Mercurial > hg > openttd
changeset 11085:8da1855e9f14 draft
(svn r15428) -Codechange: consistently use colour instead of having both color and colour.
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--- a/src/ai/ai_gui.cpp +++ b/src/ai/ai_gui.cpp @@ -258,7 +258,7 @@ int x = 0; if (((*it).flags & AICONFIG_BOOLEAN) != 0) { - DrawFrameRect(4, y + 2, 23, y + 10, (current_value != 0) ? 6 : 4, (current_value != 0) ? FR_LOWERED : FR_NONE); + DrawFrameRect(4, y + 2, 23, y + 10, (current_value != 0) ? COLOUR_GREEN : COLOUR_RED, (current_value != 0) ? FR_LOWERED : FR_NONE); } else { DrawArrowButtons(4, y + 2, COLOUR_YELLOW, (this->clicked_button == i) ? 1 + !!this->clicked_increase : 0, current_value > (*it).min_value, current_value < (*it).max_value); if (it->labels != NULL && it->labels->Find(current_value) != it->labels->End()) {
--- a/src/aircraft_cmd.cpp +++ b/src/aircraft_cmd.cpp @@ -584,7 +584,7 @@ u->cargo.Truncate(v->cargo_type == new_cid ? mail : 0); v->cargo_type = new_cid; v->cargo_subtype = new_subtype; - v->colormap = PAL_NONE; // invalidate vehicle colour map + v->colourmap = PAL_NONE; // invalidate vehicle colour map InvalidateWindow(WC_VEHICLE_DETAILS, v->index); InvalidateWindow(WC_VEHICLE_DEPOT, v->tile); InvalidateWindowClassesData(WC_AIRCRAFT_LIST, 0);
--- a/src/blitter/32bpp_anim.cpp +++ b/src/blitter/32bpp_anim.cpp @@ -129,11 +129,11 @@ break; case BM_TRANSPARENT: - /* TODO -- We make an assumption here that the remap in fact is transparency, not some color. + /* TODO -- We make an assumption here that the remap in fact is transparency, not some colour. * This is never a problem with the code we produce, but newgrfs can make it fail... or at least: * we produce a result the newgrf maker didn't expect ;) */ - /* Make the current color a bit more black, so it looks like this image is transparent */ + /* Make the current colour a bit more black, so it looks like this image is transparent */ src_n += n; if (src_px->a == 255) { src_px += n; @@ -212,11 +212,11 @@ } } -void Blitter_32bppAnim::DrawColorMappingRect(void *dst, int width, int height, int pal) +void Blitter_32bppAnim::DrawColourMappingRect(void *dst, int width, int height, int pal) { if (_screen_disable_anim) { - /* This means our output is not to the screen, so we can't be doing any animation stuff, so use our parent DrawColorMappingRect() */ - Blitter_32bppOptimized::DrawColorMappingRect(dst, width, height, pal); + /* This means our output is not to the screen, so we can't be doing any animation stuff, so use our parent DrawColourMappingRect() */ + Blitter_32bppOptimized::DrawColourMappingRect(dst, width, height, pal); return; } @@ -252,38 +252,38 @@ return; } - DEBUG(misc, 0, "32bpp blitter doesn't know how to draw this color table ('%d')", pal); + DEBUG(misc, 0, "32bpp blitter doesn't know how to draw this colour table ('%d')", pal); } -void Blitter_32bppAnim::SetPixel(void *video, int x, int y, uint8 color) +void Blitter_32bppAnim::SetPixel(void *video, int x, int y, uint8 colour) { - *((uint32 *)video + x + y * _screen.pitch) = LookupColourInPalette(color); + *((uint32 *)video + x + y * _screen.pitch) = LookupColourInPalette(colour); - /* Set the color in the anim-buffer too, if we are rendering to the screen */ + /* Set the colour in the anim-buffer too, if we are rendering to the screen */ if (_screen_disable_anim) return; - this->anim_buf[((uint32 *)video - (uint32 *)_screen.dst_ptr) + x + y * this->anim_buf_width] = color; + this->anim_buf[((uint32 *)video - (uint32 *)_screen.dst_ptr) + x + y * this->anim_buf_width] = colour; } -void Blitter_32bppAnim::SetPixelIfEmpty(void *video, int x, int y, uint8 color) +void Blitter_32bppAnim::SetPixelIfEmpty(void *video, int x, int y, uint8 colour) { uint32 *dst = (uint32 *)video + x + y * _screen.pitch; if (*dst == 0) { - *dst = LookupColourInPalette(color); - /* Set the color in the anim-buffer too, if we are rendering to the screen */ + *dst = LookupColourInPalette(colour); + /* Set the colour in the anim-buffer too, if we are rendering to the screen */ if (_screen_disable_anim) return; - this->anim_buf[((uint32 *)video - (uint32 *)_screen.dst_ptr) + x + y * this->anim_buf_width] = color; + this->anim_buf[((uint32 *)video - (uint32 *)_screen.dst_ptr) + x + y * this->anim_buf_width] = colour; } } -void Blitter_32bppAnim::DrawRect(void *video, int width, int height, uint8 color) +void Blitter_32bppAnim::DrawRect(void *video, int width, int height, uint8 colour) { if (_screen_disable_anim) { /* This means our output is not to the screen, so we can't be doing any animation stuff, so use our parent DrawRect() */ - Blitter_32bppOptimized::DrawRect(video, width, height, color); + Blitter_32bppOptimized::DrawRect(video, width, height, colour); return; } - uint32 color32 = LookupColourInPalette(color); + uint32 colour32 = LookupColourInPalette(colour); uint8 *anim_line; anim_line = ((uint32 *)video - (uint32 *)_screen.dst_ptr) + this->anim_buf; @@ -293,9 +293,9 @@ uint8 *anim = anim_line; for (int i = width; i > 0; i--) { - *dst = color32; - /* Set the color in the anim-buffer too */ - *anim = color; + *dst = colour32; + /* Set the colour in the anim-buffer too */ + *anim = colour; dst++; anim++; }
--- a/src/blitter/32bpp_anim.hpp +++ b/src/blitter/32bpp_anim.hpp @@ -22,10 +22,10 @@ {} /* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom); - /* virtual */ void DrawColorMappingRect(void *dst, int width, int height, int pal); - /* virtual */ void SetPixel(void *video, int x, int y, uint8 color); - /* virtual */ void SetPixelIfEmpty(void *video, int x, int y, uint8 color); - /* virtual */ void DrawRect(void *video, int width, int height, uint8 color); + /* virtual */ void DrawColourMappingRect(void *dst, int width, int height, int pal); + /* virtual */ void SetPixel(void *video, int x, int y, uint8 colour); + /* virtual */ void SetPixelIfEmpty(void *video, int x, int y, uint8 colour); + /* virtual */ void DrawRect(void *video, int width, int height, uint8 colour); /* virtual */ void CopyFromBuffer(void *video, const void *src, int width, int height); /* virtual */ void CopyToBuffer(const void *video, void *dst, int width, int height); /* virtual */ void ScrollBuffer(void *video, int &left, int &top, int &width, int &height, int scroll_x, int scroll_y);
--- a/src/blitter/32bpp_base.cpp +++ b/src/blitter/32bpp_base.cpp @@ -11,32 +11,32 @@ return (uint32 *)video + x + y * _screen.pitch; } -void Blitter_32bppBase::SetPixel(void *video, int x, int y, uint8 color) +void Blitter_32bppBase::SetPixel(void *video, int x, int y, uint8 colour) { - *((uint32 *)video + x + y * _screen.pitch) = LookupColourInPalette(color); + *((uint32 *)video + x + y * _screen.pitch) = LookupColourInPalette(colour); } -void Blitter_32bppBase::SetPixelIfEmpty(void *video, int x, int y, uint8 color) +void Blitter_32bppBase::SetPixelIfEmpty(void *video, int x, int y, uint8 colour) { uint32 *dst = (uint32 *)video + x + y * _screen.pitch; - if (*dst == 0) *dst = LookupColourInPalette(color); + if (*dst == 0) *dst = LookupColourInPalette(colour); } -void Blitter_32bppBase::DrawRect(void *video, int width, int height, uint8 color) +void Blitter_32bppBase::DrawRect(void *video, int width, int height, uint8 colour) { - uint32 color32 = LookupColourInPalette(color); + uint32 colour32 = LookupColourInPalette(colour); do { uint32 *dst = (uint32 *)video; for (int i = width; i > 0; i--) { - *dst = color32; + *dst = colour32; dst++; } video = (uint32 *)video + _screen.pitch; } while (--height); } -void Blitter_32bppBase::DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8 color) +void Blitter_32bppBase::DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8 colour) { int dy; int dx; @@ -60,7 +60,7 @@ stepx = 1; } - if (x >= 0 && y >= 0 && x < screen_width && y < screen_height) this->SetPixel(video, x, y, color); + if (x >= 0 && y >= 0 && x < screen_width && y < screen_height) this->SetPixel(video, x, y, colour); if (dx > dy) { frac = dy - (dx / 2); while (x != x2) { @@ -70,7 +70,7 @@ } x += stepx; frac += dy; - if (x >= 0 && y >= 0 && x < screen_width && y < screen_height) this->SetPixel(video, x, y, color); + if (x >= 0 && y >= 0 && x < screen_width && y < screen_height) this->SetPixel(video, x, y, colour); } } else { frac = dx - (dy / 2); @@ -81,7 +81,7 @@ } y += stepy; frac += dx; - if (x >= 0 && y >= 0 && x < screen_width && y < screen_height) this->SetPixel(video, x, y, color); + if (x >= 0 && y >= 0 && x < screen_width && y < screen_height) this->SetPixel(video, x, y, colour); } } }
--- a/src/blitter/32bpp_base.hpp +++ b/src/blitter/32bpp_base.hpp @@ -12,13 +12,13 @@ public: /* virtual */ uint8 GetScreenDepth() { return 32; } // /* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom); -// /* virtual */ void DrawColorMappingRect(void *dst, int width, int height, int pal); +// /* virtual */ void DrawColourMappingRect(void *dst, int width, int height, int pal); // /* virtual */ Sprite *Encode(SpriteLoader::Sprite *sprite, Blitter::AllocatorProc *allocator); /* virtual */ void *MoveTo(const void *video, int x, int y); - /* virtual */ void SetPixel(void *video, int x, int y, uint8 color); - /* virtual */ void SetPixelIfEmpty(void *video, int x, int y, uint8 color); - /* virtual */ void DrawRect(void *video, int width, int height, uint8 color); - /* virtual */ void DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8 color); + /* virtual */ void SetPixel(void *video, int x, int y, uint8 colour); + /* virtual */ void SetPixelIfEmpty(void *video, int x, int y, uint8 colour); + /* virtual */ void DrawRect(void *video, int width, int height, uint8 colour); + /* virtual */ void DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8 colour); /* virtual */ void CopyFromBuffer(void *video, const void *src, int width, int height); /* virtual */ void CopyToBuffer(const void *video, void *dst, int width, int height); /* virtual */ void CopyImageToBuffer(const void *video, void *dst, int width, int height, int dst_pitch);
--- a/src/blitter/32bpp_optimized.cpp +++ b/src/blitter/32bpp_optimized.cpp @@ -136,11 +136,11 @@ break; case BM_TRANSPARENT: - /* TODO -- We make an assumption here that the remap in fact is transparency, not some color. + /* TODO -- We make an assumption here that the remap in fact is transparency, not some colour. * This is never a problem with the code we produce, but newgrfs can make it fail... or at least: * we produce a result the newgrf maker didn't expect ;) */ - /* Make the current color a bit more black, so it looks like this image is transparent */ + /* Make the current colour a bit more black, so it looks like this image is transparent */ src_n += n; if (src_px->a == 255) { src_px += n;
--- a/src/blitter/32bpp_simple.cpp +++ b/src/blitter/32bpp_simple.cpp @@ -39,11 +39,11 @@ break; case BM_TRANSPARENT: - /* TODO -- We make an assumption here that the remap in fact is transparency, not some color. + /* TODO -- We make an assumption here that the remap in fact is transparency, not some colour. * This is never a problem with the code we produce, but newgrfs can make it fail... or at least: * we produce a result the newgrf maker didn't expect ;) */ - /* Make the current color a bit more black, so it looks like this image is transparent */ + /* Make the current colour a bit more black, so it looks like this image is transparent */ if (src->a != 0) *dst = MakeTransparent(*dst, 192); break; @@ -57,7 +57,7 @@ } } -void Blitter_32bppSimple::DrawColorMappingRect(void *dst, int width, int height, int pal) +void Blitter_32bppSimple::DrawColourMappingRect(void *dst, int width, int height, int pal) { uint32 *udst = (uint32 *)dst; @@ -82,7 +82,7 @@ return; } - DEBUG(misc, 0, "32bpp blitter doesn't know how to draw this color table ('%d')", pal); + DEBUG(misc, 0, "32bpp blitter doesn't know how to draw this colour table ('%d')", pal); } Sprite *Blitter_32bppSimple::Encode(SpriteLoader::Sprite *sprite, Blitter::AllocatorProc *allocator) @@ -102,10 +102,10 @@ for (int i = 0; i < sprite->height * sprite->width; i++) { if (dst[i].m != 0) { /* Pre-convert the mapping channel to a RGB value */ - uint color = this->LookupColourInPalette(dst[i].m); - dst[i].r = GB(color, 16, 8); - dst[i].g = GB(color, 8, 8); - dst[i].b = GB(color, 0, 8); + uint colour = this->LookupColourInPalette(dst[i].m); + dst[i].r = GB(colour, 16, 8); + dst[i].g = GB(colour, 8, 8); + dst[i].b = GB(colour, 0, 8); } }
--- a/src/blitter/32bpp_simple.hpp +++ b/src/blitter/32bpp_simple.hpp @@ -11,7 +11,7 @@ class Blitter_32bppSimple : public Blitter_32bppBase { public: /* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom); - /* virtual */ void DrawColorMappingRect(void *dst, int width, int height, int pal); + /* virtual */ void DrawColourMappingRect(void *dst, int width, int height, int pal); /* virtual */ Sprite *Encode(SpriteLoader::Sprite *sprite, Blitter::AllocatorProc *allocator); /* virtual */ const char *GetName() { return "32bpp-simple"; }
--- a/src/blitter/8bpp_base.cpp +++ b/src/blitter/8bpp_base.cpp @@ -6,7 +6,7 @@ #include "../gfx_func.h" #include "8bpp_base.hpp" -void Blitter_8bppBase::DrawColorMappingRect(void *dst, int width, int height, int pal) +void Blitter_8bppBase::DrawColourMappingRect(void *dst, int width, int height, int pal) { const uint8 *ctab = GetNonSprite(pal, ST_RECOLOUR) + 1; @@ -21,26 +21,26 @@ return (uint8 *)video + x + y * _screen.pitch; } -void Blitter_8bppBase::SetPixel(void *video, int x, int y, uint8 color) +void Blitter_8bppBase::SetPixel(void *video, int x, int y, uint8 colour) { - *((uint8 *)video + x + y * _screen.pitch) = color; + *((uint8 *)video + x + y * _screen.pitch) = colour; } -void Blitter_8bppBase::SetPixelIfEmpty(void *video, int x, int y, uint8 color) +void Blitter_8bppBase::SetPixelIfEmpty(void *video, int x, int y, uint8 colour) { uint8 *dst = (uint8 *)video + x + y * _screen.pitch; - if (*dst == 0) *dst = color; + if (*dst == 0) *dst = colour; } -void Blitter_8bppBase::DrawRect(void *video, int width, int height, uint8 color) +void Blitter_8bppBase::DrawRect(void *video, int width, int height, uint8 colour) { do { - memset(video, color, width); + memset(video, colour, width); video = (uint8 *)video + _screen.pitch; } while (--height); } -void Blitter_8bppBase::DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8 color) +void Blitter_8bppBase::DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8 colour) { int dy; int dx; @@ -64,7 +64,7 @@ stepx = 1; } - if (x >= 0 && y >= 0 && x < screen_width && y < screen_height) this->SetPixel(video, x, y, color); + if (x >= 0 && y >= 0 && x < screen_width && y < screen_height) this->SetPixel(video, x, y, colour); if (dx > dy) { frac = dy - (dx / 2); while (x != x2) { @@ -74,7 +74,7 @@ } x += stepx; frac += dy; - if (x >= 0 && y >= 0 && x < screen_width && y < screen_height) this->SetPixel(video, x, y, color); + if (x >= 0 && y >= 0 && x < screen_width && y < screen_height) this->SetPixel(video, x, y, colour); } } else { frac = dx - (dy / 2); @@ -85,7 +85,7 @@ } y += stepy; frac += dx; - if (x >= 0 && y >= 0 && x < screen_width && y < screen_height) this->SetPixel(video, x, y, color); + if (x >= 0 && y >= 0 && x < screen_width && y < screen_height) this->SetPixel(video, x, y, colour); } } }
--- a/src/blitter/8bpp_base.hpp +++ b/src/blitter/8bpp_base.hpp @@ -11,13 +11,13 @@ public: /* virtual */ uint8 GetScreenDepth() { return 8; } // /* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom); - /* virtual */ void DrawColorMappingRect(void *dst, int width, int height, int pal); + /* virtual */ void DrawColourMappingRect(void *dst, int width, int height, int pal); // /* virtual */ Sprite *Encode(SpriteLoader::Sprite *sprite, Blitter::AllocatorProc *allocator); /* virtual */ void *MoveTo(const void *video, int x, int y); - /* virtual */ void SetPixel(void *video, int x, int y, uint8 color); - /* virtual */ void SetPixelIfEmpty(void *video, int x, int y, uint8 color); - /* virtual */ void DrawRect(void *video, int width, int height, uint8 color); - /* virtual */ void DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8 color); + /* virtual */ void SetPixel(void *video, int x, int y, uint8 colour); + /* virtual */ void SetPixelIfEmpty(void *video, int x, int y, uint8 colour); + /* virtual */ void DrawRect(void *video, int width, int height, uint8 colour); + /* virtual */ void DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8 colour); /* virtual */ void CopyFromBuffer(void *video, const void *src, int width, int height); /* virtual */ void CopyToBuffer(const void *video, void *dst, int width, int height); /* virtual */ void CopyImageToBuffer(const void *video, void *dst, int width, int height, int dst_pitch);
--- a/src/blitter/8bpp_debug.cpp +++ b/src/blitter/8bpp_debug.cpp @@ -44,10 +44,10 @@ dest_sprite->x_offs = sprite->x_offs; dest_sprite->y_offs = sprite->y_offs; - /* Write a random color as sprite; this makes debugging really easy */ - uint color = InteractiveRandom() % 150 + 2; + /* Write a random colour as sprite; this makes debugging really easy */ + uint colour = InteractiveRandom() % 150 + 2; for (int i = 0; i < sprite->height * sprite->width; i++) { - dest_sprite->data[i] = (sprite->data[i].m == 0) ? 0 : color; + dest_sprite->data[i] = (sprite->data[i].m == 0) ? 0 : colour; } return dest_sprite;
--- a/src/blitter/8bpp_optimized.cpp +++ b/src/blitter/8bpp_optimized.cpp @@ -140,7 +140,7 @@ for (int x = 0; x < scaled_width; x++) { uint colour = 0; - /* Get the color keeping in mind the zoom-level */ + /* Get the colour keeping in mind the zoom-level */ for (int j = 0; j < scaled_1; j++) { if (src->m != 0) colour = src->m; /* Because of the scaling it might happen we read outside the buffer. Avoid that. */
--- a/src/blitter/8bpp_simple.cpp +++ b/src/blitter/8bpp_simple.cpp @@ -25,22 +25,22 @@ src_line += bp->sprite_width * ScaleByZoom(1, zoom); for (int x = 0; x < bp->width; x++) { - uint color = 0; + uint colour = 0; switch (mode) { case BM_COLOUR_REMAP: - color = bp->remap[*src]; + colour = bp->remap[*src]; break; case BM_TRANSPARENT: - if (*src != 0) color = bp->remap[*dst]; + if (*src != 0) colour = bp->remap[*dst]; break; default: - color = *src; + colour = *src; break; } - if (color != 0) *dst = color; + if (colour != 0) *dst = colour; dst++; src += ScaleByZoom(1, zoom); }
--- a/src/blitter/base.hpp +++ b/src/blitter/base.hpp @@ -54,15 +54,15 @@ virtual void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom) = 0; /** - * Draw a colortable to the screen. This is: the color of the screen is read - * and is looked-up in the palette to match a new color, which then is put + * Draw a colourtable to the screen. This is: the colour of the screen is read + * and is looked-up in the palette to match a new colour, which then is put * on the screen again. * @param dst the destination pointer (video-buffer). * @param width the width of the buffer. * @param height the height of the buffer. * @param pal the palette to use. */ - virtual void DrawColorMappingRect(void *dst, int width, int height, int pal) = 0; + virtual void DrawColourMappingRect(void *dst, int width, int height, int pal) = 0; /** * Convert a sprite from the loader to our own format. @@ -80,33 +80,33 @@ virtual void *MoveTo(const void *video, int x, int y) = 0; /** - * Draw a pixel with a given color on the video-buffer. + * Draw a pixel with a given colour on the video-buffer. * @param video The destination pointer (video-buffer). * @param x The x position within video-buffer. * @param y The y position within video-buffer. - * @param color A 8bpp mapping color. + * @param colour A 8bpp mapping colour. */ - virtual void SetPixel(void *video, int x, int y, uint8 color) = 0; + virtual void SetPixel(void *video, int x, int y, uint8 colour) = 0; /** - * Draw a pixel with a given color on the video-buffer if there is currently a black pixel. + * Draw a pixel with a given colour on the video-buffer if there is currently a black pixel. * @param video The destination pointer (video-buffer). * @param x The x position within video-buffer. * @param y The y position within video-buffer. - * @param color A 8bpp mapping color. + * @param colour A 8bpp mapping colour. */ - virtual void SetPixelIfEmpty(void *video, int x, int y, uint8 color) = 0; + virtual void SetPixelIfEmpty(void *video, int x, int y, uint8 colour) = 0; /** - * Make a single horizontal line in a single color on the video-buffer. + * Make a single horizontal line in a single colour on the video-buffer. * @param video The destination pointer (video-buffer). * @param width The lenght of the line. - * @param color A 8bpp mapping color. + * @param colour A 8bpp mapping colour. */ - virtual void DrawRect(void *video, int width, int height, uint8 color) = 0; + virtual void DrawRect(void *video, int width, int height, uint8 colour) = 0; /** - * Draw a line with a given color. + * Draw a line with a given colour. * @param video The destination pointer (video-buffer). * @param x The x coordinate from where the line starts. * @param y The y coordinate from where the line starts. @@ -114,9 +114,9 @@ * @param y2 The y coordinate to where the lines goes. * @param screen_width The width of the screen you are drawing in (to avoid buffer-overflows). * @param screen_height The height of the screen you are drawing in (to avoid buffer-overflows). - * @param color A 8bpp mapping color. + * @param colour A 8bpp mapping colour. */ - virtual void DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8 color) = 0; + virtual void DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8 colour) = 0; /** * Copy from a buffer to the screen.
--- a/src/blitter/null.hpp +++ b/src/blitter/null.hpp @@ -12,13 +12,13 @@ public: /* virtual */ uint8 GetScreenDepth() { return 0; } /* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom) {}; - /* virtual */ void DrawColorMappingRect(void *dst, int width, int height, int pal) {}; + /* virtual */ void DrawColourMappingRect(void *dst, int width, int height, int pal) {}; /* virtual */ Sprite *Encode(SpriteLoader::Sprite *sprite, Blitter::AllocatorProc *allocator); /* virtual */ void *MoveTo(const void *video, int x, int y) { return NULL; }; - /* virtual */ void SetPixel(void *video, int x, int y, uint8 color) {}; - /* virtual */ void SetPixelIfEmpty(void *video, int x, int y, uint8 color) {}; - /* virtual */ void DrawRect(void *video, int width, int height, uint8 color) {}; - /* virtual */ void DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8 color) {}; + /* virtual */ void SetPixel(void *video, int x, int y, uint8 colour) {}; + /* virtual */ void SetPixelIfEmpty(void *video, int x, int y, uint8 colour) {}; + /* virtual */ void DrawRect(void *video, int width, int height, uint8 colour) {}; + /* virtual */ void DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8 colour) {}; /* virtual */ void CopyFromBuffer(void *video, const void *src, int width, int height) {}; /* virtual */ void CopyToBuffer(const void *video, void *dst, int width, int height) {}; /* virtual */ void CopyImageToBuffer(const void *video, void *dst, int width, int height, int dst_pitch) {};
--- a/src/bmp.cpp +++ b/src/bmp.cpp @@ -322,10 +322,10 @@ if (info->bpp <= 8) { uint i; - /* Reads number of colors if available in info header */ + /* Reads number of colours if available in info header */ if (header_size >= 16) { SkipBytes(buffer, 12); // skip image size and resolution - info->palette_size = ReadDword(buffer); // number of colors in palette + info->palette_size = ReadDword(buffer); // number of colours in palette SkipBytes(buffer, header_size - 16); // skip the end of info header } if (info->palette_size == 0) info->palette_size = 1 << info->bpp;
--- a/src/bmp.h +++ b/src/bmp.h @@ -14,7 +14,7 @@ bool os2_bmp; ///< true if OS/2 1.x or windows 2.x bitmap uint16 bpp; ///< bits per pixel uint32 compression; ///< compression method (0 = none, 1 = 8-bit RLE, 2 = 4-bit RLE) - uint32 palette_size; ///< number of colors in palette + uint32 palette_size; ///< number of colours in palette }; struct BmpData {
--- a/src/cheat_gui.cpp +++ b/src/cheat_gui.cpp @@ -160,7 +160,7 @@ /* Display date for change date cheat */ case STR_CHEAT_CHANGE_DATE: SetDParam(0, _date); break; - /* Draw colored flag for change company cheat */ + /* Draw coloured flag for change company cheat */ case STR_CHEAT_CHANGE_COMPANY: SetDParam(0, val + 1); GetString(buf, STR_CHEAT_CHANGE_COMPANY, lastof(buf));
--- a/src/command.cpp +++ b/src/command.cpp @@ -104,7 +104,7 @@ DEF_COMMAND(CmdBuildCompanyHQ); DEF_COMMAND(CmdSetCompanyManagerFace); -DEF_COMMAND(CmdSetCompanyColor); +DEF_COMMAND(CmdSetCompanyColour); DEF_COMMAND(CmdIncreaseLoan); DEF_COMMAND(CmdDecreaseLoan); @@ -252,7 +252,7 @@ {CmdBuildIndustry, 0}, /* CMD_BUILD_INDUSTRY */ {CmdBuildCompanyHQ, CMD_NO_WATER | CMD_AUTO}, /* CMD_BUILD_COMPANY_HQ */ {CmdSetCompanyManagerFace, 0}, /* CMD_SET_COMPANY_MANAGER_FACE */ - {CmdSetCompanyColor, 0}, /* CMD_SET_COMPANY_COLOR */ + {CmdSetCompanyColour, 0}, /* CMD_SET_COMPANY_COLOUR */ {CmdIncreaseLoan, 0}, /* CMD_INCREASE_LOAN */ {CmdDecreaseLoan, 0}, /* CMD_DECREASE_LOAN */
--- a/src/command_type.h +++ b/src/command_type.h @@ -202,7 +202,7 @@ CMD_BUILD_COMPANY_HQ, ///< build the company headquarter CMD_SET_COMPANY_MANAGER_FACE, ///< set the manager's face of the company - CMD_SET_COMPANY_COLOR, ///< set the color of the company + CMD_SET_COMPANY_COLOUR, ///< set the colour of the company CMD_INCREASE_LOAN, ///< increase the loan from the bank CMD_DECREASE_LOAN, ///< decrease the loan from the bank
--- a/src/company_cmd.cpp +++ b/src/company_cmd.cpp @@ -97,17 +97,17 @@ } -uint16 GetDrawStringCompanyColor(CompanyID company) +uint16 GetDrawStringCompanyColour(CompanyID company) { - /* Get the color for DrawString-subroutines which matches the color + /* Get the colour for DrawString-subroutines which matches the colour * of the company */ - if (!IsValidCompanyID(company)) return _colour_gradient[COLOUR_WHITE][4] | IS_PALETTE_COLOR; - return (_colour_gradient[_company_colours[company]][4]) | IS_PALETTE_COLOR; + if (!IsValidCompanyID(company)) return _colour_gradient[COLOUR_WHITE][4] | IS_PALETTE_COLOUR; + return (_colour_gradient[_company_colours[company]][4]) | IS_PALETTE_COLOUR; } void DrawCompanyIcon(CompanyID c, int x, int y) { - DrawSprite(SPR_PLAYER_ICON, COMPANY_SPRITE_COLOR(c), x, y); + DrawSprite(SPR_PLAYER_ICON, COMPANY_SPRITE_COLOUR(c), x, y); } /** @@ -352,7 +352,7 @@ } }; - /* Move the colors that look similar to each company's color to the side */ + /* Move the colours that look similar to each company's colour to the side */ Company *c; FOR_ALL_COMPANIES(c) { Colours pcolour = (Colours)c->colour; @@ -374,7 +374,7 @@ } } - /* Return the first available color */ + /* Return the first available colour */ for (uint i = 0; i < COLOUR_END; i++) { if (colours[i] != INVALID_COLOUR) return colours[i]; }
--- a/src/company_gui.cpp +++ b/src/company_gui.cpp @@ -401,7 +401,7 @@ void Draw(int x, int y, uint width, uint height, bool sel, int bg_colour) const { - DrawSprite(SPR_VEH_BUS_SIDE_VIEW, PALETTE_RECOLOR_START + this->result, x + 16, y + 7); + DrawSprite(SPR_VEH_BUS_SIDE_VIEW, PALETTE_RECOLOUR_START + this->result, x + 16, y + 7); DrawStringTruncated(x + 32, y + 3, this->String(), sel ? TC_WHITE : TC_BLACK, width - 30); } }; @@ -498,11 +498,11 @@ DrawString(15, y, STR_LIVERY_DEFAULT + scheme, sel ? TC_WHITE : TC_BLACK); - DrawSprite(SPR_SQUARE, GENERAL_SPRITE_COLOR(c->livery[scheme].colour1), 152, y); + DrawSprite(SPR_SQUARE, GENERAL_SPRITE_COLOUR(c->livery[scheme].colour1), 152, y); DrawString(165, y, STR_00D1_DARK_BLUE + c->livery[scheme].colour1, sel ? TC_WHITE : TC_GOLD); if (!this->IsWidgetHidden(SCLW_WIDGET_SEC_COL_DROPDOWN)) { - DrawSprite(SPR_SQUARE, GENERAL_SPRITE_COLOR(c->livery[scheme].colour2), 277, y); + DrawSprite(SPR_SQUARE, GENERAL_SPRITE_COLOUR(c->livery[scheme].colour2), 277, y); DrawString(290, y, STR_00D1_DARK_BLUE + c->livery[scheme].colour2, sel ? TC_WHITE : TC_GOLD); } @@ -570,7 +570,7 @@ /* If clicking on the left edge, toggle using the livery */ if (pt.x < 10) { - DoCommandP(0, j | (2 << 8), !GetCompany((CompanyID)this->window_number)->livery[j].in_use, CMD_SET_COMPANY_COLOR); + DoCommandP(0, j | (2 << 8), !GetCompany((CompanyID)this->window_number)->livery[j].in_use, CMD_SET_COMPANY_COLOUR); } if (_ctrl_pressed) { @@ -588,7 +588,7 @@ { for (LiveryScheme scheme = LS_DEFAULT; scheme < LS_END; scheme++) { if (HasBit(this->sel, scheme)) { - DoCommandP(0, scheme | (widget == SCLW_WIDGET_PRI_COL_DROPDOWN ? 0 : 256), index, CMD_SET_COMPANY_COLOR); + DoCommandP(0, scheme | (widget == SCLW_WIDGET_PRI_COL_DROPDOWN ? 0 : 256), index, CMD_SET_COMPANY_COLOUR); } } } @@ -628,7 +628,7 @@ static const WindowDesc _select_company_livery_desc = { WDP_AUTO, WDP_AUTO, 400, 49 + 1 * 14, 400, 49 + 1 * 14, - WC_COMPANY_COLOR, WC_NONE, + WC_COMPANY_COLOUR, WC_NONE, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET, _select_company_livery_widgets, }; @@ -636,11 +636,11 @@ /** * Draws the face of a company manager's face. * @param cmf the company manager's face - * @param color the (background) color of the gradient + * @param colour the (background) colour of the gradient * @param x x-position to draw the face * @param y y-position to draw the face */ -void DrawCompanyManagerFace(CompanyManagerFace cmf, int color, int x, int y) +void DrawCompanyManagerFace(CompanyManagerFace cmf, int colour, int x, int y) { GenderEthnicity ge = (GenderEthnicity)GetCompanyManagerFaceBits(cmf, CMFV_GEN_ETHN, GE_WM); @@ -662,7 +662,7 @@ } /* Draw the gradient (background) */ - DrawSprite(SPR_GRADIENT, GENERAL_SPRITE_COLOR(color), x, y); + DrawSprite(SPR_GRADIENT, GENERAL_SPRITE_COLOUR(colour), x, y); for (CompanyManagerFaceVariable cmfv = CMFV_CHEEKS; cmfv < CMFV_END; cmfv++) { switch (cmfv) { @@ -1131,7 +1131,7 @@ CW_WIDGET_CAPTION, CW_WIDGET_FACE, CW_WIDGET_NEW_FACE, - CW_WIDGET_COLOR_SCHEME, + CW_WIDGET_COLOUR_SCHEME, CW_WIDGET_PRESIDENT_NAME, CW_WIDGET_COMPANY_NAME, CW_WIDGET_BUILD_VIEW_HQ, @@ -1264,7 +1264,7 @@ bool local = this->window_number == _local_company; this->SetWidgetHiddenState(CW_WIDGET_NEW_FACE, !local); - this->SetWidgetHiddenState(CW_WIDGET_COLOR_SCHEME, !local); + this->SetWidgetHiddenState(CW_WIDGET_COLOUR_SCHEME, !local); this->SetWidgetHiddenState(CW_WIDGET_PRESIDENT_NAME, !local); this->SetWidgetHiddenState(CW_WIDGET_COMPANY_NAME, !local); this->widget[CW_WIDGET_BUILD_VIEW_HQ].data = (local && c->location_of_HQ == INVALID_TILE) ? STR_706F_BUILD_HQ : STR_7072_VIEW_HQ; @@ -1321,7 +1321,7 @@ /* "Colour scheme:" */ DrawString(110, 43, STR_7006_COLOR_SCHEME, TC_FROMSTRING); /* Draw company-colour bus */ - DrawSprite(SPR_VEH_BUS_SW_VIEW, COMPANY_SPRITE_COLOR(c->index), 215, 44); + DrawSprite(SPR_VEH_BUS_SW_VIEW, COMPANY_SPRITE_COLOUR(c->index), 215, 44); /* "Vehicles:" */ DrawCompanyVehiclesAmount((CompanyID)this->window_number); @@ -1339,8 +1339,8 @@ switch (widget) { case CW_WIDGET_NEW_FACE: DoSelectCompanyManagerFace(this, false); break; - case CW_WIDGET_COLOR_SCHEME: - if (BringWindowToFrontById(WC_COMPANY_COLOR, this->window_number)) break; + case CW_WIDGET_COLOUR_SCHEME: + if (BringWindowToFrontById(WC_COMPANY_COLOUR, this->window_number)) break; new SelectCompanyLiveryWindow(&_select_company_livery_desc, (CompanyID)this->window_number); break;
--- a/src/company_gui.h +++ b/src/company_gui.h @@ -7,7 +7,7 @@ #include "company_type.h" -uint16 GetDrawStringCompanyColor(CompanyID company); +uint16 GetDrawStringCompanyColour(CompanyID company); void DrawCompanyIcon(CompanyID c, int x, int y); void ShowCompanyStations(CompanyID company);
--- a/src/company_manager_face.h +++ b/src/company_manager_face.h @@ -229,7 +229,7 @@ return _cmf_info[cmfv].first_sprite[ge] + GB(cmf, _cmf_info[cmfv].offset, _cmf_info[cmfv].length); } -void DrawCompanyManagerFace(CompanyManagerFace face, int color, int x, int y); +void DrawCompanyManagerFace(CompanyManagerFace face, int colour, int x, int y); bool IsValidCompanyManagerFace(CompanyManagerFace cmf); #endif /* COMPANY_MANAGER_FACE_H */
--- a/src/console.cpp +++ b/src/console.cpp @@ -79,16 +79,16 @@ * as well as to a logfile. If the network server is a dedicated server, all activities * are also logged. All lines to print are added to a temporary buffer which can be * used as a history to print them onscreen - * @param color_code the colour of the command. Red in case of errors, etc. + * @param colour_code the colour of the command. Red in case of errors, etc. * @param string the message entered or output on the console (notice, error, etc.) */ -void IConsolePrint(ConsoleColour color_code, const char *string) +void IConsolePrint(ConsoleColour colour_code, const char *string) { char *str; #ifdef ENABLE_NETWORK if (_redirect_console_to_client != INVALID_CLIENT_ID) { /* Redirect the string to the client */ - NetworkServerSendRcon(_redirect_console_to_client, color_code, string); + NetworkServerSendRcon(_redirect_console_to_client, colour_code, string); return; } #endif @@ -108,7 +108,7 @@ } IConsoleWriteToLogFile(str); - IConsoleGUIPrint(color_code, str); + IConsoleGUIPrint(colour_code, str); } /** @@ -116,7 +116,7 @@ * by any other means. Uses printf() style format, for more information look * at IConsolePrint() */ -void CDECL IConsolePrintF(ConsoleColour color_code, const char *s, ...) +void CDECL IConsolePrintF(ConsoleColour colour_code, const char *s, ...) { va_list va; char buf[ICON_MAX_STREAMSIZE]; @@ -125,7 +125,7 @@ vsnprintf(buf, sizeof(buf), s, va); va_end(va); - IConsolePrint(color_code, buf); + IConsolePrint(colour_code, buf); } /**
--- a/src/console_func.h +++ b/src/console_func.h @@ -16,8 +16,8 @@ void IConsoleClose(); /* console output */ -void IConsolePrint(ConsoleColour color_code, const char *string); -void CDECL IConsolePrintF(ConsoleColour color_code, const char *s, ...); +void IConsolePrint(ConsoleColour colour_code, const char *string); +void CDECL IConsolePrintF(ConsoleColour colour_code, const char *s, ...); void IConsoleDebug(const char *dbg, const char *string); void IConsoleWarning(const char *string); void IConsoleError(const char *string);
--- a/src/console_gui.cpp +++ b/src/console_gui.cpp @@ -437,11 +437,11 @@ * as well as to a logfile. If the network server is a dedicated server, all activities * are also logged. All lines to print are added to a temporary buffer which can be * used as a history to print them onscreen - * @param color_code the colour of the command. Red in case of errors, etc. + * @param colour_code the colour of the command. Red in case of errors, etc. * @param string the message entered or output on the console (notice, error, etc.) */ -void IConsoleGUIPrint(ConsoleColour color_code, char *str) +void IConsoleGUIPrint(ConsoleColour colour_code, char *str) { - new IConsoleLine(str, (TextColour)color_code); + new IConsoleLine(str, (TextColour)colour_code); SetWindowDirty(FindWindowById(WC_CONSOLE, 0)); }
--- a/src/console_internal.h +++ b/src/console_internal.h @@ -134,6 +134,6 @@ void IConsoleGUIInit(); void IConsoleGUIFree(); -void IConsoleGUIPrint(ConsoleColour color_code, char *string); +void IConsoleGUIPrint(ConsoleColour colour_code, char *string); #endif /* CONSOLE_INTERNAL_H */
--- a/src/economy.cpp +++ b/src/economy.cpp @@ -359,7 +359,7 @@ if (v->Previous() == NULL) delete v; } else { v->owner = new_owner; - v->colormap = PAL_NONE; + v->colourmap = PAL_NONE; if (IsEngineCountable(v)) GetCompany(new_owner)->num_engines[v->engine_type]++; if (v->IsPrimaryVehicle()) v->unitnumber = unitidgen[v->type].NextID(); } @@ -416,7 +416,7 @@ if (si->owner == old_owner) si->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner; } - /* Change color of existing windows */ + /* Change colour of existing windows */ if (new_owner != INVALID_OWNER) ChangeWindowOwner(old_owner, new_owner); _current_company = old;
--- a/src/engine_gui.cpp +++ b/src/engine_gui.cpp @@ -198,7 +198,7 @@ DrawStringMultiCenter(w->width >> 1, 57, STR_NEW_VEHICLE_TYPE, w->width - 2); dei->engine_proc(w->width >> 1, 88, engine, 0); - GfxFillRect(25, 56, w->width - 56, 112, PALETTE_TO_STRUCT_GREY, FILLRECT_RECOLOR); + GfxFillRect(25, 56, w->width - 56, 112, PALETTE_TO_STRUCT_GREY, FILLRECT_RECOLOUR); dei->info_proc(engine, w->width >> 1, 129, w->width - 52); }
--- a/src/genworld.cpp +++ b/src/genworld.cpp @@ -295,7 +295,7 @@ ResetWindowSystem(); /* Create toolbars */ - SetupColorsAndInitialWindow(); + SetupColoursAndInitialWindow(); if (_gw.thread != NULL) { _gw.thread->Join();
--- a/src/gfx.cpp +++ b/src/gfx.cpp @@ -97,11 +97,11 @@ * @param top Minimum Y (inclusive) * @param right Maximum X (inclusive) * @param bottom Maximum Y (inclusive) - * @param colour A 8 bit palette index (FILLRECT_OPAQUE and FILLRECT_CHECKER) or a recolour spritenumber (FILLRECT_RECOLOR) + * @param colour A 8 bit palette index (FILLRECT_OPAQUE and FILLRECT_CHECKER) or a recolour spritenumber (FILLRECT_RECOLOUR) * @param mode * FILLRECT_OPAQUE: Fill the rectangle with the specified colour * FILLRECT_CHECKER: Like FILLRECT_OPAQUE, but only draw every second pixel (used to grey out things) - * FILLRECT_RECOLOR: Apply a recolour sprite to every pixel in the rectangle currently on screen + * FILLRECT_RECOLOUR: Apply a recolour sprite to every pixel in the rectangle currently on screen */ void GfxFillRect(int left, int top, int right, int bottom, int colour, FillRectMode mode) { @@ -135,8 +135,8 @@ blitter->DrawRect(dst, right, bottom, (uint8)colour); break; - case FILLRECT_RECOLOR: - blitter->DrawColorMappingRect(dst, right, bottom, GB(colour, 0, PALETTE_WIDTH)); + case FILLRECT_RECOLOUR: + blitter->DrawColourMappingRect(dst, right, bottom, GB(colour, 0, PALETTE_WIDTH)); break; case FILLRECT_CHECKER: { @@ -838,8 +838,8 @@ void DrawCharCentered(WChar c, int x, int y, TextColour colour) { FontSize size = FS_NORMAL; - assert(colour & IS_PALETTE_COLOR); - colour &= ~IS_PALETTE_COLOR; + assert(colour & IS_PALETTE_COLOUR); + colour &= ~IS_PALETTE_COLOUR; int w = GetCharacterWidth(size, c); _string_colourremap[1] = _string_colourmap[_use_palette][colour].text; @@ -908,8 +908,8 @@ if (colour != TC_INVALID) { // the invalid colour flag test should not really occur. But better be safe switch_colour:; - if (colour & IS_PALETTE_COLOR) { - _string_colourremap[1] = colour & ~IS_PALETTE_COLOR; + if (colour & IS_PALETTE_COLOUR) { + _string_colourremap[1] = colour & ~IS_PALETTE_COLOUR; _string_colourremap[2] = (_use_palette == PAL_DOS) ? 1 : 215; } else { _string_colourremap[1] = _string_colourmap[_use_palette][colour].text; @@ -1111,8 +1111,8 @@ Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter(); const Colour *s; const ExtraPaletteValues *ev = &_extra_palette_values; - /* Amount of colors to be rotated. - * A few more for the DOS palette, because the water colors are + /* Amount of colours to be rotated. + * A few more for the DOS palette, because the water colours are * 245-254 for DOS and 217-226 for Windows. */ const int colour_rotation_amount = (_use_palette == PAL_DOS) ? PALETTE_ANIM_SIZE_DOS : PALETTE_ANIM_SIZE_WIN; Colour old_val[PALETTE_ANIM_SIZE_DOS];
--- a/src/gfx_type.h +++ b/src/gfx_type.h @@ -10,7 +10,7 @@ #include "core/geometry_type.hpp" #include "zoom_type.h" -typedef uint32 SpriteID; ///< The number of a sprite, without mapping bits and colortables +typedef uint32 SpriteID; ///< The number of a sprite, without mapping bits and colourtables /** Combination of a palette sprite and a 'real' sprite */ struct PalSpriteID { @@ -185,7 +185,7 @@ INVALID_COLOUR = 0xFF, }; -/** Colour of the strings, see _string_colormap in table/palettes.h or docs/ottd-colourtext-palette.png */ +/** Colour of the strings, see _string_colourmap in table/palettes.h or docs/ottd-colourtext-palette.png */ enum TextColour { TC_FROMSTRING = 0x00, TC_BLUE = 0x00, @@ -207,7 +207,7 @@ TC_BLACK = 0x10, TC_INVALID = 0xFF, - IS_PALETTE_COLOR = 0x100, ///< colour value is already a real palette colour index, not an index of a StringColour + IS_PALETTE_COLOUR = 0x100, ///< colour value is already a real palette colour index, not an index of a StringColour }; DECLARE_ENUM_AS_BIT_SET(TextColour); @@ -220,9 +220,9 @@ /** Define the operation GfxFillRect performs */ enum FillRectMode { - FILLRECT_OPAQUE, ///< Fill rectangle with a single color + FILLRECT_OPAQUE, ///< Fill rectangle with a single colour FILLRECT_CHECKER, ///< Draw only every second pixel, used for greying-out - FILLRECT_RECOLOR, ///< Apply a recolor sprite to the screen content + FILLRECT_RECOLOUR, ///< Apply a recolour sprite to the screen content }; /** Palettes OpenTTD supports. */
--- a/src/graph_gui.cpp +++ b/src/graph_gui.cpp @@ -149,7 +149,7 @@ int gd_left, gd_top; ///< Where to start drawing the graph, in pixels. uint gd_height; ///< The height of the graph in pixels. StringID format_str_y_axis; - byte colors[GRAPH_MAX_DATASETS]; + byte colours[GRAPH_MAX_DATASETS]; OverflowSafeInt64 cost[GRAPH_MAX_DATASETS][24]; ///< last 2 years void DrawGraph() const @@ -158,7 +158,7 @@ OverflowSafeInt64 highest_value; ///< Highest value to be drawn. int x_axis_offset; ///< Distance from the top of the graph to the x axis. - /* the colors and cost array of GraphDrawer must accomodate + /* the colours and cost array of GraphDrawer must accomodate * both values for cargo and companies. So if any are higher, quit */ assert(GRAPH_MAX_DATASETS >= (int)NUM_CARGO && GRAPH_MAX_DATASETS >= (int)MAX_COMPANIES); assert(this->num_vert_lines > 0); @@ -294,7 +294,7 @@ /* Centre the dot between the grid lines. */ x = this->gd_left + GRAPH_X_POSITION_BEGINNING + (GRAPH_X_POSITION_SEPARATION / 2); - byte color = this->colors[i]; + byte colour = this->colours[i]; uint prev_x = INVALID_DATAPOINT_POS; uint prev_y = INVALID_DATAPOINT_POS; @@ -326,10 +326,10 @@ y = this->gd_top + x_axis_offset - (x_axis_offset * datapoint) / (highest_value >> reduce_range); /* Draw the point. */ - GfxFillRect(x - 1, y - 1, x + 1, y + 1, color); + GfxFillRect(x - 1, y - 1, x + 1, y + 1, colour); /* Draw the line connected to the previous point. */ - if (prev_x != INVALID_DATAPOINT_POS) GfxDrawLine(prev_x, prev_y, x, y, color); + if (prev_x != INVALID_DATAPOINT_POS) GfxDrawLine(prev_x, prev_y, x, y, colour); prev_x = x; prev_y = y; @@ -388,7 +388,7 @@ for (CompanyID k = COMPANY_FIRST; k < MAX_COMPANIES; k++) { if (IsValidCompanyID(k)) { c = GetCompany(k); - this->colors[numd] = _colour_gradient[c->colour][6]; + this->colours[numd] = _colour_gradient[c->colour][6]; for (int j = this->num_on_x_axis, i = 0; --j >= 0;) { this->cost[numd][i] = (j >= c->num_valid_stat_ent) ? INVALID_DATAPOINT : GetGraphData(c, j); i++; @@ -676,7 +676,7 @@ * changed the NewGRF configuration with this window open. */ if (i + 3 < this->widget_count) { /* Since the buttons have no text, no images, - * both the text and the colored box have to be manually painted. + * both the text and the coloured box have to be manually painted. * clk_dif will move one pixel down and one pixel to the right * when the button is clicked */ byte clk_dif = this->IsWidgetLowered(i + 3) ? 1 : 0; @@ -688,7 +688,7 @@ y += 8; } - this->colors[i] = cs->legend_colour; + this->colours[i] = cs->legend_colour; for (uint j = 0; j != 20; j++) { this->cost[i][j] = GetTransportedGoodsIncome(10, 20, j * 4 + 4, c); } @@ -902,7 +902,7 @@ byte x; uint16 y = 27; int total_score = 0; - int color_done, color_notdone; + int colour_done, colour_notdone; /* Draw standard stuff */ this->DrawWidgets(); @@ -959,9 +959,9 @@ DrawCompanyIcon(i, (i % 8) * 37 + 13 + x, (i < 8 ? 0 : 13) + 16 + x); } - /* The colors used to show how the progress is going */ - color_done = _colour_gradient[COLOUR_GREEN][4]; - color_notdone = _colour_gradient[COLOUR_RED][4]; + /* The colours used to show how the progress is going */ + colour_done = _colour_gradient[COLOUR_GREEN][4]; + colour_notdone = _colour_gradient[COLOUR_RED][4]; /* Draw all the score parts */ for (ScoreID i = SCORE_BEGIN; i < SCORE_END; i++) { @@ -991,8 +991,8 @@ if (val < 0 && i == SCORE_LOAN) x = 0; /* Draw the bar */ - if (x != 0) GfxFillRect(112, y - 2, 112 + x, y + 10, color_done); - if (x != 50) GfxFillRect(112 + x, y - 2, 112 + 50, y + 10, color_notdone); + if (x != 0) GfxFillRect(112, y - 2, 112 + x, y + 10, colour_done); + if (x != 50) GfxFillRect(112 + x, y - 2, 112 + 50, y + 10, colour_notdone); /* Calculate the % */ x = Clamp(val, 0, needed) * 100 / needed;
--- a/src/gui.h +++ b/src/gui.h @@ -67,7 +67,7 @@ void SetFiosType(const byte fiostype); /* FIOS_TYPE_FILE, FIOS_TYPE_OLDFILE etc. different colours */ -extern const TextColour _fios_colors[]; +extern const TextColour _fios_colours[]; /* bridge_gui.cpp */ void ShowBuildBridgeWindow(TileIndex start, TileIndex end, TransportType transport_type, byte bridge_type);
--- a/src/heightmap.cpp +++ b/src/heightmap.cpp @@ -16,9 +16,9 @@ #include "table/strings.h" /** - * Convert RGB colors to Grayscale using 29.9% Red, 58.7% Green, 11.4% Blue + * Convert RGB colours to Grayscale using 29.9% Red, 58.7% Green, 11.4% Blue * (average luminosity formula) -- Dalestan - * This in fact is the NTSC Color Space -- TrueLight + * This in fact is the NTSC Colour Space -- TrueLight */ static inline byte RGBToGrayscale(byte red, byte green, byte blue) { @@ -126,7 +126,7 @@ png_set_packing(png_ptr); png_read_png(png_ptr, info_ptr, PNG_TRANSFORM_PACKING | PNG_TRANSFORM_STRIP_ALPHA | PNG_TRANSFORM_STRIP_16, NULL); - /* Maps of wrong color-depth are not used. + /* Maps of wrong colour-depth are not used. * (this should have been taken care of by stripping alpha and 16-bit samples on load) */ if ((info_ptr->channels != 1) && (info_ptr->channels != 3) && (info_ptr->bit_depth != 8)) { ShowErrorMessage(STR_PNGMAP_ERR_IMAGE_TYPE, STR_PNGMAP_ERROR, 0, 0); @@ -351,7 +351,7 @@ assert(img_row < img_height); assert(img_col < img_width); - /* Color scales from 0 to 255, OpenTTD height scales from 0 to 15 */ + /* Colour scales from 0 to 255, OpenTTD height scales from 0 to 15 */ SetTileHeight(tile, map[img_row * img_width + img_col] / 16); } /* Only clear the tiles within the map area. */
--- a/src/industry.h +++ b/src/industry.h @@ -117,7 +117,7 @@ IndustryType type; ///< type of industry. OwnerByte owner; ///< owner of the industry. Which SHOULD always be (imho) OWNER_NONE - byte random_color; ///< randomized colour of the industry, for display purpose + byte random_colour; ///< randomized colour of the industry, for display purpose Year last_prod_year; ///< last year of production byte was_cargo_delivered; ///< flag that indicate this has been the closest industry chosen for cargo delivery by a station. see DeliverGoodsToIndustry
--- a/src/industry_cmd.cpp +++ b/src/industry_cmd.cpp @@ -288,8 +288,8 @@ GetIndustryConstructionStage(ti->tile))]; image = dits->ground.sprite; - if (HasBit(image, PALETTE_MODIFIER_COLOR) && dits->ground.pal == PAL_NONE) { - pal = GENERAL_SPRITE_COLOR(ind->random_color); + if (HasBit(image, PALETTE_MODIFIER_COLOUR) && dits->ground.pal == PAL_NONE) { + pal = GENERAL_SPRITE_COLOUR(ind->random_colour); } else { pal = dits->ground.pal; } @@ -312,7 +312,7 @@ image = dits->building.sprite; if (image != 0) { AddSortableSpriteToDraw(image, - (HasBit(image, PALETTE_MODIFIER_COLOR) && dits->building.pal == PAL_NONE) ? GENERAL_SPRITE_COLOR(ind->random_color) : dits->building.pal, + (HasBit(image, PALETTE_MODIFIER_COLOUR) && dits->building.pal == PAL_NONE) ? GENERAL_SPRITE_COLOUR(ind->random_colour) : dits->building.pal, ti->x + dits->subtile_x, ti->y + dits->subtile_y, dits->width, @@ -1488,7 +1488,7 @@ i->owner = owner; r = Random(); - i->random_color = GB(r, 0, 4); + i->random_colour = GB(r, 0, 4); i->counter = GB(r, 4, 12); i->random = GB(r, 16, 16); i->produced_cargo_waiting[0] = 0; @@ -1512,7 +1512,7 @@ if (HasBit(indspec->callback_flags, CBM_IND_DECIDE_COLOUR)) { uint16 res = GetIndustryCallback(CBID_INDUSTRY_DECIDE_COLOUR, 0, 0, i, type, INVALID_TILE); - if (res != CALLBACK_FAILED) i->random_color = GB(res, 0, 4); + if (res != CALLBACK_FAILED) i->random_colour = GB(res, 0, 4); } if (HasBit(indspec->callback_flags, CBM_IND_INPUT_CARGO_TYPES)) {
--- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -366,10 +366,10 @@ void ShowSelectGameWindow(); -void SetupColorsAndInitialWindow() +void SetupColoursAndInitialWindow() { for (uint i = 0; i != 16; i++) { - const byte *b = GetNonSprite(PALETTE_RECOLOR_START + i, ST_RECOLOUR); + const byte *b = GetNonSprite(PALETTE_RECOLOUR_START + i, ST_RECOLOUR); assert(b); memcpy(_colour_gradient[i], b + 0xC6, sizeof(_colour_gradient[i]));
--- a/src/misc_cmd.cpp +++ b/src/misc_cmd.cpp @@ -49,7 +49,7 @@ * p1 bits 8-9 set in use state or first/second colour * @param p2 new colour for vehicles, property, etc. */ -CommandCost CmdSetCompanyColor(TileIndex tile, uint32 flags, uint32 p1, uint32 p2, const char *text) +CommandCost CmdSetCompanyColour(TileIndex tile, uint32 flags, uint32 p1, uint32 p2, const char *text) { if (p2 >= 16) return CMD_ERROR; // max 16 colours @@ -116,7 +116,7 @@ default: break; } - ResetVehicleColorMap(); + ResetVehicleColourMap(); MarkWholeScreenDirty(); } return CommandCost();
--- a/src/misc_gui.cpp +++ b/src/misc_gui.cpp @@ -1367,8 +1367,8 @@ { WIDGETS_END}, }; -/* Colors for fios types */ -const TextColour _fios_colors[] = { +/* Colours for fios types */ +const TextColour _fios_colours[] = { TC_LIGHT_BLUE, TC_DARK_GREEN, TC_DARK_GREEN, TC_ORANGE, TC_LIGHT_BROWN, TC_ORANGE, TC_LIGHT_BROWN, TC_ORANGE, TC_ORANGE, TC_YELLOW }; @@ -1554,7 +1554,7 @@ for (uint pos = this->vscroll.pos; pos < _fios_items.Length(); pos++) { const FiosItem *item = _fios_items.Get(pos); - DoDrawStringTruncated(item->title, 4, y, _fios_colors[item->type], this->width - 18); + DoDrawStringTruncated(item->title, 4, y, _fios_colours[item->type], this->width - 18); y += 10; if (y >= this->vscroll.cap * 10 + widg->top + 1) break; }
--- a/src/music_gui.cpp +++ b/src/music_gui.cpp @@ -398,14 +398,14 @@ GfxFillRect(187, 16, 200, 33, 0); for (i = 0; i != 8; i++) { - int color = 0xD0; + int colour = 0xD0; if (i > 4) { - color = 0xBF; + colour = 0xBF; if (i > 6) { - color = 0xB8; + colour = 0xB8; } } - GfxFillRect(187, NUM_SONGS_PLAYLIST - i * 2, 200, NUM_SONGS_PLAYLIST - i * 2, color); + GfxFillRect(187, NUM_SONGS_PLAYLIST - i * 2, 200, NUM_SONGS_PLAYLIST - i * 2, colour); } GfxFillRect(60, 46, 239, 52, 0);
--- a/src/network/network_chat_gui.cpp +++ b/src/network/network_chat_gui.cpp @@ -60,7 +60,7 @@ /** * Add a text message to the 'chat window' to be shown - * @param color The colour this message is to be shown in + * @param colour The colour this message is to be shown in * @param duration The duration of the chat message in game-days * @param message message itself in printf() style */ @@ -96,7 +96,7 @@ /* The default colour for a message is company colour. Replace this with * white for any additional lines */ - cmsg->colour = (bufp == buf && colour & IS_PALETTE_COLOR) ? colour : (TextColour)(0x1D - 15) | IS_PALETTE_COLOR; + cmsg->colour = (bufp == buf && colour & IS_PALETTE_COLOUR) ? colour : (TextColour)(0x1D - 15) | IS_PALETTE_COLOUR; cmsg->end_date = _date + duration; bufp += strlen(bufp) + 1; // jump to 'next line' in the formatted string @@ -232,7 +232,7 @@ _screen.height - _chatmsg_box.y - count * NETWORK_CHAT_LINE_HEIGHT - 2, _chatmsg_box.x + _chatmsg_box.width - 1, _screen.height - _chatmsg_box.y - 2, - PALETTE_TO_TRANSPARENT, FILLRECT_RECOLOR // black, but with some alpha for background + PALETTE_TO_TRANSPARENT, FILLRECT_RECOLOUR // black, but with some alpha for background ); /* Paint the chat messages starting with the lowest at the bottom */
--- a/src/network/network_client.cpp +++ b/src/network/network_client.cpp @@ -741,7 +741,7 @@ } if (ci != NULL) - NetworkTextMessage(action, (ConsoleColour)GetDrawStringCompanyColor(ci->client_playas), self_send, name, msg, data); + NetworkTextMessage(action, (ConsoleColour)GetDrawStringCompanyColour(ci->client_playas), self_send, name, msg, data); return NETWORK_RECV_STATUS_OKAY; } @@ -816,10 +816,10 @@ { char rcon_out[NETWORK_RCONCOMMAND_LENGTH]; - ConsoleColour color_code = (ConsoleColour)p->Recv_uint16(); + ConsoleColour colour_code = (ConsoleColour)p->Recv_uint16(); p->Recv_string(rcon_out, sizeof(rcon_out)); - IConsolePrint(color_code, rcon_out); + IConsolePrint(colour_code, rcon_out); return NETWORK_RECV_STATUS_OKAY; }
--- a/src/network/network_gui.cpp +++ b/src/network/network_gui.cpp @@ -917,7 +917,7 @@ if (pos == 0) { DrawString(14, y, STR_4010_GENERATE_RANDOM_NEW_GAME, TC_DARK_GREEN); } else { - DoDrawString(item->title, 14, y, _fios_colors[item->type] ); + DoDrawString(item->title, 14, y, _fios_colours[item->type] ); } y += NSSWND_ROWSIZE;
--- a/src/network/network_internal.h +++ b/src/network/network_internal.h @@ -148,7 +148,7 @@ // from network.c void NetworkCloseClient(NetworkClientSocket *cs); -void NetworkTextMessage(NetworkAction action, ConsoleColour color, bool self_send, const char *name, const char *str = "", int64 data = 0); +void NetworkTextMessage(NetworkAction action, ConsoleColour colour, bool self_send, const char *name, const char *str = "", int64 data = 0); void NetworkGetClientName(char *clientname, size_t size, const NetworkClientSocket *cs); uint NetworkCalculateLag(const NetworkClientSocket *cs); byte NetworkGetCurrentLanguageIndex();
--- a/src/network/network_server.cpp +++ b/src/network/network_server.cpp @@ -572,11 +572,11 @@ cs->Send_Packet(p); } -DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_RCON)(NetworkClientSocket *cs, uint16 color, const char *command) +DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_RCON)(NetworkClientSocket *cs, uint16 colour, const char *command) { Packet *p = NetworkSend_Init(PACKET_SERVER_RCON); - p->Send_uint16(color); + p->Send_uint16(colour); p->Send_string(command); cs->Send_Packet(p); } @@ -1044,7 +1044,7 @@ ci = NetworkFindClientInfoFromClientID(from_id); /* Display the text locally, and that is it */ if (ci != NULL) - NetworkTextMessage(action, (ConsoleColour)GetDrawStringCompanyColor(ci->client_playas), false, ci->client_name, msg, data); + NetworkTextMessage(action, (ConsoleColour)GetDrawStringCompanyColour(ci->client_playas), false, ci->client_name, msg, data); } else { /* Else find the client to send the message to */ FOR_ALL_CLIENT_SOCKETS(cs) { @@ -1061,7 +1061,7 @@ ci = NetworkFindClientInfoFromClientID(from_id); ci_to = NetworkFindClientInfoFromClientID((ClientID)dest); if (ci != NULL && ci_to != NULL) - NetworkTextMessage(action, (ConsoleColour)GetDrawStringCompanyColor(ci->client_playas), true, ci_to->client_name, msg, data); + NetworkTextMessage(action, (ConsoleColour)GetDrawStringCompanyColour(ci->client_playas), true, ci_to->client_name, msg, data); } else { FOR_ALL_CLIENT_SOCKETS(cs) { if (cs->client_id == from_id) { @@ -1089,7 +1089,7 @@ ci = NetworkFindClientInfoFromClientID(from_id); ci_own = NetworkFindClientInfoFromClientID(CLIENT_ID_SERVER); if (ci != NULL && ci_own != NULL && ci_own->client_playas == dest) { - NetworkTextMessage(action, (ConsoleColour)GetDrawStringCompanyColor(ci->client_playas), false, ci->client_name, msg, data); + NetworkTextMessage(action, (ConsoleColour)GetDrawStringCompanyColour(ci->client_playas), false, ci->client_name, msg, data); if (from_id == CLIENT_ID_SERVER) show_local = false; ci_to = ci_own; } @@ -1104,7 +1104,7 @@ StringID str = IsValidCompanyID(ci_to->client_playas) ? STR_COMPANY_NAME : STR_NETWORK_SPECTATORS; SetDParam(0, ci_to->client_playas); GetString(name, str, lastof(name)); - NetworkTextMessage(action, (ConsoleColour)GetDrawStringCompanyColor(ci_own->client_playas), true, name, msg, data); + NetworkTextMessage(action, (ConsoleColour)GetDrawStringCompanyColour(ci_own->client_playas), true, name, msg, data); } else { FOR_ALL_CLIENT_SOCKETS(cs) { if (cs->client_id == from_id) { @@ -1124,7 +1124,7 @@ } ci = NetworkFindClientInfoFromClientID(from_id); if (ci != NULL) - NetworkTextMessage(action, (ConsoleColour)GetDrawStringCompanyColor(ci->client_playas), false, ci->client_name, msg, data); + NetworkTextMessage(action, (ConsoleColour)GetDrawStringCompanyColour(ci->client_playas), false, ci->client_name, msg, data); break; } }
--- a/src/network/network_server.h +++ b/src/network/network_server.h @@ -12,7 +12,7 @@ DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_ERROR)(NetworkClientSocket *cs, NetworkErrorCode error); DEF_SERVER_SEND_COMMAND(PACKET_SERVER_SHUTDOWN); DEF_SERVER_SEND_COMMAND(PACKET_SERVER_NEWGAME); -DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_RCON)(NetworkClientSocket *cs, uint16 color, const char *command); +DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_RCON)(NetworkClientSocket *cs, uint16 colour, const char *command); DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_MOVE)(NetworkClientSocket *cs, uint16 client_id, CompanyID company_id); bool NetworkServer_ReadPackets(NetworkClientSocket *cs);
--- a/src/newgrf.cpp +++ b/src/newgrf.cpp @@ -414,7 +414,7 @@ if (HasBit(grf_sprite->sprite, 15)) { ClrBit(grf_sprite->sprite, 15); - SetBit(grf_sprite->sprite, PALETTE_MODIFIER_COLOR); + SetBit(grf_sprite->sprite, PALETTE_MODIFIER_COLOUR); } } @@ -2353,7 +2353,7 @@ indsp->appear_ingame[_settings_game.game_creation.landscape] = grf_load_byte(&buf); break; - case 0x19: // Map color + case 0x19: // Map colour indsp->map_colour = MapDOSColour(grf_load_byte(&buf)); break; @@ -4413,7 +4413,7 @@ } - /* 2CC colormap base sprite */ + /* 2CC colourmap base sprite */ case 0x11: return SPR_2CCMAP_BASE; /* map size: format = -MABXYSS
--- a/src/newgrf_callbacks.h +++ b/src/newgrf_callbacks.h @@ -199,7 +199,7 @@ /** Callback done for each tile of a station to check the slope. */ CBID_STATION_LAND_SLOPE_CHECK = 0x149, // 15 bit callback, not implemented - /** Called to determine the color of an industry. */ + /** Called to determine the colour of an industry. */ CBID_INDUSTRY_DECIDE_COLOUR = 0x14A, // 4 bit callback /** Customize the input cargo types of a newly build industry. */
--- a/src/newgrf_commons.h +++ b/src/newgrf_commons.h @@ -101,19 +101,19 @@ uint32 GetNearbyTileInformation(TileIndex tile); /** - * Applies PALETTE_MODIFIER_TRANSPARENT and PALETTE_MODIFIER_COLOR to a palette entry of a sprite layout entry + * Applies PALETTE_MODIFIER_TRANSPARENT and PALETTE_MODIFIER_COLOUR to a palette entry of a sprite layout entry * @Note for ground sprites use #GroundSpritePaletteTransform * @Note Not useable for OTTD internal spritelayouts from table/xxx_land.h as PALETTE_MODIFIER_TRANSPARENT is only set * when to use the default palette. * * @param image The sprite to draw * @param pal The palette from the sprite layout - * @param default_pal The default recolour sprite to use (typically company color resp. random industry/house color) + * @param default_pal The default recolour sprite to use (typically company colour resp. random industry/house colour) * @return The palette to use */ static inline SpriteID SpriteLayoutPaletteTransform(SpriteID image, SpriteID pal, SpriteID default_pal) { - if (HasBit(image, PALETTE_MODIFIER_TRANSPARENT) || HasBit(image, PALETTE_MODIFIER_COLOR)) { + if (HasBit(image, PALETTE_MODIFIER_TRANSPARENT) || HasBit(image, PALETTE_MODIFIER_COLOUR)) { return (pal != 0 ? pal : default_pal); } else { return PAL_NONE; @@ -121,18 +121,18 @@ } /** - * Applies PALETTE_MODIFIER_COLOR to a palette entry of a ground sprite + * Applies PALETTE_MODIFIER_COLOUR to a palette entry of a ground sprite * @Note Not useable for OTTD internal spritelayouts from table/xxx_land.h as PALETTE_MODIFIER_TRANSPARENT is only set * when to use the default palette. * * @param image The sprite to draw * @param pal The palette from the sprite layout - * @param default_pal The default recolour sprite to use (typically company color resp. random industry/house color) + * @param default_pal The default recolour sprite to use (typically company colour resp. random industry/house colour) * @return The palette to use */ static inline SpriteID GroundSpritePaletteTransform(SpriteID image, SpriteID pal, SpriteID default_pal) { - if (HasBit(image, PALETTE_MODIFIER_COLOR)) { + if (HasBit(image, PALETTE_MODIFIER_COLOUR)) { return (pal != 0 ? pal : default_pal); } else { return PAL_NONE;
--- a/src/newgrf_house.cpp +++ b/src/newgrf_house.cpp @@ -373,7 +373,7 @@ const DrawTileSeqStruct *dtss; const HouseSpec *hs = GetHouseSpecs(house_id); - SpriteID palette = hs->random_colour[TileHash2Bit(ti->x, ti->y)] + PALETTE_RECOLOR_START; + SpriteID palette = hs->random_colour[TileHash2Bit(ti->x, ti->y)] + PALETTE_RECOLOUR_START; if (HasBit(hs->callback_mask, CBM_HOUSE_COLOUR)) { uint16 callback = GetHouseCallback(CBID_HOUSE_COLOUR, 0, 0, house_id, GetTownByTile(ti->tile), ti->tile); if (callback != CALLBACK_FAILED) {
--- a/src/newgrf_industries.cpp +++ b/src/newgrf_industries.cpp @@ -366,7 +366,7 @@ case 0xA6: return industry->type; case 0xA7: return industry->founder; - case 0xA8: return industry->random_color; + case 0xA8: return industry->random_colour; case 0xA9: return Clamp(industry->last_prod_year - ORIGINAL_BASE_YEAR, 0, 255); case 0xAA: return industry->counter; case 0xAB: return GB(industry->counter, 8, 8);
--- a/src/newgrf_industrytiles.cpp +++ b/src/newgrf_industrytiles.cpp @@ -163,7 +163,7 @@ res->grffile = (its != NULL ? its->grf_prop.grffile : NULL); } -static void IndustryDrawTileLayout(const TileInfo *ti, const SpriteGroup *group, byte rnd_color, byte stage, IndustryGfx gfx) +static void IndustryDrawTileLayout(const TileInfo *ti, const SpriteGroup *group, byte rnd_colour, byte stage, IndustryGfx gfx) { const DrawTileSprites *dts = group->g.layout.dts; const DrawTileSeqStruct *dtss; @@ -179,7 +179,7 @@ if (image == SPR_FLAT_WATER_TILE && IsIndustryTileOnWater(ti->tile)) { DrawWaterClassGround(ti); } else { - DrawGroundSprite(image, GroundSpritePaletteTransform(image, pal, GENERAL_SPRITE_COLOR(rnd_color))); + DrawGroundSprite(image, GroundSpritePaletteTransform(image, pal, GENERAL_SPRITE_COLOUR(rnd_colour))); } } @@ -194,7 +194,7 @@ if (IS_CUSTOM_SPRITE(image)) image += stage; - pal = SpriteLayoutPaletteTransform(image, pal, GENERAL_SPRITE_COLOR(rnd_color)); + pal = SpriteLayoutPaletteTransform(image, pal, GENERAL_SPRITE_COLOUR(rnd_colour)); if ((byte)dtss->delta_z != 0x80) { AddSortableSpriteToDraw( @@ -252,7 +252,7 @@ /* Limit the building stage to the number of stages supplied. */ byte stage = GetIndustryConstructionStage(ti->tile); stage = Clamp(stage - 4 + group->g.layout.num_sprites, 0, group->g.layout.num_sprites - 1); - IndustryDrawTileLayout(ti, group, i->random_color, stage, gfx); + IndustryDrawTileLayout(ti, group, i->random_colour, stage, gfx); return true; } }
--- a/src/newgrf_station.cpp +++ b/src/newgrf_station.cpp @@ -780,7 +780,7 @@ const RailtypeInfo *rti = GetRailTypeInfo(railtype); SpriteID relocation; SpriteID image; - SpriteID palette = COMPANY_SPRITE_COLOR(_local_company); + SpriteID palette = COMPANY_SPRITE_COLOUR(_local_company); uint tile = 2; statspec = GetCustomStationSpec(sclass, station);
--- a/src/news_gui.cpp +++ b/src/news_gui.cpp @@ -50,7 +50,7 @@ const CompanyNewsInformation *cni = (const CompanyNewsInformation*)ni->free_data; DrawCompanyManagerFace(cni->face, cni->colour, 2, 23); - GfxFillRect(3, 23, 3 + 91, 23 + 118, PALETTE_TO_STRUCT_GREY, FILLRECT_RECOLOR); + GfxFillRect(3, 23, 3 + 91, 23 + 118, PALETTE_TO_STRUCT_GREY, FILLRECT_RECOLOUR); SetDParamStr(0, cni->president_name); DrawStringMultiCenter(49, 148, STR_JUST_RAW_STRING, 94); @@ -229,11 +229,11 @@ this->DrawViewport(); _transparency_opt = to_backup; - /* Shade the viewport into gray, or color*/ + /* Shade the viewport into gray, or colour*/ ViewPort *vp = this->viewport; GfxFillRect(vp->left - this->left, vp->top - this->top, vp->left - this->left + vp->width - 1, vp->top - this->top + vp->height - 1, - (this->ni->flags & NF_INCOLOR ? PALETTE_TO_TRANSPARENT : PALETTE_TO_STRUCT_GREY), FILLRECT_RECOLOR + (this->ni->flags & NF_INCOLOUR ? PALETTE_TO_TRANSPARENT : PALETTE_TO_STRUCT_GREY), FILLRECT_RECOLOUR ); CopyInDParam(0, this->ni->params, lengthof(this->ni->params)); @@ -497,8 +497,8 @@ ni->subtype = subtype; ni->flags = _news_subtype_data[subtype].flags; - /* show this news message in color? */ - if (_cur_year >= _settings_client.gui.colored_news_year) ni->flags |= NF_INCOLOR; + /* show this news message in colour? */ + if (_cur_year >= _settings_client.gui.coloured_news_year) ni->flags |= NF_INCOLOUR; ni->data_a = data_a; ni->data_b = data_b;
--- a/src/news_type.h +++ b/src/news_type.h @@ -68,14 +68,14 @@ /** * Various OR-able news-item flags. - * note: NF_INCOLOR is set automatically if needed + * note: NF_INCOLOUR is set automatically if needed */ enum NewsFlag { NF_NONE = 0, ///< No flag is set. NF_VIEWPORT = (1 << 1), ///< Does the news message have a viewport? (ingame picture of happening) NF_TILE = (1 << 2), ///< When clicked on the news message scroll to a given tile? Tile is in data_a NF_VEHICLE = (1 << 3), ///< When clicked on the message scroll to the vehicle? VehicleID is in data_a - NF_INCOLOR = (1 << 5), ///< Show the newsmessage in colour, otherwise it defaults to black & white + NF_INCOLOUR = (1 << 5), ///< Show the newsmessage in colour, otherwise it defaults to black & white NF_TILE2 = (1 << 6), ///< There is a second tile to scroll to; tile is in data_b }; DECLARE_ENUM_AS_BIT_SET(NewsFlag);
--- a/src/openttd.cpp +++ b/src/openttd.cpp @@ -338,7 +338,7 @@ /* Setup main window */ ResetWindowSystem(); - SetupColorsAndInitialWindow(); + SetupColoursAndInitialWindow(); /* Load the default opening screen savegame */ if (SaveOrLoad("opntitle.dat", SL_LOAD, DATA_DIR) != SL_OK) { @@ -811,7 +811,7 @@ /* Reinitialize windows */ ResetWindowSystem(); - SetupColorsAndInitialWindow(); + SetupColoursAndInitialWindow(); ResetGRFConfig(true);
--- a/src/rail_cmd.cpp +++ b/src/rail_cmd.cpp @@ -1883,7 +1883,7 @@ const RailtypeInfo *rti = GetRailTypeInfo(GetRailType(ti->tile)); SpriteID image; - _drawtile_track_palette = COMPANY_SPRITE_COLOR(GetTileOwner(ti->tile)); + _drawtile_track_palette = COMPANY_SPRITE_COLOUR(GetTileOwner(ti->tile)); if (IsPlainRailTile(ti->tile)) { TrackBits rails = GetTrackBits(ti->tile); @@ -2020,14 +2020,14 @@ static void DrawTileSequence(int x, int y, SpriteID ground, const DrawTileSeqStruct *dtss, uint32 offset) { - SpriteID palette = COMPANY_SPRITE_COLOR(_local_company); + SpriteID palette = COMPANY_SPRITE_COLOUR(_local_company); DrawSprite(ground, PAL_NONE, x, y); for (; dtss->image.sprite != 0; dtss++) { Point pt = RemapCoords(dtss->delta_x, dtss->delta_y, dtss->delta_z); SpriteID image = dtss->image.sprite + offset; - DrawSprite(image, HasBit(image, PALETTE_MODIFIER_COLOR) ? palette : PAL_NONE, x + pt.x, y + pt.y); + DrawSprite(image, HasBit(image, PALETTE_MODIFIER_COLOUR) ? palette : PAL_NONE, x + pt.x, y + pt.y); } }
--- a/src/road_cmd.cpp +++ b/src/road_cmd.cpp @@ -1178,7 +1178,7 @@ case ROAD_TILE_DEPOT: { if (ti->tileh != SLOPE_FLAT) DrawFoundation(ti, FOUNDATION_LEVELED); - SpriteID palette = COMPANY_SPRITE_COLOR(GetTileOwner(ti->tile)); + SpriteID palette = COMPANY_SPRITE_COLOUR(GetTileOwner(ti->tile)); const DrawTileSprites *dts; if (HasTileRoadType(ti->tile, ROADTYPE_TRAM)) { @@ -1196,7 +1196,7 @@ SpriteID image = dtss->image.sprite; SpriteID pal; - if (!IsTransparencySet(TO_BUILDINGS) && HasBit(image, PALETTE_MODIFIER_COLOR)) { + if (!IsTransparencySet(TO_BUILDINGS) && HasBit(image, PALETTE_MODIFIER_COLOUR)) { pal = palette; } else { pal = PAL_NONE; @@ -1218,7 +1218,7 @@ void DrawRoadDepotSprite(int x, int y, DiagDirection dir, RoadType rt) { - SpriteID palette = COMPANY_SPRITE_COLOR(_local_company); + SpriteID palette = COMPANY_SPRITE_COLOUR(_local_company); const DrawTileSprites *dts = (rt == ROADTYPE_TRAM) ? &_tram_depot[dir] : &_road_depot[dir]; x += 33; @@ -1230,7 +1230,7 @@ Point pt = RemapCoords(dtss->delta_x, dtss->delta_y, dtss->delta_z); SpriteID image = dtss->image.sprite; - DrawSprite(image, HasBit(image, PALETTE_MODIFIER_COLOR) ? palette : PAL_NONE, x + pt.x, y + pt.y); + DrawSprite(image, HasBit(image, PALETTE_MODIFIER_COLOUR) ? palette : PAL_NONE, x + pt.x, y + pt.y); } }
--- a/src/roadveh_cmd.cpp +++ b/src/roadveh_cmd.cpp @@ -148,7 +148,7 @@ u->u.road.cached_veh_length = GetRoadVehLength(u); /* Invalidate the vehicle colour map */ - u->colormap = PAL_NONE; + u->colourmap = PAL_NONE; } }
--- a/src/saveload/afterload.cpp +++ b/src/saveload/afterload.cpp @@ -203,7 +203,7 @@ { /* Initialize windows */ ResetWindowSystem(); - SetupColorsAndInitialWindow(); + SetupColoursAndInitialWindow(); ResetViewportAfterLoadGame(); @@ -1754,7 +1754,7 @@ /* Check and update house and town values */ UpdateHousesAndTowns(); /* Update livery selection windows */ - for (CompanyID i = COMPANY_FIRST; i < MAX_COMPANIES; i++) InvalidateWindowData(WC_COMPANY_COLOR, i, _loaded_newgrf_features.has_2CC); + for (CompanyID i = COMPANY_FIRST; i < MAX_COMPANIES; i++) InvalidateWindowData(WC_COMPANY_COLOUR, i, _loaded_newgrf_features.has_2CC); /* redraw the whole screen */ MarkWholeScreenDirty(); CheckTrainsLengths();
--- a/src/saveload/company_sl.cpp +++ b/src/saveload/company_sl.cpp @@ -18,7 +18,7 @@ * - 10 to 13: nose * - 13 to 15: lips (also moustache for males) * - 16 to 19: hair - * - 20 to 22: eye color + * - 20 to 22: eye colour * - 20 to 27: tie, ear rings etc. * - 28 to 30: glasses * - 19, 26 and 27: race (bit 27 set and bit 19 equal to bit 26 = black, otherwise white)
--- a/src/saveload/industry_sl.cpp +++ b/src/saveload/industry_sl.cpp @@ -35,7 +35,7 @@ SLE_VAR(Industry, type, SLE_UINT8), SLE_VAR(Industry, owner, SLE_UINT8), - SLE_VAR(Industry, random_color, SLE_UINT8), + SLE_VAR(Industry, random_colour, SLE_UINT8), SLE_CONDVAR(Industry, last_prod_year, SLE_FILE_U8 | SLE_VAR_I32, 0, 30), SLE_CONDVAR(Industry, last_prod_year, SLE_INT32, 31, SL_MAX_VERSION), SLE_VAR(Industry, was_cargo_delivered, SLE_UINT8),
--- a/src/saveload/oldloader_sl.cpp +++ b/src/saveload/oldloader_sl.cpp @@ -853,7 +853,7 @@ OCL_SVAR( OC_UINT8, Industry, type ), OCL_SVAR( OC_TTO | OC_FILE_U8 | OC_VAR_U16, Industry, counter ), OCL_SVAR( OC_UINT8, Industry, owner ), - OCL_SVAR( OC_UINT8, Industry, random_color ), + OCL_SVAR( OC_UINT8, Industry, random_colour ), OCL_SVAR( OC_TTD | OC_FILE_U8 | OC_VAR_I32, Industry, last_prod_year ), OCL_SVAR( OC_TTD | OC_UINT16, Industry, counter ), OCL_SVAR( OC_TTD | OC_UINT8, Industry, was_cargo_delivered ), @@ -879,7 +879,7 @@ ConvertDateToYMD(_date, &ymd); i->last_prod_year = ymd.year; - i->random_color = RemapTTOColour(i->random_color); + i->random_colour = RemapTTOColour(i->random_colour); } IncIndustryTypeCount(i->type); @@ -1004,7 +1004,7 @@ if (_savegame_type == SGT_TTO) { /* adjust manager's face */ if (HasBit(c->face, 27) && GB(c->face, 26, 1) == GB(c->face, 19, 1)) { - /* if face would be black in TTD, adjust tie color and thereby face color */ + /* if face would be black in TTD, adjust tie colour and thereby face colour */ ClrBit(c->face, 27); } @@ -1715,7 +1715,7 @@ OCL_VAR ( OC_FILE_U8 | OC_VAR_U32, 1, &_cur_company_tick_index ), OCL_NULL( 2 ), ///< Date stuff, calculated automatically - OCL_NULL( 8 ), ///< Company colors, calculated automatically + OCL_NULL( 8 ), ///< Company colours, calculated automatically OCL_VAR ( OC_UINT8, 1, &_economy.infl_amount ), OCL_VAR ( OC_UINT8, 1, &_economy.infl_amount_pr ),
--- a/src/saveload/saveload.cpp +++ b/src/saveload/saveload.cpp @@ -1622,7 +1622,7 @@ AbortSaveLoad(); if (_sl.excpt_uninit != NULL) _sl.excpt_uninit(); - /* Skip the "color" character */ + /* Skip the "colour" character */ DEBUG(sl, 0, GetSaveLoadErrorString() + 3); if (threaded) { @@ -1822,7 +1822,7 @@ /* deinitialize compressor. */ if (_sl.excpt_uninit != NULL) _sl.excpt_uninit(); - /* Skip the "color" character */ + /* Skip the "colour" character */ DEBUG(sl, 0, GetSaveLoadErrorString() + 3); /* A saver/loader exception!! reinitialize all variables to prevent crash! */
--- a/src/screenshot.cpp +++ b/src/screenshot.cpp @@ -234,7 +234,7 @@ if (pixelformat == 32) { png_color_8 sig_bit; - /* Save exact color/alpha resolution */ + /* Save exact colour/alpha resolution */ sig_bit.alpha = 0; sig_bit.blue = 8; sig_bit.green = 8; @@ -417,7 +417,7 @@ free(buff); - /* write 8-bit color palette */ + /* write 8-bit colour palette */ if (fputc(12, f) == EOF) { fclose(f); return false;
--- a/src/settings.cpp +++ b/src/settings.cpp @@ -1370,7 +1370,7 @@ SDT_CONDBOOL(GameSettings, economy.exclusive_rights, 79, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_SETTING_ALLOW_EXCLUSIVE, NULL), SDT_CONDBOOL(GameSettings, economy.give_money, 79, SL_MAX_VERSION, 0, 0, true, STR_CONFIG_SETTING_ALLOW_GIVE_MONEY, NULL), SDT_VAR(GameSettings, game_creation.snow_line_height, SLE_UINT8, 0, 0, 7, 2, 13, 0, STR_CONFIG_SETTING_SNOWLINE_HEIGHT, NULL), - SDTC_VAR( gui.colored_news_year, SLE_INT32, 0,NC, 2000,MIN_YEAR,MAX_YEAR,1,STR_CONFIG_SETTING_COLORED_NEWS_YEAR, NULL), + SDTC_VAR( gui.coloured_news_year, SLE_INT32, 0,NC, 2000,MIN_YEAR,MAX_YEAR,1,STR_CONFIG_SETTING_COLORED_NEWS_YEAR, NULL), SDT_VAR(GameSettings, game_creation.starting_year, SLE_INT32, 0,NC, 1950,MIN_YEAR,MAX_YEAR,1,STR_CONFIG_SETTING_STARTING_YEAR, NULL), SDT_CONDNULL( 4, 0, 104), SDT_BOOL(GameSettings, economy.smooth_economy, 0, 0, true, STR_CONFIG_SETTING_SMOOTH_ECONOMY, NULL),
--- a/src/settings_gui.cpp +++ b/src/settings_gui.cpp @@ -886,7 +886,7 @@ if ((sdb->flags & SGF_NO_NETWORK) && _networking) editable = false; if (sdb->cmd == SDT_BOOLX) { - static const int _bool_ctabs[2][2] = {{9, 4}, {7, 6}}; + static const Colours _bool_ctabs[2][2] = {{COLOUR_CREAM, COLOUR_RED}, {COLOUR_DARK_GREEN, COLOUR_GREEN}}; /* Draw checkbox for boolean-value either on/off */ bool on = (*(bool*)var); @@ -1047,7 +1047,7 @@ SettingEntry("gui.default_rail_type"), SettingEntry("gui.always_build_infrastructure"), SettingEntry("gui.persistent_buildingtools"), - SettingEntry("gui.colored_news_year"), + SettingEntry("gui.coloured_news_year"), }; /** Interface subpage */ static SettingsPage _settings_ui_page = {_settings_ui, lengthof(_settings_ui)};
--- a/src/settings_type.h +++ b/src/settings_type.h @@ -70,7 +70,7 @@ bool left_mouse_btn_scrolling; ///< left mouse button scroll bool pause_on_newgame; ///< whether to start new games paused or not bool enable_signal_gui; ///< show the signal GUI when the signal button is pressed - Year colored_news_year; ///< when does newspaper become colored? + Year coloured_news_year; ///< when does newspaper become coloured? bool timetable_in_ticks; ///< whether to show the timetable in ticks rather than days bool quick_goto; ///< Allow quick access to 'goto button' in vehicle orders window bool bridge_pillars; ///< show bridge pillars for high bridges
--- a/src/ship_cmd.cpp +++ b/src/ship_cmd.cpp @@ -942,7 +942,7 @@ v->cargo.Truncate((v->cargo_type == new_cid) ? capacity : 0); v->cargo_type = new_cid; v->cargo_subtype = new_subtype; - v->colormap = PAL_NONE; // invalidate vehicle colour map + v->colourmap = PAL_NONE; // invalidate vehicle colour map InvalidateWindow(WC_VEHICLE_DETAILS, v->index); InvalidateWindow(WC_VEHICLE_DEPOT, v->tile); InvalidateWindowClassesData(WC_SHIPS_LIST, 0);
--- a/src/smallmap_gui.cpp +++ b/src/smallmap_gui.cpp @@ -50,20 +50,20 @@ /* number of used industries */ static int _smallmap_industry_count; -/** Macro for ordinary entry of LegendAndColor */ +/** Macro for ordinary entry of LegendAndColour */ #define MK(a, b) {a, b, INVALID_INDUSTRYTYPE, true, false, false} -/** Macro for end of list marker in arrays of LegendAndColor */ +/** Macro for end of list marker in arrays of LegendAndColour */ #define MKEND() {0, STR_NULL, INVALID_INDUSTRYTYPE, true, true, false} -/** Macro for break marker in arrays of LegendAndColor. +/** Macro for break marker in arrays of LegendAndColour. * It will have valid data, though */ #define MS(a, b) {a, b, INVALID_INDUSTRYTYPE, true, false, true} /** Structure for holding relevant data for legends in small map */ struct LegendAndColour { - uint16 colour; ///< color of the item on the map - StringID legend; ///< string corresponding to the colored item + uint16 colour; ///< colour of the item on the map + StringID legend; ///< string corresponding to the coloured item IndustryType type; ///< type of industry - bool show_on_map; ///< for filtering industries, if true is shown on map in color + bool show_on_map; ///< for filtering industries, if true is shown on map in colour bool end; ///< this is the end of the list bool col_break; ///< perform a break and go one collumn further }; @@ -180,28 +180,28 @@ _legend_land_owners, }; -#define MKCOLOR(x) TO_LE32X(x) +#define MKCOLOUR(x) TO_LE32X(x) /** * Height encodings; MAX_TILE_HEIGHT + 1 levels, from 0 to MAX_TILE_HEIGHT */ static const uint32 _map_height_bits[] = { - MKCOLOR(0x5A5A5A5A), - MKCOLOR(0x5A5B5A5B), - MKCOLOR(0x5B5B5B5B), - MKCOLOR(0x5B5C5B5C), - MKCOLOR(0x5C5C5C5C), - MKCOLOR(0x5C5D5C5D), - MKCOLOR(0x5D5D5D5D), - MKCOLOR(0x5D5E5D5E), - MKCOLOR(0x5E5E5E5E), - MKCOLOR(0x5E5F5E5F), - MKCOLOR(0x5F5F5F5F), - MKCOLOR(0x5F1F5F1F), - MKCOLOR(0x1F1F1F1F), - MKCOLOR(0x1F271F27), - MKCOLOR(0x27272727), - MKCOLOR(0x27272727), + MKCOLOUR(0x5A5A5A5A), + MKCOLOUR(0x5A5B5A5B), + MKCOLOUR(0x5B5B5B5B), + MKCOLOUR(0x5B5C5B5C), + MKCOLOUR(0x5C5C5C5C), + MKCOLOUR(0x5C5D5C5D), + MKCOLOUR(0x5D5D5D5D), + MKCOLOUR(0x5D5E5D5E), + MKCOLOUR(0x5E5E5E5E), + MKCOLOUR(0x5E5F5E5F), + MKCOLOUR(0x5F5F5F5F), + MKCOLOUR(0x5F1F5F1F), + MKCOLOUR(0x1F1F1F1F), + MKCOLOUR(0x1F271F27), + MKCOLOUR(0x27272727), + MKCOLOUR(0x27272727), }; assert_compile(lengthof(_map_height_bits) == MAX_TILE_HEIGHT + 1); @@ -217,48 +217,48 @@ static const AndOr _smallmap_contours_andor[] = { - {MKCOLOR(0x00000000), MKCOLOR(0xFFFFFFFF)}, - {MKCOLOR(0x000A0A00), MKCOLOR(0xFF0000FF)}, - {MKCOLOR(0x00D7D700), MKCOLOR(0xFF0000FF)}, - {MKCOLOR(0x00B5B500), MKCOLOR(0xFF0000FF)}, - {MKCOLOR(0x00000000), MKCOLOR(0xFFFFFFFF)}, - {MKCOLOR(0x98989898), MKCOLOR(0x00000000)}, - {MKCOLOR(0xCACACACA), MKCOLOR(0x00000000)}, - {MKCOLOR(0x00000000), MKCOLOR(0xFFFFFFFF)}, - {MKCOLOR(0xB5B5B5B5), MKCOLOR(0x00000000)}, - {MKCOLOR(0x00000000), MKCOLOR(0xFFFFFFFF)}, - {MKCOLOR(0x00B5B500), MKCOLOR(0xFF0000FF)}, - {MKCOLOR(0x000A0A00), MKCOLOR(0xFF0000FF)}, + {MKCOLOUR(0x00000000), MKCOLOUR(0xFFFFFFFF)}, + {MKCOLOUR(0x000A0A00), MKCOLOUR(0xFF0000FF)}, + {MKCOLOUR(0x00D7D700), MKCOLOUR(0xFF0000FF)}, + {MKCOLOUR(0x00B5B500), MKCOLOUR(0xFF0000FF)}, + {MKCOLOUR(0x00000000), MKCOLOUR(0xFFFFFFFF)}, + {MKCOLOUR(0x98989898), MKCOLOUR(0x00000000)}, + {MKCOLOUR(0xCACACACA), MKCOLOUR(0x00000000)}, + {MKCOLOUR(0x00000000), MKCOLOUR(0xFFFFFFFF)}, + {MKCOLOUR(0xB5B5B5B5), MKCOLOUR(0x00000000)}, + {MKCOLOUR(0x00000000), MKCOLOUR(0xFFFFFFFF)}, + {MKCOLOUR(0x00B5B500), MKCOLOUR(0xFF0000FF)}, + {MKCOLOUR(0x000A0A00), MKCOLOUR(0xFF0000FF)}, }; static const AndOr _smallmap_vehicles_andor[] = { - {MKCOLOR(0x00000000), MKCOLOR(0xFFFFFFFF)}, - {MKCOLOR(0x00D7D700), MKCOLOR(0xFF0000FF)}, - {MKCOLOR(0x00D7D700), MKCOLOR(0xFF0000FF)}, - {MKCOLOR(0x00B5B500), MKCOLOR(0xFF0000FF)}, - {MKCOLOR(0x00000000), MKCOLOR(0xFFFFFFFF)}, - {MKCOLOR(0x00D7D700), MKCOLOR(0xFF0000FF)}, - {MKCOLOR(0xCACACACA), MKCOLOR(0x00000000)}, - {MKCOLOR(0x00000000), MKCOLOR(0xFFFFFFFF)}, - {MKCOLOR(0xB5B5B5B5), MKCOLOR(0x00000000)}, - {MKCOLOR(0x00000000), MKCOLOR(0xFFFFFFFF)}, - {MKCOLOR(0x00B5B500), MKCOLOR(0xFF0000FF)}, - {MKCOLOR(0x00D7D700), MKCOLOR(0xFF0000FF)}, + {MKCOLOUR(0x00000000), MKCOLOUR(0xFFFFFFFF)}, + {MKCOLOUR(0x00D7D700), MKCOLOUR(0xFF0000FF)}, + {MKCOLOUR(0x00D7D700), MKCOLOUR(0xFF0000FF)}, + {MKCOLOUR(0x00B5B500), MKCOLOUR(0xFF0000FF)}, + {MKCOLOUR(0x00000000), MKCOLOUR(0xFFFFFFFF)}, + {MKCOLOUR(0x00D7D700), MKCOLOUR(0xFF0000FF)}, + {MKCOLOUR(0xCACACACA), MKCOLOUR(0x00000000)}, + {MKCOLOUR(0x00000000), MKCOLOUR(0xFFFFFFFF)}, + {MKCOLOUR(0xB5B5B5B5), MKCOLOUR(0x00000000)}, + {MKCOLOUR(0x00000000), MKCOLOUR(0xFFFFFFFF)}, + {MKCOLOUR(0x00B5B500), MKCOLOUR(0xFF0000FF)}, + {MKCOLOUR(0x00D7D700), MKCOLOUR(0xFF0000FF)}, }; static const AndOr _smallmap_vegetation_andor[] = { - {MKCOLOR(0x00000000), MKCOLOR(0xFFFFFFFF)}, - {MKCOLOR(0x00D7D700), MKCOLOR(0xFF0000FF)}, - {MKCOLOR(0x00D7D700), MKCOLOR(0xFF0000FF)}, - {MKCOLOR(0x00B5B500), MKCOLOR(0xFF0000FF)}, - {MKCOLOR(0x00575700), MKCOLOR(0xFF0000FF)}, - {MKCOLOR(0x00D7D700), MKCOLOR(0xFF0000FF)}, - {MKCOLOR(0xCACACACA), MKCOLOR(0x00000000)}, - {MKCOLOR(0x00000000), MKCOLOR(0xFFFFFFFF)}, - {MKCOLOR(0xB5B5B5B5), MKCOLOR(0x00000000)}, - {MKCOLOR(0x00000000), MKCOLOR(0xFFFFFFFF)}, - {MKCOLOR(0x00B5B500), MKCOLOR(0xFF0000FF)}, - {MKCOLOR(0x00D7D700), MKCOLOR(0xFF0000FF)}, + {MKCOLOUR(0x00000000), MKCOLOUR(0xFFFFFFFF)}, + {MKCOLOUR(0x00D7D700), MKCOLOUR(0xFF0000FF)}, + {MKCOLOUR(0x00D7D700), MKCOLOUR(0xFF0000FF)}, + {MKCOLOUR(0x00B5B500), MKCOLOUR(0xFF0000FF)}, + {MKCOLOUR(0x00575700), MKCOLOUR(0xFF0000FF)}, + {MKCOLOUR(0x00D7D700), MKCOLOUR(0xFF0000FF)}, + {MKCOLOUR(0xCACACACA), MKCOLOUR(0x00000000)}, + {MKCOLOUR(0x00000000), MKCOLOUR(0xFFFFFFFF)}, + {MKCOLOUR(0xB5B5B5B5), MKCOLOUR(0x00000000)}, + {MKCOLOUR(0x00000000), MKCOLOUR(0xFFFFFFFF)}, + {MKCOLOUR(0x00B5B500), MKCOLOUR(0xFF0000FF)}, + {MKCOLOUR(0x00D7D700), MKCOLOUR(0xFF0000FF)}, }; typedef uint32 GetSmallMapPixels(TileIndex tile); // typedef callthrough function @@ -328,9 +328,9 @@ } /** - * Return the color a tile would be displayed with in the small map in mode "Contour". - * @param tile The tile of which we would like to get the color. - * @return The color of tile in the small map in mode "Contour" + * Return the colour a tile would be displayed with in the small map in mode "Contour". + * @param tile The tile of which we would like to get the colour. + * @return The colour of tile in the small map in mode "Contour" */ static inline uint32 GetSmallMapContoursPixels(TileIndex tile) { @@ -341,46 +341,46 @@ } /** - * Return the color a tile would be displayed with in the small map in mode "Vehicles". + * Return the colour a tile would be displayed with in the small map in mode "Vehicles". * - * @param tile The tile of which we would like to get the color. - * @return The color of tile in the small map in mode "Vehicles" + * @param tile The tile of which we would like to get the colour. + * @return The colour of tile in the small map in mode "Vehicles" */ static inline uint32 GetSmallMapVehiclesPixels(TileIndex tile) { TileType t = GetEffectiveTileType(tile); - return ApplyMask(MKCOLOR(0x54545454), &_smallmap_vehicles_andor[t]); + return ApplyMask(MKCOLOUR(0x54545454), &_smallmap_vehicles_andor[t]); } /** - * Return the color a tile would be displayed with in the small map in mode "Industries". + * Return the colour a tile would be displayed with in the small map in mode "Industries". * - * @param tile The tile of which we would like to get the color. - * @return The color of tile in the small map in mode "Industries" + * @param tile The tile of which we would like to get the colour. + * @return The colour of tile in the small map in mode "Industries" */ static inline uint32 GetSmallMapIndustriesPixels(TileIndex tile) { TileType t = GetEffectiveTileType(tile); if (t == MP_INDUSTRY) { - /* If industry is allowed to be seen, use its color on the map */ + /* If industry is allowed to be seen, use its colour on the map */ if (_legend_from_industries[_industry_to_list_pos[GetIndustryByTile(tile)->type]].show_on_map) { return GetIndustrySpec(GetIndustryByTile(tile)->type)->map_colour * 0x01010101; } else { - /* otherwise, return the color of the clear tiles, which will make it disappear */ - return ApplyMask(MKCOLOR(0x54545454), &_smallmap_vehicles_andor[MP_CLEAR]); + /* otherwise, return the colour of the clear tiles, which will make it disappear */ + return ApplyMask(MKCOLOUR(0x54545454), &_smallmap_vehicles_andor[MP_CLEAR]); } } - return ApplyMask(MKCOLOR(0x54545454), &_smallmap_vehicles_andor[t]); + return ApplyMask(MKCOLOUR(0x54545454), &_smallmap_vehicles_andor[t]); } /** - * Return the color a tile would be displayed with in the small map in mode "Routes". + * Return the colour a tile would be displayed with in the small map in mode "Routes". * - * @param tile The tile of which we would like to get the color. - * @return The color of tile in the small map in mode "Routes" + * @param tile The tile of which we would like to get the colour. + * @return The colour of tile in the small map in mode "Routes" */ static inline uint32 GetSmallMapRoutesPixels(TileIndex tile) { @@ -389,30 +389,30 @@ if (t == MP_STATION) { switch (GetStationType(tile)) { - case STATION_RAIL: bits = MKCOLOR(0x56565656); break; - case STATION_AIRPORT: bits = MKCOLOR(0xB8B8B8B8); break; - case STATION_TRUCK: bits = MKCOLOR(0xC2C2C2C2); break; - case STATION_BUS: bits = MKCOLOR(0xBFBFBFBF); break; - case STATION_DOCK: bits = MKCOLOR(0x98989898); break; - default: bits = MKCOLOR(0xFFFFFFFF); break; + case STATION_RAIL: bits = MKCOLOUR(0x56565656); break; + case STATION_AIRPORT: bits = MKCOLOUR(0xB8B8B8B8); break; + case STATION_TRUCK: bits = MKCOLOUR(0xC2C2C2C2); break; + case STATION_BUS: bits = MKCOLOUR(0xBFBFBFBF); break; + case STATION_DOCK: bits = MKCOLOUR(0x98989898); break; + default: bits = MKCOLOUR(0xFFFFFFFF); break; } } else { - /* ground color */ - bits = ApplyMask(MKCOLOR(0x54545454), &_smallmap_contours_andor[t]); + /* ground colour */ + bits = ApplyMask(MKCOLOUR(0x54545454), &_smallmap_contours_andor[t]); } return bits; } static const uint32 _vegetation_clear_bits[] = { - MKCOLOR(0x54545454), ///< full grass - MKCOLOR(0x52525252), ///< rough land - MKCOLOR(0x0A0A0A0A), ///< rocks - MKCOLOR(0x25252525), ///< fields - MKCOLOR(0x98989898), ///< snow - MKCOLOR(0xC2C2C2C2), ///< desert - MKCOLOR(0x54545454), ///< unused - MKCOLOR(0x54545454), ///< unused + MKCOLOUR(0x54545454), ///< full grass + MKCOLOUR(0x52525252), ///< rough land + MKCOLOUR(0x0A0A0A0A), ///< rocks + MKCOLOUR(0x25252525), ///< fields + MKCOLOUR(0x98989898), ///< snow + MKCOLOUR(0xC2C2C2C2), ///< desert + MKCOLOUR(0x54545454), ///< unused + MKCOLOUR(0x54545454), ///< unused }; static inline uint32 GetSmallMapVegetationPixels(TileIndex tile) @@ -423,26 +423,26 @@ switch (t) { case MP_CLEAR: if (IsClearGround(tile, CLEAR_GRASS) && GetClearDensity(tile) < 3) { - bits = MKCOLOR(0x37373737); + bits = MKCOLOUR(0x37373737); } else { bits = _vegetation_clear_bits[GetClearGround(tile)]; } break; case MP_INDUSTRY: - bits = GetIndustrySpec(GetIndustryByTile(tile)->type)->check_proc == CHECK_FOREST ? MKCOLOR(0xD0D0D0D0) : MKCOLOR(0xB5B5B5B5); + bits = GetIndustrySpec(GetIndustryByTile(tile)->type)->check_proc == CHECK_FOREST ? MKCOLOUR(0xD0D0D0D0) : MKCOLOUR(0xB5B5B5B5); break; case MP_TREES: if (GetTreeGround(tile) == TREE_GROUND_SNOW_DESERT) { - bits = (_settings_game.game_creation.landscape == LT_ARCTIC) ? MKCOLOR(0x98575798) : MKCOLOR(0xC25757C2); + bits = (_settings_game.game_creation.landscape == LT_ARCTIC) ? MKCOLOUR(0x98575798) : MKCOLOUR(0xC25757C2); } else { - bits = MKCOLOR(0x54575754); + bits = MKCOLOUR(0x54575754); } break; default: - bits = ApplyMask(MKCOLOR(0x54545454), &_smallmap_vehicles_andor[t]); + bits = ApplyMask(MKCOLOUR(0x54545454), &_smallmap_vehicles_andor[t]); break; } @@ -450,13 +450,13 @@ } -static uint32 _owner_colors[OWNER_END + 1]; +static uint32 _owner_colours[OWNER_END + 1]; /** - * Return the color a tile would be displayed with in the small map in mode "Owner". + * Return the colour a tile would be displayed with in the small map in mode "Owner". * - * @param tile The tile of which we would like to get the color. - * @return The color of tile in the small map in mode "Owner" + * @param tile The tile of which we would like to get the colour. + * @return The colour of tile in the small map in mode "Owner" */ static inline uint32 GetSmallMapOwnerPixels(TileIndex tile) { @@ -472,20 +472,20 @@ */ } - return _owner_colors[o]; + return _owner_colours[o]; } static const uint32 _smallmap_mask_left[3] = { - MKCOLOR(0xFF000000), - MKCOLOR(0xFFFF0000), - MKCOLOR(0xFFFFFF00), + MKCOLOUR(0xFF000000), + MKCOLOUR(0xFFFF0000), + MKCOLOUR(0xFFFFFF00), }; static const uint32 _smallmap_mask_right[] = { - MKCOLOR(0x000000FF), - MKCOLOR(0x0000FFFF), - MKCOLOR(0x00FFFFFF), + MKCOLOUR(0x000000FF), + MKCOLOUR(0x0000FFFF), + MKCOLOUR(0x00FFFFFF), }; /* each tile has 4 x pixels and 1 y pixel */ @@ -499,7 +499,7 @@ GetSmallMapOwnerPixels, }; -static const byte _vehicle_type_colors[6] = { +static const byte _vehicle_type_colours[6] = { 184, 191, 152, 15, 215, 184 }; @@ -564,7 +564,7 @@ * Basically, the small map is draw column of pixels by column of pixels. The pixels * are drawn directly into the screen buffer. The final map is drawn in multiple passes. * The passes are: - * <ol><li>The colors of tiles in the different modes.</li> + * <ol><li>The colours of tiles in the different modes.</li> * <li>Town names (optional)</li></ol> * * @param dpi pointer to pixel to write onto @@ -592,15 +592,15 @@ if (this->map_type == SMT_OWNER) { const Company *c; - /* fill with some special colors */ - _owner_colors[OWNER_TOWN] = MKCOLOR(0xB4B4B4B4); - _owner_colors[OWNER_NONE] = MKCOLOR(0x54545454); - _owner_colors[OWNER_WATER] = MKCOLOR(0xCACACACA); - _owner_colors[OWNER_END] = MKCOLOR(0x20202020); /* industry */ + /* fill with some special colours */ + _owner_colours[OWNER_TOWN] = MKCOLOUR(0xB4B4B4B4); + _owner_colours[OWNER_NONE] = MKCOLOUR(0x54545454); + _owner_colours[OWNER_WATER] = MKCOLOUR(0xCACACACA); + _owner_colours[OWNER_END] = MKCOLOUR(0x20202020); /* industry */ /* now fill with the company colours */ FOR_ALL_COMPANIES(c) { - _owner_colors[c->index] = + _owner_colours[c->index] = _colour_gradient[c->colour][5] * 0x01010101; } } @@ -675,7 +675,7 @@ if (this->map_type == SMT_CONTOUR || this->map_type == SMT_VEHICLES) { Vehicle *v; bool skip; - byte color; + byte colour; FOR_ALL_VEHICLES(v) { if (v->type != VEH_EFFECT && @@ -709,12 +709,12 @@ skip = true; } - /* Calculate pointer to pixel and the color */ - color = (this->map_type == SMT_VEHICLES) ? _vehicle_type_colors[v->type] : 0xF; + /* Calculate pointer to pixel and the colour */ + colour = (this->map_type == SMT_VEHICLES) ? _vehicle_type_colours[v->type] : 0xF; /* And draw either one or two pixels depending on clipping */ - blitter->SetPixel(dpi->dst_ptr, x, y, color); - if (!skip) blitter->SetPixel(dpi->dst_ptr, x + 1, y, color); + blitter->SetPixel(dpi->dst_ptr, x, y, colour); + if (!skip) blitter->SetPixel(dpi->dst_ptr, x + 1, y, colour); } } } @@ -855,19 +855,19 @@ assert(tbl->type < NUM_INDUSTRYTYPES); SetDParam(1, _industry_counts[tbl->type]); if (!tbl->show_on_map) { - /* Simply draw the string, not the black border of the legend color. + /* Simply draw the string, not the black border of the legend colour. * This will enforce the idea of the disabled item */ DrawString(x + 11, y, STR_SMALLMAP_INDUSTRY, TC_GREY); } else { DrawString(x + 11, y, STR_SMALLMAP_INDUSTRY, TC_BLACK); - GfxFillRect(x, y + 1, x + 8, y + 5, 0); // outer border of the legend color + GfxFillRect(x, y + 1, x + 8, y + 5, 0); // outer border of the legend colour } } else { /* Anything that is not an industry is using normal process */ GfxFillRect(x, y + 1, x + 8, y + 5, 0); DrawString(x + 11, y, tbl->legend, TC_FROMSTRING); } - GfxFillRect(x + 1, y + 2, x + 7, y + 4, tbl->colour); // legend color + GfxFillRect(x + 1, y + 2, x + 7, y + 4, tbl->colour); // legend colour y += 6; }
--- a/src/sprite.h +++ b/src/sprite.h @@ -7,8 +7,8 @@ #include "gfx_type.h" -#define GENERAL_SPRITE_COLOR(color) ((color) + PALETTE_RECOLOR_START) -#define COMPANY_SPRITE_COLOR(owner) (GENERAL_SPRITE_COLOR(_company_colours[owner])) +#define GENERAL_SPRITE_COLOUR(colour) ((colour) + PALETTE_RECOLOUR_START) +#define COMPANY_SPRITE_COLOUR(owner) (GENERAL_SPRITE_COLOUR(_company_colours[owner])) /** * Whether a sprite comes from the original graphics files or a new grf file
--- a/src/spritecache.cpp +++ b/src/spritecache.cpp @@ -174,7 +174,7 @@ int num = FioReadWord(); byte type = FioReadByte(); - /* Type 0xFF indicates either a colormap or some other non-sprite info */ + /* Type 0xFF indicates either a colourmap or some other non-sprite info */ assert((type == 0xFF) == (sprite_type == ST_RECOLOUR)); if (type == 0xFF) { /* "Normal" recolour sprites are ALWAYS 257 bytes. Then there is a small
--- a/src/spriteloader/grf.cpp +++ b/src/spriteloader/grf.cpp @@ -41,7 +41,7 @@ int num = FioReadWord(); byte type = FioReadByte(); - /* Type 0xFF indicates either a colormap or some other non-sprite info; we do not handle them here */ + /* Type 0xFF indicates either a colourmap or some other non-sprite info; we do not handle them here */ if (type == 0xFF) return false; sprite->height = FioReadByte();
--- a/src/spriteloader/png.cpp +++ b/src/spriteloader/png.cpp @@ -49,7 +49,7 @@ png_byte header[8]; png_structp png_ptr; png_infop info_ptr, end_info; - uint bit_depth, color_type; + uint bit_depth, colour_type; uint i, pixelsize; png_bytep row_pointer; SpriteLoader::CommonPixel *dst; @@ -106,9 +106,9 @@ } bit_depth = png_get_bit_depth(png_ptr, info_ptr); - color_type = png_get_color_type(png_ptr, info_ptr); + colour_type = png_get_color_type(png_ptr, info_ptr); - if (mask && (bit_depth != 8 || color_type != PNG_COLOR_TYPE_PALETTE)) { + if (mask && (bit_depth != 8 || colour_type != PNG_COLOR_TYPE_PALETTE)) { DEBUG(misc, 0, "Ignoring mask for SpriteID %d as it isn't a 8 bit palette image", id); return true; } @@ -116,16 +116,16 @@ if (!mask) { if (bit_depth == 16) png_set_strip_16(png_ptr); - if (color_type == PNG_COLOR_TYPE_PALETTE) { + if (colour_type == PNG_COLOR_TYPE_PALETTE) { png_set_palette_to_rgb(png_ptr); - color_type = PNG_COLOR_TYPE_RGB; + colour_type = PNG_COLOR_TYPE_RGB; } - if (color_type == PNG_COLOR_TYPE_GRAY || color_type == PNG_COLOR_TYPE_GRAY_ALPHA) { + if (colour_type == PNG_COLOR_TYPE_GRAY || colour_type == PNG_COLOR_TYPE_GRAY_ALPHA) { png_set_gray_to_rgb(png_ptr); - color_type = PNG_COLOR_TYPE_RGB; + colour_type = PNG_COLOR_TYPE_RGB; } - if (color_type == PNG_COLOR_TYPE_RGB) { + if (colour_type == PNG_COLOR_TYPE_RGB) { png_set_filler(png_ptr, 0xff, PNG_FILLER_AFTER); } @@ -151,7 +151,7 @@ dst[x].r = 0; dst[x].g = 0; dst[x].b = 0; - /* Alpha channel is used from the original image (to allow transparency in remap colors) */ + /* Alpha channel is used from the original image (to allow transparency in remap colours) */ dst[x].m = row_pointer[x * sizeof(uint8)]; } } else {
--- a/src/station_cmd.cpp +++ b/src/station_cmd.cpp @@ -2330,7 +2330,7 @@ SpriteID palette; if (IsValidCompanyID(owner)) { - palette = COMPANY_SPRITE_COLOR(owner); + palette = COMPANY_SPRITE_COLOUR(owner); } else { /* Some stations are not owner by a company, namely oil rigs */ palette = PALETTE_TO_GREY; @@ -2437,7 +2437,7 @@ void StationPickerDrawSprite(int x, int y, StationType st, RailType railtype, RoadType roadtype, int image) { int32 total_offset = 0; - SpriteID pal = COMPANY_SPRITE_COLOR(_local_company); + SpriteID pal = COMPANY_SPRITE_COLOUR(_local_company); const DrawTileSprites *t = &_station_display_datas[st][image]; if (railtype != INVALID_RAILTYPE) { @@ -2446,7 +2446,7 @@ } SpriteID img = t->ground.sprite; - DrawSprite(img + total_offset, HasBit(img, PALETTE_MODIFIER_COLOR) ? pal : PAL_NONE, x, y); + DrawSprite(img + total_offset, HasBit(img, PALETTE_MODIFIER_COLOUR) ? pal : PAL_NONE, x, y); if (roadtype == ROADTYPE_TRAM) { DrawSprite(SPR_TRAMWAY_TRAM + (t->ground.sprite == SPR_ROAD_PAVED_STRAIGHT_X ? 1 : 0), PAL_NONE, x, y);
--- a/src/strings.cpp +++ b/src/strings.cpp @@ -1577,12 +1577,12 @@ * have to show the error. As we do not want the string to * be translated by the translators, we 'force' it into the * binary and 'load' it via a BindCString. To do this - * properly we have to set the color of the string, - * otherwise we end up with a lot of artefacts. The color + * properly we have to set the colour of the string, + * otherwise we end up with a lot of artefacts. The colour * 'character' might change in the future, so for safety * we just Utf8 Encode it into the string, which takes * exactly three characters, so it replaces the "XXX" with - * the color marker. + * the colour marker. */ static char *err_str = strdup("XXXThe current font is missing some of the characters used in the texts for this language. Read the readme to see how to solve this."); Utf8Encode(err_str, SCC_YELLOW); @@ -1603,12 +1603,12 @@ * about it with a message. As we do not want the string to * be translated by the translators, we 'force' it into the * binary and 'load' it via a BindCString. To do this - * properly we have to set the color of the string, - * otherwise we end up with a lot of artefacts. The color + * properly we have to set the colour of the string, + * otherwise we end up with a lot of artefacts. The colour * 'character' might change in the future, so for safety * we just Utf8 Encode it into the string, which takes * exactly three characters, so it replaces the "XXX" with - * the color marker. + * the colour marker. */ if (_dynlang.text_dir != TD_LTR) { static char *err_str = strdup("XXXThis version of OpenTTD does not support right-to-left languages. Recompile with icu enabled.");
--- a/src/table/industry_land.h +++ b/src/table/industry_land.h @@ -115,26 +115,26 @@ M( 0x81d, PAL_NONE, 0x81c, PAL_NONE, 0, 0, 16, 16, 7, 0), M( 0x81d, PAL_NONE, 0x81c, PAL_NONE, 0, 0, 16, 16, 7, 0), M( 0x81d, PAL_NONE, 0x81c, PAL_NONE, 0, 0, 16, 16, 7, 0), - M( 0xf54, PAL_NONE, 0x81e | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 1, 1, 14, 14, 4, 0), - M( 0xf54, PAL_NONE, 0x81f | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 1, 1, 14, 14, 24, 0), - M( 0xf54, PAL_NONE, 0x820 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 1, 1, 14, 14, 27, 0), - M( 0x58c, PAL_NONE, 0x820 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 1, 1, 14, 14, 27, 0), - M( 0xf54, PAL_NONE, 0x821 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 3, 3, 10, 9, 3, 0), - M( 0xf54, PAL_NONE, 0x822 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 3, 3, 10, 9, 63, 0), - M( 0xf54, PAL_NONE, 0x823 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 3, 3, 10, 9, 62, 0), - M( 0x58c, PAL_NONE, 0x823 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 3, 3, 10, 9, 62, 0), - M( 0xf54, PAL_NONE, 0x824 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 4, 4, 7, 7, 3, 0), - M( 0xf54, PAL_NONE, 0x825 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 4, 4, 7, 7, 72, 0), - M( 0xf54, PAL_NONE, 0x825 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 4, 4, 7, 7, 72, 0), - M( 0x58c, PAL_NONE, 0x826 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 4, 4, 7, 7, 80, 0), - M( 0xf54, PAL_NONE, 0x827 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 2, 0, 12, 16, 51, 0), - M( 0xf54, PAL_NONE, 0x828 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 2, 0, 12, 16, 51, 0), - M( 0xf54, PAL_NONE, 0x829 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 2, 0, 12, 16, 51, 0), - M( 0x58c, PAL_NONE, 0x829 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 2, 0, 12, 16, 51, 0), - M( 0xf54, PAL_NONE, 0x82a | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 26, 0), - M( 0xf54, PAL_NONE, 0x82b | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 44, 0), - M( 0xf54, PAL_NONE, 0x82c | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 46, 0), - M( 0x58c, PAL_NONE, 0x82c | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 46, 0), + M( 0xf54, PAL_NONE, 0x81e | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 1, 1, 14, 14, 4, 0), + M( 0xf54, PAL_NONE, 0x81f | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 1, 1, 14, 14, 24, 0), + M( 0xf54, PAL_NONE, 0x820 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 1, 1, 14, 14, 27, 0), + M( 0x58c, PAL_NONE, 0x820 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 1, 1, 14, 14, 27, 0), + M( 0xf54, PAL_NONE, 0x821 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 3, 3, 10, 9, 3, 0), + M( 0xf54, PAL_NONE, 0x822 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 3, 3, 10, 9, 63, 0), + M( 0xf54, PAL_NONE, 0x823 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 3, 3, 10, 9, 62, 0), + M( 0x58c, PAL_NONE, 0x823 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 3, 3, 10, 9, 62, 0), + M( 0xf54, PAL_NONE, 0x824 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 4, 4, 7, 7, 3, 0), + M( 0xf54, PAL_NONE, 0x825 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 4, 4, 7, 7, 72, 0), + M( 0xf54, PAL_NONE, 0x825 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 4, 4, 7, 7, 72, 0), + M( 0x58c, PAL_NONE, 0x826 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 4, 4, 7, 7, 80, 0), + M( 0xf54, PAL_NONE, 0x827 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 2, 0, 12, 16, 51, 0), + M( 0xf54, PAL_NONE, 0x828 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 2, 0, 12, 16, 51, 0), + M( 0xf54, PAL_NONE, 0x829 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 2, 0, 12, 16, 51, 0), + M( 0x58c, PAL_NONE, 0x829 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 2, 0, 12, 16, 51, 0), + M( 0xf54, PAL_NONE, 0x82a | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 26, 0), + M( 0xf54, PAL_NONE, 0x82b | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 44, 0), + M( 0xf54, PAL_NONE, 0x82c | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 46, 0), + M( 0x58c, PAL_NONE, 0x82c | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 46, 0), M( 0xf54, PAL_NONE, 0x82d, PAL_NONE, 3, 1, 10, 13, 2, 0), M( 0xf54, PAL_NONE, 0x82e, PAL_NONE, 3, 1, 10, 13, 11, 0), M( 0xf54, PAL_NONE, 0x82f, PAL_NONE, 3, 1, 10, 13, 11, 0), @@ -175,18 +175,18 @@ M( 0x87d, PAL_NONE, 0x880, PAL_NONE, 0, 0, 16, 16, 20, 0), M( 0x87d, PAL_NONE, 0x87f, PAL_NONE, 0, 0, 16, 16, 20, 0), M( 0x87d, PAL_NONE, 0x87e, PAL_NONE, 0, 0, 16, 16, 20, 0), - M( 0x83a, PAL_NONE, 0x83c | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 18, 0), - M( 0x83a, PAL_NONE, 0x83c | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 18, 0), - M( 0x83a, PAL_NONE, 0x83c | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 18, 0), - M( 0x83a, PAL_NONE, 0x83c | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 18, 0), - M( 0x83b, PAL_NONE, 0x83d | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 18, 0), - M( 0x83b, PAL_NONE, 0x83d | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 18, 0), - M( 0x83b, PAL_NONE, 0x83d | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 18, 0), - M( 0x83b, PAL_NONE, 0x83d | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 18, 0), + M( 0x83a, PAL_NONE, 0x83c | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 18, 0), + M( 0x83a, PAL_NONE, 0x83c | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 18, 0), + M( 0x83a, PAL_NONE, 0x83c | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 18, 0), + M( 0x83a, PAL_NONE, 0x83c | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 18, 0), + M( 0x83b, PAL_NONE, 0x83d | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 18, 0), + M( 0x83b, PAL_NONE, 0x83d | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 18, 0), + M( 0x83b, PAL_NONE, 0x83d | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 18, 0), + M( 0x83b, PAL_NONE, 0x83d | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 18, 0), M( 0x7e6, PAL_NONE, 0x0, PAL_NONE, 0, 0, 1, 1, 0, 0), - M( 0x83e, PAL_NONE, 0x83f | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 18, 0), - M( 0x83e, PAL_NONE, 0x83f | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 18, 0), - M( 0x83e, PAL_NONE, 0x83f | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 18, 0), + M( 0x83e, PAL_NONE, 0x83f | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 18, 0), + M( 0x83e, PAL_NONE, 0x83f | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 18, 0), + M( 0x83e, PAL_NONE, 0x83f | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 18, 0), M( 0x7e6, PAL_NONE, 0x0, PAL_NONE, 0, 0, 1, 1, 0, 0), M( 0x840, PAL_NONE, 0x841, PAL_NONE, 0, 0, 16, 16, 18, 0), M( 0x840, PAL_NONE, 0x841, PAL_NONE, 0, 0, 16, 16, 18, 0), @@ -202,35 +202,35 @@ M( 0x7e6, PAL_NONE, 0x869, PAL_NONE, 0, 0, 16, 16, 50, 0), M( 0x7e6, PAL_NONE, 0x86d, PAL_NONE, 0, 0, 16, 16, 50, 0), M( 0x7e6, PAL_NONE, 0x86d, PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0x862 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0x866 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0x862 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0x866 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 0), M( 0x7e6, PAL_NONE, 0x86a, PAL_NONE, 0, 0, 16, 16, 50, 0), M( 0x7e6, PAL_NONE, 0x86e, PAL_NONE, 0, 0, 16, 16, 50, 0), M( 0x7e6, PAL_NONE, 0x86e, PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0x863 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0x867 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0x863 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0x867 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 0), M( 0x7e6, PAL_NONE, 0x86b, PAL_NONE, 0, 0, 16, 16, 50, 0), M( 0x7e6, PAL_NONE, 0x86f, PAL_NONE, 0, 0, 16, 16, 50, 0), M( 0x7e6, PAL_NONE, 0x86f, PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0x864 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0x868 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0x864 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0x868 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 0), M( 0x7e6, PAL_NONE, 0x86c, PAL_NONE, 0, 0, 16, 16, 50, 0), M( 0x7e6, PAL_NONE, 0x870, PAL_NONE, 0, 0, 16, 16, 50, 0), M( 0x7e6, PAL_NONE, 0x870, PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0x865 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0x0, PAL_NONE, 0, 0, 1, 1, 0, 0), - M( 0xf54, PAL_NONE, 0x871 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0xf54, PAL_NONE, 0x875 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0xf54, PAL_NONE, 0x875 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0xf54, PAL_NONE, 0x879 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0xf54, PAL_NONE, 0x872 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0xf54, PAL_NONE, 0x876 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0xf54, PAL_NONE, 0x876 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0xf54, PAL_NONE, 0x87a | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0xf54, PAL_NONE, 0x873 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0xf54, PAL_NONE, 0x877 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0xf54, PAL_NONE, 0x877 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0xf54, PAL_NONE, 0x87b | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0xf54, PAL_NONE, 0x874 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0xf54, PAL_NONE, 0x878 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0xf54, PAL_NONE, 0x878 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0xf54, PAL_NONE, 0x87c | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0x865 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0x0, PAL_NONE, 0, 0, 1, 1, 0, 0), + M( 0xf54, PAL_NONE, 0x871 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0xf54, PAL_NONE, 0x875 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0xf54, PAL_NONE, 0x875 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0xf54, PAL_NONE, 0x879 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0xf54, PAL_NONE, 0x872 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0xf54, PAL_NONE, 0x876 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0xf54, PAL_NONE, 0x876 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0xf54, PAL_NONE, 0x87a | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0xf54, PAL_NONE, 0x873 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0xf54, PAL_NONE, 0x877 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0xf54, PAL_NONE, 0x877 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0xf54, PAL_NONE, 0x87b | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0xf54, PAL_NONE, 0x874 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0xf54, PAL_NONE, 0x878 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0xf54, PAL_NONE, 0x878 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0xf54, PAL_NONE, 0x87c | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 0), M( 0xf54, PAL_NONE, 0x7ea, PAL_NONE, 3, 2, 8, 8, 18, 0), M( 0xf54, PAL_NONE, 0x7eb, PAL_NONE, 3, 2, 8, 8, 37, 0), M( 0xf54, PAL_NONE, 0x7ec, PAL_NONE, 3, 2, 8, 8, 49, 0), @@ -254,27 +254,27 @@ M( 0x7e6, PAL_NONE, 0x85c, PAL_NONE, 0, 0, 1, 1, 1, 0), M( 0x851, PAL_NONE, 0x852, PAL_NONE, 0, 0, 16, 16, 20, 0), M( 0x851, PAL_NONE, 0x852, PAL_NONE, 0, 0, 16, 16, 20, 0), - M( 0x846 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0x847 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 20, 0), + M( 0x846 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0x847 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 20, 0), M( 0x7e6, PAL_NONE, 0x85d, PAL_NONE, 0, 0, 1, 1, 1, 0), M( 0x853, PAL_NONE, 0x854, PAL_NONE, 0, 0, 16, 16, 20, 0), M( 0x853, PAL_NONE, 0x854, PAL_NONE, 0, 0, 16, 16, 20, 0), - M( 0x848 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0x849 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 20, 0), + M( 0x848 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0x849 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 20, 0), M( 0x7e6, PAL_NONE, 0x85e, PAL_NONE, 0, 0, 1, 1, 1, 0), M( 0x855, PAL_NONE, 0x856, PAL_NONE, 0, 0, 16, 16, 20, 0), M( 0x855, PAL_NONE, 0x856, PAL_NONE, 0, 0, 16, 16, 20, 0), - M( 0x84a | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0x84b | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 20, 0), + M( 0x84a | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0x84b | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 20, 0), M( 0x7e6, PAL_NONE, 0x85f, PAL_NONE, 0, 0, 1, 1, 1, 0), M( 0x857, PAL_NONE, 0x0, PAL_NONE, 0, 0, 1, 1, 0, 0), M( 0x857, PAL_NONE, 0x0, PAL_NONE, 0, 0, 1, 1, 0, 0), - M( 0x84c | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0x0, PAL_NONE, 0, 0, 1, 1, 0, 0), + M( 0x84c | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0x0, PAL_NONE, 0, 0, 1, 1, 0, 0), M( 0x7e6, PAL_NONE, 0x860, PAL_NONE, 0, 0, 1, 1, 1, 0), M( 0x858, PAL_NONE, 0x859, PAL_NONE, 0, 0, 16, 16, 20, 0), M( 0x858, PAL_NONE, 0x859, PAL_NONE, 0, 0, 16, 16, 20, 0), - M( 0x84d | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0x84e | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 20, 0), + M( 0x84d | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0x84e | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 20, 0), M( 0x7e6, PAL_NONE, 0x861, PAL_NONE, 0, 0, 1, 1, 1, 0), M( 0x85a, PAL_NONE, 0x85b, PAL_NONE, 0, 0, 16, 16, 20, 0), M( 0x85a, PAL_NONE, 0x85b, PAL_NONE, 0, 0, 16, 16, 20, 0), - M( 0x84f | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0x850 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 20, 0), + M( 0x84f | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0x850 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 20, 0), M( 0x7e6, PAL_NONE, 0x884, PAL_NONE, 0, 0, 16, 16, 25, 0), M( 0x7e6, PAL_NONE, 0x884, PAL_NONE, 0, 0, 16, 16, 25, 0), M( 0x7e6, PAL_NONE, 0x884, PAL_NONE, 0, 0, 16, 16, 25, 0), @@ -283,22 +283,22 @@ M( 0x7e6, PAL_NONE, 0x885, PAL_NONE, 0, 0, 16, 16, 25, 0), M( 0x7e6, PAL_NONE, 0x885, PAL_NONE, 0, 0, 16, 16, 25, 0), M( 0x887, PAL_NONE, 0x885, PAL_NONE, 0, 0, 16, 16, 25, 0), - M( 0x7e6, PAL_NONE, 0x88c | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 25, 0), - M( 0x7e6, PAL_NONE, 0x88d | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 25, 0), - M( 0x7e6, PAL_NONE, 0x88d | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 25, 0), - M( 0x7e6, PAL_NONE, 0x88e | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 25, 0), - M( 0x7e6, PAL_NONE, 0x88f | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 25, 0), - M( 0x7e6, PAL_NONE, 0x890 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 25, 0), - M( 0x7e6, PAL_NONE, 0x890 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 25, 0), - M( 0x7e6, PAL_NONE, 0x891 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 25, 0), - M( 0x7e6, PAL_NONE, 0x892 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 25, 0), - M( 0x7e6, PAL_NONE, 0x893 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 25, 0), - M( 0x7e6, PAL_NONE, 0x893 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 25, 0), - M( 0x7e6, PAL_NONE, 0x894 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 25, 0), - M( 0x7e6, PAL_NONE, 0x895 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 25, 0), - M( 0x7e6, PAL_NONE, 0x896 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 25, 0), - M( 0x7e6, PAL_NONE, 0x896 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 25, 0), - M( 0x7e6, PAL_NONE, 0x897 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 25, 0), + M( 0x7e6, PAL_NONE, 0x88c | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 25, 0), + M( 0x7e6, PAL_NONE, 0x88d | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 25, 0), + M( 0x7e6, PAL_NONE, 0x88d | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 25, 0), + M( 0x7e6, PAL_NONE, 0x88e | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 25, 0), + M( 0x7e6, PAL_NONE, 0x88f | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 25, 0), + M( 0x7e6, PAL_NONE, 0x890 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 25, 0), + M( 0x7e6, PAL_NONE, 0x890 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 25, 0), + M( 0x7e6, PAL_NONE, 0x891 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 25, 0), + M( 0x7e6, PAL_NONE, 0x892 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 25, 0), + M( 0x7e6, PAL_NONE, 0x893 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 25, 0), + M( 0x7e6, PAL_NONE, 0x893 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 25, 0), + M( 0x7e6, PAL_NONE, 0x894 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 25, 0), + M( 0x7e6, PAL_NONE, 0x895 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 25, 0), + M( 0x7e6, PAL_NONE, 0x896 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 25, 0), + M( 0x7e6, PAL_NONE, 0x896 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 25, 0), + M( 0x7e6, PAL_NONE, 0x897 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 25, 0), M( 0x7e6, PAL_NONE, 0x898, PAL_NONE, 0, 0, 16, 16, 25, 0), M( 0x7e6, PAL_NONE, 0x899, PAL_NONE, 0, 0, 16, 16, 25, 0), M( 0x7e6, PAL_NONE, 0x899, PAL_NONE, 0, 0, 16, 16, 25, 0), @@ -515,34 +515,34 @@ M( 0x925, PAL_NONE, 0x0, PAL_NONE, 0, 0, 16, 16, 25, 0), M( 0x925, PAL_NONE, 0x927, PAL_NONE, 0, 0, 16, 16, 30, 0), M( 0x925, PAL_NONE, 0x927, PAL_NONE, 0, 0, 16, 16, 30, 0), - M( 0x11c6, PAL_NONE, 0x92b | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 25, 0), - M( 0x11c6, PAL_NONE, 0x92c | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 25, 0), - M( 0x11c6, PAL_NONE, 0x92c | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 25, 0), - M( 0x11c6, PAL_NONE, 0x92d | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 25, 0), - M( 0x11c6, PAL_NONE, 0x92e | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 25, 0), - M( 0x11c6, PAL_NONE, 0x92f | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 25, 0), - M( 0x11c6, PAL_NONE, 0x92f | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 25, 0), - M( 0x11c6, PAL_NONE, 0x930 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 25, 0), - M( 0x11c6, PAL_NONE, 0x928 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 25, 0), - M( 0x11c6, PAL_NONE, 0x929 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 25, 0), - M( 0x11c6, PAL_NONE, 0x929 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 25, 0), - M( 0x11c6, PAL_NONE, 0x92a | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 25, 0), + M( 0x11c6, PAL_NONE, 0x92b | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 25, 0), + M( 0x11c6, PAL_NONE, 0x92c | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 25, 0), + M( 0x11c6, PAL_NONE, 0x92c | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 25, 0), + M( 0x11c6, PAL_NONE, 0x92d | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 25, 0), + M( 0x11c6, PAL_NONE, 0x92e | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 25, 0), + M( 0x11c6, PAL_NONE, 0x92f | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 25, 0), + M( 0x11c6, PAL_NONE, 0x92f | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 25, 0), + M( 0x11c6, PAL_NONE, 0x930 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 25, 0), + M( 0x11c6, PAL_NONE, 0x928 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 25, 0), + M( 0x11c6, PAL_NONE, 0x929 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 25, 0), + M( 0x11c6, PAL_NONE, 0x929 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 25, 0), + M( 0x11c6, PAL_NONE, 0x92a | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 25, 0), M( 0x7e6, PAL_NONE, 0x869, PAL_NONE, 0, 0, 16, 16, 50, 0), M( 0x7e6, PAL_NONE, 0x86d, PAL_NONE, 0, 0, 16, 16, 50, 0), M( 0x7e6, PAL_NONE, 0x86d, PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0x862 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0x866 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0x862 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0x866 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 0), M( 0x7e6, PAL_NONE, 0x86a, PAL_NONE, 0, 0, 16, 16, 50, 0), M( 0x7e6, PAL_NONE, 0x86e, PAL_NONE, 0, 0, 16, 16, 50, 0), M( 0x7e6, PAL_NONE, 0x86e, PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0x863 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0x867 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0x863 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0x867 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 0), M( 0x7e6, PAL_NONE, 0x86b, PAL_NONE, 0, 0, 16, 16, 50, 0), M( 0x7e6, PAL_NONE, 0x86f, PAL_NONE, 0, 0, 16, 16, 50, 0), M( 0x7e6, PAL_NONE, 0x86f, PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0x864 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0x868 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0x864 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0x868 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 0), M( 0x7e6, PAL_NONE, 0x86c, PAL_NONE, 0, 0, 16, 16, 50, 0), M( 0x7e6, PAL_NONE, 0x870, PAL_NONE, 0, 0, 16, 16, 50, 0), M( 0x7e6, PAL_NONE, 0x870, PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0x865 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0x0, PAL_NONE, 0, 0, 1, 1, 0, 0), + M( 0x865 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0x0, PAL_NONE, 0, 0, 1, 1, 0, 0), M( 0x7e6, PAL_NONE, 0x931, PAL_NONE, 0, 0, 16, 16, 50, 0), M( 0x7e6, PAL_NONE, 0x935, PAL_NONE, 0, 0, 16, 16, 50, 0), M( 0x7e6, PAL_NONE, 0x935, PAL_NONE, 0, 0, 16, 16, 50, 0), @@ -571,18 +571,18 @@ M( 0x7e6, PAL_NONE, 0x0, PAL_NONE, 0, 0, 16, 16, 50, 0), M( 0x7e6, PAL_NONE, 0x0, PAL_NONE, 0, 0, 16, 16, 50, 0), M( 0x7e6, PAL_NONE, 0x0, PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0x7e6, PAL_NONE, 0x1245 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0x7e6, PAL_NONE, 0x1248 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0x7e6, PAL_NONE, 0x1248 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0x7e6, PAL_NONE, 0x124b | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0x7e6, PAL_NONE, 0x1247 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0x7e6, PAL_NONE, 0x124a | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0x7e6, PAL_NONE, 0x124a | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0x7e6, PAL_NONE, 0x124d | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0x7e6, PAL_NONE, 0x1246 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0x7e6, PAL_NONE, 0x1249 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0x7e6, PAL_NONE, 0x1249 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0x7e6, PAL_NONE, 0x124c | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0x7e6, PAL_NONE, 0x1245 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0x7e6, PAL_NONE, 0x1248 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0x7e6, PAL_NONE, 0x1248 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0x7e6, PAL_NONE, 0x124b | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0x7e6, PAL_NONE, 0x1247 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0x7e6, PAL_NONE, 0x124a | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0x7e6, PAL_NONE, 0x124a | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0x7e6, PAL_NONE, 0x124d | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0x7e6, PAL_NONE, 0x1246 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0x7e6, PAL_NONE, 0x1249 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0x7e6, PAL_NONE, 0x1249 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0x7e6, PAL_NONE, 0x124c | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 0), M( 0x81d, PAL_NONE, 0x124e, PAL_NONE, 0, 0, 16, 16, 10, 0), M( 0x81d, PAL_NONE, 0x124f, PAL_NONE, 0, 0, 16, 16, 10, 0), M( 0x81d, PAL_NONE, 0x1250, PAL_NONE, 0, 0, 16, 16, 10, 0), @@ -674,15 +674,15 @@ M( 0x1244, PAL_NONE, 0x0, PAL_NONE, 0, 0, 16, 16, 50, 0), M( 0x1244, PAL_NONE, 0x0, PAL_NONE, 0, 0, 16, 16, 50, 0), M( 0x1244, PAL_NONE, 0x0, PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0x1244, PAL_NONE, 0x1284 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0x1244, PAL_NONE, 0x1284 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 0), M( 0x1244, PAL_NONE, 0x0, PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0x1244, PAL_NONE, 0x1283 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0x1244, PAL_NONE, 0x1283 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0x1244, PAL_NONE, 0x1286 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0x1244, PAL_NONE, 0x1281 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0x1244, PAL_NONE, 0x1282 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0x1244, PAL_NONE, 0x1282 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0x1244, PAL_NONE, 0x1285 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0x1244, PAL_NONE, 0x1283 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0x1244, PAL_NONE, 0x1283 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0x1244, PAL_NONE, 0x1286 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0x1244, PAL_NONE, 0x1281 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0x1244, PAL_NONE, 0x1282 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0x1244, PAL_NONE, 0x1282 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0x1244, PAL_NONE, 0x1285 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 0), M( 0x1243, PAL_NONE, 0x0, PAL_NONE, 0, 0, 16, 16, 50, 0), M( 0x1243, PAL_NONE, 0x1287, PALETTE_TO_RED, 0, 0, 16, 16, 50, 0), M( 0x1243, PAL_NONE, 0x1287, PALETTE_TO_RED, 0, 0, 16, 16, 50, 0), @@ -711,38 +711,38 @@ M( 0xf8d, PAL_NONE, 0x129d, PAL_NONE, 0, 0, 16, 16, 50, 0), M( 0xf8d, PAL_NONE, 0x129d, PAL_NONE, 0, 0, 16, 16, 50, 0), M( 0xf8d, PAL_NONE, 0x129d, PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0x12a0 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0x0, PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0x12a0 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0x0, PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0x12a0 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0x0, PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0x12a0 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0x0, PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0x12a1 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0x0, PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0x12a1 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0x0, PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0x12a1 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0x0, PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0x12a1 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0x0, PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0x12a2 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0x0, PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0x12a2 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0x0, PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0x12a2 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0x0, PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0x12a2 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0x0, PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0x12a3 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0x0, PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0x12a3 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0x0, PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0x12a3 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0x0, PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0x12a3 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0x0, PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0x12a0 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0x0, PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0x12a0 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0x0, PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0x12a0 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0x0, PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0x12a0 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0x0, PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0x12a1 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0x0, PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0x12a1 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0x0, PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0x12a1 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0x0, PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0x12a1 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0x0, PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0x12a2 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0x0, PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0x12a2 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0x0, PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0x12a2 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0x0, PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0x12a2 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0x0, PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0x12a3 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0x0, PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0x12a3 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0x0, PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0x12a3 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0x0, PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0x12a3 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0x0, PAL_NONE, 0, 0, 16, 16, 50, 0), M( 0xf8d, PAL_NONE, 0x0, PAL_NONE, 0, 0, 16, 16, 50, 0), M( 0xf8d, PAL_NONE, 0x0, PAL_NONE, 0, 0, 16, 16, 50, 0), M( 0xf8d, PAL_NONE, 0x0, PAL_NONE, 0, 0, 16, 16, 50, 0), M( 0xf8d, PAL_NONE, 0x0, PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0xf8d, PAL_NONE, 0x12a4 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0xf8d, PAL_NONE, 0x12a4 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0xf8d, PAL_NONE, 0x12a4 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0xf8d, PAL_NONE, 0x12a4 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0xf8d, PAL_NONE, 0x12a6 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0xf8d, PAL_NONE, 0x12a6 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0xf8d, PAL_NONE, 0x12a6 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0xf8d, PAL_NONE, 0x12a6 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 0), - M( 0xf8d, PAL_NONE, 0x12a5 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 1), - M( 0xf8d, PAL_NONE, 0x12a5 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 1), - M( 0xf8d, PAL_NONE, 0x12a5 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 1), - M( 0xf8d, PAL_NONE, 0x12a5 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 16, 50, 1), + M( 0xf8d, PAL_NONE, 0x12a4 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0xf8d, PAL_NONE, 0x12a4 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0xf8d, PAL_NONE, 0x12a4 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0xf8d, PAL_NONE, 0x12a4 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0xf8d, PAL_NONE, 0x12a6 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0xf8d, PAL_NONE, 0x12a6 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0xf8d, PAL_NONE, 0x12a6 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0xf8d, PAL_NONE, 0x12a6 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 0), + M( 0xf8d, PAL_NONE, 0x12a5 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 1), + M( 0xf8d, PAL_NONE, 0x12a5 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 1), + M( 0xf8d, PAL_NONE, 0x12a5 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 1), + M( 0xf8d, PAL_NONE, 0x12a5 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 1), }; #undef M
--- a/src/table/palettes.h +++ b/src/table/palettes.h @@ -194,13 +194,13 @@ }; #undef M -// Color table for colors in lang files (e.g. {BLACK}) -struct StringColor { +// Colour table for colours in lang files (e.g. {BLACK}) +struct StringColour { byte text; byte shadow; }; -static const StringColor _string_colourmap[][17] = { +static const StringColour _string_colourmap[][17] = { { /* DOS palette. */ { 150, 1 }, // TC_BLUE { 12, 1 }, // TC_SILVER
--- a/src/table/road_land.h +++ b/src/table/road_land.h @@ -6,24 +6,24 @@ #define TILE_SEQ_END() { 0, 0, 0, 0, 0, 0, {0, 0} } static const DrawTileSeqStruct _road_depot_NE[] = { - TILE_SEQ_LINE(0x584 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 15, 16, 1) + TILE_SEQ_LINE(0x584 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 15, 16, 1) TILE_SEQ_END() }; static const DrawTileSeqStruct _road_depot_SE[] = { - TILE_SEQ_LINE(0x580 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 1, 16) - TILE_SEQ_LINE(0x581 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 15, 0, 1, 16) + TILE_SEQ_LINE(0x580 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 1, 16) + TILE_SEQ_LINE(0x581 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 15, 0, 1, 16) TILE_SEQ_END() }; static const DrawTileSeqStruct _road_depot_SW[] = { - TILE_SEQ_LINE(0x582 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 1) - TILE_SEQ_LINE(0x583 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 15, 16, 1) + TILE_SEQ_LINE(0x582 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 1) + TILE_SEQ_LINE(0x583 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 15, 16, 1) TILE_SEQ_END() }; static const DrawTileSeqStruct _road_depot_NW[] = { - TILE_SEQ_LINE(0x585 | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 15, 0, 1, 16) + TILE_SEQ_LINE(0x585 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 15, 0, 1, 16) TILE_SEQ_END() }; @@ -35,24 +35,24 @@ }; static const DrawTileSeqStruct _tram_depot_NE[] = { - TILE_SEQ_LINE((SPR_TRAMWAY_BASE + 0x35) | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 15, 16, 1) + TILE_SEQ_LINE((SPR_TRAMWAY_BASE + 0x35) | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 15, 16, 1) TILE_SEQ_END() }; static const DrawTileSeqStruct _tram_depot_SE[] = { - TILE_SEQ_LINE((SPR_TRAMWAY_BASE + 0x31) | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 1, 16) - TILE_SEQ_LINE((SPR_TRAMWAY_BASE + 0x32) | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 15, 0, 1, 16) + TILE_SEQ_LINE((SPR_TRAMWAY_BASE + 0x31) | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 1, 16) + TILE_SEQ_LINE((SPR_TRAMWAY_BASE + 0x32) | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 15, 0, 1, 16) TILE_SEQ_END() }; static const DrawTileSeqStruct _tram_depot_SW[] = { - TILE_SEQ_LINE((SPR_TRAMWAY_BASE + 0x33) | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 0, 16, 1) - TILE_SEQ_LINE((SPR_TRAMWAY_BASE + 0x34) | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 0, 15, 16, 1) + TILE_SEQ_LINE((SPR_TRAMWAY_BASE + 0x33) | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 1) + TILE_SEQ_LINE((SPR_TRAMWAY_BASE + 0x34) | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 15, 16, 1) TILE_SEQ_END() }; static const DrawTileSeqStruct _tram_depot_NW[] = { - TILE_SEQ_LINE((SPR_TRAMWAY_BASE + 0x36) | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE, 15, 0, 1, 16) + TILE_SEQ_LINE((SPR_TRAMWAY_BASE + 0x36) | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 15, 0, 1, 16) TILE_SEQ_END() };
--- a/src/table/sprites.h +++ b/src/table/sprites.h @@ -56,8 +56,8 @@ SPR_HALFTILE_SELECTION_DOWN = SPR_OPENTTD_BASE + 4, SPR_HALFTILE_SELECTION_UP = SPR_OPENTTD_BASE + 8, - SPR_SQUARE = SPR_OPENTTD_BASE + 38, // colored square (used for newgrf compatibility) - SPR_BLOT = SPR_OPENTTD_BASE + 39, // colored circle (mainly used as vehicle profit marker and for server compatibility) + SPR_SQUARE = SPR_OPENTTD_BASE + 38, // coloured square (used for newgrf compatibility) + SPR_BLOT = SPR_OPENTTD_BASE + 39, // coloured circle (mainly used as vehicle profit marker and for server compatibility) SPR_LOCK = SPR_OPENTTD_BASE + 40, // lock icon (for password protected servers) SPR_BOX_EMPTY = SPR_OPENTTD_BASE + 41, SPR_BOX_CHECKED = SPR_OPENTTD_BASE + 42, @@ -1401,24 +1401,24 @@ * <ul><li> SPRITE_WIDTH is the number of bits used for the actual sprite to be displayed. * This always starts at bit 0.</li> * <li> TRANSPARENT_BIT is the bit number which toggles sprite transparency</li> - * <li> RECOLOR_BIT toggles the recoloring system</li> + * <li> RECOLOUR_BIT toggles the recolouring system</li> * <li> PALETTE_SPRITE_WIDTH and PALETTE_SPRITE_START determine the position and number of - * bits used for the recoloring process. For transparency, it must be 0x322.</li></ul> + * bits used for the recolouring process. For transparency, it must be 0x322.</li></ul> */ enum SpriteSetup { TRANSPARENT_BIT = 31, ///< toggles transparency in the sprite - RECOLOR_BIT = 30, ///< toggles recoloring in the sprite + RECOLOUR_BIT = 30, ///< toggles recolouring in the sprite OFFSET_BIT = 29, OPAQUE_BIT = 28, - PALETTE_WIDTH = 24, ///< number of bits of the sprite containing the recolor palette + PALETTE_WIDTH = 24, ///< number of bits of the sprite containing the recolour palette SPRITE_WIDTH = 24, ///< number of bits for the sprite number }; /** - * these masks change the colors of the palette for a sprite. + * these masks change the colours of the palette for a sprite. * Apart from this bit, a sprite number is needed to define - * the palette used for recoloring. This palette is stored + * the palette used for recolouring. This palette is stored * in the bits marked by PALETTE_SPRITE_MASK. * @note Do not modify this enum. Alter SpriteSetup instead * @see SpriteSetup @@ -1429,8 +1429,8 @@ SPRITE_MODIFIER_OPAQUE = OPAQUE_BIT, ///when a sprite is to be displayed transparently, this bit needs to be set. PALETTE_MODIFIER_TRANSPARENT = TRANSPARENT_BIT, - ///this bit is set when a recoloring process is in action - PALETTE_MODIFIER_COLOR = RECOLOR_BIT, + ///this bit is set when a recolouring process is in action + PALETTE_MODIFIER_COLOUR = RECOLOUR_BIT, }; /** Masks needed for sprite operations. @@ -1443,18 +1443,18 @@ SPRITE_MASK = MAX_SPRITES - 1, MAX_PALETTES = 1 << PALETTE_WIDTH, - ///The mask for the auxiliary sprite (the one that takes care of recoloring) + ///The mask for the auxiliary sprite (the one that takes care of recolouring) PALETTE_MASK = MAX_PALETTES - 1, }; assert_compile( (1 << TRANSPARENT_BIT & SPRITE_MASK) == 0 ); -assert_compile( (1 << RECOLOR_BIT & SPRITE_MASK) == 0 ); -assert_compile( !(TRANSPARENT_BIT == RECOLOR_BIT) ); +assert_compile( (1 << RECOLOUR_BIT & SPRITE_MASK) == 0 ); +assert_compile( !(TRANSPARENT_BIT == RECOLOUR_BIT) ); assert_compile( (1 << TRANSPARENT_BIT & PALETTE_MASK) == 0); -assert_compile( (1 << RECOLOR_BIT & PALETTE_MASK) == 0 ); +assert_compile( (1 << RECOLOUR_BIT & PALETTE_MASK) == 0 ); -enum Recoloring { - PALETTE_RECOLOR_START = 0x307, +enum Recolouring { + PALETTE_RECOLOUR_START = 0x307, }; @@ -1471,10 +1471,10 @@ ///This draws a blueish square (catchment areas for example) static const SpriteID PALETTE_SEL_TILE_BLUE = 0x305; //0x306 is a real sprite (the little dot you get when you try to raise/lower a corner of the map - //here the color switches begin - //use this if you add stuff to the value, so that the resulting color + //here the colour switches begin + //use this if you add stuff to the value, so that the resulting colour //is not a fixed value. - //NOTE THAT THE SWITCH 0x8000 is NOT present in _TO_COLORS yet! + //NOTE THAT THE SWITCH 0x8000 is NOT present in _TO_COLOURS yet! enum PaletteSprites { PALETTE_TO_DARK_BLUE = 0x307, PALETTE_TO_PALE_GREEN = 0x308, @@ -1486,32 +1486,32 @@ PALETTE_TO_DARK_GREEN = 0x30E, PALETTE_TO_BLUE = 0x30F, PALETTE_TO_CREAM = 0x310, - //maybe don't use as company color because it doesn't display in the graphs? + //maybe don't use as company colour because it doesn't display in the graphs? PALETTE_TO_MAUVE = 0x311, PALETTE_TO_PURPLE = 0x312, PALETTE_TO_ORANGE = 0x313, PALETTE_TO_BROWN = 0x314, PALETTE_TO_GREY = 0x315, PALETTE_TO_WHITE = 0x316, - //sets color to bare land stuff, for rail and road (and crossings) + //sets colour to bare land stuff, for rail and road (and crossings) PALETTE_TO_BARE_LAND = 0x317, //XXX is 318-31A really not used? PALETTE_TO_STRUCT_BLUE = 0x31B, - //structure color to something brownish (for the cantilever bridges for example) + //structure colour to something brownish (for the cantilever bridges for example) PALETTE_TO_STRUCT_BROWN = 0x31C, PALETTE_TO_STRUCT_WHITE = 0x31D, //sets bridge or structure to red, little concrete one and cantilever use this one for example PALETTE_TO_STRUCT_RED = 0x31E, PALETTE_TO_STRUCT_GREEN = 0x31F, PALETTE_TO_STRUCT_CONCRETE = 0x320, //Sets the suspension bridge to concrete, also other strucutures use it - PALETTE_TO_STRUCT_YELLOW = 0x321, //Sets the bridge color to yellow (suspension and tubular) + PALETTE_TO_STRUCT_YELLOW = 0x321, //Sets the bridge colour to yellow (suspension and tubular) PALETTE_TO_TRANSPARENT = 0x322, //This sets the sprite to transparent - //This is used for changing the tubular bridges to the silicon display, or some grayish color + //This is used for changing the tubular bridges to the silicon display, or some grayish colour PALETTE_TO_STRUCT_GREY = 0x323, - //XXX - const - PALETTE_CRASH = 0x324, //this changes stuff to the "crash color" - //XXX another place where structures are colored. - //I'm not sure which colors these are + //XXX - const - PALETTE_CRASH = 0x324, //this changes stuff to the "crash colour" + //XXX another place where structures are coloured. + //I'm not sure which colours these are PALETTE_59E = 0x59E, PALETTE_59F = 0x59F, };
--- a/src/table/station_land.h +++ b/src/table/station_land.h @@ -33,136 +33,136 @@ }; static const DrawTileSeqStruct _station_display_datas_0[] = { - TILE_SEQ_LINE( 0, 0, 0, 16, 5, 2, SPR_RAIL_PLATFORM_X_REAR | (1 << PALETTE_MODIFIER_COLOR)) - TILE_SEQ_LINE( 0, 11, 0, 16, 5, 2, SPR_RAIL_PLATFORM_X_FRONT | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE( 0, 0, 0, 16, 5, 2, SPR_RAIL_PLATFORM_X_REAR | (1 << PALETTE_MODIFIER_COLOUR)) + TILE_SEQ_LINE( 0, 11, 0, 16, 5, 2, SPR_RAIL_PLATFORM_X_FRONT | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _station_display_datas_1[] = { - TILE_SEQ_LINE( 0, 0, 0, 5, 16, 2, SPR_RAIL_PLATFORM_Y_REAR | (1 << PALETTE_MODIFIER_COLOR)) - TILE_SEQ_LINE(11, 0, 0, 5, 16, 2, SPR_RAIL_PLATFORM_Y_FRONT | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE( 0, 0, 0, 5, 16, 2, SPR_RAIL_PLATFORM_Y_REAR | (1 << PALETTE_MODIFIER_COLOUR)) + TILE_SEQ_LINE(11, 0, 0, 5, 16, 2, SPR_RAIL_PLATFORM_Y_FRONT | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _station_display_datas_2[] = { - TILE_SEQ_LINE( 0, 0, 0, 16, 5, 2, SPR_RAIL_PLATFORM_BUILDING_X | (1 << PALETTE_MODIFIER_COLOR)) - TILE_SEQ_LINE( 0, 11, 0, 16, 5, 2, SPR_RAIL_PLATFORM_X_FRONT | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE( 0, 0, 0, 16, 5, 2, SPR_RAIL_PLATFORM_BUILDING_X | (1 << PALETTE_MODIFIER_COLOUR)) + TILE_SEQ_LINE( 0, 11, 0, 16, 5, 2, SPR_RAIL_PLATFORM_X_FRONT | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _station_display_datas_3[] = { - TILE_SEQ_LINE( 0, 0, 0, 5, 16, 2, SPR_RAIL_PLATFORM_BUILDING_Y | (1 << PALETTE_MODIFIER_COLOR)) - TILE_SEQ_LINE(11, 0, 0, 5, 16, 2, SPR_RAIL_PLATFORM_Y_FRONT | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE( 0, 0, 0, 5, 16, 2, SPR_RAIL_PLATFORM_BUILDING_Y | (1 << PALETTE_MODIFIER_COLOUR)) + TILE_SEQ_LINE(11, 0, 0, 5, 16, 2, SPR_RAIL_PLATFORM_Y_FRONT | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _station_display_datas_4[] = { - TILE_SEQ_LINE( 0, 0, 0, 16, 5, 7, SPR_RAIL_PLATFORM_PILLARS_X_REAR | (1 << PALETTE_MODIFIER_COLOR)) - TILE_SEQ_LINE( 0, 11, 0, 16, 5, 2, SPR_RAIL_PLATFORM_X_FRONT | (1 << PALETTE_MODIFIER_COLOR)) - TILE_SEQ_LINE( 0, 0, 16, 16, 16, 10, SPR_RAIL_ROOF_STRUCTURE_X_TILE_A | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE( 0, 0, 0, 16, 5, 7, SPR_RAIL_PLATFORM_PILLARS_X_REAR | (1 << PALETTE_MODIFIER_COLOUR)) + TILE_SEQ_LINE( 0, 11, 0, 16, 5, 2, SPR_RAIL_PLATFORM_X_FRONT | (1 << PALETTE_MODIFIER_COLOUR)) + TILE_SEQ_LINE( 0, 0, 16, 16, 16, 10, SPR_RAIL_ROOF_STRUCTURE_X_TILE_A | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_LINE_PAL( 0, 0, (byte)0x80, 0, 0, 0, SPR_RAIL_ROOF_GLASS_X_TILE_A | (1 << PALETTE_MODIFIER_TRANSPARENT), PALETTE_TO_TRANSPARENT) TILE_SEQ_END() }; static const DrawTileSeqStruct _station_display_datas_5[] = { - TILE_SEQ_LINE( 0, 0, 0, 5, 16, 2, SPR_RAIL_PLATFORM_PILLARS_Y_REAR | (1 << PALETTE_MODIFIER_COLOR)) - TILE_SEQ_LINE(11, 0, 0, 5, 16, 2, SPR_RAIL_PLATFORM_Y_FRONT | (1 << PALETTE_MODIFIER_COLOR)) - TILE_SEQ_LINE( 0, 0, 16, 16, 16, 10, SPR_RAIL_ROOF_STRUCTURE_Y_TILE_A | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE( 0, 0, 0, 5, 16, 2, SPR_RAIL_PLATFORM_PILLARS_Y_REAR | (1 << PALETTE_MODIFIER_COLOUR)) + TILE_SEQ_LINE(11, 0, 0, 5, 16, 2, SPR_RAIL_PLATFORM_Y_FRONT | (1 << PALETTE_MODIFIER_COLOUR)) + TILE_SEQ_LINE( 0, 0, 16, 16, 16, 10, SPR_RAIL_ROOF_STRUCTURE_Y_TILE_A | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_LINE_PAL( 0, 0, (byte)0x80, 0, 0, 0, SPR_RAIL_ROOF_GLASS_Y_TILE_A | (1 << PALETTE_MODIFIER_TRANSPARENT), PALETTE_TO_TRANSPARENT) TILE_SEQ_END() }; static const DrawTileSeqStruct _station_display_datas_6[] = { - TILE_SEQ_LINE( 0, 0, 0, 16, 5, 2, SPR_RAIL_PLATFORM_X_REAR | (1 << PALETTE_MODIFIER_COLOR)) - TILE_SEQ_LINE( 0, 11, 0, 16, 5, 2, SPR_RAIL_PLATFORM_PILLARS_X_FRONT | (1 << PALETTE_MODIFIER_COLOR)) - TILE_SEQ_LINE( 0, 0, 16, 16, 16, 10, SPR_RAIL_ROOF_STRUCTURE_X_TILE_B | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE( 0, 0, 0, 16, 5, 2, SPR_RAIL_PLATFORM_X_REAR | (1 << PALETTE_MODIFIER_COLOUR)) + TILE_SEQ_LINE( 0, 11, 0, 16, 5, 2, SPR_RAIL_PLATFORM_PILLARS_X_FRONT | (1 << PALETTE_MODIFIER_COLOUR)) + TILE_SEQ_LINE( 0, 0, 16, 16, 16, 10, SPR_RAIL_ROOF_STRUCTURE_X_TILE_B | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_LINE_PAL( 0, 0, (byte)0x80, 0, 0, 0, SPR_RAIL_ROOF_GLASS_X_TILE_B | (1 << PALETTE_MODIFIER_TRANSPARENT), PALETTE_TO_TRANSPARENT) TILE_SEQ_END() }; static const DrawTileSeqStruct _station_display_datas_7[] = { - TILE_SEQ_LINE( 0, 0, 0, 5, 16, 2, SPR_RAIL_PLATFORM_Y_REAR | (1 << PALETTE_MODIFIER_COLOR)) - TILE_SEQ_LINE(11, 0, 0, 5, 16, 2, SPR_RAIL_PLATFORM_PILLARS_Y_FRONT | (1 << PALETTE_MODIFIER_COLOR)) - TILE_SEQ_LINE( 0, 0, 16, 16, 16, 10, SPR_RAIL_ROOF_STRUCTURE_Y_TILE_B | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE( 0, 0, 0, 5, 16, 2, SPR_RAIL_PLATFORM_Y_REAR | (1 << PALETTE_MODIFIER_COLOUR)) + TILE_SEQ_LINE(11, 0, 0, 5, 16, 2, SPR_RAIL_PLATFORM_PILLARS_Y_FRONT | (1 << PALETTE_MODIFIER_COLOUR)) + TILE_SEQ_LINE( 0, 0, 16, 16, 16, 10, SPR_RAIL_ROOF_STRUCTURE_Y_TILE_B | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_LINE_PAL( 0, 0, (byte)0x80, 0, 0, 0, SPR_RAIL_ROOF_GLASS_Y_TILE_B | (1 << PALETTE_MODIFIER_TRANSPARENT), PALETTE_TO_TRANSPARENT) TILE_SEQ_END() }; static const DrawTileSeqStruct _station_display_datas_9[] = { - TILE_SEQ_LINE( 0, 0, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOR)) // fences north + TILE_SEQ_LINE( 0, 0, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOUR)) // fences north TILE_SEQ_END() }; static const DrawTileSeqStruct _station_display_datas_10[] = { - TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) // fences west + TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) // fences west TILE_SEQ_END() }; static const DrawTileSeqStruct _station_display_datas_21[] = { - TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _station_display_datas_22[] = { - TILE_SEQ_LINE( 0, 15, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE( 0, 15, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _station_display_datas_23[] = { - TILE_SEQ_LINE( 0, 15, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE( 0, 15, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _station_display_datas_24[] = { - TILE_SEQ_LINE( 0, 15, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE( 0, 15, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _station_display_datas_25[] = { - TILE_SEQ_LINE( 0, 15, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE( 0, 15, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _station_display_datas_26[] = { - TILE_SEQ_LINE( 0, 15, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE( 0, 15, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _station_display_datas_27[] = { - TILE_SEQ_LINE( 2, 0, 0, 11, 16, 40, SPR_AIRPORT_TERMINAL_A | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE( 2, 0, 0, 11, 16, 40, SPR_AIRPORT_TERMINAL_A | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _station_display_datas_28[] = { - TILE_SEQ_LINE( 3, 3, 0, 10, 10, 60, SPR_AIRPORT_TOWER | (1 << PALETTE_MODIFIER_COLOR)) - TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE( 3, 3, 0, 10, 10, 60, SPR_AIRPORT_TOWER | (1 << PALETTE_MODIFIER_COLOUR)) + TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _station_display_datas_29[] = { - TILE_SEQ_LINE( 0, 1, 0, 14, 14, 30, SPR_AIRPORT_CONCOURSE | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE( 0, 1, 0, 14, 14, 30, SPR_AIRPORT_CONCOURSE | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _station_display_datas_30[] = { - TILE_SEQ_LINE( 3, 3, 0, 10, 11, 35, SPR_AIRPORT_TERMINAL_B | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE( 3, 3, 0, 10, 11, 35, SPR_AIRPORT_TERMINAL_B | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _station_display_datas_31[] = { - TILE_SEQ_LINE( 0, 3, 0, 16, 11, 40, SPR_AIRPORT_TERMINAL_C | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE( 0, 3, 0, 16, 11, 40, SPR_AIRPORT_TERMINAL_C | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _station_display_datas_32[] = { - TILE_SEQ_LINE(14, 0, 0, 2, 16, 28, SPR_AIRPORT_HANGAR_FRONT | (1 << PALETTE_MODIFIER_COLOR)) - TILE_SEQ_LINE( 0, 0, 0, 2, 16, 28, SPR_AIRPORT_HANGAR_REAR | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE(14, 0, 0, 2, 16, 28, SPR_AIRPORT_HANGAR_FRONT | (1 << PALETTE_MODIFIER_COLOUR)) + TILE_SEQ_LINE( 0, 0, 0, 2, 16, 28, SPR_AIRPORT_HANGAR_REAR | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _station_display_datas_33[] = { TILE_SEQ_LINE( 7, 11, 0, 3, 3, 14, SPR_AIRPORT_JETWAY_1) - TILE_SEQ_LINE( 0, 0, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE( 0, 0, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; @@ -182,201 +182,201 @@ }; static const DrawTileSeqStruct _station_display_datas_38[] = { - TILE_SEQ_LINE( 0, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE( 0, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _station_display_datas_39[] = { TILE_SEQ_LINE( 7, 7, 0, 2, 2, 8, SPR_AIRPORT_RADAR_1) - TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _station_display_datas_40[] = { TILE_SEQ_LINE( 7, 7, 0, 2, 2, 8, SPR_AIRPORT_RADAR_2) - TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _station_display_datas_41[] = { TILE_SEQ_LINE( 7, 7, 0, 2, 2, 8, SPR_AIRPORT_RADAR_3) - TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _station_display_datas_42[] = { TILE_SEQ_LINE( 7, 7, 0, 2, 2, 8, SPR_AIRPORT_RADAR_4) - TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _station_display_datas_43[] = { TILE_SEQ_LINE( 7, 7, 0, 2, 2, 8, SPR_AIRPORT_RADAR_5) - TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _station_display_datas_44[] = { TILE_SEQ_LINE( 7, 7, 0, 2, 2, 8, SPR_AIRPORT_RADAR_6) - TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _station_display_datas_45[] = { TILE_SEQ_LINE( 7, 7, 0, 2, 2, 8, SPR_AIRPORT_RADAR_7) - TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _station_display_datas_46[] = { TILE_SEQ_LINE( 7, 7, 0, 2, 2, 8, SPR_AIRPORT_RADAR_8) - TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _station_display_datas_47[] = { TILE_SEQ_LINE( 7, 7, 0, 2, 2, 8, SPR_AIRPORT_RADAR_9) - TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _station_display_datas_48[] = { TILE_SEQ_LINE( 7, 7, 0, 2, 2, 8, SPR_AIRPORT_RADAR_A) - TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _station_display_datas_49[] = { TILE_SEQ_LINE( 7, 7, 0, 2, 2, 8, SPR_AIRPORT_RADAR_B) - TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _station_display_datas_50[] = { TILE_SEQ_LINE( 7, 7, 0, 2, 2, 8, SPR_AIRPORT_RADAR_C) - TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _station_display_datas_51[] = { TILE_SEQ_LINE( 7, 7, 0, 2, 2, 70, SPR_UNMOVABLE_TRANSMITTER) - TILE_SEQ_LINE( 0, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE( 0, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _station_display_datas_54[] = { - TILE_SEQ_LINE( 0, 0, 0, 15, 15, 30, SPR_AIRFIELD_TERM_C_BUILD | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE( 0, 0, 0, 15, 15, 30, SPR_AIRFIELD_TERM_C_BUILD | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _station_display_datas_55[] = { - TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _station_display_datas_58[] = { - TILE_SEQ_LINE( 0, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) - TILE_SEQ_LINE( 4, 11, 0, 1, 1, 20, SPR_AIRFIELD_WIND_1 | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE( 0, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) + TILE_SEQ_LINE( 4, 11, 0, 1, 1, 20, SPR_AIRFIELD_WIND_1 | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _station_display_datas_59[] = { - TILE_SEQ_LINE( 0, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) - TILE_SEQ_LINE( 4, 11, 0, 1, 1, 20, SPR_AIRFIELD_WIND_2 | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE( 0, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) + TILE_SEQ_LINE( 4, 11, 0, 1, 1, 20, SPR_AIRFIELD_WIND_2 | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _station_display_datas_60[] = { - TILE_SEQ_LINE( 0, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) - TILE_SEQ_LINE( 4, 11, 0, 1, 1, 20, SPR_AIRFIELD_WIND_3 | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE( 0, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) + TILE_SEQ_LINE( 4, 11, 0, 1, 1, 20, SPR_AIRFIELD_WIND_3 | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _station_display_datas_61[] = { - TILE_SEQ_LINE( 0, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) - TILE_SEQ_LINE( 4, 11, 0, 1, 1, 20, SPR_AIRFIELD_WIND_4 | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE( 0, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) + TILE_SEQ_LINE( 4, 11, 0, 1, 1, 20, SPR_AIRFIELD_WIND_4 | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _station_display_datas_62[] = { - TILE_SEQ_LINE( 0, 15, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE( 0, 15, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _station_display_datas_63[] = { - TILE_SEQ_LINE( 0, 15, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE( 0, 15, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _station_display_datas_64[] = { - TILE_SEQ_LINE( 0, 15, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE( 0, 15, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _station_display_datas_65[] = { - TILE_SEQ_LINE(14, 0, 0, 2, 16, 28, SPR_AIRFIELD_HANGAR_FRONT | (1 << PALETTE_MODIFIER_COLOR)) - TILE_SEQ_LINE( 0, 0, 0, 2, 16, 28, SPR_AIRFIELD_HANGAR_REAR | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE(14, 0, 0, 2, 16, 28, SPR_AIRFIELD_HANGAR_FRONT | (1 << PALETTE_MODIFIER_COLOUR)) + TILE_SEQ_LINE( 0, 0, 0, 2, 16, 28, SPR_AIRFIELD_HANGAR_REAR | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _station_display_datas_66[] = { - TILE_SEQ_LINE( 0, 0, 0, 16, 16, 60, SPR_HELIPORT | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE( 0, 0, 0, 16, 16, 60, SPR_HELIPORT | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _station_display_datas_67[] = { - TILE_SEQ_LINE( 0, 15, 0, 13, 1, 10, SPR_TRUCK_STOP_NE_BUILD_A | (1 << PALETTE_MODIFIER_COLOR)) - TILE_SEQ_LINE(13, 0, 0, 3, 16, 10, SPR_TRUCK_STOP_NE_BUILD_B | (1 << PALETTE_MODIFIER_COLOR)) - TILE_SEQ_LINE( 2, 0, 0, 11, 1, 10, SPR_TRUCK_STOP_NE_BUILD_C | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE( 0, 15, 0, 13, 1, 10, SPR_TRUCK_STOP_NE_BUILD_A | (1 << PALETTE_MODIFIER_COLOUR)) + TILE_SEQ_LINE(13, 0, 0, 3, 16, 10, SPR_TRUCK_STOP_NE_BUILD_B | (1 << PALETTE_MODIFIER_COLOUR)) + TILE_SEQ_LINE( 2, 0, 0, 11, 1, 10, SPR_TRUCK_STOP_NE_BUILD_C | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _station_display_datas_68[] = { - TILE_SEQ_LINE(15, 3, 0, 1, 13, 10, SPR_TRUCK_STOP_SE_BUILD_A | (1 << PALETTE_MODIFIER_COLOR)) - TILE_SEQ_LINE( 0, 0, 0, 16, 3, 10, SPR_TRUCK_STOP_SE_BUILD_B | (1 << PALETTE_MODIFIER_COLOR)) - TILE_SEQ_LINE( 0, 3, 0, 1, 11, 10, SPR_TRUCK_STOP_SE_BUILD_C | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE(15, 3, 0, 1, 13, 10, SPR_TRUCK_STOP_SE_BUILD_A | (1 << PALETTE_MODIFIER_COLOUR)) + TILE_SEQ_LINE( 0, 0, 0, 16, 3, 10, SPR_TRUCK_STOP_SE_BUILD_B | (1 << PALETTE_MODIFIER_COLOUR)) + TILE_SEQ_LINE( 0, 3, 0, 1, 11, 10, SPR_TRUCK_STOP_SE_BUILD_C | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _station_display_datas_69[] = { - TILE_SEQ_LINE( 3, 0, 0, 13, 1, 10, SPR_TRUCK_STOP_SW_BUILD_A | (1 << PALETTE_MODIFIER_COLOR)) - TILE_SEQ_LINE( 0, 0, 0, 3, 16, 10, SPR_TRUCK_STOP_SW_BUILD_B | (1 << PALETTE_MODIFIER_COLOR)) - TILE_SEQ_LINE( 3, 15, 0, 11, 1, 10, SPR_TRUCK_STOP_SW_BUILD_C | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE( 3, 0, 0, 13, 1, 10, SPR_TRUCK_STOP_SW_BUILD_A | (1 << PALETTE_MODIFIER_COLOUR)) + TILE_SEQ_LINE( 0, 0, 0, 3, 16, 10, SPR_TRUCK_STOP_SW_BUILD_B | (1 << PALETTE_MODIFIER_COLOUR)) + TILE_SEQ_LINE( 3, 15, 0, 11, 1, 10, SPR_TRUCK_STOP_SW_BUILD_C | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _station_display_datas_70[] = { - TILE_SEQ_LINE( 0, 0, 0, 1, 13, 10, SPR_TRUCK_STOP_NW_BUILD_A | (1 << PALETTE_MODIFIER_COLOR)) - TILE_SEQ_LINE( 0, 13, 0, 16, 3, 10, SPR_TRUCK_STOP_NW_BUILD_B | (1 << PALETTE_MODIFIER_COLOR)) - TILE_SEQ_LINE(15, 2, 0, 1, 11, 10, SPR_TRUCK_STOP_NW_BUILD_C | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE( 0, 0, 0, 1, 13, 10, SPR_TRUCK_STOP_NW_BUILD_A | (1 << PALETTE_MODIFIER_COLOUR)) + TILE_SEQ_LINE( 0, 13, 0, 16, 3, 10, SPR_TRUCK_STOP_NW_BUILD_B | (1 << PALETTE_MODIFIER_COLOUR)) + TILE_SEQ_LINE(15, 2, 0, 1, 11, 10, SPR_TRUCK_STOP_NW_BUILD_C | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _station_display_datas_71[] = { - TILE_SEQ_LINE( 2, 0, 0, 11, 1, 10, SPR_BUS_STOP_NE_BUILD_A | (1 << PALETTE_MODIFIER_COLOR)) - TILE_SEQ_LINE(13, 0, 0, 3, 16, 10, SPR_BUS_STOP_NE_BUILD_B | (1 << PALETTE_MODIFIER_COLOR)) - TILE_SEQ_LINE( 0, 13, 0, 13, 3, 10, SPR_BUS_STOP_NE_BUILD_C | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE( 2, 0, 0, 11, 1, 10, SPR_BUS_STOP_NE_BUILD_A | (1 << PALETTE_MODIFIER_COLOUR)) + TILE_SEQ_LINE(13, 0, 0, 3, 16, 10, SPR_BUS_STOP_NE_BUILD_B | (1 << PALETTE_MODIFIER_COLOUR)) + TILE_SEQ_LINE( 0, 13, 0, 13, 3, 10, SPR_BUS_STOP_NE_BUILD_C | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _station_display_datas_72[] = { - TILE_SEQ_LINE( 0, 3, 0, 1, 11, 10, SPR_BUS_STOP_SE_BUILD_A | (1 << PALETTE_MODIFIER_COLOR)) - TILE_SEQ_LINE( 0, 0, 0, 16, 3, 10, SPR_BUS_STOP_SE_BUILD_B | (1 << PALETTE_MODIFIER_COLOR)) - TILE_SEQ_LINE(13, 3, 0, 3, 13, 10, SPR_BUS_STOP_SE_BUILD_C | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE( 0, 3, 0, 1, 11, 10, SPR_BUS_STOP_SE_BUILD_A | (1 << PALETTE_MODIFIER_COLOUR)) + TILE_SEQ_LINE( 0, 0, 0, 16, 3, 10, SPR_BUS_STOP_SE_BUILD_B | (1 << PALETTE_MODIFIER_COLOUR)) + TILE_SEQ_LINE(13, 3, 0, 3, 13, 10, SPR_BUS_STOP_SE_BUILD_C | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _station_display_datas_73[] = { - TILE_SEQ_LINE( 3, 15, 0, 11, 1, 10, SPR_BUS_STOP_SW_BUILD_A | (1 << PALETTE_MODIFIER_COLOR)) - TILE_SEQ_LINE( 0, 0, 0, 3, 16, 10, SPR_BUS_STOP_SW_BUILD_B | (1 << PALETTE_MODIFIER_COLOR)) - TILE_SEQ_LINE( 3, 0, 0, 13, 3, 10, SPR_BUS_STOP_SW_BUILD_C | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE( 3, 15, 0, 11, 1, 10, SPR_BUS_STOP_SW_BUILD_A | (1 << PALETTE_MODIFIER_COLOUR)) + TILE_SEQ_LINE( 0, 0, 0, 3, 16, 10, SPR_BUS_STOP_SW_BUILD_B | (1 << PALETTE_MODIFIER_COLOUR)) + TILE_SEQ_LINE( 3, 0, 0, 13, 3, 10, SPR_BUS_STOP_SW_BUILD_C | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _station_display_datas_74[] = { - TILE_SEQ_LINE(15, 2, 0, 1, 11, 10, SPR_BUS_STOP_NW_BUILD_A | (1 << PALETTE_MODIFIER_COLOR)) - TILE_SEQ_LINE( 0, 13, 0, 16, 3, 10, SPR_BUS_STOP_NW_BUILD_B | (1 << PALETTE_MODIFIER_COLOR)) - TILE_SEQ_LINE( 0, 0, 0, 3, 13, 10, SPR_BUS_STOP_NW_BUILD_C | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE(15, 2, 0, 1, 11, 10, SPR_BUS_STOP_NW_BUILD_A | (1 << PALETTE_MODIFIER_COLOUR)) + TILE_SEQ_LINE( 0, 13, 0, 16, 3, 10, SPR_BUS_STOP_NW_BUILD_B | (1 << PALETTE_MODIFIER_COLOUR)) + TILE_SEQ_LINE( 0, 0, 0, 3, 13, 10, SPR_BUS_STOP_NW_BUILD_C | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; @@ -419,34 +419,34 @@ // control tower with concrete underground and no fence // concrete underground static const DrawTileSeqStruct _station_display_datas_085[] = { - TILE_SEQ_LINE( 3, 3, 0, 10, 10, 60, SPR_AIRPORT_TOWER | (1 << PALETTE_MODIFIER_COLOR)) // control tower + TILE_SEQ_LINE( 3, 3, 0, 10, 10, 60, SPR_AIRPORT_TOWER | (1 << PALETTE_MODIFIER_COLOUR)) // control tower TILE_SEQ_END() }; // new airportdepot, facing west // concrete underground static const DrawTileSeqStruct _station_display_datas_086[] = { - TILE_SEQ_LINE(14, 0, 0, 2, 16, 28, SPR_AIRFIELD_HANGAR_FRONT | (1 << PALETTE_MODIFIER_COLOR)) - TILE_SEQ_LINE( 0, 0, 0, 2, 16, 28, SPR_AIRFIELD_HANGAR_REAR | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE(14, 0, 0, 2, 16, 28, SPR_AIRFIELD_HANGAR_FRONT | (1 << PALETTE_MODIFIER_COLOUR)) + TILE_SEQ_LINE( 0, 0, 0, 2, 16, 28, SPR_AIRFIELD_HANGAR_REAR | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; // asphalt tile with fences in north // concrete underground static const DrawTileSeqStruct _station_display_datas_087[] = { - TILE_SEQ_LINE( 0, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE( 0, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; // end of runway static const DrawTileSeqStruct _station_display_datas_088[] = { - TILE_SEQ_LINE( 0, 0, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOR)) // fences + TILE_SEQ_LINE( 0, 0, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOUR)) // fences TILE_SEQ_END() }; // runway tiles static const DrawTileSeqStruct _station_display_datas_089[] = { - TILE_SEQ_LINE( 0, 0, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOR)) // fences + TILE_SEQ_LINE( 0, 0, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOUR)) // fences TILE_SEQ_END() }; @@ -455,84 +455,84 @@ //BEGIN static const DrawTileSeqStruct _station_display_datas_090[] = { TILE_SEQ_LINE( 7, 7, 0, 2, 2, 8, SPR_AIRPORT_RADAR_1) // turning radar - TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) //fences + TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) //fences TILE_SEQ_END() }; // concrete underground static const DrawTileSeqStruct _station_display_datas_091[] = { TILE_SEQ_LINE( 7, 7, 0, 2, 2, 8, SPR_AIRPORT_RADAR_2) - TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; // concrete underground static const DrawTileSeqStruct _station_display_datas_092[] = { TILE_SEQ_LINE(7, 7, 0, 2, 2, 8, SPR_AIRPORT_RADAR_3) - TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; // concrete underground static const DrawTileSeqStruct _station_display_datas_093[] = { TILE_SEQ_LINE(7, 7, 0, 2, 2, 8, SPR_AIRPORT_RADAR_4) - TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; // concrete underground static const DrawTileSeqStruct _station_display_datas_094[] = { TILE_SEQ_LINE(7, 7, 0, 2, 2, 8, SPR_AIRPORT_RADAR_5) - TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; // concrete underground static const DrawTileSeqStruct _station_display_datas_095[] = { TILE_SEQ_LINE(7, 7, 0, 2, 2, 8, SPR_AIRPORT_RADAR_6) - TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; // concrete underground static const DrawTileSeqStruct _station_display_datas_096[] = { TILE_SEQ_LINE(7, 7, 0, 2, 2, 8, SPR_AIRPORT_RADAR_7) - TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; // concrete underground static const DrawTileSeqStruct _station_display_datas_097[] = { TILE_SEQ_LINE(7, 7, 0, 2, 2, 8, SPR_AIRPORT_RADAR_8) - TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; // concrete underground static const DrawTileSeqStruct _station_display_datas_098[] = { TILE_SEQ_LINE(7, 7, 0, 2, 2, 8, SPR_AIRPORT_RADAR_9) - TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; // concrete underground static const DrawTileSeqStruct _station_display_datas_099[] = { TILE_SEQ_LINE(7, 7, 0, 2, 2, 8, SPR_AIRPORT_RADAR_A) - TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; // concrete underground static const DrawTileSeqStruct _station_display_datas_0100[] = { TILE_SEQ_LINE(7, 7, 0, 2, 2, 8, SPR_AIRPORT_RADAR_B) - TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; // concrete underground static const DrawTileSeqStruct _station_display_datas_0101[] = { TILE_SEQ_LINE(7, 7, 0, 2, 2, 8, SPR_AIRPORT_RADAR_C) - TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; //END @@ -542,84 +542,84 @@ //BEGIN static const DrawTileSeqStruct _station_display_datas_0102[] = { TILE_SEQ_LINE(7, 7, 0, 2, 2, 8, SPR_AIRPORT_RADAR_1) // turning radar - TILE_SEQ_LINE(0, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE(0, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; // concrete underground static const DrawTileSeqStruct _station_display_datas_0103[] = { TILE_SEQ_LINE(7, 7, 0, 2, 2, 8, SPR_AIRPORT_RADAR_2) - TILE_SEQ_LINE(0, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE(0, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; // concrete underground static const DrawTileSeqStruct _station_display_datas_0104[] = { TILE_SEQ_LINE(7, 7, 0, 2, 2, 8, SPR_AIRPORT_RADAR_3) - TILE_SEQ_LINE(0, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE(0, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; // concrete underground static const DrawTileSeqStruct _station_display_datas_0105[] = { TILE_SEQ_LINE(7, 7, 0, 2, 2, 8, SPR_AIRPORT_RADAR_4) - TILE_SEQ_LINE(0, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE(0, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; // concrete underground static const DrawTileSeqStruct _station_display_datas_0106[] = { TILE_SEQ_LINE(7, 7, 0, 2, 2, 8, SPR_AIRPORT_RADAR_5) - TILE_SEQ_LINE(0, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE(0, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; // concrete underground static const DrawTileSeqStruct _station_display_datas_0107[] = { TILE_SEQ_LINE(7, 7, 0, 2, 2, 8, SPR_AIRPORT_RADAR_6) - TILE_SEQ_LINE(0, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE(0, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; // concrete underground static const DrawTileSeqStruct _station_display_datas_0108[] = { TILE_SEQ_LINE(7, 7, 0, 2, 2, 8, SPR_AIRPORT_RADAR_7) - TILE_SEQ_LINE(0, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE(0, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; // concrete underground static const DrawTileSeqStruct _station_display_datas_0109[] = { TILE_SEQ_LINE(7, 7, 0, 2, 2, 8, SPR_AIRPORT_RADAR_8) - TILE_SEQ_LINE(0, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE(0, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; // concrete underground static const DrawTileSeqStruct _station_display_datas_0110[] = { TILE_SEQ_LINE(7, 7, 0, 2, 2, 8, SPR_AIRPORT_RADAR_9) - TILE_SEQ_LINE(0, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE(0, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; // concrete underground static const DrawTileSeqStruct _station_display_datas_0111[] = { TILE_SEQ_LINE(7, 7, 0, 2, 2, 8, SPR_AIRPORT_RADAR_A) - TILE_SEQ_LINE(0, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE(0, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; // concrete underground static const DrawTileSeqStruct _station_display_datas_0112[] = { TILE_SEQ_LINE(7, 7, 0, 2, 2, 8, SPR_AIRPORT_RADAR_B) - TILE_SEQ_LINE(0, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE(0, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; // concrete underground static const DrawTileSeqStruct _station_display_datas_0113[] = { TILE_SEQ_LINE(7, 7, 0, 2, 2, 8, SPR_AIRPORT_RADAR_C) - TILE_SEQ_LINE(0, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE(0, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; //END @@ -628,7 +628,7 @@ // concrete underground static const DrawTileSeqStruct _station_display_datas_0114[] = { TILE_SEQ_LINE(10, 6, 0, 0, 0, 0, SPR_AIRPORT_HELIPAD) - TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) // fences bottom + TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) // fences bottom TILE_SEQ_END() }; @@ -636,7 +636,7 @@ // concrete underground static const DrawTileSeqStruct _station_display_datas_0115[] = { TILE_SEQ_LINE(10, 6, 0, 0, 0, 0, SPR_AIRPORT_HELIPAD) - TILE_SEQ_LINE( 0, 0, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOR)) // fences left + TILE_SEQ_LINE( 0, 0, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOUR)) // fences left TILE_SEQ_END() }; @@ -650,36 +650,36 @@ // asphalt tile with fences in north and south // concrete underground static const DrawTileSeqStruct _station_display_datas_0117[] = { - TILE_SEQ_LINE( 0, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) - TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE( 0, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) + TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; // runway tiles with 2 corner fences static const DrawTileSeqStruct _station_display_datas_0118[] = { - TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) // fences west - TILE_SEQ_LINE( 0, 0, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOR)) // fences north + TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) // fences west + TILE_SEQ_LINE( 0, 0, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOUR)) // fences north TILE_SEQ_END() }; // runway tiles with 2 corner fences static const DrawTileSeqStruct _station_display_datas_0119[] = { - TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) // fences west - TILE_SEQ_LINE( 0, 15, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOR)) // fences south + TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) // fences west + TILE_SEQ_LINE( 0, 15, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOUR)) // fences south TILE_SEQ_END() }; // runway tiles with 2 corner fences static const DrawTileSeqStruct _station_display_datas_0120[] = { - TILE_SEQ_LINE( 0, 0, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOR)) // fences north - TILE_SEQ_LINE( 0, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) // fences east + TILE_SEQ_LINE( 0, 0, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOUR)) // fences north + TILE_SEQ_LINE( 0, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) // fences east TILE_SEQ_END() }; // runway tiles with 2 corner fences static const DrawTileSeqStruct _station_display_datas_0121[] = { - TILE_SEQ_LINE( 0, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) // fences east - TILE_SEQ_LINE( 0, 15, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOR)) // fences south + TILE_SEQ_LINE( 0, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) // fences east + TILE_SEQ_LINE( 0, 15, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOUR)) // fences south TILE_SEQ_END() }; @@ -687,67 +687,67 @@ // helipad tiles with 2 corner fences top+right static const DrawTileSeqStruct _station_display_datas_0122[] = { TILE_SEQ_LINE(10, 6, 0, 0, 0, 0, SPR_AIRPORT_HELIPAD) - TILE_SEQ_LINE( 0, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) // fences east - TILE_SEQ_LINE( 0, 15, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOR)) // fences south + TILE_SEQ_LINE( 0, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) // fences east + TILE_SEQ_LINE( 0, 15, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOUR)) // fences south TILE_SEQ_END() }; // tarmac tiles with 2 corner fences bottom+right static const DrawTileSeqStruct _station_display_datas_0123[] = { - TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) // fences north - TILE_SEQ_LINE( 0, 15, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOR)) // fences south + TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) // fences north + TILE_SEQ_LINE( 0, 15, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOUR)) // fences south TILE_SEQ_END() }; // helidepot office with concrete underground and no fence // concrete underground, fences top + left static const DrawTileSeqStruct _station_display_datas_0124[] = { - TILE_SEQ_LINE( 0, 0, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOR)) // fences left - TILE_SEQ_LINE( 0, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) // fences east - TILE_SEQ_LINE( 3, 3, 0, 10, 10, 60, SPR_AIRPORT_HELIDEPOT_OFFICE | (1 << PALETTE_MODIFIER_COLOR)) // helidepot office + TILE_SEQ_LINE( 0, 0, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOUR)) // fences left + TILE_SEQ_LINE( 0, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) // fences east + TILE_SEQ_LINE( 3, 3, 0, 10, 10, 60, SPR_AIRPORT_HELIDEPOT_OFFICE | (1 << PALETTE_MODIFIER_COLOUR)) // helidepot office TILE_SEQ_END() }; // N/S runway plain static const DrawTileSeqStruct _station_display_datas_0125[] = { - TILE_SEQ_LINE( 0, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) // fences east + TILE_SEQ_LINE( 0, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) // fences east TILE_SEQ_END() }; // N/S runway end static const DrawTileSeqStruct _station_display_datas_0126[] = { - TILE_SEQ_LINE( 0, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) // fences east + TILE_SEQ_LINE( 0, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) // fences east TILE_SEQ_END() }; // N/S runway plain static const DrawTileSeqStruct _station_display_datas_0127[] = { - TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) // fences bottom + TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) // fences bottom TILE_SEQ_END() }; // N/S runway end static const DrawTileSeqStruct _station_display_datas_0128[] = { - TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) // fences bottom + TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) // fences bottom TILE_SEQ_END() }; // West facing hangar static const DrawTileSeqStruct _station_display_datas_0129[] = { - TILE_SEQ_LINE(14, 0, 0, 2, 16, 28, SPR_NEWHANGAR_W | (1 << PALETTE_MODIFIER_COLOR)) - TILE_SEQ_LINE( 0, 0, 0, 2, 16, 28, SPR_NEWHANGAR_W_WALL | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE(14, 0, 0, 2, 16, 28, SPR_NEWHANGAR_W | (1 << PALETTE_MODIFIER_COLOUR)) + TILE_SEQ_LINE( 0, 0, 0, 2, 16, 28, SPR_NEWHANGAR_W_WALL | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; // North facing hangar static const DrawTileSeqStruct _station_display_datas_0130[] = { - TILE_SEQ_LINE(14, 0, 0, 2, 16, 28, SPR_NEWHANGAR_N | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE(14, 0, 0, 2, 16, 28, SPR_NEWHANGAR_N | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; // East facing hangar static const DrawTileSeqStruct _station_display_datas_0131[] = { - TILE_SEQ_LINE(14, 0, 0, 2, 16, 28, SPR_NEWHANGAR_E | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE(14, 0, 0, 2, 16, 28, SPR_NEWHANGAR_E | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; @@ -755,8 +755,8 @@ // concrete underground static const DrawTileSeqStruct _station_display_datas_0132[] = { TILE_SEQ_LINE(10, 6, 0, 0, 0, 0, SPR_AIRPORT_HELIPAD) - TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) // fences bottom - TILE_SEQ_LINE( 0, 15, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOR)) // fences right + TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) // fences bottom + TILE_SEQ_LINE( 0, 15, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOUR)) // fences right TILE_SEQ_END() }; @@ -764,69 +764,69 @@ // concrete underground static const DrawTileSeqStruct _station_display_datas_0133[] = { TILE_SEQ_LINE(10, 6, 0, 0, 0, 0, SPR_AIRPORT_HELIPAD) - TILE_SEQ_LINE( 0, 15, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOR)) // fences south + TILE_SEQ_LINE( 0, 15, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOUR)) // fences south TILE_SEQ_END() }; // helidepot office with concrete underground and fence north // concrete underground static const DrawTileSeqStruct _station_display_datas_0134[] = { - TILE_SEQ_LINE( 0, 0, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOR)) // fences north - TILE_SEQ_LINE( 3, 3, 0, 10, 10, 60, SPR_AIRPORT_HELIDEPOT_OFFICE | (1 << PALETTE_MODIFIER_COLOR)) // helidepot office + TILE_SEQ_LINE( 0, 0, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOUR)) // fences north + TILE_SEQ_LINE( 3, 3, 0, 10, 10, 60, SPR_AIRPORT_HELIDEPOT_OFFICE | (1 << PALETTE_MODIFIER_COLOUR)) // helidepot office TILE_SEQ_END() }; // helidepot office with concrete underground and fence east // concrete underground static const DrawTileSeqStruct _station_display_datas_0135[] = { - TILE_SEQ_LINE( 0, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) // fences east - TILE_SEQ_LINE( 3, 3, 0, 10, 10, 60, SPR_AIRPORT_HELIDEPOT_OFFICE | (1 << PALETTE_MODIFIER_COLOR)) // helidepot office + TILE_SEQ_LINE( 0, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) // fences east + TILE_SEQ_LINE( 3, 3, 0, 10, 10, 60, SPR_AIRPORT_HELIDEPOT_OFFICE | (1 << PALETTE_MODIFIER_COLOUR)) // helidepot office TILE_SEQ_END() }; // helidepot office with concrete underground and fence west // concrete underground static const DrawTileSeqStruct _station_display_datas_0136[] = { - TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) // fences west - TILE_SEQ_LINE( 3, 3, 0, 10, 10, 60, SPR_AIRPORT_HELIDEPOT_OFFICE | (1 << PALETTE_MODIFIER_COLOR)) // helidepot office + TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) // fences west + TILE_SEQ_LINE( 3, 3, 0, 10, 10, 60, SPR_AIRPORT_HELIDEPOT_OFFICE | (1 << PALETTE_MODIFIER_COLOUR)) // helidepot office TILE_SEQ_END() }; // helidepot office with concrete underground and fence south // concrete underground static const DrawTileSeqStruct _station_display_datas_0137[] = { - TILE_SEQ_LINE( 0, 15, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOR)) // fences south - TILE_SEQ_LINE( 3, 3, 0, 10, 10, 60, SPR_AIRPORT_HELIDEPOT_OFFICE | (1 << PALETTE_MODIFIER_COLOR)) // helidepot office + TILE_SEQ_LINE( 0, 15, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOUR)) // fences south + TILE_SEQ_LINE( 3, 3, 0, 10, 10, 60, SPR_AIRPORT_HELIDEPOT_OFFICE | (1 << PALETTE_MODIFIER_COLOUR)) // helidepot office TILE_SEQ_END() }; // terminal with fence to east static const DrawTileSeqStruct _station_display_datas_0138[] = { - TILE_SEQ_LINE( 0, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) // fences east + TILE_SEQ_LINE( 0, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) // fences east TILE_SEQ_END() }; // terminal with fence to south static const DrawTileSeqStruct _station_display_datas_0139[] = { - TILE_SEQ_LINE( 0, 15, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOR)) // fences south + TILE_SEQ_LINE( 0, 15, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOUR)) // fences south TILE_SEQ_END() }; // terminal with fence to north static const DrawTileSeqStruct _station_display_datas_0140[] = { - TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) // fences west + TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) // fences west TILE_SEQ_END() }; // concrete with fence to east static const DrawTileSeqStruct _station_display_datas_0141[] = { - TILE_SEQ_LINE( 0, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) // fences east + TILE_SEQ_LINE( 0, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) // fences east TILE_SEQ_END() }; // concrete with fence to south static const DrawTileSeqStruct _station_display_datas_0142[] = { - TILE_SEQ_LINE( 0, 15, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOR)) // fences south + TILE_SEQ_LINE( 0, 15, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOUR)) // fences south TILE_SEQ_END() }; @@ -834,8 +834,8 @@ // concrete underground static const DrawTileSeqStruct _station_display_datas_0143[] = { TILE_SEQ_LINE(10, 6, 0, 0, 0, 0, SPR_AIRPORT_HELIPAD) - TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) // fences west - TILE_SEQ_LINE( 0, 0, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOR)) // fences north + TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) // fences west + TILE_SEQ_LINE( 0, 0, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOUR)) // fences north TILE_SEQ_END() }; @@ -843,7 +843,7 @@ // concrete underground static const DrawTileSeqStruct _station_display_datas_0144[] = { TILE_SEQ_LINE(10, 6, 0, 0, 0, 0, SPR_AIRPORT_HELIPAD) - TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) // fences west + TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) // fences west TILE_SEQ_END() }; @@ -852,84 +852,84 @@ //BEGIN static const DrawTileSeqStruct _station_display_datas_0145[] = { TILE_SEQ_LINE( 7, 7, 0, 2, 2, 8, SPR_AIRPORT_RADAR_1) // turning radar - TILE_SEQ_LINE( 0, 15, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOR)) // fences south + TILE_SEQ_LINE( 0, 15, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOUR)) // fences south TILE_SEQ_END() }; // concrete underground static const DrawTileSeqStruct _station_display_datas_0146[] = { TILE_SEQ_LINE( 7, 7, 0, 2, 2, 8, SPR_AIRPORT_RADAR_2) - TILE_SEQ_LINE( 0, 15, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOR)) // fences south + TILE_SEQ_LINE( 0, 15, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOUR)) // fences south TILE_SEQ_END() }; // concrete underground static const DrawTileSeqStruct _station_display_datas_0147[] = { TILE_SEQ_LINE( 7, 7, 0, 2, 2, 8, SPR_AIRPORT_RADAR_3) - TILE_SEQ_LINE( 0, 15, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOR)) // fences south + TILE_SEQ_LINE( 0, 15, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOUR)) // fences south TILE_SEQ_END() }; // concrete underground static const DrawTileSeqStruct _station_display_datas_0148[] = { TILE_SEQ_LINE( 7, 7, 0, 2, 2, 8, SPR_AIRPORT_RADAR_4) - TILE_SEQ_LINE( 0, 15, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOR)) // fences south + TILE_SEQ_LINE( 0, 15, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOUR)) // fences south TILE_SEQ_END() }; // concrete underground static const DrawTileSeqStruct _station_display_datas_0149[] = { TILE_SEQ_LINE( 7, 7, 0, 2, 2, 8, SPR_AIRPORT_RADAR_5) - TILE_SEQ_LINE( 0, 15, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOR)) // fences south + TILE_SEQ_LINE( 0, 15, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOUR)) // fences south TILE_SEQ_END() }; // concrete underground static const DrawTileSeqStruct _station_display_datas_0150[] = { TILE_SEQ_LINE( 7, 7, 0, 2, 2, 8, SPR_AIRPORT_RADAR_6) - TILE_SEQ_LINE( 0, 15, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOR)) // fences south + TILE_SEQ_LINE( 0, 15, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOUR)) // fences south TILE_SEQ_END() }; // concrete underground static const DrawTileSeqStruct _station_display_datas_0151[] = { TILE_SEQ_LINE( 7, 7, 0, 2, 2, 8, SPR_AIRPORT_RADAR_7) - TILE_SEQ_LINE( 0, 15, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOR)) // fences south + TILE_SEQ_LINE( 0, 15, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOUR)) // fences south TILE_SEQ_END() }; // concrete underground static const DrawTileSeqStruct _station_display_datas_0152[] = { TILE_SEQ_LINE( 7, 7, 0, 2, 2, 8, SPR_AIRPORT_RADAR_8) - TILE_SEQ_LINE( 0, 15, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOR)) // fences south + TILE_SEQ_LINE( 0, 15, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOUR)) // fences south TILE_SEQ_END() }; // concrete underground static const DrawTileSeqStruct _station_display_datas_0153[] = { TILE_SEQ_LINE( 7, 7, 0, 2, 2, 8, SPR_AIRPORT_RADAR_9) - TILE_SEQ_LINE( 0, 15, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOR)) // fences south + TILE_SEQ_LINE( 0, 15, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOUR)) // fences south TILE_SEQ_END() }; // concrete underground static const DrawTileSeqStruct _station_display_datas_0154[] = { TILE_SEQ_LINE( 7, 7, 0, 2, 2, 8, SPR_AIRPORT_RADAR_A) - TILE_SEQ_LINE( 0, 15, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOR)) // fences south + TILE_SEQ_LINE( 0, 15, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOUR)) // fences south TILE_SEQ_END() }; // concrete underground static const DrawTileSeqStruct _station_display_datas_0155[] = { TILE_SEQ_LINE( 7, 7, 0, 2, 2, 8, SPR_AIRPORT_RADAR_B) - TILE_SEQ_LINE( 0, 15, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOR)) // fences south + TILE_SEQ_LINE( 0, 15, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOUR)) // fences south TILE_SEQ_END() }; // concrete underground static const DrawTileSeqStruct _station_display_datas_0156[] = { TILE_SEQ_LINE( 7, 7, 0, 2, 2, 8, SPR_AIRPORT_RADAR_C) - TILE_SEQ_LINE( 0, 15, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOR)) // fences south + TILE_SEQ_LINE( 0, 15, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOUR)) // fences south TILE_SEQ_END() }; //END @@ -938,8 +938,8 @@ // concrete underground static const DrawTileSeqStruct _station_display_datas_0157[] = { TILE_SEQ_LINE( 0, 1, 2, 0, 0, 0, SPR_NEWHELIPAD) - TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) // fences west - TILE_SEQ_LINE( 0, 15, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOR)) // fences south + TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) // fences west + TILE_SEQ_LINE( 0, 15, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOUR)) // fences south TILE_SEQ_END() }; @@ -947,8 +947,8 @@ // concrete underground static const DrawTileSeqStruct _station_display_datas_0158[] = { TILE_SEQ_LINE( 0, 1, 2, 0, 0, 0, SPR_NEWHELIPAD) - TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) // fences west - TILE_SEQ_LINE( 0, 0, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOR)) // fences north + TILE_SEQ_LINE(15, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) // fences west + TILE_SEQ_LINE( 0, 0, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOUR)) // fences north TILE_SEQ_END() }; @@ -956,20 +956,20 @@ // concrete underground static const DrawTileSeqStruct _station_display_datas_0159[] = { TILE_SEQ_LINE( 0, 1, 2, 0, 0, 0, SPR_NEWHELIPAD) - TILE_SEQ_LINE( 0, 0, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOR)) // fences north + TILE_SEQ_LINE( 0, 0, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOUR)) // fences north TILE_SEQ_END() }; // helidepot office with concrete underground - no fence static const DrawTileSeqStruct _station_display_datas_0160[] = { - TILE_SEQ_LINE( 3, 3, 0, 10, 10, 60, SPR_AIRPORT_HELIDEPOT_OFFICE | (1 << PALETTE_MODIFIER_COLOR)) // helidepot office + TILE_SEQ_LINE( 3, 3, 0, 10, 10, 60, SPR_AIRPORT_HELIDEPOT_OFFICE | (1 << PALETTE_MODIFIER_COLOUR)) // helidepot office TILE_SEQ_END() }; // concrete underground static const DrawTileSeqStruct _station_display_datas_0161[] = { - TILE_SEQ_LINE( 0, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOR)) // fences east - TILE_SEQ_LINE( 0, 15, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOR)) // fences south + TILE_SEQ_LINE( 0, 0, 0, 1, 16, 6, SPR_AIRPORT_FENCE_Y | (1 << PALETTE_MODIFIER_COLOUR)) // fences east + TILE_SEQ_LINE( 0, 15, 0, 16, 1, 6, SPR_AIRPORT_FENCE_X | (1 << PALETTE_MODIFIER_COLOUR)) // fences south TILE_SEQ_END() }; @@ -987,29 +987,29 @@ // drive-through truck stop X static const DrawTileSeqStruct _station_display_datas_0168[] = { - TILE_SEQ_LINE( 0, 0, 0, 16, 3, 16, SPR_TRUCK_STOP_DT_X_W | (1 << PALETTE_MODIFIER_COLOR)) - TILE_SEQ_LINE( 0, 13, 0, 16, 3, 16, SPR_TRUCK_STOP_DT_X_E | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE( 0, 0, 0, 16, 3, 16, SPR_TRUCK_STOP_DT_X_W | (1 << PALETTE_MODIFIER_COLOUR)) + TILE_SEQ_LINE( 0, 13, 0, 16, 3, 16, SPR_TRUCK_STOP_DT_X_E | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; // drive-through truck stop Y static const DrawTileSeqStruct _station_display_datas_0169[] = { - TILE_SEQ_LINE(13, 0, 0, 3, 16, 16, SPR_TRUCK_STOP_DT_Y_W | (1 << PALETTE_MODIFIER_COLOR)) - TILE_SEQ_LINE( 0, 0, 0, 3, 16, 16, SPR_TRUCK_STOP_DT_Y_E | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE(13, 0, 0, 3, 16, 16, SPR_TRUCK_STOP_DT_Y_W | (1 << PALETTE_MODIFIER_COLOUR)) + TILE_SEQ_LINE( 0, 0, 0, 3, 16, 16, SPR_TRUCK_STOP_DT_Y_E | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; // drive-through bus stop X static const DrawTileSeqStruct _station_display_datas_0170[] = { - TILE_SEQ_LINE( 0, 0, 0, 16, 3, 16, SPR_BUS_STOP_DT_X_W | (1 << PALETTE_MODIFIER_COLOR)) - TILE_SEQ_LINE( 0, 13, 0, 16, 3, 16, SPR_BUS_STOP_DT_X_E | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE( 0, 0, 0, 16, 3, 16, SPR_BUS_STOP_DT_X_W | (1 << PALETTE_MODIFIER_COLOUR)) + TILE_SEQ_LINE( 0, 13, 0, 16, 3, 16, SPR_BUS_STOP_DT_X_E | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; // drive-through bus stop Y static const DrawTileSeqStruct _station_display_datas_0171[] = { - TILE_SEQ_LINE(13, 0, 0, 3, 16, 16, SPR_BUS_STOP_DT_Y_W | (1 << PALETTE_MODIFIER_COLOR)) - TILE_SEQ_LINE( 0, 0, 0, 3, 16, 16, SPR_BUS_STOP_DT_Y_E | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE(13, 0, 0, 3, 16, 16, SPR_BUS_STOP_DT_Y_W | (1 << PALETTE_MODIFIER_COLOUR)) + TILE_SEQ_LINE( 0, 0, 0, 3, 16, 16, SPR_BUS_STOP_DT_Y_E | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; @@ -1082,7 +1082,7 @@ TILE_SPRITE_LINE(SPR_FLAT_GRASS_TILE, _station_display_datas_51) TILE_SPRITE_LINE(SPR_AIRFIELD_TERM_A, _station_display_nothing) TILE_SPRITE_LINE(SPR_AIRFIELD_TERM_B, _station_display_nothing) - TILE_SPRITE_LINE(SPR_AIRFIELD_TERM_C_GROUND | (1 << PALETTE_MODIFIER_COLOR), _station_display_datas_54) + TILE_SPRITE_LINE(SPR_AIRFIELD_TERM_C_GROUND | (1 << PALETTE_MODIFIER_COLOUR), _station_display_datas_54) TILE_SPRITE_LINE(SPR_AIRFIELD_APRON_A, _station_display_datas_55) TILE_SPRITE_LINE(SPR_AIRFIELD_APRON_B, _station_display_nothing) TILE_SPRITE_LINE(SPR_AIRFIELD_APRON_C, _station_display_nothing) @@ -1183,19 +1183,19 @@ }; static const DrawTileSprites _station_display_datas_truck[] = { - TILE_SPRITE_LINE(SPR_TRUCK_STOP_NE_GROUND | (1 << PALETTE_MODIFIER_COLOR), _station_display_datas_67) - TILE_SPRITE_LINE(SPR_TRUCK_STOP_SE_GROUND | (1 << PALETTE_MODIFIER_COLOR), _station_display_datas_68) - TILE_SPRITE_LINE(SPR_TRUCK_STOP_SW_GROUND | (1 << PALETTE_MODIFIER_COLOR), _station_display_datas_69) - TILE_SPRITE_LINE(SPR_TRUCK_STOP_NW_GROUND | (1 << PALETTE_MODIFIER_COLOR), _station_display_datas_70) + TILE_SPRITE_LINE(SPR_TRUCK_STOP_NE_GROUND | (1 << PALETTE_MODIFIER_COLOUR), _station_display_datas_67) + TILE_SPRITE_LINE(SPR_TRUCK_STOP_SE_GROUND | (1 << PALETTE_MODIFIER_COLOUR), _station_display_datas_68) + TILE_SPRITE_LINE(SPR_TRUCK_STOP_SW_GROUND | (1 << PALETTE_MODIFIER_COLOUR), _station_display_datas_69) + TILE_SPRITE_LINE(SPR_TRUCK_STOP_NW_GROUND | (1 << PALETTE_MODIFIER_COLOUR), _station_display_datas_70) TILE_SPRITE_LINE(SPR_ROAD_PAVED_STRAIGHT_X, _station_display_datas_0168) TILE_SPRITE_LINE(SPR_ROAD_PAVED_STRAIGHT_Y, _station_display_datas_0169) }; static const DrawTileSprites _station_display_datas_bus[] = { - TILE_SPRITE_LINE(SPR_BUS_STOP_NE_GROUND | (1 << PALETTE_MODIFIER_COLOR), _station_display_datas_71) - TILE_SPRITE_LINE(SPR_BUS_STOP_SE_GROUND | (1 << PALETTE_MODIFIER_COLOR), _station_display_datas_72) - TILE_SPRITE_LINE(SPR_BUS_STOP_SW_GROUND | (1 << PALETTE_MODIFIER_COLOR), _station_display_datas_73) - TILE_SPRITE_LINE(SPR_BUS_STOP_NW_GROUND | (1 << PALETTE_MODIFIER_COLOR), _station_display_datas_74) + TILE_SPRITE_LINE(SPR_BUS_STOP_NE_GROUND | (1 << PALETTE_MODIFIER_COLOUR), _station_display_datas_71) + TILE_SPRITE_LINE(SPR_BUS_STOP_SE_GROUND | (1 << PALETTE_MODIFIER_COLOUR), _station_display_datas_72) + TILE_SPRITE_LINE(SPR_BUS_STOP_SW_GROUND | (1 << PALETTE_MODIFIER_COLOUR), _station_display_datas_73) + TILE_SPRITE_LINE(SPR_BUS_STOP_NW_GROUND | (1 << PALETTE_MODIFIER_COLOUR), _station_display_datas_74) TILE_SPRITE_LINE(SPR_ROAD_PAVED_STRAIGHT_X, _station_display_datas_0170) TILE_SPRITE_LINE(SPR_ROAD_PAVED_STRAIGHT_Y, _station_display_datas_0171) };
--- a/src/table/track_land.h +++ b/src/table/track_land.h @@ -7,24 +7,24 @@ static const DrawTileSeqStruct _depot_gfx_NE[] = { - TILE_SEQ_LINE(SPR_RAIL_DEPOT_NE | (1 << PALETTE_MODIFIER_COLOR), 2, 13, 13, 1) + TILE_SEQ_LINE(SPR_RAIL_DEPOT_NE | (1 << PALETTE_MODIFIER_COLOUR), 2, 13, 13, 1) TILE_SEQ_END() }; static const DrawTileSeqStruct _depot_gfx_SE[] = { - TILE_SEQ_LINE(SPR_RAIL_DEPOT_SE_1 | (1 << PALETTE_MODIFIER_COLOR), 2, 2, 1, 13) - TILE_SEQ_LINE(SPR_RAIL_DEPOT_SE_2 | (1 << PALETTE_MODIFIER_COLOR), 13, 2, 1, 13) + TILE_SEQ_LINE(SPR_RAIL_DEPOT_SE_1 | (1 << PALETTE_MODIFIER_COLOUR), 2, 2, 1, 13) + TILE_SEQ_LINE(SPR_RAIL_DEPOT_SE_2 | (1 << PALETTE_MODIFIER_COLOUR), 13, 2, 1, 13) TILE_SEQ_END() }; static const DrawTileSeqStruct _depot_gfx_SW[] = { - TILE_SEQ_LINE(SPR_RAIL_DEPOT_SW_1 | (1 << PALETTE_MODIFIER_COLOR), 2, 2, 13, 1) - TILE_SEQ_LINE(SPR_RAIL_DEPOT_SW_2 | (1 << PALETTE_MODIFIER_COLOR), 2, 13, 13, 1) + TILE_SEQ_LINE(SPR_RAIL_DEPOT_SW_1 | (1 << PALETTE_MODIFIER_COLOUR), 2, 2, 13, 1) + TILE_SEQ_LINE(SPR_RAIL_DEPOT_SW_2 | (1 << PALETTE_MODIFIER_COLOUR), 2, 13, 13, 1) TILE_SEQ_END() }; static const DrawTileSeqStruct _depot_gfx_NW[] = { - TILE_SEQ_LINE(SPR_RAIL_DEPOT_NW | (1 << PALETTE_MODIFIER_COLOR), 13, 2, 1, 13) + TILE_SEQ_LINE(SPR_RAIL_DEPOT_NW | (1 << PALETTE_MODIFIER_COLOUR), 13, 2, 1, 13) TILE_SEQ_END() }; @@ -43,14 +43,14 @@ }; static const DrawTileSeqStruct _waypoint_gfx_X[] = { - TILE_SEQ_LINE((1 << PALETTE_MODIFIER_COLOR) | SPR_WAYPOINT_X_1, 0, 0, 16, 5) - TILE_SEQ_LINE((1 << PALETTE_MODIFIER_COLOR) | SPR_WAYPOINT_X_2, 0, 11, 16, 5) + TILE_SEQ_LINE((1 << PALETTE_MODIFIER_COLOUR) | SPR_WAYPOINT_X_1, 0, 0, 16, 5) + TILE_SEQ_LINE((1 << PALETTE_MODIFIER_COLOUR) | SPR_WAYPOINT_X_2, 0, 11, 16, 5) TILE_SEQ_END() }; static const DrawTileSeqStruct _waypoint_gfx_Y[] = { - TILE_SEQ_LINE((1 << PALETTE_MODIFIER_COLOR) | SPR_WAYPOINT_Y_1, 0, 0, 5, 16) - TILE_SEQ_LINE((1 << PALETTE_MODIFIER_COLOR) | SPR_WAYPOINT_Y_2, 11, 0, 5, 16) + TILE_SEQ_LINE((1 << PALETTE_MODIFIER_COLOUR) | SPR_WAYPOINT_Y_1, 0, 0, 5, 16) + TILE_SEQ_LINE((1 << PALETTE_MODIFIER_COLOUR) | SPR_WAYPOINT_Y_2, 11, 0, 5, 16) TILE_SEQ_END() };
--- a/src/table/unmovable_land.h +++ b/src/table/unmovable_land.h @@ -15,54 +15,54 @@ }; static const DrawTileSeqStruct _unmovable_display_datas_8[] = { - TILE_SEQ_LINE(20, SPR_MEDIUMHQ_NORTH_WALL | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE(20, SPR_MEDIUMHQ_NORTH_WALL | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _unmovable_display_datas_9[] = { - TILE_SEQ_LINE(20, SPR_MEDIUMHQ_EAST_WALL | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE(20, SPR_MEDIUMHQ_EAST_WALL | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _unmovable_display_datas_10[] = { - TILE_SEQ_LINE(20, SPR_MEDIUMHQ_WEST_WALL | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE(20, SPR_MEDIUMHQ_WEST_WALL | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _unmovable_display_datas_12[] = { - TILE_SEQ_LINE(50, SPR_LARGEHQ_NORTH_BUILD | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE(50, SPR_LARGEHQ_NORTH_BUILD | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _unmovable_display_datas_13[] = { - TILE_SEQ_LINE(50, SPR_LARGEHQ_EAST_BUILD | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE(50, SPR_LARGEHQ_EAST_BUILD | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _unmovable_display_datas_14[] = { - TILE_SEQ_LINE(50, SPR_LARGEHQ_WEST_BUILD | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE(50, SPR_LARGEHQ_WEST_BUILD | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _unmovable_display_datas_16[] = { - TILE_SEQ_LINE(60, SPR_HUGEHQ_NORTH_BUILD | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE(60, SPR_HUGEHQ_NORTH_BUILD | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _unmovable_display_datas_17[] = { - TILE_SEQ_LINE(60, SPR_HUGEHQ_EAST_BUILD | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE(60, SPR_HUGEHQ_EAST_BUILD | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; static const DrawTileSeqStruct _unmovable_display_datas_18[] = { - TILE_SEQ_LINE(60, SPR_HUGEHQ_WEST_BUILD | (1 << PALETTE_MODIFIER_COLOR)) + TILE_SEQ_LINE(60, SPR_HUGEHQ_WEST_BUILD | (1 << PALETTE_MODIFIER_COLOUR)) TILE_SEQ_END() }; #undef TILE_SEQ_LINE #undef TILE_SEQ_END -#define TILE_SPRITE_LINE(img, dtss) { {img | (1 << PALETTE_MODIFIER_COLOR), PAL_NONE}, dtss }, +#define TILE_SPRITE_LINE(img, dtss) { {img | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE}, dtss }, static const DrawTileSprites _unmovable_display_datas[] = { TILE_SPRITE_LINE(SPR_TINYHQ_NORTH, _unmovable_display_nothing)
--- a/src/table/water_land.h +++ b/src/table/water_land.h @@ -17,27 +17,27 @@ static const WaterDrawTileStruct _shipdepot_display_seq_1[] = { BEGIN(0xFDD), - { 0, 15, 0, 16, 1, 0x14, 0xFE8 | (1 << PALETTE_MODIFIER_COLOR) }, + { 0, 15, 0, 16, 1, 0x14, 0xFE8 | (1 << PALETTE_MODIFIER_COLOUR) }, END(0) }; static const WaterDrawTileStruct _shipdepot_display_seq_2[] = { BEGIN(0xFDD), { 0, 0, 0, 16, 1, 0x14, 0xFEA }, - { 0, 15, 0, 16, 1, 0x14, 0xFE6 | (1 << PALETTE_MODIFIER_COLOR) }, + { 0, 15, 0, 16, 1, 0x14, 0xFE6 | (1 << PALETTE_MODIFIER_COLOUR) }, END(0) }; static const WaterDrawTileStruct _shipdepot_display_seq_3[] = { BEGIN(0xFDD), - { 15, 0, 0, 1, 0x10, 0x14, 0xFE9 | (1 << PALETTE_MODIFIER_COLOR) }, + { 15, 0, 0, 1, 0x10, 0x14, 0xFE9 | (1 << PALETTE_MODIFIER_COLOUR) }, END(0) }; static const WaterDrawTileStruct _shipdepot_display_seq_4[] = { BEGIN(0xFDD), { 0, 0, 0, 1, 16, 0x14, 0xFEB }, - { 15, 0, 0, 1, 16, 0x14, 0xFE7 | (1 << PALETTE_MODIFIER_COLOR) }, + { 15, 0, 0, 1, 16, 0x14, 0xFE7 | (1 << PALETTE_MODIFIER_COLOUR) }, END(0) };
--- a/src/texteff.hpp +++ b/src/texteff.hpp @@ -27,8 +27,8 @@ void RemoveTextEffect(TextEffectID effect_id); /* misc_gui.cpp */ -TextEffectID ShowFillingPercent(int x, int y, int z, uint8 percent, StringID color); -void UpdateFillingPercent(TextEffectID te_id, uint8 percent, StringID color); +TextEffectID ShowFillingPercent(int x, int y, int z, uint8 percent, StringID colour); +void UpdateFillingPercent(TextEffectID te_id, uint8 percent, StringID colour); void HideFillingPercent(TextEffectID *te_id); #endif /* TEXTEFF_HPP */
--- a/src/train_cmd.cpp +++ b/src/train_cmd.cpp @@ -272,8 +272,8 @@ /* Cache wagon override sprite group. NULL is returned if there is none */ u->u.rail.cached_override = GetWagonOverrideSpriteSet(u->engine_type, u->cargo_type, u->u.rail.first_engine); - /* Reset color map */ - u->colormap = PAL_NONE; + /* Reset colour map */ + u->colourmap = PAL_NONE; if (rvi_u->visual_effect != 0) { u->u.rail.cached_vis_effect = rvi_u->visual_effect;
--- a/src/unmovable_cmd.cpp +++ b/src/unmovable_cmd.cpp @@ -202,14 +202,14 @@ if (IsInvisibilitySet(TO_STRUCTURES)) break; - AddSortableSpriteToDraw(SPR_STATUE_COMPANY, COMPANY_SPRITE_COLOR(GetTileOwner(ti->tile)), ti->x, ti->y, 16, 16, 25, ti->z, IsTransparencySet(TO_STRUCTURES)); + AddSortableSpriteToDraw(SPR_STATUE_COMPANY, COMPANY_SPRITE_COLOUR(GetTileOwner(ti->tile)), ti->x, ti->y, 16, 16, 25, ti->z, IsTransparencySet(TO_STRUCTURES)); break; case UNMOVABLE_OWNED_LAND: DrawClearLandTile(ti, 0); AddSortableSpriteToDraw( - SPR_BOUGHT_LAND, COMPANY_SPRITE_COLOR(GetTileOwner(ti->tile)), + SPR_BOUGHT_LAND, COMPANY_SPRITE_COLOUR(GetTileOwner(ti->tile)), ti->x + TILE_SIZE / 2, ti->y + TILE_SIZE / 2, 1, 1, BB_HEIGHT_UNDER_BRIDGE, GetSlopeZ(ti->x + TILE_SIZE / 2, ti->y + TILE_SIZE / 2) ); DrawBridgeMiddle(ti); @@ -219,7 +219,7 @@ assert(IsCompanyHQ(ti->tile)); if (ti->tileh != SLOPE_FLAT) DrawFoundation(ti, FOUNDATION_LEVELED); - SpriteID palette = COMPANY_SPRITE_COLOR(GetTileOwner(ti->tile)); + SpriteID palette = COMPANY_SPRITE_COLOUR(GetTileOwner(ti->tile)); const DrawTileSprites *t = &_unmovable_display_datas[GetCompanyHQSize(ti->tile) << 2 | GetCompanyHQSection(ti->tile)]; DrawGroundSprite(t->ground.sprite, palette);
--- a/src/vehicle.cpp +++ b/src/vehicle.cpp @@ -211,7 +211,7 @@ this->group_id = DEFAULT_GROUP; this->fill_percent_te_id = INVALID_TE_ID; this->first = this; - this->colormap = PAL_NONE; + this->colourmap = PAL_NONE; } /** @@ -480,10 +480,10 @@ memset(_new_vehicle_position_hash, 0, sizeof(_new_vehicle_position_hash)); } -void ResetVehicleColorMap() +void ResetVehicleColourMap() { Vehicle *v; - FOR_ALL_VEHICLES(v) { v->colormap = PAL_NONE; } + FOR_ALL_VEHICLES(v) { v->colourmap = PAL_NONE; } } /** @@ -870,7 +870,7 @@ uint16 callback = GetVehicleCallback(CBID_VEHICLE_32DAY_CALLBACK, 0, 0, v->engine_type, v); if (callback == CALLBACK_FAILED) return; if (HasBit(callback, 0)) TriggerVehicle(v, VEHICLE_TRIGGER_CALLBACK_32); // Trigger vehicle trigger 10 - if (HasBit(callback, 1)) v->colormap = PAL_NONE; // Update colormap via callback 2D + if (HasBit(callback, 1)) v->colourmap = PAL_NONE; // Update colourmap via callback 2D } void DecreaseVehicleValue(Vehicle *v) @@ -1372,10 +1372,10 @@ /** * Calculates how full a vehicle is. * @param v The Vehicle to check. For trains, use the first engine. - * @param color The string to show depending on if we are unloading or loading + * @param colour The string to show depending on if we are unloading or loading * @return A percentage of how full the Vehicle is. */ -uint8 CalcPercentVehicleFilled(const Vehicle *v, StringID *color) +uint8 CalcPercentVehicleFilled(const Vehicle *v, StringID *colour) { int count = 0; int max = 0; @@ -1390,20 +1390,20 @@ for (; v != NULL; v = v->Next()) { count += v->cargo.Count(); max += v->cargo_cap; - if (v->cargo_cap != 0 && color != NULL) { + if (v->cargo_cap != 0 && colour != NULL) { unloading += HasBit(v->vehicle_flags, VF_CARGO_UNLOADING) ? 1 : 0; loading |= !(u->current_order.GetUnloadType() & OUFB_UNLOAD) && st->goods[v->cargo_type].days_since_pickup != 255; cars++; } } - if (color != NULL) { + if (colour != NULL) { if (unloading == 0 && loading) { - *color = STR_PERCENT_UP; + *colour = STR_PERCENT_UP; } else if (cars == unloading || !loading) { - *color = STR_PERCENT_DOWN; + *colour = STR_PERCENT_DOWN; } else { - *color = STR_PERCENT_UP_DOWN; + *colour = STR_PERCENT_UP_DOWN; } } @@ -1908,7 +1908,7 @@ static SpriteID GetEngineColourMap(EngineID engine_type, CompanyID company, EngineID parent_engine_type, const Vehicle *v) { - SpriteID map = (v != NULL) ? v->colormap : PAL_NONE; + SpriteID map = (v != NULL) ? v->colourmap : PAL_NONE; /* Return cached value if any */ if (map != PAL_NONE) return map; @@ -1916,7 +1916,7 @@ /* Check if we should use the colour map callback */ if (HasBit(EngInfo(engine_type)->callbackmask, CBM_VEHICLE_COLOUR_REMAP)) { uint16 callback = GetVehicleCallback(CBID_VEHICLE_COLOUR_MAPPING, 0, 0, engine_type, v); - /* A return value of 0xC000 is stated to "use the default two-color + /* A return value of 0xC000 is stated to "use the default two-colour * maps" which happens to be the failure action too... */ if (callback != CALLBACK_FAILED && callback != 0xC000) { map = GB(callback, 0, 14); @@ -1924,7 +1924,7 @@ * map else it's returned as-is. */ if (!HasBit(callback, 14)) { /* Update cache */ - if (v != NULL) ((Vehicle*)v)->colormap = map; + if (v != NULL) ((Vehicle*)v)->colourmap = map; return map; } } @@ -1932,7 +1932,7 @@ bool twocc = HasBit(EngInfo(engine_type)->misc_flags, EF_USES_2CC); - if (map == PAL_NONE) map = twocc ? (SpriteID)SPR_2CCMAP_BASE : (SpriteID)PALETTE_RECOLOR_START; + if (map == PAL_NONE) map = twocc ? (SpriteID)SPR_2CCMAP_BASE : (SpriteID)PALETTE_RECOLOUR_START; const Livery *livery = GetEngineLivery(engine_type, company, parent_engine_type, v); @@ -1940,7 +1940,7 @@ if (twocc) map += livery->colour2 * 16; /* Update cache */ - if (v != NULL) ((Vehicle*)v)->colormap = map; + if (v != NULL) ((Vehicle*)v)->colourmap = map; return map; }
--- a/src/vehicle_base.h +++ b/src/vehicle_base.h @@ -239,7 +239,7 @@ Vehicle *next_new_hash; Vehicle **old_new_hash; - SpriteID colormap; // NOSAVE: cached color mapping + SpriteID colourmap; // NOSAVE: cached colour mapping /* Related to age and service time */ Year build_year;
--- a/src/vehicle_func.h +++ b/src/vehicle_func.h @@ -32,12 +32,12 @@ bool HasVehicleOnPos(TileIndex tile, void *data, VehicleFromPosProc *proc); bool HasVehicleOnPosXY(int x, int y, void *data, VehicleFromPosProc *proc); void CallVehicleTicks(); -uint8 CalcPercentVehicleFilled(const Vehicle *v, StringID *color); +uint8 CalcPercentVehicleFilled(const Vehicle *v, StringID *colour); void InitializeTrains(); byte VehicleRandomBits(); void ResetVehiclePosHash(); -void ResetVehicleColorMap(); +void ResetVehicleColourMap(); bool CanRefitTo(EngineID engine_type, CargoID cid_to); CargoID FindFirstRefittableCargo(EngineID engine_type);
--- a/src/vehicle_gui.cpp +++ b/src/vehicle_gui.cpp @@ -112,7 +112,7 @@ { SpriteID pal; - /* draw profit-based colored icons */ + /* draw profit-based coloured icons */ if (v->age <= DAYS_IN_YEAR * 2) { pal = PALETTE_TO_GREY; } else if (v->GetDisplayProfitLastYear() < 0) {
--- a/src/viewport.cpp +++ b/src/viewport.cpp @@ -48,8 +48,8 @@ ZoomLevel _saved_scrollpos_zoom; struct StringSpriteToDraw { - uint16 string; - uint16 color; + StringID string; + uint16 colour; int32 x; int32 y; uint64 params[2]; @@ -733,7 +733,7 @@ } /* Returns a StringSpriteToDraw */ -void AddStringToDraw(int x, int y, StringID string, uint64 params_1, uint64 params_2, uint16 color, uint16 width) +void AddStringToDraw(int x, int y, StringID string, uint64 params_1, uint64 params_2, uint16 colour, uint16 width) { StringSpriteToDraw *ss = _vd.string_sprites_to_draw.Append(); ss->string = string; @@ -742,7 +742,7 @@ ss->params[0] = params_1; ss->params[1] = params_2; ss->width = width; - ss->color = color; + ss->colour = colour; } @@ -1440,7 +1440,7 @@ * or if we are drawing a general text sign (STR_2806) */ if (!IsTransparencySet(TO_SIGNS) || ss->string == STR_2806) { DrawFrameRect( - x, y, x + w, bottom, ss->color, + x, y, x + w, bottom, (Colours)ss->colour, IsTransparencySet(TO_SIGNS) ? FR_TRANSPARENT : FR_NONE ); } @@ -1449,11 +1449,11 @@ SetDParam(0, ss->params[0]); SetDParam(1, ss->params[1]); /* if we didn't draw a rectangle, or if transparant building is on, - * draw the text in the color the rectangle would have */ + * draw the text in the colour the rectangle would have */ if (IsTransparencySet(TO_SIGNS) && ss->string != STR_2806 && ss->width != 0) { - /* Real colors need the IS_PALETTE_COLOR flag - * otherwise colors from _string_colormap are assumed. */ - colour = (TextColour)_colour_gradient[ss->color][6] | IS_PALETTE_COLOR; + /* Real colours need the IS_PALETTE_COLOUR flag + * otherwise colours from _string_colourmap are assumed. */ + colour = (TextColour)_colour_gradient[ss->colour][6] | IS_PALETTE_COLOUR; } else { colour = TC_BLACK; }
--- a/src/viewport_func.h +++ b/src/viewport_func.h @@ -36,7 +36,7 @@ void DrawGroundSprite(SpriteID image, SpriteID pal, const SubSprite *sub = NULL); void DrawGroundSpriteAt(SpriteID image, SpriteID pal, int32 x, int32 y, byte z, const SubSprite *sub = NULL); void AddSortableSpriteToDraw(SpriteID image, SpriteID pal, int x, int y, int w, int h, int dz, int z, bool transparent = false, int bb_offset_x = 0, int bb_offset_y = 0, int bb_offset_z = 0, const SubSprite *sub = NULL); -void AddStringToDraw(int x, int y, StringID string, uint64 params_1, uint64 params_2, uint16 color = 0, uint16 width = 0); +void AddStringToDraw(int x, int y, StringID string, uint64 params_1, uint64 params_2, uint16 colour = 0, uint16 width = 0); void AddChildSpriteScreen(SpriteID image, SpriteID pal, int x, int y, bool transparent = false, const SubSprite *sub = NULL);
--- a/src/water_cmd.cpp +++ b/src/water_cmd.cpp @@ -650,7 +650,7 @@ case WATER_TILE_DEPOT: DrawWaterClassGround(ti); - DrawWaterStuff(ti, _shipdepot_display_seq[GetSection(ti->tile)], COMPANY_SPRITE_COLOR(GetTileOwner(ti->tile)), 0, false); + DrawWaterStuff(ti, _shipdepot_display_seq[GetSection(ti->tile)], COMPANY_SPRITE_COLOUR(GetTileOwner(ti->tile)), 0, false); break; } } @@ -663,7 +663,7 @@ for (; wdts->delta_x != 0x80; wdts++) { Point pt = RemapCoords(wdts->delta_x, wdts->delta_y, wdts->delta_z); - DrawSprite(wdts->image, COMPANY_SPRITE_COLOR(_local_company), x + pt.x, y + pt.y); + DrawSprite(wdts->image, COMPANY_SPRITE_COLOUR(_local_company), x + pt.x, y + pt.y); } }
--- a/src/widget.cpp +++ b/src/widget.cpp @@ -166,7 +166,7 @@ * @param colour Colour table to use. @see _colour_gradient * @param flags Flags controlling how to draw the frame. @see FrameFlags */ -void DrawFrameRect(int left, int top, int right, int bottom, int colour, FrameFlags flags) +void DrawFrameRect(int left, int top, int right, int bottom, Colours colour, FrameFlags flags) { uint dark = _colour_gradient[colour][3]; uint medium_dark = _colour_gradient[colour][5]; @@ -174,7 +174,7 @@ uint light = _colour_gradient[colour][7]; if (flags & FR_TRANSPARENT) { - GfxFillRect(left, top, right, bottom, PALETTE_TO_TRANSPARENT, FILLRECT_RECOLOR); + GfxFillRect(left, top, right, bottom, PALETTE_TO_TRANSPARENT, FILLRECT_RECOLOUR); } else { uint interior;
--- a/src/window.cpp +++ b/src/window.cpp @@ -630,7 +630,7 @@ if (w->owner != old_owner) continue; switch (w->window_class) { - case WC_COMPANY_COLOR: + case WC_COMPANY_COLOUR: case WC_FINANCES: case WC_STATION_LIST: case WC_TRAINS_LIST:
--- a/src/window_func.h +++ b/src/window_func.h @@ -19,7 +19,7 @@ void InitWindowSystem(); void UnInitWindowSystem(); void ResetWindowSystem(); -void SetupColorsAndInitialWindow(); +void SetupColoursAndInitialWindow(); void InputLoop(); void InvalidateThisWindowData(Window *w, int data = 0);
--- a/src/window_gui.h +++ b/src/window_gui.h @@ -21,14 +21,14 @@ FR_NONE = 0, FR_TRANSPARENT = 1 << 0, ///< Makes the background transparent if set FR_BORDERONLY = 1 << 4, ///< Draw border only, no background - FR_LOWERED = 1 << 5, ///< If set the frame is lowered and the background color brighter (ie. buttons when pressed) - FR_DARKENED = 1 << 6, ///< If set the background is darker, allows for lowered frames with normal background color when used with FR_LOWERED (ie. dropdown boxes) + FR_LOWERED = 1 << 5, ///< If set the frame is lowered and the background colour brighter (ie. buttons when pressed) + FR_DARKENED = 1 << 6, ///< If set the background is darker, allows for lowered frames with normal background colour when used with FR_LOWERED (ie. dropdown boxes) }; DECLARE_ENUM_AS_BIT_SET(FrameFlags); /* wiget.cpp */ -void DrawFrameRect(int left, int top, int right, int bottom, int color, FrameFlags flags); +void DrawFrameRect(int left, int top, int right, int bottom, Colours colour, FrameFlags flags); /** * High level window description