, 0, this->width - 1, this->height - 1, COLOUR_WHITE, FR_BORDERONLY); } } @@ -2341,12 +2341,12 @@ case WWT_STICKYBOX: assert(this->widget_data == 0); - DrawStickyBox(r, this->colour, !!(w->flags4 & WF_STICKY)); + DrawStickyBox(r, this->colour, !!(w->flags & WF_STICKY)); break; case WWT_RESIZEBOX: assert(this->widget_data == 0); - DrawResizeBox(r, this->colour, this->pos_x < (uint)(w->width / 2), !!(w->flags4 & WF_SIZING)); + DrawResizeBox(r, this->colour, this->pos_x < (uint)(w->width / 2), !!(w->flags & WF_SIZING)); break; case WWT_CLOSEBOX:
--- a/src/widgets/dropdown.cpp +++ b/src/widgets/dropdown.cpp @@ -148,7 +148,7 @@ this->GetWidget<NWidgetStacked>(DDM_SHOW_SCROLL)->SetDisplayedPlane(scroll ? 0 : SZSP_NONE); this->FinishInitNested(&_dropdown_desc, 0); - CLRBITS(this->flags4, WF_WHITE_BORDER_MASK); + CLRBITS(this->flags, WF_WHITE_BORDER); /* Total length of list */ int list_height = 0;
--- a/src/window.cpp +++ b/src/window.cpp @@ -264,7 +264,7 @@ void Window::HandleButtonClick(byte widget) { this->LowerWidget(widget); - this->flags4 |= WF_TIMEOUT_BEGIN; + this->SetTimeout(); this->SetWidgetDirty(widget); } @@ -373,7 +373,7 @@ return; case WWT_STICKYBOX: - w->flags4 ^= WF_STICKY; + w->flags ^= WF_STICKY; nw->SetDirty(w); return; @@ -753,7 +753,7 @@ { Window *w = FindWindowById(cls, number); if (force || w == NULL || - (w->flags4 & WF_STICKY) == 0) { + (w->flags & WF_STICKY) == 0) { delete w; } } @@ -852,7 +852,7 @@ if (w != NULL) { if (w->IsShaded()) w->SetShaded(false); // Restore original window size if it was shaded. - w->flags4 |= WF_WHITE_BORDER_MASK; + w->SetWhiteBorder(); BringWindowToFront(w); w->SetDirty(); } @@ -1037,8 +1037,8 @@ { /* Set up window properties; some of them are needed to set up smallest size below */ this->window_class = desc->cls; - this->flags4 |= WF_WHITE_BORDER_MASK; // just opened windows have a white border - if (desc->default_pos == WDP_CENTER) this->flags4 |= WF_CENTERED; + this->SetWhiteBorder(); + if (desc->default_pos == WDP_CENTER) this->flags |= WF_CENTERED; this->owner = INVALID_OWNER; this->nested_focus = NULL; this->window_number = window_number; @@ -1506,7 +1506,9 @@ } FOR_ALL_WINDOWS_FROM_FRONT(w) { - if ((w->flags4 & WF_TIMEOUT_MASK) && !(--w->flags4 & WF_TIMEOUT_MASK)) { + if ((w->flags & WF_TIMEOUT) && --w->timeout_timer == 0) { + CLRBITS(w->flags, WF_TIMEOUT); + w->OnTimeout(); if (w->desc_flags & WDF_UNCLICK_BUTTONS) w->RaiseButtons(true); } @@ -1742,10 +1744,10 @@ /* Otherwise find the window... */ Window *w; FOR_ALL_WINDOWS_FROM_BACK(w) { - if (w->flags4 & WF_DRAGGING) { + if (w->flags & WF_DRAGGING) { /* Stop the dragging if the left mouse button was released */ if (!_left_button_down) { - w->flags4 &= ~WF_DRAGGING; + w->flags &= ~WF_DRAGGING; break; } @@ -1836,10 +1838,10 @@ w->SetDirty(); return ES_HANDLED; - } else if (w->flags4 & WF_SIZING) { + } else if (w->flags & WF_SIZING) { /* Stop the sizing if the left mouse button was released */ if (!_left_button_down) { - w->flags4 &= ~WF_SIZING; + w->flags &= ~WF_SIZING; w->SetDirty(); break; } @@ -1848,7 +1850,7 @@ * If resizing the left edge of the window, moving to the left makes the window bigger not smaller. */ int x, y = _cursor.pos.y - _drag_delta.y; - if (w->flags4 & WF_SIZING_LEFT) { + if (w->flags & WF_SIZING_LEFT) { x = _drag_delta.x - _cursor.pos.x; } else { x = _cursor.pos.x - _drag_delta.x; @@ -1882,7 +1884,7 @@ /* Now find the new cursor pos.. this is NOT _cursor, because we move in steps. */ _drag_delta.y += y; - if ((w->flags4 & WF_SIZING_LEFT) && x != 0) { + if ((w->flags & WF_SIZING_LEFT) && x != 0) { _drag_delta.x -= x; // x > 0 -> window gets longer -> left-edge moves to left -> subtract x to get new position. w->SetDirty(); w->left -= x; // If dragging left edge, move left window edge in opposite direction by the same amount. @@ -1907,8 +1909,8 @@ */ static void StartWindowDrag(Window *w) { - w->flags4 |= WF_DRAGGING; - w->flags4 &= ~WF_CENTERED; + w->flags |= WF_DRAGGING; + w->flags &= ~WF_CENTERED; _dragging_window = true; _drag_delta.x = w->left - _cursor.pos.x; @@ -1925,8 +1927,8 @@ */ static void StartWindowSizing(Window *w, bool to_left) { - w->flags4 |= to_left ? WF_SIZING_LEFT : WF_SIZING_RIGHT; - w->flags4 &= ~WF_CENTERED; + w->flags |= to_left ? WF_SIZING_LEFT : WF_SIZING_RIGHT; + w->flags &= ~WF_CENTERED; _dragging_window = true; _drag_delta.x = _cursor.pos.x; @@ -2073,7 +2075,7 @@ FOR_ALL_WINDOWS_FROM_BACK_FROM(u, w->z_front) { /* A modal child will prevent the activation of the parent window */ if (u->parent == w && (u->desc_flags & WDF_MODAL)) { - u->flags4 |= WF_WHITE_BORDER_MASK; + u->SetWhiteBorder(); u->SetDirty(); return false; } @@ -2178,7 +2180,7 @@ int x = _cursor.pos.x; int y = _cursor.pos.y; Window *w = FindWindowFromPt(x, y); - if (w == NULL || w->flags4 & WF_DISABLE_VP_SCROLL) return; + if (w == NULL || w->flags & WF_DISABLE_VP_SCROLL) return; ViewPort *vp = IsPtInWindowViewport(w, x, y); if (vp != NULL) { x -= vp->left; @@ -2311,7 +2313,7 @@ case MC_LEFT: DEBUG(misc, 2, "Cursor: 0x%X (%d)", _cursor.sprite, _cursor.sprite); if (!HandleViewportClicked(vp, x, y) && - !(w->flags4 & WF_DISABLE_VP_SCROLL) && + !(w->flags & WF_DISABLE_VP_SCROLL) && _settings_client.gui.left_mouse_btn_scrolling) { _scrolling_viewport = true; _cursor.fix_at = false; @@ -2319,7 +2321,7 @@ break; case MC_RIGHT: - if (!(w->flags4 & WF_DISABLE_VP_SCROLL)) { + if (!(w->flags & WF_DISABLE_VP_SCROLL)) { _scrolling_viewport = true; _cursor.fix_at = true; @@ -2445,7 +2447,7 @@ uint deletable_count = 0; Window *w, *last_deletable = NULL; FOR_ALL_WINDOWS_FROM_FRONT(w) { - if (w->window_class == WC_MAIN_WINDOW || IsVitalWindow(w) || (w->flags4 & WF_STICKY)) continue; + if (w->window_class == WC_MAIN_WINDOW || IsVitalWindow(w) || (w->flags & WF_STICKY)) continue; last_deletable = w; deletable_count++; @@ -2520,10 +2522,9 @@ we4_timer = t; FOR_ALL_WINDOWS_FROM_FRONT(w) { - if (w->flags4 & WF_WHITE_BORDER_MASK) { - w->flags4 -= WF_WHITE_BORDER_ONE; - - if (!(w->flags4 & WF_WHITE_BORDER_MASK)) w->SetDirty(); + if ((w->flags & WF_WHITE_BORDER) && --w->white_border_timer == 0) { + CLRBITS(w->flags, WF_WHITE_BORDER); + w->SetDirty(); } } @@ -2580,6 +2581,32 @@ } /** + * Mark this window's data as invalid (in need of re-computing) + * @param data The data to invalidate with + * @param gui_scope Whether the funtion is called from GUI scope. + */ +void Window::InvalidateData(int data, bool gui_scope) +{ + this->SetDirty(); + if (!gui_scope) { + /* Schedule GUI-scope invalidation for next redraw. */ + *this->scheduled_invalidation_data.Append() = data; + } + this->OnInvalidateData(data, gui_scope); +} + +/** + * Process all scheduled invalidations. + */ +void Window::ProcessScheduledInvalidations() +{ + for (int *data = this->scheduled_invalidation_data.Begin(); this->window_class != WC_INVALID && data != this->scheduled_invalidation_data.End(); data++) { + this->OnInvalidateData(*data, true); + } + this->scheduled_invalidation_data.Clear(); +} + +/** * Mark window data of the window of a given class and specific window number as invalid (in need of re-computing) * * Note that by default the invalidation is not considered to be called from GUI scope. @@ -2665,7 +2692,7 @@ w->window_class != WC_MAIN_TOOLBAR && w->window_class != WC_STATUS_BAR && w->window_class != WC_TOOLTIPS && - (w->flags4 & WF_STICKY) == 0) { // do not delete windows which are 'pinned' + (w->flags & WF_STICKY) == 0) { // do not delete windows which are 'pinned' delete w; goto restart_search; @@ -2692,7 +2719,7 @@ * as deleting this window could cascade in deleting (many) others * anywhere in the z-array */ FOR_ALL_WINDOWS_FROM_BACK(w) { - if (w->flags4 & WF_STICKY) { + if (w->flags & WF_STICKY) { delete w; goto restart_search; } @@ -2893,7 +2920,7 @@ continue; default: { - if (w->flags4 & WF_CENTERED) { + if (w->flags & WF_CENTERED) { top = (newh - w->height) >> 1; left = (neww - w->width) >> 1; break;
--- a/src/window_gui.h +++ b/src/window_gui.h @@ -206,6 +206,27 @@ }; /** + * Window flags. + */ +enum WindowFlags { + WF_TIMEOUT = 1 << 0, ///< Window timeout counter. + + WF_DRAGGING = 1 << 3, ///< Window is being dragged. + WF_SIZING_RIGHT = 1 << 4, ///< Window is being resized towards the right. + WF_SIZING_LEFT = 1 << 5, ///< Window is being resized towards the left. + WF_SIZING = WF_SIZING_RIGHT | WF_SIZING_LEFT, ///< Window is being resized. + WF_STICKY = 1 << 6, ///< Window is made sticky by user + WF_DISABLE_VP_SCROLL = 1 << 7, ///< Window does not do autoscroll, @see HandleAutoscroll(). + WF_WHITE_BORDER = 1 << 8, ///< Window white border counter bit mask. + + WF_CENTERED = 1 << 10, ///< Window is centered and shall stay centered after ReInit. +}; +DECLARE_ENUM_AS_BIT_SET(WindowFlags) + +static const int TIMEOUT_DURATION = 7; ///< The initial timeout value for WF_TIMEOUT. +static const int WHITE_BORDER_DURATION = 3; ///< The initial timeout value for WF_WHITE_BORDER. + +/** * Data structure for a window viewport. * A viewport is either following a vehicle (its id in then in #follow_vehicle), or it aims to display a specific * location #dest_scrollpos_x, #dest_scrollpos_y (#follow_vehicle is then #INVALID_VEHICLE). @@ -256,10 +277,13 @@ { } - uint16 flags4; ///< Window flags, @see WindowFlags + WindowFlags flags; ///< Window flags WindowClass window_class; ///< Window class WindowNumber window_number; ///< Window number within the window class + uint8 timeout_timer; ///< Timer value of the WF_TIMEOUT for flags. + uint8 white_border_timer; ///< Timervalue of the WF_WHITE_BORDER for flags. + int left; ///< x position of left edge of the window int top; ///< y position of top edge of the window int width; ///< width of the window (number of pixels to the right in x direction) @@ -278,7 +302,7 @@ NWidgetStacked *shade_select; ///< Selection widget (#NWID_SELECTION) to use for shading the window. If \c NULL, window cannot shade. Dimension unshaded_size; ///< Last known unshaded size (only valid while shaded). - int scrolling_scrollbar; ///< Widgetindex of just being dragged scrollbar. -1 of none is active. + int scrolling_scrollbar; ///< Widgetindex of just being dragged scrollbar. -1 if none is active. Window *parent; ///< Parent window. Window *z_front; ///< The window in front of us in z-order. @@ -297,6 +321,24 @@ void FinishInitNested(const WindowDesc *desc, WindowNumber window_number = 0); /** + * Set the timeout flag of the window and initiate the timer. + */ + inline void SetTimeout() + { + this->flags |= WF_TIMEOUT; + this->timeout_timer = TIMEOUT_DURATION; + } + + /** + * Set the timeout flag of the window and initiate the timer. + */ + inline void SetWhiteBorder() + { + this->flags |= WF_WHITE_BORDER; + this->white_border_timer = WHITE_BORDER_DURATION; + } + + /** * Sets the enabled/disabled status of a widget. * By default, widgets are enabled. * On certain conditions, they have to be disabled. @@ -438,31 +480,8 @@ void SetShaded(bool make_shaded); - /** - * Mark this window's data as invalid (in need of re-computing) - * @param data The data to invalidate with - * @param gui_scope Whether the funtion is called from GUI scope. - */ - void InvalidateData(int data = 0, bool gui_scope = true) - { - this->SetDirty(); - if (!gui_scope) { - /* Schedule GUI-scope invalidation for next redraw. */ - *this->scheduled_invalidation_data.Append() = data; - } - this->OnInvalidateData(data, gui_scope); - } - - /** - * Process all scheduled invalidations. - */ - void ProcessScheduledInvalidations() - { - for (int *data = this->scheduled_invalidation_data.Begin(); this->window_class != WC_INVALID && data != this->scheduled_invalidation_data.End(); data++) { - this->OnInvalidateData(*data, true); - } - this->scheduled_invalidation_data.Clear(); - } + void InvalidateData(int data = 0, bool gui_scope = true); + void ProcessScheduledInvalidations(); /*** Event handling ***/ @@ -773,27 +792,6 @@ virtual ~PickerWindowBase(); }; -/** - * Window flags - */ -enum WindowFlags { - WF_TIMEOUT_TRIGGER = 1, ///< When the timeout should start triggering - WF_TIMEOUT_BEGIN = 7, ///< The initial value for the timeout - WF_TIMEOUT_MASK = 7, ///< Window timeout counter bit mask (3 bits) - WF_DRAGGING = 1 << 3, ///< Window is being dragged - WF_SIZING_RIGHT = 1 << 4, ///< Window is being resized towards the right. - WF_SIZING_LEFT = 1 << 5, ///< Window is being resized towards the left. - WF_SIZING = WF_SIZING_RIGHT | WF_SIZING_LEFT, ///< Window is being resized. - WF_STICKY = 1 << 6, ///< Window is made sticky by user - - WF_DISABLE_VP_SCROLL = 1 << 7, ///< Window does not do autoscroll, @see HandleAutoscroll() - - WF_WHITE_BORDER_ONE = 1 << 8, - WF_WHITE_BORDER_MASK = 1 << 9 | WF_WHITE_BORDER_ONE, - - WF_CENTERED = 1 << 10, ///< Window is centered and shall stay centered after ReInit -}; - Window *BringWindowToFrontById(WindowClass cls, WindowNumber number); Window *FindWindowFromPt(int x, int y);