changeset 11043:8ce8bcce0288 draft

(svn r15383) -Cleanup: Don't call MakeNewgameSettingsLive more often than necessary.
author Yexo <Yexo@openttd.org>
date Fri, 06 Feb 2009 23:58:16 +0000
parents 3f6dbfd6e903
children 245be18513f4
files src/genworld_gui.cpp src/openttd.cpp
diffstat 2 files changed, 4 insertions(+), 6 deletions(-) [+]
line wrap: on
line diff
--- a/src/genworld_gui.cpp
+++ b/src/genworld_gui.cpp
@@ -248,8 +248,8 @@
 {
 	DeleteAllNonVitalWindows();
 
-	/* Copy all XXX_newgame to XXX when coming from outside the editor */
-	MakeNewgameSettingsLive();
+	/* Copy the settings needed for creating a new map. */
+	_settings_game.game_creation = _settings_newgame.game_creation;
 	ResetGRFConfig(true);
 
 	SndPlayFx(SND_15_BEEP);
@@ -441,8 +441,6 @@
 				break;
 
 			case GLAND_GENERATE_BUTTON: // Generate
-				MakeNewgameSettingsLive();
-
 				if (mode == GLWP_HEIGHTMAP &&
 						(this->x * 2 < (1U << _settings_newgame.game_creation.map_x) ||
 						this->x / 2 > (1U << _settings_newgame.game_creation.map_x) ||
--- a/src/openttd.cpp
+++ b/src/openttd.cpp
@@ -661,8 +661,8 @@
 	/* XXX - ugly hack, if diff_level is 9, it means we got no setting from the config file */
 	if (_settings_newgame.difficulty.diff_level == 9) SetDifficultyLevel(0, &_settings_newgame.difficulty);
 
-	/* Make sure _settings is filled with _settings_newgame if we switch to a game directly */
-	if (_switch_mode != SM_NONE) MakeNewgameSettingsLive();
+	/* Copy the settings needed for creating a new map. */
+	_settings_game.game_creation = _settings_newgame.game_creation;
 
 	/* initialize the ingame console */
 	IConsoleInit();