Mercurial > hg > openttd
changeset 18892:7f83f5516b2a draft
(svn r23741) -Revert (r23740): the few parts that the Windows / non-network compiles stumble on
author | rubidium <rubidium@openttd.org> |
---|---|
date | Tue, 03 Jan 2012 21:47:01 +0000 |
parents | 88567087417f |
children | 7e608ea7c5da |
files | src/company_cmd.cpp src/console.cpp src/console_cmds.cpp src/debug.cpp src/ini_load.cpp |
diffstat | 5 files changed, 12 insertions(+), 0 deletions(-) [+] |
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--- a/src/company_cmd.cpp +++ b/src/company_cmd.cpp @@ -17,6 +17,8 @@ #include "news_func.h" #include "cmd_helper.h" #include "command_func.h" +#include "network/network.h" +#include "network/network_func.h" #include "network/network_base.h" #include "network/network_admin.h" #include "ai/ai.hpp" @@ -33,6 +35,7 @@ #include "smallmap_gui.h" #include "game/game.hpp" +#include "table/strings.h" CompanyByte _local_company; ///< Company controlled by the human player at this client. Can also be #COMPANY_SPECTATOR. CompanyByte _current_company; ///< Company currently doing an action.
--- a/src/console.cpp +++ b/src/console.cpp @@ -11,7 +11,10 @@ #include "stdafx.h" #include "console_internal.h" +#include "network/network.h" +#include "network/network_func.h" #include "network/network_admin.h" +#include "debug.h" #include "console_func.h" #include "settings_type.h"
--- a/src/console_cmds.cpp +++ b/src/console_cmds.cpp @@ -11,9 +11,12 @@ #include "stdafx.h" #include "console_internal.h" +#include "debug.h" #include "engine_func.h" #include "landscape.h" #include "saveload/saveload.h" +#include "network/network.h" +#include "network/network_func.h" #include "network/network_base.h" #include "network/network_admin.h" #include "network/network_client.h"