Mercurial > hg > openttd
changeset 4146:8ed034e8197f draft
(svn r5509) WebTranslator2 update to 2006-07-16 21:38:07
italian - 1 fixed by sidew (1)
norwegian - 4 changed by oletk (4)
portuguese - 1 fixed by izhirahider (1)
slovak - 2 fixed, 46 changed by lengyel (48)
author | miham <miham@openttd.org> |
---|---|
date | Sun, 16 Jul 2006 19:38:27 +0000 |
parents | fb706c265222 |
children | e339e71f28a8 |
files | lang/italian.txt lang/norwegian.txt lang/portuguese.txt lang/slovak.txt |
diffstat | 4 files changed, 54 insertions(+), 50 deletions(-) [+] |
line wrap: on
line diff
--- a/lang/italian.txt +++ b/lang/italian.txt @@ -880,6 +880,7 @@ STR_TOWNNAME_SWISS :Svizzero STR_TOWNNAME_DANISH :Danese STR_TOWNNAME_TURKISH :Turco +STR_TOWNNAME_ITALIAN :Italiano ############ end of townname region STR_CURR_GBP :Sterlina (£)
--- a/lang/norwegian.txt +++ b/lang/norwegian.txt @@ -551,7 +551,7 @@ STR_01F8_CLEAR_CURRENT_PROGRAM_CUSTOM1 :{BLACK}Slett gjeldende program (Gjelder bare Egendefinert 1 og 2) STR_01F9_SAVE_MUSIC_SETTINGS :{BLACK}Lagre musikkvalg STR_01FA_CLICK_ON_MUSIC_TRACK_TO :{BLACK}Klikk på musikkspor for å legge til gjeldene program (Gjelder bare egendefinert 1 og 2) -STR_CLICK_ON_TRACK_TO_REMOVE :{BLACK}Klikk på et musikkspor for å fjerne det fra nåværende program (bare Tilfeldig1 eller Tilfeldig2) +STR_CLICK_ON_TRACK_TO_REMOVE :{BLACK}Klikk på et musikkspor for å fjerne det fra nåværende program (Gjelder bare egendefinert 1 og 2) STR_01FB_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Skru tilfeldig program av/på STR_01FC_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Vis musikkspormeny STR_01FD_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Trykk for å sentere bildet rundt industri/by @@ -1180,7 +1180,7 @@ STR_DRAG_DROP :{BLACK}Dra og slipp STR_STATION_DRAG_DROP :{BLACK}Bygg stasjon med dra og slipp -STR_SELECT_STATION_CLASS_TIP :{BLACK}Velg en stasjontype å se +STR_SELECT_STATION_CLASS_TIP :{BLACK}Velg en stasjonstypen å vise STR_SELECT_STATION_TYPE_TIP :{BLACK}Velg stasjonen du vil bygge STR_FAST_FORWARD :{BLACK}Hurtig tid @@ -2588,9 +2588,9 @@ STR_9038_GO_TO_ROADVEH_DEPOT :Kjør til {TOWN} garasje STR_SERVICE_AT_ROADVEH_DEPOT :Service ved {TOWN} garasje -STR_REFIT_ROAD_VEHICLE_TO_CARRY :{BLACK}Bygg om bil for å kunne frakte en annen last +STR_REFIT_ROAD_VEHICLE_TO_CARRY :{BLACK}Bygg om kjøretøyet til å ta en annen type last STR_REFIT_ROAD_VEHICLE :{BLACK}Bygg om bil -STR_REFIT_ROAD_VEHICLE_TO_CARRY_HIGHLIGHTED :{BLACK}Bygg om bil for å kunne frakte den valgte lasten +STR_REFIT_ROAD_VEHICLE_TO_CARRY_HIGHLIGHTED :{BLACK}Bygg om kjøretøyet til å ta den valgte lasten STR_REFIT_ROAD_VEHICLE_CAN_T :{WHITE}Kan ikke bygge om bil... ##id 0x9800
--- a/lang/portuguese.txt +++ b/lang/portuguese.txt @@ -880,6 +880,7 @@ STR_TOWNNAME_SWISS :Suiça STR_TOWNNAME_DANISH :Dinamarquês STR_TOWNNAME_TURKISH :Turco +STR_TOWNNAME_ITALIAN :Italiano ############ end of townname region STR_CURR_GBP :Libras (£)
--- a/lang/slovak.txt +++ b/lang/slovak.txt @@ -223,7 +223,7 @@ STR_0100_FACTORY :{BLACK}{TINYFONT}Tovaren STR_0101_PRINTING_WORKS :{BLACK}{TINYFONT}Tlaciaren STR_0102_OIL_WELLS :{BLACK}{TINYFONT}Ropny vrt -STR_0103_IRON_ORE_MINE :{BLACK}{TINYFONT}Zelezna bana +STR_0103_IRON_ORE_MINE :{BLACK}{TINYFONT}Zelezorudna bana STR_0104_STEEL_MILL :{BLACK}{TINYFONT}Oceliaren STR_0105_BANK :{BLACK}{TINYFONT}Banka STR_0106_PAPER_MILL :{BLACK}{TINYFONT}Vyroba papiera @@ -282,14 +282,14 @@ STR_013B_OWNED_BY :{WHITE}...vlastnik {STRING} STR_013C_CARGO :{BLACK}Naklad -STR_013D_INFORMATION :{BLACK}Informacia +STR_013D_INFORMATION :{BLACK}Informacie STR_013E_CAPACITIES :{BLACK}Kapacita -STR_013E_TOTAL_CARGO :{BLACK}Celkovy Naklad +STR_013E_TOTAL_CARGO :{BLACK}Celkovy naklad STR_013F_CAPACITY :{BLACK}Kapacita: {LTBLUE}{STRING} STR_013F_TOTAL_CAPACITY_TEXT :{BLACK}Celkovy naklad (kapacita) tohoto vlaku: STR_013F_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO}) -STR_0140_NEW_GAME :{BLACK}Nova Hra -STR_0141_LOAD_GAME :{BLACK}Nahrat Hru +STR_0140_NEW_GAME :{BLACK}Nova hra +STR_0141_LOAD_GAME :{BLACK}Nahrat hru STR_SINGLE_PLAYER :{BLACK}Jeden hrac STR_MULTIPLAYER :{BLACK}Viacero hracov @@ -301,7 +301,7 @@ STR_2048 :2048 STR_MAPSIZE :{BLACK}Velkost mapy: STR_BY :{BLACK}* -STR_0148_GAME_OPTIONS :{BLACK}Nastavenia Hry +STR_0148_GAME_OPTIONS :{BLACK}Nastavenia hry STR_0150_SOMEONE :niekto{SKIP}{SKIP} STR_0151_MAP_OF_WORLD :Mapa sveta @@ -424,7 +424,7 @@ STR_0182_BUILD_ROADS :{BLACK}Vystavba ciest STR_0183_BUILD_SHIP_DOCKS :{BLACK}Vystavba pristavov STR_0184_BUILD_AIRPORTS :{BLACK}Vystavba letisk -STR_0185_PLANT_TREES_PLACE_SIGNS :{BLACK}Sadit stromy, rezervacia pozemku +STR_0185_PLANT_TREES_PLACE_SIGNS :{BLACK}Vysadba stromov, rezervacia pozemku STR_0186_LAND_BLOCK_INFORMATION :{BLACK}Informacie o pozemku STR_0187_OPTIONS :{BLACK}Nastavenia STR_0188 :{BLACK}{SMALLUPARROW} @@ -462,8 +462,8 @@ STR_01A1_IS_GETTING_VERY_OLD :{WHITE}{STRING} {COMMA} je velmi stary STR_01A2_IS_GETTING_VERY_OLD_AND :{WHITE}{STRING} {COMMA} je velmi stary a potrebuje vymenit STR_01A3_LAND_AREA_INFORMATION :{WHITE}Informacie o pozemku -STR_01A4_COST_TO_CLEAR_N_A :{BLACK}Cena za zburanie: {LTBLUE}N/A -STR_01A5_COST_TO_CLEAR :{BLACK}Cena za zburanie: {LTBLUE}{CURRENCY} +STR_01A4_COST_TO_CLEAR_N_A :{BLACK}Cena za odstranenie: {LTBLUE}N/A +STR_01A5_COST_TO_CLEAR :{BLACK}Cena za odstranenie: {LTBLUE}{CURRENCY} STR_01A6_N_A :Nezname STR_01A7_OWNER :{BLACK}Vlastnik: {LTBLUE}{STRING} STR_01A8_LOCAL_AUTHORITY :{BLACK}Miestna sprava: {LTBLUE}{STRING} @@ -510,9 +510,9 @@ STR_01CE_CARGO_ACCEPTED :{BLACK}Prijma naklad: {LTBLUE} STR_01D1_8 :({COMMA}/8 {STRING}) -STR_01D2_JAZZ_JUKEBOX :{WHITE}Gramofon -STR_01D3_SOUND_MUSIC :Zvuk/Hydba -STR_01D4_SHOW_SOUND_MUSIC_WINDOW :{BLACK}Zobraz zvukove/hudobne okno +STR_01D2_JAZZ_JUKEBOX :{WHITE}Jukebox +STR_01D3_SOUND_MUSIC :Zvuk/Hudba +STR_01D4_SHOW_SOUND_MUSIC_WINDOW :{BLACK}Zobraz okno zvuku a hudby STR_01D5_ALL :{TINYFONT}Vsetko STR_01D6_OLD_STYLE :{TINYFONT}Stary styl STR_01D7_NEW_STYLE :{TINYFONT}Novy styl @@ -520,7 +520,7 @@ STR_01D9_CUSTOM_1 :{TINYFONT}Vlastne 1 STR_01DA_CUSTOM_2 :{TINYFONT}Vlastne 2 STR_01DB_MUSIC_VOLUME :{BLACK}{TINYFONT}Hlasitost hudby -STR_01DC_EFFECTS_VOLUME :{BLACK}{TINYFONT}hlasitost zvuk. efektov +STR_01DC_EFFECTS_VOLUME :{BLACK}{TINYFONT}Hlasitost zvuk. efektov STR_01DD_MIN_MAX :{BLACK}{TINYFONT}MIN ' ' ' ' ' ' MAX STR_01DE_SKIP_TO_PREVIOUS_TRACK :{BLACK}Predchadzajuca stopa STR_01DF_SKIP_TO_NEXT_TRACK_IN_SELECTION :{BLACK}Nasledujuca stopa @@ -567,8 +567,8 @@ STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Prijazd prveho vozidla do stanice konkurencie STR_0208_ACCIDENTS_DISASTERS :{YELLOW}Havarie / Katastrofy STR_0209_COMPANY_INFORMATION :{YELLOW}Informacie o spolocnosti -STR_020A_ECONOMY_CHANGES :{YELLOW}Zmeny ekonomiky -STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}Oznamenia / Informacia o vozidlach hraca +STR_020A_ECONOMY_CHANGES :{YELLOW}Zmeny v ekonomike +STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}Oznamenia / Informacie o vozidlach hraca STR_020C_NEW_VEHICLES :{YELLOW}Nove vozidla STR_020D_CHANGES_OF_CARGO_ACCEPTANCE :{YELLOW}Zmeny prijmu nakladu STR_020E_SUBSIDIES :{YELLOW}Dotacie @@ -613,7 +613,7 @@ STR_0234_NEW_TOWN :{BLACK}Nove mesto STR_0235_CONSTRUCT_NEW_TOWN :{BLACK}Stavat nove mesto STR_0236_CAN_T_BUILD_TOWN_HERE :{WHITE}Tu sa mesto neda postavit... -STR_0237_TOO_CLOSE_TO_EDGE_OF_MAP :{WHITE}...prilis blizko kraja mapy +STR_0237_TOO_CLOSE_TO_EDGE_OF_MAP :{WHITE}...prilis blizko okraja mapy STR_0238_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}...prilis blizko ineho mesta STR_0239_SITE_UNSUITABLE :{WHITE}...miesto je nepouzitelne STR_023A_TOO_MANY_TOWNS :{WHITE}...prilis vela miest @@ -633,7 +633,7 @@ STR_0246_FACTORY :{BLACK}Tovaren STR_0247_STEEL_MILL :{BLACK}Oceliaren STR_0248_FARM :{BLACK}Farma -STR_0249_IRON_ORE_MINE :{BLACK}Bana na zeleznu rudu +STR_0249_IRON_ORE_MINE :{BLACK}Zelezorudna bana STR_024A_OIL_WELLS :{BLACK}Vrtna veza STR_024B_BANK :{BLACK}Banka STR_024C_PAPER_MILL :{BLACK}Vyroba papiera @@ -661,13 +661,13 @@ STR_0262_CONSTRUCT_COAL_MINE :{BLACK}Postavit uholnu banu STR_0263_CONSTRUCT_POWER_STATION :{BLACK}Postavit elektraren STR_0264_CONSTRUCT_SAWMILL :{BLACK}Postavit pilu -STR_0265_PLANT_FOREST :{BLACK}Zasadit les +STR_0265_PLANT_FOREST :{BLACK}Vysadit les STR_0266_CONSTRUCT_OIL_REFINERY :{BLACK}Postavit ropnu rafineriu -STR_0267_CONSTRUCT_OIL_RIG_CAN_ONLY :{BLACK}Postavit vrtnu plosiny (da sa postavit len blizko kraja mapy) +STR_0267_CONSTRUCT_OIL_RIG_CAN_ONLY :{BLACK}Postavit vrtnu plosinu (da sa postavit len blizko kraja mapy) STR_0268_CONSTRUCT_FACTORY :{BLACK}Postavit tovaren STR_0269_CONSTRUCT_STEEL_MILL :{BLACK}Postavit oceliaren STR_026A_CONSTRUCT_FARM :{BLACK}Postavit farmu -STR_026B_CONSTRUCT_IRON_ORE_MINE :{BLACK}Postavit banu na zeleznu rudu +STR_026B_CONSTRUCT_IRON_ORE_MINE :{BLACK}Postavit zelezorudnu banu STR_026C_CONSTRUCT_OIL_WELLS :{BLACK}Postavit ropny vrt STR_026D_CONSTRUCT_BANK_CAN_ONLY :{BLACK}Postavit banku (len v mestach kde je populacia vacsia ako 1200) STR_026E_CONSTRUCT_PAPER_MILL :{BLACK}Postavit vyrobu papiera @@ -682,7 +682,7 @@ STR_0277_CONSTRUCT_WATER_TOWER_CAN :{BLACK}Postavit vodojem (len v mestach) STR_0278_CONSTRUCT_DIAMOND_MINE :{BLACK}Postavit diamantovu banu STR_0279_CONSTRUCT_COPPER_ORE_MINE :{BLACK}Postavit medennu banu -STR_027A_PLANT_COTTON_CANDY_FOREST :{BLACK}Postavit les cukrovej vaty +STR_027A_PLANT_COTTON_CANDY_FOREST :{BLACK}Vysadit les cukrovej vaty STR_027B_CONSTRUCT_CANDY_FACTORY :{BLACK}Postavit cukrovar STR_027C_CONSTRUCT_BATTERY_FARM :{BLACK}Postavit vyrobu baterii STR_027D_CONSTRUCT_COLA_WELLS :{BLACK}Postavit vyrobu kofoly @@ -706,7 +706,7 @@ STR_028F_DEFINE_DESERT_AREA :{BLACK}Vytvorit oblast puste.{}Drzanim CTRL ju odstranite STR_CREATE_LAKE :{BLACK}Vytvorit oblast vody.{}Susedne dlazdice sa zaplavia tiez, ak su na urovni mora STR_0290_DELETE :{BLACK}Vymazat -STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Vymazat kompletne toto mesto +STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Kompletne vymazat toto mesto STR_0292_SAVE_SCENARIO :Ulozit scenar STR_0293_LOAD_SCENARIO :Nahrat scenar STR_0294_QUIT_EDITOR :Ukoncit editor @@ -718,7 +718,7 @@ STR_029A_PLAY_SCENARIO :{BLACK}Spustit/Hrat scenar STR_029B_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}Si si isty ze chces ukoncit tento scenar ? STR_029C_QUIT_EDITOR :{WHITE}Ukoncit Editor -STR_029D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...Moze byt postavene v mestach z populaciou vacsou ako 1200 +STR_029D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...moze byt postavene v mestach z populaciou vacsou ako 1200 STR_029E_MOVE_THE_STARTING_DATE :{BLACK}Posunut zaciatok o rok dozadu STR_029F_MOVE_THE_STARTING_DATE :{BLACK}Posunut zaciatok o rok dopredu STR_02A0_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...konce mostu musia byt na pevnine @@ -748,8 +748,8 @@ STR_02C4_GAME_OPTIONS :Nastavenia hry STR_02C5_DIFFICULTY_SETTINGS :Nastavenia obtiaznosti STR_02C6_DIFFICULTY_SETTINGS :Nastavenia obtiaznosti -STR_02C7_CONFIG_PATCHES :Konfigurovat zaplaty -STR_02C8_CONFIG_PATCHES :Konfigurovat zaplaty +STR_02C7_CONFIG_PATCHES :Nastavenia patchov +STR_02C8_CONFIG_PATCHES :Nastavenia patchov STR_NEWGRF_SETTINGS :Nastavenie newgrf STR_NEWGRF_SETTINGS2 :Nastavenie newgrf STR_GAMEOPTMENU_0A : @@ -804,9 +804,9 @@ STR_MEASURING_UNITS_SELECTION :{BLACK}Výber jednotiek vzdialenosti STR_02E6_ROAD_VEHICLES :{BLACK}Cestne vozidla STR_02E7 :{BLACK}{SKIP}{SKIP}{SKIP}{STRING} -STR_02E8_SELECT_SIDE_OF_ROAD_FOR :{BLACK}Na ktorej strane jazdia cestne vozidla -STR_02E9_DRIVE_ON_LEFT :Jazdia na lavej strane -STR_02EA_DRIVE_ON_RIGHT :Jazdia na pravej strane +STR_02E8_SELECT_SIDE_OF_ROAD_FOR :{BLACK}Strana, na ktorej jazdia cestne vozidla +STR_02E9_DRIVE_ON_LEFT :Nalavo +STR_02EA_DRIVE_ON_RIGHT :Napravo STR_02EB_TOWN_NAMES :{BLACK}Nazvy miest STR_02EC :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{STRING} STR_02ED_SELECT_STYLE_OF_TOWN_NAMES :{BLACK}Vyber styl nazvov miest @@ -817,11 +817,11 @@ STR_02F7_OFF :Vypnute STR_02F8_EVERY_3_MONTHS :Kazde 3 mesiace STR_02F9_EVERY_6_MONTHS :Kazdych 6 mesiacov -STR_02FA_EVERY_12_MONTHS :Kazdych 6 mesiacov +STR_02FA_EVERY_12_MONTHS :Kazdych 12 mesiacov STR_02FB_START_A_NEW_GAME :{BLACK}Spustit novu hru STR_02FC_LOAD_A_SAVED_GAME :{BLACK}Nacitat ulozenu hru STR_02FE_CREATE_A_CUSTOMIZED_GAME :{BLACK}Vytvorit vlastny svet / scenar -STR_02FF_SELECT_SINGLE_PLAYER_GAME :{BLACK}Vyber jednouzivatelskej hry +STR_02FF_SELECT_SINGLE_PLAYER_GAME :{BLACK}Vyber hry pre 1 hraca STR_0300_SELECT_MULTIPLAYER_GAME :{BLACK}Vyberte hru pre 2-8 hracov STR_0301_DISPLAY_GAME_OPTIONS :{BLACK}Zobraz nastavenia hry STR_0302_DISPLAY_DIFFICULTY_OPTIONS :{BLACK}Zobraz nastavenia obtiaznosti @@ -849,7 +849,7 @@ STR_0319_PAUSED :{YELLOW}* * ZASTAVENE * * STR_031B_SCREENSHOT_SUCCESSFULLY :{WHITE}Screenshot bol ulozeny na disk ako '{STRING}' -STR_031C_SCREENSHOT_FAILED :{WHITE}Screenshot zlyhal! +STR_031C_SCREENSHOT_FAILED :{WHITE}Ulozenie screeshotu zlyhalo! STR_0329_PURCHASE_LAND_FOR_FUTURE :{BLACK}Zakupit uzemie pre buduce pouzitie STR_032F_AUTOSAVE :{RED}AUTOULOZENIE @@ -880,6 +880,7 @@ STR_TOWNNAME_SWISS :Svajciarske STR_TOWNNAME_DANISH :Danske STR_TOWNNAME_TURKISH :Turecké +STR_TOWNNAME_ITALIAN :Talianske ############ end of townname region STR_CURR_GBP :Libry (£) @@ -1457,7 +1458,7 @@ ##id 0x1000 STR_1000_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Teren ma nevhodny sklon STR_1001_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Nemozna kombinacia trate -STR_1002_EXCAVATION_WOULD_DAMAGE :{WHITE}Vyhlbenie moze poskodit tunel +STR_1002_EXCAVATION_WOULD_DAMAGE :{WHITE}Vyhlbenie by poskodilo tunel STR_1003_ALREADY_AT_SEA_LEVEL :{WHITE}Na urovni mora STR_1004_TOO_HIGH :{WHITE}Prilis vysoko STR_1005_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Ziadne pouzitelne zeleznicne kolaje @@ -1474,7 +1475,7 @@ STR_1011_CAN_T_BUILD_RAILROAD_TRACK :{WHITE}Tu sa nedaju stavat zeleznicne kolaje... STR_1012_CAN_T_REMOVE_RAILROAD_TRACK :{WHITE}Tu nemozno odstranit zeleznicne kolaje... STR_1013_CAN_T_REMOVE_SIGNALS_FROM :{WHITE}Tu nemozno odstranit semafory... -STR_1014_TRAIN_DEPOT_ORIENTATION :{WHITE}Otocenie depa +STR_1014_TRAIN_DEPOT_ORIENTATION :{WHITE}Orientacia depa STR_1015_RAILROAD_CONSTRUCTION :Vystavba zeleznice STR_TOOLB_ELRAIL_CONSTRUCTION :Stavba elektrifikovanej ¸eleznice STR_1016_MONORAIL_CONSTRUCTION :Vystavba jednokolajky @@ -1487,7 +1488,7 @@ STR_101D_BUILD_RAILROAD_TUNNEL :{BLACK}Postavit zeleznicny tunel STR_101E_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Zapnut postavit/odstranit zeleznicne kolaje a semafory STR_101F_BRIDGE_SELECTION_CLICK :{BLACK}Vyber mostu - kliknut na vybrany most -STR_1020_SELECT_RAILROAD_DEPOT_ORIENTATIO :{BLACK}Vyber otocenie depa +STR_1020_SELECT_RAILROAD_DEPOT_ORIENTATIO :{BLACK}Vyber orientacie depa STR_1021_RAILROAD_TRACK :Zeleznicne kolaje STR_1023_RAILROAD_TRAIN_DEPOT :Zeleznicne depo STR_1024_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...oblast vlastni ina spolocnost @@ -1506,7 +1507,7 @@ STR_1804_CAN_T_BUILD_ROAD_HERE :{WHITE}Tu sa neda postavit cesta... STR_1805_CAN_T_REMOVE_ROAD_FROM :{WHITE}Tu sa neda odstranit cesta... STR_1806_ROAD_DEPOT_ORIENTATION :{WHITE}Orientacia garaze -STR_1807_CAN_T_BUILD_ROAD_VEHICLE :{WHITE}tu sa neda postavit garaz... +STR_1807_CAN_T_BUILD_ROAD_VEHICLE :{WHITE}Tu sa neda postavit garaz... STR_1808_CAN_T_BUILD_BUS_STATION :{WHITE}Nemozno postavit autobusovu zastavku... STR_1809_CAN_T_BUILD_TRUCK_STATION :{WHITE}Nemozno postavit vykladku... STR_180A_ROAD_CONSTRUCTION :Vystavba cesty @@ -1516,13 +1517,13 @@ STR_180E_BUILD_TRUCK_LOADING_BAY :{BLACK}Postavit vykladku STR_180F_BUILD_ROAD_BRIDGE :{BLACK}Postavit cestny most STR_1810_BUILD_ROAD_TUNNEL :{BLACK}Postavit cestny tunel -STR_1811_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Zapnut postavit/odstranit cestu -STR_1813_SELECT_ROAD_VEHICLE_DEPOT :{BLACK}Vybrat otocenie garaze +STR_1811_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Prepnut stavbu/odstranovanie cesty +STR_1813_SELECT_ROAD_VEHICLE_DEPOT :{BLACK}Vybrat orientaciu garaze STR_1814_ROAD :Cesta STR_1815_ROAD_WITH_STREETLIGHTS :Cesta s lampami STR_1816_TREE_LINED_ROAD :Cesta v aleji STR_1817_ROAD_VEHICLE_DEPOT :Garaz -STR_1818_ROAD_RAIL_LEVEL_CROSSING :Zeleznicny prejazd +STR_1818_ROAD_RAIL_LEVEL_CROSSING :Zeleznicne priecestie ##id 0x2000 STR_2000_TOWNS :{WHITE}Mesta @@ -1543,8 +1544,8 @@ STR_200D_PASSENGERS_LAST_MONTH_MAX :{BLACK}Cestujuci posledny mesiac: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA} STR_200E_MAIL_LAST_MONTH_MAX :{BLACK}Posta posledny mesiac: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA} STR_200F_TALL_OFFICE_BLOCK :Administrativa -STR_2010_OFFICE_BLOCK :Kancelaria -STR_2011_SMALL_BLOCK_OF_FLATS :Male byty +STR_2010_OFFICE_BLOCK :Kancelarie +STR_2011_SMALL_BLOCK_OF_FLATS :Maly bytovy blok STR_2012_CHURCH :Kostol STR_2013_LARGE_OFFICE_BLOCK :Ministerstvo STR_2014_TOWN_HOUSES :Mestske domy @@ -1552,11 +1553,11 @@ STR_2016_STATUE :Socha STR_2017_FOUNTAIN :Fontana STR_2018_PARK :Park -STR_2019_OFFICE_BLOCK :Kancelaria +STR_2019_OFFICE_BLOCK :Kancelarie STR_201A_SHOPS_AND_OFFICES :Obchody a kancelarie STR_201B_MODERN_OFFICE_BUILDING :Moderna administrativna budova STR_201C_WAREHOUSE :Sklad -STR_201D_OFFICE_BLOCK :Kancelaria +STR_201D_OFFICE_BLOCK :Kancelarie STR_201E_STADIUM :Stadion STR_201F_OLD_HOUSES :Stare domy STR_2020_LOCAL_AUTHORITY :{BLACK}Miestna sprava @@ -1569,11 +1570,11 @@ STR_2027_FROM_TO :{ORANGE}{STRING} z {STRING} do {STRING} STR_2028_BY :{YELLOW} ({DATE_SHORT}) STR_202A_NONE :{ORANGE}Nie je -STR_202B_SERVICES_ALREADY_SUBSIDISED :{BLACK}Uz dotovane: +STR_202B_SERVICES_ALREADY_SUBSIDISED :{BLACK}V sucasnosti poskytovane dotacie: STR_202C_FROM_TO :{ORANGE}{STRING} z {STATION} do {STATION}{YELLOW} ({COMPANY} STR_202D_UNTIL :{YELLOW}, do {DATE_SHORT}) -STR_202E_OFFER_OF_SUBSIDY_EXPIRED :{BLACK}{BIGFONT}Dotacia skoncila:{}{}Preprava {STRING} z {STRING} do {STRING} uz nebude dotovana. -STR_202F_SUBSIDY_WITHDRAWN_SERVICE :{BLACK}{BIGFONT}Vyska dotacie:{}{}Preprava {STRING} z {STATION} do {STATION} uz nieje dotovana. +STR_202E_OFFER_OF_SUBSIDY_EXPIRED :{BLACK}{BIGFONT}Ponuka dotacie skoncila:{}{}Preprava {STRING} z {STRING} do {STRING} uz nebude dotovana. +STR_202F_SUBSIDY_WITHDRAWN_SERVICE :{BLACK}{BIGFONT}Dotacia ukoncena:{}{}Preprava {STRING} z {STATION} do {STATION} uz viac nebude dotovana. STR_2030_SERVICE_SUBSIDY_OFFERED :{BLACK}{BIGFONT}Ponuka dotacie:{}{}Prva preprava {STRING} z {STRING} do {STRING} bude dotovana miestnou spravou! STR_2031_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}Dotacia udelena spolocnosti {COMPANY}!{}{}Preprava {STRING} z {STATION} do {STATION} bude buduci rok o 50% vynosnejsia! STR_2032_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}Dotacia udelena spolocnosti {COMPANY}!{}{}Preprava {STRING} z {STATION} to {STATION} bude buduci rok 2x vynosejnsia! @@ -1610,7 +1611,7 @@ STR_2050_FUND_THE_RECONSTRUCTION :{WHITE}{STRING}{}{YELLOW} Financovat rekonstrukciu a vystavbu cesty. Sposobi dopravny chaos a zapchy trvajuce dalsich 6 mesiacov.{} Cena: {CURRENCY} STR_2051_BUILD_A_STATUE_IN_HONOR :{WHITE}{STRING}{}{YELLOW} Postavit sochu na oslavu vasej spolocnosti.{} Cena: {CURRENCY} STR_2052_FUND_THE_CONSTRUCTION_OF :{WHITE}{STRING}{}{YELLOW} Financovat vystavbu administrativnych a obchodnych budov.{} Cena: {CURRENCY} -STR_2053_BUY_1_YEAR_S_EXCLUSIVE :{WHITE}{STRING}{}{YELLOW} Na 1 rok kupit exkluzivne dopravne prava pre vasu spolocnost. Miestna sprava vam zaruci vyuzivanie dopravnych sluzieb len vasej spolocnosti.{} Cena: {CURRENCY} +STR_2053_BUY_1_YEAR_S_EXCLUSIVE :{WHITE}{STRING}{}{YELLOW} Zakupit exkluzivne dopravne prava na 1 rok pre vasu spolocnost. Miestna sprava vam zaruci vyuzivanie len dopravnych sluzieb vasej spolocnosti.{} Cena: {CURRENCY} STR_TOWN_BRIBE_THE_LOCAL_AUTHORITY_DESC :{WHITE}{STRING}{}{YELLOW} Podplatit miestnu spravu pre zvysenie hodnotenia vasej spolocnosti, s rizikom tazkeho postihu ked sa to prevali!{} Cost: {CURRENCY} STR_2055_TRAFFIC_CHAOS_IN_ROAD_REBUILDING :{BIGFONT}{BLACK}V meste {TOWN} zavladol dopravny chaos!{}{}Rekonstrukcia ciest financovana {COMPANY} prinesie 6 mesiacov utrpenia pre motoristov! STR_2056 :{TINYFONT}{WHITE}{TOWN} @@ -2872,6 +2873,7 @@ STR_HELIDEPOT :{BLACK}Helidepot STR_HELISTATION :{BLACK}Stanice pre vrtulniky +STR_SMALL_AIRPORTS :{BLACK}Male letiska STR_LARGE_AIRPORTS :{BLACK}Velke letiska STR_HUB_AIRPORTS :{BLACK}Rozbocovacie letiska STR_HELIPORTS :{BLACK}Letiska pre vrtulniky